1. 14 May, 2016 1 commit
  2. 11 May, 2016 1 commit
  3. 10 May, 2016 1 commit
  4. 07 May, 2016 1 commit
  5. 06 May, 2016 3 commits
  6. 28 Apr, 2016 1 commit
  7. 26 Apr, 2016 1 commit
  8. 21 Apr, 2016 1 commit
    • Petr Prokhorenkov's avatar
      Fix bug with silent message corruption in LITE_RUNTIME. · f4f9aec5
      Petr Prokhorenkov authored
      A protobuf message will be corrupted in the following scenario:
        1. Use LITE_RUNTIME.
        2. Have an optional enum field following some other field.
        3. Update protocol by adding new values to the enum.
        4. Have an old client parse and serialize a message having enum field
            set to a value the client does not understand.
        5. Field preceeding the enum is now corrupted.
      
      The bug is due to the fact that optimized fallthrough in parser code
      does not update variablle 'tag' when jumping to the parser code for the
      next field.
      f4f9aec5
  9. 20 Apr, 2016 2 commits
  10. 19 Apr, 2016 1 commit
  11. 15 Apr, 2016 1 commit
  12. 14 Apr, 2016 1 commit
  13. 11 Apr, 2016 1 commit
  14. 08 Apr, 2016 1 commit
  15. 07 Apr, 2016 2 commits
  16. 06 Apr, 2016 3 commits
    • Jie Luo's avatar
      c6120749
    • Jon Skeet's avatar
      Add more documentation for csharp_options.h · 2a18bb5a
      Jon Skeet authored
      This also renames generate_directories to base_namespace_specified; generating directories is the
      immediate *effect* of specifying a base namespace, but with this change the options reflect what has been
      specified rather than the effect. (There may be other effects in the future, of course.)
      2a18bb5a
    • Jon Skeet's avatar
      Line-wrapping changes only for C# generator code · bfd1c84a
      Jon Skeet authored
      This should have no behavioral changes at all.
      
      This doesn't strictly enforce an 80-column limit, but removes the most egregious violations.
      The indentation in the C# generator code is inconsistent in general, unfortunately - if we have
      any good tools that can be trusted to reformat, I'd be happy to apply them.
      bfd1c84a
  17. 05 Apr, 2016 1 commit
    • Gaurav Vaish's avatar
      Added access_level for types · 74d8b0be
      Gaurav Vaish authored
      * `csharp_options`: Added `Options` to encapsulate generator options.
         Supported options for now - file_extension, base_namespace
      * `{Blah}Generator`: Now accept `Options*` as parameter to constructor
      * `csharp_generator.cc`: Parse and populate options
      * `Makefile.am`: Added `csharp_options.h`
      * `extract_includes.bat.in`: Added `csharp_options.h`
      
      Refactoring code to two commits. This is the first commit
      74d8b0be
  18. 04 Apr, 2016 1 commit
  19. 01 Apr, 2016 3 commits
  20. 31 Mar, 2016 5 commits
  21. 30 Mar, 2016 2 commits
  22. 29 Mar, 2016 1 commit
  23. 22 Mar, 2016 1 commit
  24. 17 Mar, 2016 1 commit
    • Thomas Van Lenten's avatar
      Shrink ObjC overhead (generated size and some runtime sizes) · 79a23c43
      Thomas Van Lenten authored
      NOTE: This is a binary breaking change as structure sizes have changed size
      and/or order.
      
      - Drop capturing field options, no other options were captured and other mobile
        targeted languages don't try to capture this sort information (saved 8
        bytes for every field defined (in static data and again in field descriptor
        instance size data).
      - No longer generate/compile in the messages/enums in descriptor.proto. If
        developers need it, they should generate it and compile it in. Reduced the
        overhead of the core library.
      - Compute the number of has_bits actually needs to avoid over reserving.
      - Let the boolean single fields store via a has_bit to avoid storage, makes
        the common cases of the instance size smaller.
      - Reorder some flags and down size the enums to contain the bits needed.
      - Reorder the items in the structures to manually ensure they are are packed
        better (especially when generating 64bit code - 8 bytes for every field,
        16 bytes for every extension, instance sizes 8 bytes also).
      - Split off the structure initialization so when the default is zero, the
        generated static storage doesn't need to reserve the space. This is batched
        at the message level, so all the fields for the message have to have zero
        defaults to get the saves. By definition all proto3 syntax  files fall into
        this case but it also saves space for the proto2 that use the standard
        defaults. (saves 8 bytes of static data for every field that had a zero
        default)
      - Don't track the enums defined by a message. Nothing in the runtime needs it
        and it was just generation and runtime overhead. (saves 8 bytes per enum)
      - Ensure EnumDescriptors are started up threadsafe in all cases.
      - Split some of the Descriptor initialization into multiple methods so the
        generated code isn't padded with lots of zero/nil args.
      - Change how oneof info is feed to the runtime enabling us to generate less
        static data (8 bytes saved per oneof for 64bit).
      - Change how enum value informat is capture to pack the data and only decode
        it if it ends up being needed. Avoids padding issues causing bloat of 64bit,
        and removes the needs for extra pointers in addition to the data (just the
        data and one pointer now).
      79a23c43
  25. 11 Mar, 2016 1 commit
  26. 08 Mar, 2016 2 commits