<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qsgtexture.cpp --> <title>QSGDynamicTexture Class | Qt Quick 5.11</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td ><a href="../qtdoc/index.html">Qt 5.11</a></td><td ><a href="qtquick-index.html">Qt Quick</a></td><td ><a href="qtquick-module.html">C++ Classes</a></td><td >QSGDynamicTexture</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.11.2 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QSGDynamicTexture Class</h1> <!-- $$$QSGDynamicTexture-brief --> <p>The <a href="qsgdynamictexture.html">QSGDynamicTexture</a> class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's. <a href="#details">More...</a></p> <!-- @@@QSGDynamicTexture --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <QSGDynamicTexture></span> </td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += quick</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qsgtexture.html">QSGTexture</a></td></tr></table></div><ul> <li><a href="qsgdynamictexture-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> virtual bool </td><td class="memItemRight bottomAlign"><b><a href="qsgdynamictexture.html#updateTexture">updateTexture</a></b>() = 0</td></tr> </table></div> <ul> <li class="fn">20 public functions inherited from <a href="qsgtexture.html#public-functions">QSGTexture</a></li> <li class="fn">34 public functions inherited from <a href="../qtcore/qobject.html#public-functions">QObject</a></li> </ul> <h3>Additional Inherited Members</h3> <ul> <li class="fn">1 property inherited from <a href="../qtcore/qobject.html#properties">QObject</a></li> <li class="fn">1 public slot inherited from <a href="../qtcore/qobject.html#public-slots">QObject</a></li> <li class="fn">2 signals inherited from <a href="../qtcore/qobject.html#signals">QObject</a></li> <li class="fn">1 public variable inherited from <a href="../qtcore/qobject.html#public-variables">QObject</a></li> <li class="fn">10 static public members inherited from <a href="../qtcore/qobject.html#static-public-members">QObject</a></li> <li class="fn">9 protected functions inherited from <a href="../qtcore/qobject.html#protected-functions">QObject</a></li> <li class="fn">2 protected variables inherited from <a href="../qtcore/qobject.html#protected-variables">QObject</a></li> </ul> <a name="details"></a> <!-- $$$QSGDynamicTexture-description --> <div class="descr"> <h2 id="details">Detailed Description</h2> <p>The <a href="qsgdynamictexture.html">QSGDynamicTexture</a> class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's.</p> <p>To update the content of the texture, call <a href="qsgdynamictexture.html#updateTexture">updateTexture</a>() explicitly. Simply calling <a href="qsgtexture.html#bind">bind</a>() will not update the texture.</p> <p><b>Note: </b>All classes with QSG prefix should be used solely on the scene graph's rendering thread. See <a href="qtquick-visualcanvas-scenegraph.html#scene-graph-and-rendering">Scene Graph and Rendering</a> for more information.</p></div> <!-- @@@QSGDynamicTexture --> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$updateTexture[overload1]$$$updateTexture --> <h3 class="fn" id="updateTexture"><a name="updateTexture"></a><code>[pure virtual] </code><span class="type">bool</span> QSGDynamicTexture::<span class="name">updateTexture</span>()</h3> <p>Call this function to explicitly update the dynamic texture. Calling <a href="qsgtexture.html#bind">bind</a>() will bind the content that was previously updated.</p> <p>The function returns true if the texture was changed as a resul of the update; otherwise returns false.</p> <!-- @@@updateTexture --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2018 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>