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  <title>QSkeletonMapping Class | Qt 3D 5.11</title>
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<td ><a href="../qtdoc/index.html">Qt 5.11</a></td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QSkeletonMapping</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
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<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QSkeletonMapping Class</h1>
<span class="small-subtitle">(<a href="qt3danimation-qskeletonmapping.html">Qt3DAnimation::QSkeletonMapping</a>)<br/></span>
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<tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3danimation-qabstractchannelmapping.html">Qt3DAnimation::QAbstractChannelMapping</a></td></tr></table></div><ul>
<li><a href="qt3danimation-qskeletonmapping-members.html">List of all members, including inherited members</a></li>
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<h2 id="properties">Properties</h2>
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<li class="fn"><b><a href="qt3danimation-qskeletonmapping.html#skeleton-prop">skeleton</a></b> : Qt3DCore::QAbstractSkeleton*</li>
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<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
<li class="fn">1 property inherited from <a href="../qtcore/qobject.html#properties">QObject</a></li>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qskeletonmapping.html#QSkeletonMapping">QSkeletonMapping</a></b>(Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qskeletonmapping.html#dtor.QSkeletonMapping">~QSkeletonMapping</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DCore::QAbstractSkeleton *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qskeletonmapping.html#skeleton-prop">skeleton</a></b>() const</td></tr>
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<li class="fn">13 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
<li class="fn">34 public functions inherited from <a href="../qtcore/qobject.html#public-functions">QObject</a></li>
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<h2 id="public-slots">Public Slots</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qskeletonmapping.html#skeleton-prop">setSkeleton</a></b>(Qt3DCore::QAbstractSkeleton *<i>skeleton</i>)</td></tr>
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<li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li>
<li class="fn">1 public slot inherited from <a href="../qtcore/qobject.html#public-slots">QObject</a></li>
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<h2 id="signals">Signals</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qskeletonmapping.html#skeleton-prop">skeletonChanged</a></b>(Qt3DCore::QAbstractSkeleton *<i>skeleton</i>)</td></tr>
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<li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li>
<li class="fn">2 signals inherited from <a href="../qtcore/qobject.html#signals">QObject</a></li>
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<h2 id="protected-functions">Protected Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qskeletonmapping.html#QSkeletonMapping-1">QSkeletonMapping</a></b>(Qt3DAnimation::QSkeletonMappingPrivate &amp;<i>dd</i>, Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
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<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
<li class="fn">9 protected functions inherited from <a href="../qtcore/qobject.html#protected-functions">QObject</a></li>
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<h3>Additional Inherited Members</h3>
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<li class="fn">1 public variable inherited from <a href="../qtcore/qobject.html#public-variables">QObject</a></li>
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<li class="fn">2 protected variables inherited from <a href="../qtcore/qobject.html#protected-variables">QObject</a></li>
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<h2>Property Documentation</h2>
<!-- $$$skeleton-prop$$$skeleton$$$setSkeletonQt3DCore::QAbstractSkeleton*$$$skeletonChangedQt3DCore::QAbstractSkeleton* -->
<h3 class="fn" id="skeleton-prop"><a name="skeleton-prop"></a><span class="name">skeleton</span> : <span class="type">Qt3DCore::QAbstractSkeleton</span>*</h3>
<p><b>Access functions:</b></p>
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<tr><td class="memItemLeft topAlign rightAlign"> Qt3DCore::QAbstractSkeleton *</td><td class="memItemRight bottomAlign"><span class="name"><b>skeleton</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setSkeleton</b></span>(Qt3DCore::QAbstractSkeleton *<i>skeleton</i>)</td></tr>
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<p><b>Notifier signal:</b></p>
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<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>skeletonChanged</b></span>(Qt3DCore::QAbstractSkeleton *<i>skeleton</i>)</td></tr>
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<!-- @@@skeleton -->
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<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QSkeletonMapping[overload1]$$$QSkeletonMappingQt3DCore::QNode* -->
<h3 class="fn" id="QSkeletonMapping"><a name="QSkeletonMapping"></a>QSkeletonMapping::<span class="name">QSkeletonMapping</span>(<span class="type">Qt3DCore::QNode</span> *<i>parent</i> = nullptr)</h3>
<p>Default constructs an instance of QSkeletonMapping.</p><!-- @@@QSkeletonMapping -->
<!-- $$$QSkeletonMapping$$$QSkeletonMappingQt3DAnimation::QSkeletonMappingPrivate&Qt3DCore::QNode* -->
<h3 class="fn" id="QSkeletonMapping-1"><a name="QSkeletonMapping-1"></a><code>[protected] </code>QSkeletonMapping::<span class="name">QSkeletonMapping</span>(<span class="type">Qt3DAnimation::QSkeletonMappingPrivate</span> &amp;<i>dd</i>, <span class="type">Qt3DCore::QNode</span> *<i>parent</i> = nullptr)</h3>
<p>Default constructs an instance of QSkeletonMapping.</p><!-- @@@QSkeletonMapping -->
<!-- $$$~QSkeletonMapping[overload1]$$$~QSkeletonMapping -->
<h3 class="fn" id="dtor.QSkeletonMapping"><a name="dtor.QSkeletonMapping"></a><code>[virtual] </code>QSkeletonMapping::<span class="name">~QSkeletonMapping</span>()</h3>
<p>Destroys the instance of QSkeletonMapping. The destructor is virtual.</p><!-- @@@~QSkeletonMapping -->
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