1. 26 Feb, 2019 1 commit
  2. 21 Feb, 2019 1 commit
  3. 11 Feb, 2019 1 commit
  4. 10 Dec, 2018 1 commit
  5. 05 Nov, 2018 1 commit
  6. 24 Sep, 2018 1 commit
    • Sydney Acksman's avatar
      C# Proto2 feature : Field presence and default values (#4642) · 54176b26
      Sydney Acksman authored
      * Compiler changes
      
      * Generated code changes
      
      * Library changes
      
      * Compiler style changes
      
      * Generated style changes
      
      * Fix Windows build errors
      
      * Implement changes from review
      
      * Reintroduce proto2 check
      
      * Compiler changes (required handling review)
      
      * Generated code changes (required handling review)
      
      * Library changes (required handling review
      
      * Field presence rewrite (compiler changes)
      
      * Field presence rewrite (generated code changes)
      
      * Compiler comment
      
      * IFieldAccessor.HasValue library implementation
      
      * Remove Clear methods and default values from proto3 code (Compiler)
      
      * Remove Clear methods and default values from proto3 code (Generated)
      
      * Remove Clear methods and default values from proto3 code (Library)
      
      * Fix distcheck error
      
      * Rewrite default string values to use base64 and convert
      
      * Library changes (IMessage2)
      
      * Compiler changes (IMessage2)
      
      * Generated changes (IMessage2)
      
      * Rebased and regenerated
      
      * Compiler changes (initialized extension)
      
      * Generated changes (initialized extension)
      
      * Library changes (initialized extension)
      
      * Refactor MessageExtensions.IsRequired
      
      * Move string default value creator and bytes default value creator back to seperate methods
      
      * Dead code cleanup
      
      * Fixed segmentation fault
      Removed unused header method declarations
      54176b26
  7. 22 Sep, 2018 2 commits
    • Jon Skeet's avatar
      6e39eaad
    • Jon Skeet's avatar
      Provide simple access to descriptor declarations in C# · 17119990
      Jon Skeet authored
      This is primarily for access to comments, which would be expected to be available in a protoc plugin.
      
      The implementation has two fiddly aspects:
      
      - We use a Lazy<T> to avoid building the map before cross-linking. An alternative would be to crosslink at the end of the constructor, and remove the calls to CrossLink elsewhere. This would be generally better IMO, but deviate from the Java code.
      - The casts to IReadOnlyList<DescriptorBase> are unfortunate. They'll always work, because these lists are always ReadOnlyCollection<T> for a descriptor type... but we can't use IList<DescriptorBase> as that's not covariant, and it's annoyingly fiddly to change the field to be of type ReadOnlyCollection<T>.
      17119990
  8. 10 Sep, 2018 1 commit
  9. 20 Aug, 2018 1 commit
  10. 25 Jun, 2018 1 commit
  11. 29 May, 2018 1 commit
  12. 11 May, 2018 1 commit
  13. 27 Apr, 2018 1 commit
    • Jon Skeet's avatar
      Fix to allow AOT compilers to play nicely with reflection · 1b219a17
      Jon Skeet authored
      With this fix, Unity using IL2CPP should work with one of two
      approaches:
      
      - Call `FileDescriptor.ForceReflectionInitialization<T>` for every
        enum present in generated code (including oneof case enums)
      - Ensure that IL2CPP uses the same code for int and any int-based
        enums
      
      The former approach is likely to be simpler, unless IL2CPP changes
      its default behavior. We *could* potentially generate the code
      automatically, but that makes me slightly uncomfortable in terms of
      generating code that's only relevant in one specific scenario. It
      would be reasonably easy to write a tool (separate from protoc) to
      generate the code required for any specific set of assemblies, so
      that Unity users can include it in their application. We can always
      decide to change to generate it automatically later.
      1b219a17
  14. 19 Apr, 2018 1 commit
  15. 06 Apr, 2018 1 commit
    • Jon Skeet's avatar
      Deliberately call simple code to avoid Unity linker pruning · da3ce671
      Jon Skeet authored
      The SampleEnumMethod method was previously only called via
      reflection, so the Unity linker thought it could be removed. Ditto
      the parameterless constructor in ReflectionHelper.
      
      This PR should avoid that issue, reducing the work needed by
      customers to use Google.Protobuf from Unity.
      da3ce671
  16. 27 Mar, 2018 4 commits
  17. 19 Dec, 2017 1 commit
  18. 13 Dec, 2017 2 commits
  19. 09 Dec, 2017 1 commit
  20. 18 Oct, 2017 1 commit
  21. 14 Sep, 2017 1 commit
  22. 30 Aug, 2017 1 commit
  23. 18 Jul, 2017 2 commits
    • Jisi Liu's avatar
      Update csharp and php descriptor · 86975301
      Jisi Liu authored
      86975301
    • Matt A's avatar
      Support PHP generic services (#3269) · 9e745f77
      Matt A authored
      * Add php_generic_services option
      
      * Generate PHP generic services
      
      * Respect namespaces for generated PHP services
      
      * Test PHP generated services
      
      * Rename PHP generator service method doc comment function
      
      * Correct phpdoc service method case
      
      * Test namespaced PHP generic services
      
      * Always use the FQCN for PHP generic service input/output
      
      * Add generated_service_test to php test.sh
      
      * Add php service test protos to CI
      
      * Add php service files to php_EXTRA_DIST
      
      * Use Interface suffix for php generic services
      9e745f77
  24. 05 Jun, 2017 1 commit
    • Paul Yang's avatar
      Add new file option php_namespace. (#3162) · 6f325805
      Paul Yang authored
      * Add new file option php_namespace.
      
