Commit c962c883 authored by gabime's avatar gabime

Fixed linux port of v1.x

parent c80cc330
......@@ -7,6 +7,7 @@
// bench.cpp : spdlog benchmarks
//
#include "spdlog/async.h"
#include "spdlog/sinks/file_sinks.h"
#include "spdlog/sinks/null_sink.h"
#include "spdlog/spdlog.h"
......
This diff is collapsed.
......@@ -41,7 +41,7 @@ struct create_async
auto new_logger = std::make_shared<async_logger>(logger_name, std::move(sink), std::move(tp), async_overflow_policy::block_retry);
registry::instance().register_and_init(new_logger);
return new_logger;
}
}
};
template<typename Sink, typename... SinkArgs>
......
......@@ -37,18 +37,18 @@ inline spdlog::async_logger::async_logger(
// send the log message to the thread pool
inline void spdlog::async_logger::_sink_it(details::log_msg &msg)
{
{
#if defined(SPDLOG_ENABLE_MESSAGE_COUNTER)
_incr_msg_counter(msg);
_incr_msg_counter(msg);
#endif
if (auto pool_ptr = _thread_pool.lock())
{
pool_ptr->post_log(shared_from_this(), std::move(msg), _overflow_policy);
}
else
{
throw spdlog_ex("async log: thread pool doens't exist anymore");
}
if (auto pool_ptr = _thread_pool.lock())
{
pool_ptr->post_log(shared_from_this(), std::move(msg), _overflow_policy);
}
else
{
throw spdlog_ex("async log: thread pool doens't exist anymore");
}
}
// send flush request to the thread pool
......@@ -89,10 +89,10 @@ inline void spdlog::async_logger::_backend_log(details::log_msg &incoming_log_ms
_err_handler("Unknown exception in async logger " + _name);
}
if (_should_flush(incoming_log_msg))
{
_backend_flush();
}
if (_should_flush(incoming_log_msg))
{
_backend_flush();
}
}
inline void spdlog::async_logger::_backend_flush()
......
......@@ -5,9 +5,6 @@
#pragma once
#include "../logger.h"
#include "../sinks/stdout_sinks.h"
#include <memory>
#include <string>
......
......@@ -13,11 +13,11 @@
#include <cstring>
#include <ctime>
#include <functional>
#include <mutex>
#include <string>
#include <sys/stat.h>
#include <sys/types.h>
#include <thread>
#include <mutex>
#ifdef _WIN32
......@@ -476,18 +476,6 @@ inline bool in_terminal(FILE *file)
#endif
}
// stdout/stderr global mutexes
inline std::mutex& stdout_mutex()
{
static std::mutex &mutex = std::mutex{};
return mutex;
}
inline std::mutex& stderr_mutex()
{
static std::mutex &mutex = std::mutex{};
return mutex;
}
} // namespace os
} // namespace details
} // namespace spdlog
......@@ -148,16 +148,15 @@ public:
void drop_all()
{
{
std::lock_guard<Mutex> lock(_mutex);
_loggers.clear();
}
{
std::lock_guard<Mutex> lock(_tp_mutex);
_tp.reset();
}
{
std::lock_guard<Mutex> lock(_mutex);
_loggers.clear();
}
{
std::lock_guard<Mutex> lock(_tp_mutex);
_tp.reset();
}
}
Mutex &tp_mutex()
......
......@@ -6,41 +6,53 @@
#include "stdio.h"
namespace spdlog {
namespace details {
struct console_stdout_trait
{
static FILE* stream() {return stdout;}
namespace details {
struct console_stdout_trait
{
static FILE *stream()
{
return stdout;
}
#ifdef _WIN32
static HANDLE handle() { return ::GetStdHandle(STD_OUTPUT_HANDLE); }
static HANDLE handle()
{
return ::GetStdHandle(STD_OUTPUT_HANDLE);
}
#endif
};
};
struct console_stderr_trait
{
static FILE* stream() { return stdout; }
struct console_stderr_trait
{
static FILE *stream()
{
return stdout;
}
#ifdef _WIN32
static HANDLE handle() { return ::GetStdHandle(STD_ERROR_HANDLE); }
static HANDLE handle()
{
return ::GetStdHandle(STD_ERROR_HANDLE);
}
#endif
};
};
struct console_mutex_trait
{
using mutex_t = std::mutex;
static mutex_t& console_mutex()
{
static auto &mutex = mutex_t{};
return mutex;
}
};
struct console_mutex_trait
{
using mutex_t = std::mutex;
static mutex_t &console_mutex()
{
static mutex_t mutex;
return mutex;
}
};
struct console_null_mutex_trait
{
using mutex_t = null_mutex;
static mutex_t& console_mutex()
{
static auto mutex = mutex_t{};
return mutex;
}
};
}
}
struct console_null_mutex_trait
{
using mutex_t = null_mutex;
static mutex_t &console_mutex()
{
static mutex_t mutex;
return mutex;
}
};
} // namespace details
} // namespace spdlog
......@@ -13,8 +13,8 @@
// 3. Pass the formatted message to its sinks to performa the actual logging
#include "common.h"
#include "sinks/sink.h"
#include "formatter.h"
#include "sinks/sink.h"
#include <memory>
#include <string>
......
