- 14 Jul, 2016 3 commits
- 11 May, 2016 1 commit
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Jisi Liu authored
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- 03 Nov, 2015 1 commit
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Jon Skeet authored
This includes all the well-known types except Any. Some aspects are likely to require further work when the details of the JSON parsing expectations are hammered out in more detail. Some of these have "ignored" tests already. Note that the choice *not* to use Json.NET was made for two reasons: - Going from 0 dependencies to 1 dependency is a big hit, and there's not much benefit here - Json.NET parses more leniently than we'd want; accommodating that would be nearly as much work as writing the tokenizer This only really affects the JsonTokenizer, which could be replaced by Json.NET. The JsonParser code would be about the same length with Json.NET... but I wouldn't be as confident in it.
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- 03 Aug, 2015 1 commit
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Jon Skeet authored
Fixes issue #552. (And yay, it looks like our build profile supports this...)
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- 02 Aug, 2015 2 commits
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Jan Tattermusch authored
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Jan Tattermusch authored
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- 17 Jul, 2015 1 commit
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Jon Skeet authored
We'll see what I've missed when CI fails...
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- 30 Jun, 2015 2 commits
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Jon Skeet authored
Everything should now be consistent - the only difference between files is the year (aside from generated files). Fixes issue #531.
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Jon Skeet authored
This is mostly just making things internal instead of public, removing and reordering a bunch of code in CodedInputStream/CodedOutputStream, and generally tidying up.
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- 29 Apr, 2015 2 commits
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Jon Skeet authored
Convert both the full and lite runtimes (and json/xml serialization assemblies) to be Portable Class Libraries. All referring projects are now .NET 4 client rather than .NET 3.5. This commit also fixes up the ProtoBench app, which I'd neglected in previous commits. (Disentangling the two sets of changes would be time-consuming.)
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Jon Skeet authored
We need to remove it from the generator too; I'll raise a github issue for that.
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