      Use this option to change the namespace of php generated classes.
      Default is empty. When this option is empty, the package name will be
      used for determining the namespace.
      
      * Uncomment commented tests
      
      * Revert gdb test change
      
      * Update csharp descriptor.
      
      * Add test for empty php_namespace.
      6f325805
  25. 29 Mar, 2017 1 commit
  26. 17 Mar, 2017 1 commit
  27. 28 Feb, 2017 1 commit
  28. 23 Feb, 2017 1 commit
    • John Brock's avatar
      Fixes for .NET 3.5 compatibility · c9b2c8f3
      John Brock authored
      * Changing DOTNET35 framework symbols in preprocessor directives to the default built-in value of NET35.
      * Adding extension method StreamExtension.CopyTo for .NET 3.5 because it didn’t exist until .NET 4, and adding associated unit tests.
      c9b2c8f3
  29. 31 Jan, 2017 1 commit
    • Paul Yang's avatar
      Merge 3.2.x branch into master (#2648) · 7f3e2370
      Paul Yang authored
      * Down-integrate internal changes to github.
      
      * Update conformance test failure list.
      
      * Explicitly import used class in nano test to avoid random test fail.
      
      * Update _GNUC_VER to use the correct implementation of atomic operation
      on Mac.
      
      * maps_test.js: check whether Symbol is defined before using it (#2524)
      
      Symbol is not yet available on older versions of Node.js and so this
      test fails with them. This change just directly checks whether Symbol is
      available before we try to use it.
      
      * Added well_known_types_embed.cc to CLEANFILES so that it gets cleaned up
      
      * Updated Makefile.am to fix out-of-tree builds
      
      * Added Bazel genrule for generating well_known_types_embed.cc
      
      In pull request #2517 I made this change for the CMake and autotools
      builds but forgot to do it for the Bazel build.
      
      * Update _GNUC_VER to use the correct implementation of atomic operation on Mac.
      
      * Add new js file in extra dist.
      
      * Bump version number to 3.2.0
      
      * Fixed issue with autoloading - Invalid paths (#2538)
      
      * PHP fix int64 decoding (#2516)
      
      * fix int64 decoding
      
      * fix int64 decoding + tests
      
      * Fix int64 decoding on 32-bit machines.
      
      * Fix warning in compiler/js/embed.cc
      
      embed.cc: In function ‘std::string CEscape(const string&)’:
      embed.cc:51:32: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
         for (int i = 0; i < str.size(); ++i) {
                                      ^
      
      * Fix include in auto-generated well_known_types_embed.cc
      
      Restore include style fix (e3da722b) that has been trampled by
      auto-generation of well_known_types_embed.cc
      
      * Fixed cross compilations with the Autotools build
      
      Pull request #2517 caused cross compilations to start failing, because
      the js_embed binary was being built to run on the target platform
      instead of on the build machine. This change updates the Autotools build
      to use the AX_PROG_CXX_FOR_BUILD macro to find a suitable compiler for
      the build machine and always use that when building js_embed.
      
      * Minor fix for autocreated object repeated fields and maps.
      
      - If setting/clearing a repeated field/map that was objects, check the class
        before checking the autocreator.
      - Just to be paranoid, don’t mutate within copy/mutableCopy for the autocreated
        classes to ensure there is less chance of issues if someone does something
        really crazy threading wise.
      - Some more tests for the internal AutocreatedArray/AutocreatedDictionary
        classes to ensure things are working as expected.
      - Add Xcode 8.2 to the full_mac_build.sh supported list.
      
      * Fix generation of extending nested messages in JavaScript (#2439)
      
      * Fix generation of extending nested messages in JavaScript
      
      * Added missing test8.proto to build
      
      * Fix generated code when there is no namespace but there is enum definition.
      
      * Decoding unknown field should succeed.
      
      * Add embed.cc in src/Makefile.am to fix dist check.
      
      * Fixed "make distcheck" for the Autotools build
      
      To make the test pass I needed to fix out-of-tree builds and update
      EXTRA_DIST and CLEANFILES.
      
      * Remove redundent embed.cc from src/Makefile.am
      
      * Update version number to 3.2.0-rc.1 (#2578)
      
      * Change protoc-artifacts version to 3.2.0-rc.1
      
      * Update version number to 3.2.0rc2
      
      * Update change logs for 3.2.0 release.
      
      * Update php README
      
      * Update upb, fixes some bugs (including a hash table problem). (#2611)
      
      * Update upb, fixes some bugs (including a hash table problem).
      
      * Ruby: added a test for the previous hash table corruption.
      
      Verified that this triggers the bug in the currently released
      version.
      
      * Ruby: bugfix for SEGV.
      
      * Ruby: removed old code for dup'ing defs.
      
      * Reverting deployment target to 7.0 (#2618)
      
      The Protobuf library doesn’t require the 7.1 deployment target so
      reverting it back to 7.0
      
      * Fix typo that breaks builds on big-endian (#2632)
      
      * Bump version number to 3.2.0
      7f3e2370
  30. 19 Jan, 2017 1 commit
    • Jon Skeet's avatar
      Support custom options in C# · 047575f2
      Jon Skeet authored
      This consists of:
      - Changing the codegen for the fixed set of options protos, to parse unknown fields instead of skipping them
      - Add a new CustomOptions type in the C# support library
      - Expose CustomOptions properties from the immutable proto wrappers in the support library
      
      Only single-value options are currently supported, and fetching options values requires getting the type right
      and knowing the field number. Both of these can be addressed at a later time.
      
      Fixes #2143, at least as a first pass.
      047575f2
  31. 12 Dec, 2016 1 commit
  32. 07 Dec, 2016 1 commit
  33. 30 Nov, 2016 1 commit
  34. 23 Nov, 2016 1 commit