......@@ -21,81 +21,79 @@
#endif
namespace spdlog {
namespace sinks {
/*
* Android sink (logging using __android_log_write)
* __android_log_write is thread-safe. No lock is needed.
*/
class android_sink : public sink
{
public:
explicit android_sink(const std::string &tag = "spdlog", bool use_raw_msg = false)
: _tag(tag)
, _use_raw_msg(use_raw_msg)
{
}
void log(const details::log_msg &msg) override
{
const android_LogPriority priority = convert_to_android(msg.level);
const char *msg_output = (_use_raw_msg ? msg.raw.c_str() : msg.formatted.c_str());
// See system/core/liblog/logger_write.c for explanation of return value
int ret = __android_log_write(priority, _tag.c_str(), msg_output);
int retry_count = 0;
while ((ret == -11 /*EAGAIN*/) && (retry_count < SPDLOG_ANDROID_RETRIES))
{
details::os::sleep_for_millis(5);
ret = __android_log_write(priority, _tag.c_str(), msg_output);
retry_count++;
}
if (ret < 0)
{
throw spdlog_ex("__android_log_write() failed", ret);
}
}
void flush() override {}
private:
static android_LogPriority convert_to_android(spdlog::level::level_enum level)
{
switch (level)
{
case spdlog::level::trace:
return ANDROID_LOG_VERBOSE;
case spdlog::level::debug:
return ANDROID_LOG_DEBUG;
case spdlog::level::info:
return ANDROID_LOG_INFO;
case spdlog::level::warn:
return ANDROID_LOG_WARN;
case spdlog::level::err:
return ANDROID_LOG_ERROR;
case spdlog::level::critical:
return ANDROID_LOG_FATAL;
default:
return ANDROID_LOG_DEFAULT;
}
}
std::string _tag;
bool _use_raw_msg;
};
} // namespace sinks
// Create and register android syslog logger
template<typename Factory = default_factory>
inline std::shared_ptr<logger> android_logger(const std::string &logger_name, const std::string &tag = "spdlog")
{
return return Factory::template create<sinks::android_sink>(logger_name, tag);
}
namespace sinks {
/*
* Android sink (logging using __android_log_write)
* __android_log_write is thread-safe. No lock is needed.
*/
class android_sink : public sink
{
public:
explicit android_sink(const std::string &tag = "spdlog", bool use_raw_msg = false)
: _tag(tag)
, _use_raw_msg(use_raw_msg)
{
}
void log(const details::log_msg &msg) override
{
const android_LogPriority priority = convert_to_android(msg.level);
const char *msg_output = (_use_raw_msg ? msg.raw.c_str() : msg.formatted.c_str());
// See system/core/liblog/logger_write.c for explanation of return value
int ret = __android_log_write(priority, _tag.c_str(), msg_output);
int retry_count = 0;
while ((ret == -11 /*EAGAIN*/) && (retry_count < SPDLOG_ANDROID_RETRIES))
{
details::os::sleep_for_millis(5);
ret = __android_log_write(priority, _tag.c_str(), msg_output);
retry_count++;
}
if (ret < 0)
{
throw spdlog_ex("__android_log_write() failed", ret);
}
}
void flush() override {}
private:
static android_LogPriority convert_to_android(spdlog::level::level_enum level)
{
switch (level)
{
case spdlog::level::trace:
return ANDROID_LOG_VERBOSE;
case spdlog::level::debug:
return ANDROID_LOG_DEBUG;
case spdlog::level::info:
return ANDROID_LOG_INFO;
case spdlog::level::warn:
return ANDROID_LOG_WARN;
case spdlog::level::err:
return ANDROID_LOG_ERROR;
case spdlog::level::critical:
return ANDROID_LOG_FATAL;
default:
return ANDROID_LOG_DEFAULT;
}
}
std::string _tag;
bool _use_raw_msg;
};
} // namespace sinks
// Create and register android syslog logger
template<typename Factory = default_factory>
inline std::shared_ptr<logger> android_logger(const std::string &logger_name, const std::string &tag = "spdlog")
{
return return Factory::template create<sinks::android_sink>(logger_name, tag);
}
} // namespace spdlog
......
