<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qtcanvas3d.qdoc --> <title>Qt Canvas 3D QML Types | Qt Canvas 3D 5.11</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td ><a href="../qtdoc/index.html">Qt 5.11</a></td><td ><a href="qtcanvas3d-index.html">Qt Canvas 3D</a></td><td >Qt Canvas 3D QML Types</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.11.2 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">Qt Canvas 3D QML Types</h1> <span class="subtitle"></span> <!-- $$$QtCanvas3D-description --> <div class="descr"> <a name="details"></a> <p>The Qt Canvas 3D functionality can be accessed via these QML types.</p> </div> <!-- @@@QtCanvas3D --> <div class="table"><table class="annotated"> <tr class="odd topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3d.html">Canvas3D</a></p></td><td class="tblDescr"><p>Canvas that provides a 3D rendering context</p></td></tr> <tr class="even topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dabstractobject.html">Canvas3DAbstractObject</a></p></td><td class="tblDescr"><p>Base type for Canvas3D types representing OpenGL resources</p></td></tr> <tr class="odd topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dactiveinfo.html">Canvas3DActiveInfo</a></p></td><td class="tblDescr"><p>Active attribute or uniform information</p></td></tr> <tr class="even topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dbuffer.html">Canvas3DBuffer</a></p></td><td class="tblDescr"><p>Contains an OpenGL buffer</p></td></tr> <tr class="odd topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dcontextattributes.html">Canvas3DContextAttributes</a></p></td><td class="tblDescr"><p>Attribute set for Context3D</p></td></tr> <tr class="even topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dframebuffer.html">Canvas3DFrameBuffer</a></p></td><td class="tblDescr"><p>Contains an OpenGL framebuffer</p></td></tr> <tr class="odd topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dprogram.html">Canvas3DProgram</a></p></td><td class="tblDescr"><p>Contains a shader program</p></td></tr> <tr class="even topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3drenderbuffer.html">Canvas3DRenderBuffer</a></p></td><td class="tblDescr"><p>Contains an OpenGL renderbuffer</p></td></tr> <tr class="odd topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dshader.html">Canvas3DShader</a></p></td><td class="tblDescr"><p>Contains a shader</p></td></tr> <tr class="even topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dshaderprecisionformat.html">Canvas3DShaderPrecisionFormat</a></p></td><td class="tblDescr"><p>Contains the shader precision format attributes</p></td></tr> <tr class="odd topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dtexture.html">Canvas3DTexture</a></p></td><td class="tblDescr"><p>Contains an OpenGL texture</p></td></tr> <tr class="even topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3dtextureprovider.html">Canvas3DTextureProvider</a></p></td><td class="tblDescr"><p>Provides means to get QQuickItem as Canvas3DTexture</p></td></tr> <tr class="odd topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-canvas3duniformlocation.html">Canvas3DUniformLocation</a></p></td><td class="tblDescr"><p>Contains uniform location id</p></td></tr> <tr class="even topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-context3d.html">Context3D</a></p></td><td class="tblDescr"><p>Provides the 3D rendering API and context</p></td></tr> <tr class="odd topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-glstatedumpext.html">GLStateDumpExt</a></p></td><td class="tblDescr"><p>Provides means to print current GL driver state info</p></td></tr> <tr class="even topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-textureimage.html">TextureImage</a></p></td><td class="tblDescr"><p>Contains a texture image</p></td></tr> <tr class="odd topAlign"><td class="tblName"><p><a href="qml-qtcanvas3d-textureimagefactory.html">TextureImageFactory</a></p></td><td class="tblDescr"><p>Create TextureImage elements</p></td></tr> </table></div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2018 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>