/*============================================================================= Copyright (c) 2001-2011 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(FUSION_VECTOR10_05042005_0257) #define FUSION_VECTOR10_05042005_0257 #include <boost/fusion/support/config.hpp> #include <boost/fusion/container/vector/vector10_fwd.hpp> #include <boost/fusion/support/sequence_base.hpp> #include <boost/fusion/support/detail/access.hpp> #include <boost/fusion/iterator/next.hpp> #include <boost/fusion/iterator/deref.hpp> #include <boost/fusion/sequence/intrinsic/begin.hpp> #include <boost/fusion/container/vector/detail/at_impl.hpp> #include <boost/fusion/container/vector/detail/value_at_impl.hpp> #include <boost/fusion/container/vector/detail/begin_impl.hpp> #include <boost/fusion/container/vector/detail/end_impl.hpp> #include <boost/mpl/void.hpp> #include <boost/mpl/int.hpp> #include <boost/mpl/bool.hpp> #include <boost/mpl/at.hpp> #include <boost/mpl/vector/vector10.hpp> #include <boost/type_traits/is_convertible.hpp> #include <boost/utility/enable_if.hpp> #include <boost/preprocessor/dec.hpp> #include <boost/preprocessor/iteration/iterate.hpp> #include <boost/preprocessor/repetition/enum.hpp> #include <boost/preprocessor/repetition/enum_shifted.hpp> #include <boost/preprocessor/repetition/enum_params.hpp> #include <boost/preprocessor/repetition/enum_binary_params.hpp> #include <boost/preprocessor/repetition/repeat_from_to.hpp> namespace boost { namespace fusion { struct vector_tag; struct fusion_sequence_tag; struct random_access_traversal_tag; template <typename Dummy> struct vector0 : sequence_base<vector0<Dummy> > { typedef mpl::vector0<> types; typedef vector_tag fusion_tag; typedef fusion_sequence_tag tag; // this gets picked up by MPL typedef mpl::false_ is_view; typedef random_access_traversal_tag category; typedef mpl::int_<0> size; BOOST_FUSION_GPU_ENABLED vector0() {} template<typename Sequence> BOOST_FUSION_GPU_ENABLED vector0(Sequence const& /*seq*/) {} }; }} #if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES) #include <boost/fusion/container/vector/detail/preprocessed/vector10.hpp> #else #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES) #pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector10.hpp") #endif /*============================================================================= Copyright (c) 2001-2011 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) This is an auto-generated file. Do not edit! ==============================================================================*/ #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES) #pragma wave option(preserve: 1) #endif namespace boost { namespace fusion { struct vector_tag; struct fusion_sequence_tag; struct random_access_traversal_tag; #define FUSION_HASH # // expand vector1 to vector10 #define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/detail/vector_n.hpp> #define BOOST_PP_ITERATION_LIMITS (1, 10) #include BOOST_PP_ITERATE() #undef FUSION_HASH }} #if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES) #pragma wave option(output: null) #endif #endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES #endif