......@@ -9,137 +9,131 @@
#include "../details/os.h"
#include "../details/traits.h"
#include <string>
#include <unordered_map>
#include <memory>
#include <mutex>
#include <string>
#include <unordered_map>
namespace spdlog {
namespace sinks {
/**
* This sink prefixes the output with an ANSI escape sequence color code depending on the severity
* of the message.
* If no color terminal detected, omit the escape codes.
*/
template<class StdoutTrait, class ConsoleMutexTrait>
class ansicolor_sink : public sink
{
public:
using mutex_t = typename ConsoleMutexTrait::mutex_t;
ansicolor_sink()
: target_file_(StdoutTrait::stream()),
_mutex(ConsoleMutexTrait::mutex())
{
should_do_colors_ = details::os::in_terminal(file) && details::os::is_color_terminal();
colors_[level::trace] = white;
colors_[level::debug] = cyan;
colors_[level::info] = green;
colors_[level::warn] = yellow + bold;
colors_[level::err] = red + bold;
colors_[level::critical] = bold + on_red;
colors_[level::off] = reset;
}
~ansicolor_sink() override
{
_flush();
}
ansicolor_sink(const ansicolor_sink &other) = delete;
ansicolor_sink &operator=(const ansicolor_sink &other) = delete;
void set_color(level::level_enum color_level, const std::string &color)
{
std::lock_guard<mutex_t> lock(_mutex);
colors_[color_level] = color;
}
/// Formatting codes
const std::string reset = "\033[m";
const std::string bold = "\033[1m";
const std::string dark = "\033[2m";
const std::string underline = "\033[4m";
const std::string blink = "\033[5m";
const std::string reverse = "\033[7m";
const std::string concealed = "\033[8m";
const std::string clear_line = "\033[K";
// Foreground colors
const std::string black = "\033[30m";
const std::string red = "\033[31m";
const std::string green = "\033[32m";
const std::string yellow = "\033[33m";
const std::string blue = "\033[34m";
const std::string magenta = "\033[35m";
const std::string cyan = "\033[36m";
const std::string white = "\033[37m";
/// Background colors
const std::string on_black = "\033[40m";
const std::string on_red = "\033[41m";
const std::string on_green = "\033[42m";
const std::string on_yellow = "\033[43m";
const std::string on_blue = "\033[44m";
const std::string on_magenta = "\033[45m";
const std::string on_cyan = "\033[46m";
const std::string on_white = "\033[47m";
void log(const details::log_msg &msg) SPDLOG_FINAL override
{
// Wrap the originally formatted message in color codes.
// If color is not supported in the terminal, log as is instead.
std::lock_guard<mutex_t> lock(_mutex);
if (should_do_colors_ && msg.color_range_end > msg.color_range_start)
{
// before color range
_print_range(msg, 0, msg.color_range_start);
// in color range
_print_ccode(colors_[msg.level]);
_print_range(msg, msg.color_range_start, msg.color_range_end);
_print_ccode(reset);
// after color range
_print_range(msg, msg.color_range_end, msg.formatted.size());
}
else // no color
{
_print_range(msg, 0, msg.formatted.size());
}
fflush(target_file_);
}
void flush() SPDLOG_FINAL override
{
std::lock_guard<mutex_t> lock(_mutex);
fflush(target_file_);
}
private:
void _print_ccode(const std::string &color_code)
{
fwrite(color_code.data(), sizeof(char), color_code.size(), target_file_);
}
void _print_range(const details::log_msg &msg, size_t start, size_t end)
{
fwrite(msg.formatted.data() + start, sizeof(char), end - start, target_file_);
}
FILE *target_file_;
mutex_t & _mutex;
bool should_do_colors_;
std::unordered_map<level::level_enum, std::string, level::level_hasher> colors_;
};
using ansicolor_stdout_sink_mt = ansicolor_sink<details::console_stdout_trait, details::console_mutex_trait>;
using ansicolor_stdout_sink_st = ansicolor_sink<details::console_stdout_trait, details::console_null_mutex_trait>;
using ansicolor_stderr_sink_mt = ansicolor_sink<details::console_stderr_trait, details::console_mutex_trait>;
using ansicolor_stderr_sink_st = ansicolor_sink<details::console_stderr_trait, details::console_null_mutex_trait>;
} // namespace sinks
namespace sinks {
/**
* This sink prefixes the output with an ANSI escape sequence color code depending on the severity
* of the message.
* If no color terminal detected, omit the escape codes.
