1. 14 Jan, 2019 1 commit
  2. 11 Jan, 2019 1 commit
    • Yilun Chong's avatar
      Down-integrate internal changes to github. (#5566) · cb95a7f6
      Yilun Chong authored
      * Down-integrate internal changes to github.
      
      * fix csharp conformance test
      
      * add comments in conformance.proto for text format
      
      * fix comments
      
      * fix comments, re-generated csharp file
      
      * fix comments, re-generated csharp file
      cb95a7f6
  3. 10 Jan, 2019 1 commit
  4. 08 Jan, 2019 1 commit
  5. 20 Dec, 2018 1 commit
  6. 15 Dec, 2018 1 commit
  7. 14 Dec, 2018 2 commits
  8. 10 Dec, 2018 3 commits
  9. 13 Nov, 2018 1 commit
    • Jon Skeet's avatar
      Increase C# default recursion limit to 100 (#5339) · 627cc48f
      Jon Skeet authored
      * Increase C# default recursion limit to 100
      
      This matches the Java and C++ defaults.
      
      * Change compatibility tests to use execution-time default recursion limit
      
      This way the same tests should pass against all versions, even
      if the recursion limit changes. (The tests will be testing whether
      different messages work, admittedly - but that's probably fine.)
      627cc48f
  10. 09 Nov, 2018 1 commit
  11. 05 Nov, 2018 1 commit
  12. 08 Oct, 2018 1 commit
    • Benjamin Krämer's avatar
      Ported FieldMaskUtil from Java to C# (#5045) · 80e530da
      Benjamin Krämer authored
      * Ported FieldMaskUtil from Java to C#
      
      * Merged FieldMaskUtil into FieldMaskPartial
      
      - Removed FieldMaskUtil
      - Moved FieldMaskTree to root
      - Updated tests
      
      * Improved tests
      
      - Removed internal method FieldMaskTree.GetFieldPaths
      - Proof FieldMask.Paths only contains expected values
      
      * Added FieldMaskTreeTest to Makefile
      
      * Added FieldMaskTree to Makefile
      80e530da
  13. 05 Oct, 2018 1 commit
  14. 24 Sep, 2018 1 commit
    • Sydney Acksman's avatar
      C# Proto2 feature : Field presence and default values (#4642) · 54176b26
      Sydney Acksman authored
      * Compiler changes
      
      * Generated code changes
      
      * Library changes
      
      * Compiler style changes
      
      * Generated style changes
      
      * Fix Windows build errors
      
      * Implement changes from review
      
      * Reintroduce proto2 check
      
      * Compiler changes (required handling review)
      
      * Generated code changes (required handling review)
      
      * Library changes (required handling review
      
      * Field presence rewrite (compiler changes)
      
      * Field presence rewrite (generated code changes)
      
      * Compiler comment
      
      * IFieldAccessor.HasValue library implementation
      
      * Remove Clear methods and default values from proto3 code (Compiler)
      
      * Remove Clear methods and default values from proto3 code (Generated)
      
      * Remove Clear methods and default values from proto3 code (Library)
      
      * Fix distcheck error
      
      * Rewrite default string values to use base64 and convert
      
      * Library changes (IMessage2)
      
      * Compiler changes (IMessage2)
      
      * Generated changes (IMessage2)
      
      * Rebased and regenerated
      
      * Compiler changes (initialized extension)
      
      * Generated changes (initialized extension)
      
      * Library changes (initialized extension)
      
      * Refactor MessageExtensions.IsRequired
      
      * Move string default value creator and bytes default value creator back to seperate methods
      
      * Dead code cleanup
      
      * Fixed segmentation fault
      Removed unused header method declarations
      54176b26
  15. 22 Sep, 2018 5 commits
  16. 19 Sep, 2018 1 commit
  17. 10 Sep, 2018 1 commit
  18. 04 Sep, 2018 1 commit
  19. 22 Aug, 2018 1 commit
  20. 20 Aug, 2018 1 commit
  21. 09 Aug, 2018 1 commit
  22. 27 Jul, 2018 2 commits
    • Adam Cozzette's avatar
      Updated version numbers to 3.6.1 · 9e1286b9
      Adam Cozzette authored
      9e1286b9
    • Paul Yang's avatar
      Give a specific category to each test. (#4965) · 8705adc2
      Paul Yang authored
      * Give a unique category to each test.
      
      This change introduce a TestCategory enum to ConformanceRequest. Existing tests
      are divided into three categories: binary format test, json format test and json
      format (ignore unknown when parsing) test. For the previous two categories, there
      is no change to existing testee programs. For tests with the last category, testee programs
      should either enable ignoring unknown field during json parsing or skip the test.
      
      * Fix python test
      
      * Fix java
      
      * Fix csharp
      
      * Update document
      
      * Update csharp generated code
      8705adc2
  23. 09 Jul, 2018 2 commits
  24. 25 Jun, 2018 1 commit
  25. 29 May, 2018 1 commit
  26. 14 May, 2018 2 commits
  27. 11 May, 2018 1 commit
  28. 27 Apr, 2018 1 commit
    • Jon Skeet's avatar
      Fix to allow AOT compilers to play nicely with reflection · 1b219a17
      Jon Skeet authored
      With this fix, Unity using IL2CPP should work with one of two
      approaches:
      
      - Call `FileDescriptor.ForceReflectionInitialization<T>` for every
        enum present in generated code (including oneof case enums)
      - Ensure that IL2CPP uses the same code for int and any int-based
        enums
      
      The former approach is likely to be simpler, unless IL2CPP changes
      its default behavior. We *could* potentially generate the code
      automatically, but that makes me slightly uncomfortable in terms of
      generating code that's only relevant in one specific scenario. It
      would be reasonably easy to write a tool (separate from protoc) to
      generate the code required for any specific set of assemblies, so
      that Unity users can include it in their application. We can always
      decide to change to generate it automatically later.
      1b219a17
  29. 19 Apr, 2018 1 commit
  30. 06 Apr, 2018 1 commit
    • Jon Skeet's avatar
      Deliberately call simple code to avoid Unity linker pruning · da3ce671
      Jon Skeet authored
      The SampleEnumMethod method was previously only called via
      reflection, so the Unity linker thought it could be removed. Ditto
      the parameterless constructor in ReflectionHelper.
      
      This PR should avoid that issue, reducing the work needed by
      customers to use Google.Protobuf from Unity.
      da3ce671