Commit 6f35dfd6 authored by gabime's avatar gabime

removed undeeded folder

parent 74aae4f3
========================================================================
CONSOLE APPLICATION : spdlogtest Project Overview
========================================================================
AppWizard has created this spdlogtest application for you.
This file contains a summary of what you will find in each of the files that
make up your spdlogtest application.
spdlogtest.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
spdlogtest.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).
spdlogtest.cpp
This is the main application source file.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named spdlogtest.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{DC7F2F3E-0D0E-4324-A278-410DBC4045AD}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>spdlogtest</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>E:\devel\c11log\example;../../include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<Profile>true</Profile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>E:\devel\c11log\example;../../include</AdditionalIncludeDirectories>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<Profile>true</Profile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\spdlog\common.h" />
<ClInclude Include="..\..\include\spdlog\details\blocking_queue.h" />
<ClInclude Include="..\..\include\spdlog\details\fast_oss.h" />
<ClInclude Include="..\..\include\spdlog\details\fast_istostr.h" />
<ClInclude Include="..\..\include\spdlog\details\file_helper.h" />
<ClInclude Include="..\..\include\spdlog\details\line_logger.h" />
<ClInclude Include="..\..\include\spdlog\details\logger_impl.h" />
<ClInclude Include="..\..\include\spdlog\details\log_msg.h" />
<ClInclude Include="..\..\include\spdlog\details\null_mutex.h" />
<ClInclude Include="..\..\include\spdlog\details\os.h" />
<ClInclude Include="..\..\include\spdlog\details\pattern_formatter_impl.h" />
<ClInclude Include="..\..\include\spdlog\details\registry.h" />
<ClInclude Include="..\..\include\spdlog\details\spdlog_impl.h" />
<ClInclude Include="..\..\include\spdlog\details\stack_buf.h" />
<ClInclude Include="..\..\include\spdlog\formatter.h" />
<ClInclude Include="..\..\include\spdlog\logger.h" />
<ClInclude Include="..\..\include\spdlog\sinks\async_sink.h" />
<ClInclude Include="..\..\include\spdlog\sinks\base_sink.h" />
<ClInclude Include="..\..\include\spdlog\sinks\ostream_sink.h" />
<ClInclude Include="..\..\include\spdlog\sinks\file_sinks.h" />
<ClInclude Include="..\..\include\spdlog\sinks\null_sink.h" />
<ClInclude Include="..\..\include\spdlog\sinks\sink.h" />
<ClInclude Include="..\..\include\spdlog\sinks\stdout_sinks.h" />
<ClInclude Include="..\..\include\spdlog\spdlog.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\example\bench.cpp" />
<ClCompile Include="..\..\example\example.cpp" />
<ClCompile Include="stdafx.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="ClassDiagram.cd" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Header Files\spdlog">
<UniqueIdentifier>{bad4e9e3-82bd-4b02-9b4a-43198cc65844}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\spdlog\details">
<UniqueIdentifier>{a4cc3c0e-8713-4146-98c7-1e7ab4ed95f8}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\spdlog\sinks">
<UniqueIdentifier>{87170f3b-5292-49b8-8581-7db7cb9abd29}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\common.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\formatter.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\logger.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\sinks\async_sink.h">
<Filter>Header Files\spdlog\sinks</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\sinks\base_sink.h">
<Filter>Header Files\spdlog\sinks</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\sinks\null_sink.h">
<Filter>Header Files\spdlog\sinks</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\sinks\ostream_sink.h">
<Filter>Header Files\spdlog\sinks</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\sinks\sink.h">
<Filter>Header Files\spdlog\sinks</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\sinks\stdout_sinks.h">
<Filter>Header Files\spdlog\sinks</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\blocking_queue.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\fast_istostr.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\fast_oss.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\file_helper.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\sinks\file_sinks.h">
<Filter>Header Files\spdlog\sinks</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\line_logger.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\log_msg.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\logger_impl.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\os.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\null_mutex.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\pattern_formatter_impl.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\registry.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\stack_buf.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\spdlog.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\include\spdlog\details\spdlog_impl.h">
<Filter>Header Files\spdlog\details</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\example\example.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\example\bench.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="ClassDiagram.cd" />
</ItemGroup>
</Project>
\ No newline at end of file
// stdafx.cpp : source file that includes just the standard includes
// spdlogtest.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <tchar.h>
// TODO: reference additional headers your program requires here
#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>
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