*/
template<class StdoutTrait, class ConsoleMutexTrait>
class ansicolor_sink : public sink
{
public:
using mutex_t = typename ConsoleMutexTrait::mutex_t;
ansicolor_sink()
: target_file_(StdoutTrait::stream())
, _mutex(ConsoleMutexTrait::console_mutex())
{
should_do_colors_ = details::os::in_terminal(target_file_) && details::os::is_color_terminal();
colors_[level::trace] = white;
colors_[level::debug] = cyan;
colors_[level::info] = green;
colors_[level::warn] = yellow + bold;
colors_[level::err] = red + bold;
colors_[level::critical] = bold + on_red;
colors_[level::off] = reset;
}
~ansicolor_sink() override = default;
ansicolor_sink(const ansicolor_sink &other) = delete;
ansicolor_sink &operator=(const ansicolor_sink &other) = delete;
void set_color(level::level_enum color_level, const std::string &color)
{
std::lock_guard<mutex_t> lock(_mutex);
colors_[color_level] = color;
}
/// Formatting codes
const std::string reset = "\033[m";
const std::string bold = "\033[1m";
const std::string dark = "\033[2m";
const std::string underline = "\033[4m";
const std::string blink = "\033[5m";
const std::string reverse = "\033[7m";
const std::string concealed = "\033[8m";
const std::string clear_line = "\033[K";
// Foreground colors
const std::string black = "\033[30m";
const std::string red = "\033[31m";
const std::string green = "\033[32m";
const std::string yellow = "\033[33m";
const std::string blue = "\033[34m";
const std::string magenta = "\033[35m";
const std::string cyan = "\033[36m";
const std::string white = "\033[37m";
/// Background colors
const std::string on_black = "\033[40m";
const std::string on_red = "\033[41m";
const std::string on_green = "\033[42m";
const std::string on_yellow = "\033[43m";
const std::string on_blue = "\033[44m";
const std::string on_magenta = "\033[45m";
const std::string on_cyan = "\033[46m";
const std::string on_white = "\033[47m";
void log(const details::log_msg &msg) SPDLOG_FINAL override
{
// Wrap the originally formatted message in color codes.
// If color is not supported in the terminal, log as is instead.
std::lock_guard<mutex_t> lock(_mutex);
if (should_do_colors_ && msg.color_range_end > msg.color_range_start)
{
// before color range
_print_range(msg, 0, msg.color_range_start);
// in color range
_print_ccode(colors_[msg.level]);
_print_range(msg, msg.color_range_start, msg.color_range_end);
_print_ccode(reset);
// after color range
_print_range(msg, msg.color_range_end, msg.formatted.size());
}
else // no color
{
_print_range(msg, 0, msg.formatted.size());
}
fflush(target_file_);
}
void flush() SPDLOG_FINAL override
{
std::lock_guard<mutex_t> lock(_mutex);
fflush(target_file_);
}
private:
void _print_ccode(const std::string &color_code)
{
fwrite(color_code.data(), sizeof(char), color_code.size(), target_file_);
}
void _print_range(const details::log_msg &msg, size_t start, size_t end)
{
fwrite(msg.formatted.data() + start, sizeof(char), end - start, target_file_);
}
FILE *target_file_;
mutex_t &_mutex;
bool should_do_colors_;
std::unordered_map<level::level_enum, std::string, level::level_hasher> colors_;
};
using ansicolor_stdout_sink_mt = ansicolor_sink<details::console_stdout_trait, details::console_mutex_trait>;
using ansicolor_stdout_sink_st = ansicolor_sink<details::console_stdout_trait, details::console_null_mutex_trait>;
using ansicolor_stderr_sink_mt = ansicolor_sink<details::console_stderr_trait, details::console_mutex_trait>;
using ansicolor_stderr_sink_st = ansicolor_sink<details::console_stderr_trait, details::console_null_mutex_trait>;
} // namespace sinks
} // namespace spdlog
This diff is collapsed.
