<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qpropertyanimation.cpp --> <title>List of All Members for QPropertyAnimation | Qt Core 5.11</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td ><a href="../qtdoc/index.html">Qt 5.11</a></td><td ><a href="qtcore-index.html">Qt Core</a></td><td ><a href="qtcore-module.html">C++ Classes</a></td><td >QPropertyAnimation</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.11.2 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">List of All Members for QPropertyAnimation</h1> <p>This is the complete list of members for <a href="qpropertyanimation.html">QPropertyAnimation</a>, including inherited members.</p> <div class="table"><table class="propsummary"> <tr><td class="topAlign"><ul> <li class="fn">enum <span class="name"><b><a href="qabstractanimation.html#DeletionPolicy-enum">DeletionPolicy</a></b></span></li> <li class="fn">enum <span class="name"><b><a href="qabstractanimation.html#Direction-enum">Direction</a></b></span></li> <li class="fn">typedef <span class="name"><b><a href="qvariantanimation.html#KeyValue-typedef">KeyValue</a></b></span></li> <li class="fn">typedef <span class="name"><b><a href="qvariantanimation.html#KeyValues-typedef">KeyValues</a></b></span></li> <li class="fn">enum <span class="name"><b><a href="qabstractanimation.html#State-enum">State</a></b></span></li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#QPropertyAnimation">QPropertyAnimation</a></b></span>(QObject *)</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#QPropertyAnimation-1">QPropertyAnimation</a></b></span>(QObject *, const QByteArray &, QObject *)</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#dtor.QPropertyAnimation">~QPropertyAnimation</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qobject.html#blockSignals">blockSignals</a></b></span>(bool ) : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#childEvent">childEvent</a></b></span>(QChildEvent *)</li> <li class="fn"><span class="name"><b><a href="qobject.html#children">children</a></b></span>() const : const QObjectList &</li> <li class="fn"><span class="name"><b><a href="qobject.html#connect">connect</a></b></span>(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType ) : QMetaObject::Connection</li> <li class="fn"><span class="name"><b><a href="qobject.html#connect-1">connect</a></b></span>(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType ) : QMetaObject::Connection</li> <li class="fn"><span class="name"><b><a href="qobject.html#connect-2">connect</a></b></span>(const QObject *, const char *, const char *, Qt::ConnectionType ) const : QMetaObject::Connection</li> <li class="fn"><span class="name"><b><a href="qobject.html#connect-3">connect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType ) : QMetaObject::Connection</li> <li class="fn"><span class="name"><b><a href="qobject.html#connect-4">connect</a></b></span>(const QObject *, PointerToMemberFunction , Functor ) : QMetaObject::Connection</li> <li class="fn"><span class="name"><b><a href="qobject.html#connect-5">connect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType ) : QMetaObject::Connection</li> <li class="fn"><span class="name"><b><a href="qobject.html#connectNotify">connectNotify</a></b></span>(const QMetaMethod &)</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#currentLoop-prop">currentLoop</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#currentLoopChanged">currentLoopChanged</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#currentLoopTime">currentLoopTime</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#currentTime-prop">currentTime</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#currentValue-prop">currentValue</a></b></span>() const : QVariant</li> <li class="fn"><span class="name"><b><a href="qobject.html#customEvent">customEvent</a></b></span>(QEvent *)</li> <li class="fn"><span class="name"><b><a href="qobject.html#d_ptr-var">d_ptr</a></b></span> : QScopedPointer<QObjectData></li> <li class="fn"><span class="name"><b><a href="qobject.html#deleteLater">deleteLater</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qobject.html#destroyed">destroyed</a></b></span>(QObject *)</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#direction-prop">direction</a></b></span>() const : QAbstractAnimation::Direction</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#directionChanged">directionChanged</a></b></span>(QAbstractAnimation::Direction )</li> <li class="fn"><span class="name"><b><a href="qobject.html#disconnect">disconnect</a></b></span>(const QObject *, const char *, const QObject *, const char *) : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#disconnect-1">disconnect</a></b></span>(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#disconnect-2">disconnect</a></b></span>(const char *, const QObject *, const char *) const : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#disconnect-3">disconnect</a></b></span>(const QObject *, const char *) const : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#disconnect-4">disconnect</a></b></span>(const QMetaObject::Connection &) : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#disconnect-5">disconnect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction ) : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#disconnectNotify">disconnectNotify</a></b></span>(const QMetaMethod &)</li> <li class="fn"><span class="name"><b><a href="qobject.html#dumpObjectInfo">dumpObjectInfo</a></b></span>() const</li> <li class="fn"><span class="name"><b><a href="qobject.html#dumpObjectTree">dumpObjectTree</a></b></span>() const</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#duration">duration</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#duration-prop">duration</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qobject.html#dynamicPropertyNames">dynamicPropertyNames</a></b></span>() const : QList<QByteArray></li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#easingCurve-prop">easingCurve</a></b></span>() const : QEasingCurve</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#endValue-prop">endValue</a></b></span>() const : QVariant</li> <li class="fn"><span class="name"><b><a href="qobject.html#event">event</a></b></span>(QEvent *) : bool</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#event">event</a></b></span>(QEvent *) : bool</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#event">event</a></b></span>(QEvent *) : bool</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#event">event</a></b></span>(QEvent *) : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#eventFilter">eventFilter</a></b></span>(QObject *, QEvent *) : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#findChild">findChild</a></b></span>(const QString &, Qt::FindChildOptions ) const : T</li> <li class="fn"><span class="name"><b><a href="qobject.html#findChildren">findChildren</a></b></span>(const QString &, Qt::FindChildOptions ) const : QList<T></li> <li class="fn"><span class="name"><b><a href="qobject.html#findChildren-1">findChildren</a></b></span>(const QRegExp &, Qt::FindChildOptions ) const : QList<T></li> <li class="fn"><span class="name"><b><a href="qobject.html#findChildren-2">findChildren</a></b></span>(const QRegularExpression &, Qt::FindChildOptions ) const : QList<T></li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#finished">finished</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#group">group</a></b></span>() const : QAnimationGroup *</li> <li class="fn"><span class="name"><b><a href="qobject.html#inherits">inherits</a></b></span>(const char *) const : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#installEventFilter">installEventFilter</a></b></span>(QObject *)</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#interpolated">interpolated</a></b></span>(const QVariant &, const QVariant &, qreal ) const : QVariant</li> <li class="fn"><span class="name"><b><a href="qobject.html#isSignalConnected">isSignalConnected</a></b></span>(const QMetaMethod &) const : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#isWidgetType">isWidgetType</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qobject.html#isWindowType">isWindowType</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#keyValueAt">keyValueAt</a></b></span>(qreal ) const : QVariant</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#keyValues">keyValues</a></b></span>() const : QVariantAnimation::KeyValues</li> <li class="fn"><span class="name"><b><a href="qobject.html#killTimer">killTimer</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#loopCount-prop">loopCount</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qobject.html#metaObject">metaObject</a></b></span>() const : const QMetaObject *</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#metaObject">metaObject</a></b></span>() const : const QMetaObject *</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#metaObject">metaObject</a></b></span>() const : const QMetaObject *</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#metaObject">metaObject</a></b></span>() const : const QMetaObject *</li> </ul></td><td class="topAlign"><ul> <li class="fn"><span class="name"><b><a href="qobject.html#moveToThread">moveToThread</a></b></span>(QThread *)</li> <li class="fn"><span class="name"><b><a href="qobject.html#objectName-prop">objectName</a></b></span>() const : QString</li> <li class="fn"><span class="name"><b><a href="qobject.html#objectNameChanged">objectNameChanged</a></b></span>(const QString &)</li> <li class="fn"><span class="name"><b><a href="qobject.html#parent">parent</a></b></span>() const : QObject *</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#pause">pause</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qobject.html#property">property</a></b></span>(const char *) const : QVariant</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#propertyName-prop">propertyName</a></b></span>() const : QByteArray</li> <li class="fn"><span class="name"><b><a href="qobject.html#qt_metacall">qt_metacall</a></b></span>(<i>QMetaObject::Call</i>, <i>int</i>, <i>void **</i>) : int</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#qt_metacall">qt_metacall</a></b></span>(<i>QMetaObject::Call</i>, <i>int</i>, <i>void **</i>) : int</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#qt_metacall">qt_metacall</a></b></span>(<i>QMetaObject::Call</i>, <i>int</i>, <i>void **</i>) : int</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#qt_metacall">qt_metacall</a></b></span>(<i>QMetaObject::Call</i>, <i>int</i>, <i>void **</i>) : int</li> <li class="fn"><span class="name"><b><a href="qobject.html#qt_metacast">qt_metacast</a></b></span>(<i>const char *</i>) : void *</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#qt_metacast">qt_metacast</a></b></span>(<i>const char *</i>) : void *</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#qt_metacast">qt_metacast</a></b></span>(<i>const char *</i>) : void *</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#qt_metacast">qt_metacast</a></b></span>(<i>const char *</i>) : void *</li> <li class="fn"><span class="name"><b><a href="qobject.html#receivers">receivers</a></b></span>(const char *) const : int</li> <li class="fn"><span class="name"><b><a href="qobject.html#removeEventFilter">removeEventFilter</a></b></span>(QObject *)</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#resume">resume</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qobject.html#sender">sender</a></b></span>() const : QObject *</li> <li class="fn"><span class="name"><b><a href="qobject.html#senderSignalIndex">senderSignalIndex</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#currentTime-prop">setCurrentTime</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#direction-prop">setDirection</a></b></span>(QAbstractAnimation::Direction )</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#duration-prop">setDuration</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#easingCurve-prop">setEasingCurve</a></b></span>(const QEasingCurve &)</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#endValue-prop">setEndValue</a></b></span>(const QVariant &)</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#setKeyValueAt">setKeyValueAt</a></b></span>(qreal , const QVariant &)</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#setKeyValues">setKeyValues</a></b></span>(const QVariantAnimation::KeyValues &)</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#loopCount-prop">setLoopCount</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qobject.html#objectName-prop">setObjectName</a></b></span>(const QString &)</li> <li class="fn"><span class="name"><b><a href="qobject.html#setParent">setParent</a></b></span>(QObject *)</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#setPaused">setPaused</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qobject.html#setProperty">setProperty</a></b></span>(const char *, const QVariant &) : bool</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#propertyName-prop">setPropertyName</a></b></span>(const QByteArray &)</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#startValue-prop">setStartValue</a></b></span>(const QVariant &)</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#targetObject-prop">setTargetObject</a></b></span>(QObject *)</li> <li class="fn"><span class="name"><b><a href="qobject.html#signalsBlocked">signalsBlocked</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#start">start</a></b></span>(QAbstractAnimation::DeletionPolicy )</li> <li class="fn"><span class="name"><b><a href="qobject.html#startTimer">startTimer</a></b></span>(int , Qt::TimerType ) : int</li> <li class="fn"><span class="name"><b><a href="qobject.html#startTimer-1">startTimer</a></b></span>(std::chrono::milliseconds , Qt::TimerType ) : int</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#startValue-prop">startValue</a></b></span>() const : QVariant</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#state-prop">state</a></b></span>() const : QAbstractAnimation::State</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#stateChanged">stateChanged</a></b></span>(QAbstractAnimation::State , QAbstractAnimation::State )</li> <li class="fn"><span class="name"><b><a href="qobject.html#staticMetaObject-var">staticMetaObject</a></b></span> : const QMetaObject</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#staticMetaObject-var">staticMetaObject</a></b></span> : const QMetaObject</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#staticMetaObject-var">staticMetaObject</a></b></span> : const QMetaObject</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#staticMetaObject-var">staticMetaObject</a></b></span> : const QMetaObject</li> <li class="fn"><span class="name"><b><a href="qobject.html#staticQtMetaObject-var">staticQtMetaObject</a></b></span> : const QMetaObject</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#stop">stop</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#targetObject-prop">targetObject</a></b></span>() const : QObject *</li> <li class="fn"><span class="name"><b><a href="qobject.html#thread">thread</a></b></span>() const : QThread *</li> <li class="fn"><span class="name"><b><a href="qobject.html#timerEvent">timerEvent</a></b></span>(QTimerEvent *)</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#totalDuration">totalDuration</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qobject.html#tr">tr</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#tr">tr</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#tr">tr</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#tr">tr</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#trUtf8">trUtf8</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#trUtf8">trUtf8</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#trUtf8">trUtf8</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#updateCurrentTime">updateCurrentTime</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#updateCurrentTime">updateCurrentTime</a></b></span>(<i>int</i>)</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#updateCurrentValue">updateCurrentValue</a></b></span>(const QVariant &)</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#updateCurrentValue">updateCurrentValue</a></b></span>(const QVariant &)</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#updateDirection">updateDirection</a></b></span>(QAbstractAnimation::Direction )</li> <li class="fn"><span class="name"><b><a href="qabstractanimation.html#updateState">updateState</a></b></span>(QAbstractAnimation::State , QAbstractAnimation::State )</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#updateState">updateState</a></b></span>(QAbstractAnimation::State , QAbstractAnimation::State )</li> <li class="fn"><span class="name"><b><a href="qpropertyanimation.html#updateState">updateState</a></b></span>(QAbstractAnimation::State , QAbstractAnimation::State )</li> <li class="fn"><span class="name"><b><a href="qvariantanimation.html#valueChanged">valueChanged</a></b></span>(const QVariant &)</li> </ul> </td></tr> </table></div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2018 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>