......@@ -12,44 +12,43 @@
#include "ansicolor_sink.h"
#endif
namespace {
using namespace spdlog::sinks;
namespace {
using namespace spdlog::sinks;
#ifdef _WIN32
using stdout_color_sink_mt = wincolor_stdout_sink_mt;
using stdout_color_sink_st = wincolor_stdout_sink_st;
using stderr_color_sink_mt = wincolor_stderr_sink_mt;
using stderr_color_sink_st = wincolor_stderr_sink_st;
using stdout_color_sink_mt = wincolor_stdout_sink_mt;
using stdout_color_sink_st = wincolor_stdout_sink_st;
using stderr_color_sink_mt = wincolor_stderr_sink_mt;
using stderr_color_sink_st = wincolor_stderr_sink_st;
#else
using stdout_color_sink_mt = ansicolor_stdout_sink_mt;
using stdout_color_sink_st = ansicolor_stdout_sink_st;
using stderr_color_sink_mt = ansicolor_stderr_sink_mt;
using stderr_color_sink_st = ansicolor_stderr_sink_st;
using stdout_color_sink_mt = ansicolor_stdout_sink_mt;
using stdout_color_sink_st = ansicolor_stdout_sink_st;
using stderr_color_sink_mt = ansicolor_stderr_sink_mt;
using stderr_color_sink_st = ansicolor_stderr_sink_st;
#endif
}
} // namespace
namespace spdlog
{
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stdout_color_mt(const std::string &logger_name)
{
return Factory::template create<stdout_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stdout_color_st(const std::string &logger_name)
{
return Factory::template create<stdout_color_sink_st>(logger_name);
}
namespace spdlog {
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stdout_color_mt(const std::string &logger_name)
{
return Factory::template create<stdout_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stdout_color_st(const std::string &logger_name)
{
return Factory::template create<stdout_color_sink_st>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stderr_color_mt(const std::string &logger_name)
{
return Factory::template create<stderr_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stderr_color_mt(const std::string &logger_name)
{
return Factory::template create<stderr_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stderr_color_st(const std::string &logger_name)
{
return Factory::template createstderr_color_sink_mt>(logger_name);
}
}
\ No newline at end of file
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stderr_color_st(const std::string &logger_name)
{
return Factory::template createstderr_color_sink_mt > (logger_name);
}
} // namespace spdlog
\ No newline at end of file
......@@ -7,73 +7,78 @@
#include "../details/null_mutex.h"
#include "../details/traits.h"
#include "../spdlog.h"
#include <cstdio>
#include <memory>
#include <mutex>
namespace spdlog {
namespace sinks {
template<class StdoutTrait, class ConsoleMutexTrait>
class stdout_sink : public sink
{
public:
using mutex_t = typename ConsoleMutexTrait::mutex_t;
stdout_sink() :
_mutex(ConsoleMutexTrait::console_mutex()),
_file(StdoutTrait::stream()) {}
~stdout_sink() = default;
stdout_sink(const stdout_sink &other) = delete;
stdout_sink &operator=(const stdout_sink &other) = delete;
void log(const details::log_msg &msg) override
{
std::lock_guard<mutex_t> lock(_mutex);
fwrite(msg.formatted.data(), sizeof(char), msg.formatted.size(), _file);
fflush(StdoutTrait::stream());
}
void flush() override
{
std::lock_guard<mutex_t> lock(_mutex);
fflush(StdoutTrait::stream());
}
private:
typename mutex_t& _mutex;
FILE* _file;
};
using stdout_sink_mt = stdout_sink<details::console_stdout_trait, details::console_mutex_trait>;
using stdout_sink_st = stdout_sink<details::console_stdout_trait, details::console_null_mutex_trait>;
using stderr_sink_mt = stdout_sink<details::console_stderr_trait, details::console_mutex_trait>;
using stderr_sink_st = stdout_sink<details::console_stderr_trait, details::console_null_mutex_trait>;
} // namespace sinks
// factory methods
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stdout_logger_mt(const std::string &logger_name)
{
return Factory::template create<stdout_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stdout_logger_st(const std::string &logger_name)
{
return Factory::template create<stdout_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stderr_logger_mt(const std::string &logger_name)
{
return Factory::template create<stderr_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stderr_logger_st(const std::string &logger_name)
{
return Factory::template create<stderr_logger_sink_mt>(logger_name);
}
namespace sinks {
template<class StdoutTrait, class ConsoleMutexTrait>
class stdout_sink : public sink
{
public:
using mutex_t = typename ConsoleMutexTrait::mutex_t;
stdout_sink()
: _mutex(ConsoleMutexTrait::console_mutex())
, _file(StdoutTrait::stream())
{
}
~stdout_sink() = default;
stdout_sink(const stdout_sink &other) = delete;
stdout_sink &operator=(const stdout_sink &other) = delete;
void log(const details::log_msg &msg) override
{
std::lock_guard<mutex_t> lock(_mutex);
fwrite(msg.formatted.data(), sizeof(char), msg.formatted.size(), _file);
fflush(StdoutTrait::stream());
}
void flush() override
{
std::lock_guard<mutex_t> lock(_mutex);
fflush(StdoutTrait::stream());
}
private:
mutex_t &_mutex;
FILE *_file;
};
using stdout_sink_mt = stdout_sink<details::console_stdout_trait, details::console_mutex_trait>;
using stdout_sink_st = stdout_sink<details::console_stdout_trait, details::console_null_mutex_trait>;
using stderr_sink_mt = stdout_sink<details::console_stderr_trait, details::console_mutex_trait>;
using stderr_sink_st = stdout_sink<details::console_stderr_trait, details::console_null_mutex_trait>;
} // namespace sinks
// factory methods
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stdout_logger_mt(const std::string &logger_name)
{
return Factory::template create<stdout_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stdout_logger_st(const std::string &logger_name)
{
return Factory::template create<stdout_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stderr_logger_mt(const std::string &logger_name)
{
return Factory::template create<stderr_color_sink_mt>(logger_name);
}
template<typename Factory = default_factory>
inline std::shared_ptr<logger> stderr_logger_st(const std::string &logger_name)
{
return Factory::template create<stderr_logger_sink_mt>(logger_name);
}
} // namespace spdlog
......@@ -7,8 +7,6 @@
#include "../common.h"
#ifdef SPDLOG_ENABLE_SYSLOG
#include "../details/log_msg.h"
#include "sink.h"
......@@ -17,68 +15,66 @@
#include <syslog.h>
namespace spdlog {
namespace sinks {
/**
* Sink that write to syslog using the `syscall()` library call.
*
* Locking is not needed, as `syslog()` itself is thread-safe.
*/
class syslog_sink : public sink
{
public:
//
syslog_sink(const std::string &ident = "", int syslog_option = 0, int syslog_facility = LOG_USER)
: _ident(ident)
{
_priorities[static_cast<size_t>(level::trace)] = LOG_DEBUG;
_priorities[static_cast<size_t>(level::debug)] = LOG_DEBUG;
_priorities[static_cast<size_t>(level::info)] = LOG_INFO;
_priorities[static_cast<size_t>(level::warn)] = LOG_WARNING;
_priorities[static_cast<size_t>(level::err)] = LOG_ERR;
_priorities[static_cast<size_t>(level::critical)] = LOG_CRIT;
_priorities[static_cast<size_t>(level::off)] = LOG_INFO;
namespace sinks {
/**
* Sink that write to syslog using the `syscall()` library call.
*
* Locking is not needed, as `syslog()` itself is thread-safe.
*/
class syslog_sink : public sink
{
public:
//
syslog_sink(const std::string &ident = "", int syslog_option = 0, int syslog_facility = LOG_USER)
: _ident(ident)
{
_priorities[static_cast<size_t>(level::trace)] = LOG_DEBUG;
_priorities[static_cast<size_t>(level::debug)] = LOG_DEBUG;
_priorities[static_cast<size_t>(level::info)] = LOG_INFO;
_priorities[static_cast<size_t>(level::warn)] = LOG_WARNING;
_priorities[static_cast<size_t>(level::err)] = LOG_ERR;
_priorities[static_cast<size_t>(level::critical)] = LOG_CRIT;
_priorities[static_cast<size_t>(level::off)] = LOG_INFO;
// set ident to be program name if empty
::openlog(_ident.empty() ? nullptr : _ident.c_str(), syslog_option, syslog_facility);
}
// set ident to be program name if empty
::openlog(_ident.empty() ? nullptr : _ident.c_str(), syslog_option, syslog_facility);
}
~syslog_sink() override
{
::closelog();
}
~syslog_sink() override
{
::closelog();
}
syslog_sink(const syslog_sink &) = delete;
syslog_sink &operator=(const syslog_sink &) = delete;
syslog_sink(const syslog_sink &) = delete;
syslog_sink &operator=(const syslog_sink &) = delete;
void log(const details::log_msg &msg) override
{
::syslog(syslog_prio_from_level(msg), "%s", msg.raw.str().c_str());
}
void log(const details::log_msg &msg) override
{
::syslog(syslog_prio_from_level(msg), "%s", msg.raw.str().c_str());
}
void flush() override {}
void flush() override {}
private:
std::array<int, 7> _priorities;
// must store the ident because the man says openlog might use the pointer as is and not a string copy
const std::string _ident;
private:
std::array<int, 7> _priorities;
// must store the ident because the man says openlog might use the pointer as is and not a string copy
const std::string _ident;
//
// Simply maps spdlog's log level to syslog priority level.
//
int syslog_prio_from_level(const details::log_msg &msg) const
{
return _priorities[static_cast<size_t>(msg.level)];
}
};
} // namespace sinks
//
// Simply maps spdlog's log level to syslog priority level.
//
int syslog_prio_from_level(const details::log_msg &msg) const
{
return _priorities[static_cast<size_t>(msg.level)];
}
};
} // namespace sinks
// Create and register a syslog logger
template<typename Factory = default_factory>
inline std::shared_ptr<logger> syslog_logger(
const std::string &logger_name, const std::string &ident = "", int syslog_option = 0, int syslog_facilty = (1 << 3))
{
return return Factory::template create<sinks::syslog_sink>(logger_name, syslog_ident, syslog_option, syslog_facility);
}
// Create and register a syslog logger
template<typename Factory = default_factory>
inline std::shared_ptr<logger> syslog_logger(
const std::string &logger_name, const std::string &syslog_ident = "", int syslog_option = 0, int syslog_facility = (1 << 3))
{
return Factory::template create<sinks::syslog_sink>(logger_name, syslog_ident, syslog_option, syslog_facility);
}
} // namespace spdlog
#endif
......@@ -5,124 +5,120 @@
#pragma once
#include "sink.h"
#include "../common.h"
#include "../details/null_mutex.h"
#include "../details/traits.h"
#include "sink.h"
#include <mutex>
#include <memory>
#include <mutex>
#include <string>
#include <unordered_map>
#include <wincon.h>
namespace spdlog {
namespace sinks {
/*
* Windows color console sink. Uses WriteConsoleA to write to the console with colors
*/
template<class HandleTrait, class ConsoleMutexTrait>
class wincolor_sink : public sink
{
public:
const WORD BOLD = FOREGROUND_INTENSITY;
const WORD RED = FOREGROUND_RED;
const WORD GREEN = FOREGROUND_GREEN;
const WORD CYAN = FOREGROUND_GREEN | FOREGROUND_BLUE;
const WORD WHITE = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
const WORD YELLOW = FOREGROUND_RED | FOREGROUND_GREEN;
wincolor_sink()
: out_handle_(HandleTrait::handle()),
_mutex(ConsoleMutexTrait::console_mutex())
{
colors_[level::trace] = WHITE;
colors_[level::debug] = CYAN;
colors_[level::info] = GREEN;
colors_[level::warn] = YELLOW | BOLD;
colors_[level::err] = RED | BOLD; // red bold
colors_[level::critical] = BACKGROUND_RED | WHITE | BOLD; // white bold on red background
colors_[level::off] = 0;
}
~wincolor_sink() override
{
this->flush();
}
wincolor_sink(const wincolor_sink &other) = delete;
wincolor_sink &operator=(const wincolor_sink &other) = delete;
// change the color for the given level
void set_color(level::level_enum level, WORD color)
{
std::lock_guard<mutex_t> lock(_mutex);
colors_[level] = color;
}
void log(const details::log_msg &msg) SPDLOG_FINAL override
{
std::lock_guard<mutex_t> lock(_mutex);
if (msg.color_range_end > msg.color_range_start)
{
// before color range
_print_range(msg, 0, msg.color_range_start);
// in color range
auto orig_attribs = set_console_attribs(colors_[msg.level]);
_print_range(msg, msg.color_range_start, msg.color_range_end);
::SetConsoleTextAttribute(out_handle_, orig_attribs); // reset to orig colors
// after color range
_print_range(msg, msg.color_range_end, msg.formatted.size());
}
else // print without colors if color range is invalid
{
_print_range(msg, 0, msg.formatted.size());
}
}
void flush() SPDLOG_FINAL override
{
// windows console always flushed?
}
private:
using mutex_t = typename ConsoleMutexTrait::mutex_t;
// set color and return the orig console attributes (for resetting later)
WORD set_console_attribs(WORD attribs)
{
CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
::GetConsoleScreenBufferInfo(out_handle_, &orig_buffer_info);
WORD back_color = orig_buffer_info.wAttributes;
// retrieve the current background color
back_color &= static_cast<WORD>(~(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY));
// keep the background color unchanged
::SetConsoleTextAttribute(out_handle_, attribs | back_color);
return orig_buffer_info.wAttributes; // return orig attribs
}
// print a range of formatted message to console
void _print_range(const details::log_msg &msg, size_t start, size_t end)
{
auto size = static_cast<DWORD>(end - start);
::WriteConsoleA(out_handle_, msg.formatted.data() + start, size, nullptr, nullptr);
}
HANDLE out_handle_;
mutex_t &_mutex;
std::unordered_map<level::level_enum, WORD, level::level_hasher> colors_;
};
using wincolor_stdout_sink_mt = wincolor_sink<details::console_stdout_trait, details::console_mutex_trait>;
using wincolor_stdout_sink_st = wincolor_sink<details::console_stdout_trait, details::console_null_mutex_trait>;
using wincolor_stderr_sink_mt = wincolor_sink<details::console_stderr_trait, details::console_mutex_trait>;
using wincolor_stderr_sink_st = wincolor_sink<details::console_stderr_trait, details::console_null_mutex_trait>;
} // namespace sinks
namespace sinks {
/*
* Windows color console sink. Uses WriteConsoleA to write to the console with colors
*/
template<class HandleTrait, class ConsoleMutexTrait>
class wincolor_sink : public sink
{
public:
const WORD BOLD = FOREGROUND_INTENSITY;
const WORD RED = FOREGROUND_RED;
const WORD GREEN = FOREGROUND_GREEN;
const WORD CYAN = FOREGROUND_GREEN | FOREGROUND_BLUE;
const WORD WHITE = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
const WORD YELLOW = FOREGROUND_RED | FOREGROUND_GREEN;
wincolor_sink()
: out_handle_(HandleTrait::handle())
, _mutex(ConsoleMutexTrait::console_mutex())
{
colors_[level::trace] = WHITE;
colors_[level::debug] = CYAN;
colors_[level::info] = GREEN;
colors_[level::warn] = YELLOW | BOLD;
colors_[level::err] = RED | BOLD; // red bold
colors_[level::critical] = BACKGROUND_RED | WHITE | BOLD; // white bold on red background
colors_[level::off] = 0;
}
~wincolor_sink() override
{
this->flush();
}
wincolor_sink(const wincolor_sink &other) = delete;
wincolor_sink &operator=(const wincolor_sink &other) = delete;
// change the color for the given level
void set_color(level::level_enum level, WORD color)
{
std::lock_guard<mutex_t> lock(_mutex);
colors_[level] = color;
}
void log(const details::log_msg &msg) SPDLOG_FINAL override
{
std::lock_guard<mutex_t> lock(_mutex);
if (msg.color_range_end > msg.color_range_start)
{
// before color range
_print_range(msg, 0, msg.color_range_start);
// in color range
auto orig_attribs = set_console_attribs(colors_[msg.level]);
_print_range(msg, msg.color_range_start, msg.color_range_end);
::SetConsoleTextAttribute(out_handle_, orig_attribs); // reset to orig colors
// after color range
_print_range(msg, msg.color_range_end, msg.formatted.size());
}
else // print without colors if color range is invalid
{
_print_range(msg, 0, msg.formatted.size());
}
}
void flush() SPDLOG_FINAL override
{
// windows console always flushed?
}
private:
using mutex_t = typename ConsoleMutexTrait::mutex_t;
// set color and return the orig console attributes (for resetting later)
WORD set_console_attribs(WORD attribs)
{
CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
::GetConsoleScreenBufferInfo(out_handle_, &orig_buffer_info);
WORD back_color = orig_buffer_info.wAttributes;
// retrieve the current background color
back_color &= static_cast<WORD>(~(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY));
// keep the background color unchanged
::SetConsoleTextAttribute(out_handle_, attribs | back_color);
return orig_buffer_info.wAttributes; // return orig attribs
}
// print a range of formatted message to console
void _print_range(const details::log_msg &msg, size_t start, size_t end)
{
auto size = static_cast<DWORD>(end - start);
::WriteConsoleA(out_handle_, msg.formatted.data() + start, size, nullptr, nullptr);
}
HANDLE out_handle_;
mutex_t &_mutex;
std::unordered_map<level::level_enum, WORD, level::level_hasher> colors_;
};
using wincolor_stdout_sink_mt = wincolor_sink<details::console_stdout_trait, details::console_mutex_trait>;
using wincolor_stdout_sink_st = wincolor_sink<details::console_stdout_trait, details::console_null_mutex_trait>;
using wincolor_stderr_sink_mt = wincolor_sink<details::console_stderr_trait, details::console_mutex_trait>;
using wincolor_stderr_sink_st = wincolor_sink<details::console_stderr_trait, details::console_null_mutex_trait>;
} // namespace sinks
} // namespace spdlog
......@@ -7,8 +7,8 @@
#pragma once
#include "details/registry.h"
#include "common.h"
#include "details/registry.h"
#include "logger.h"
#include <chrono>
......@@ -32,7 +32,6 @@ struct default_factory
}
};
// Create and register a logger with a templated sink type
// The logger's level, formatter and flush level will be set according the global settings.
// Example:
......@@ -116,7 +115,6 @@ inline void drop_all()
details::registry::instance().drop_all();
}
///////////////////////////////////////////////////////////////////////////////
//
// Trace & Debug can be switched on/off at compile time for zero cost debug statements.
......
......@@ -12,9 +12,8 @@
#define SPDLOG_TRACE_ON
#define SPDLOG_DEBUG_ON
#include "../include/spdlog/spdlog.h"
#include "../include/spdlog/async.h"
#include "../include/spdlog/sinks/null_sink.h"
#include "../include/spdlog/sinks/file_sinks.h"
#include "../include/spdlog/sinks/null_sink.h"
#include "../include/spdlog/sinks/ostream_sink.h"
#include "../include/spdlog/spdlog.h"
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment