1. 10 Oct, 2016 2 commits
  2. 23 Sep, 2016 1 commit
  3. 20 Sep, 2016 1 commit
  4. 17 Aug, 2016 1 commit
  5. 30 Jul, 2016 1 commit
  6. 25 Jul, 2016 1 commit
  7. 13 Jul, 2016 1 commit
  8. 07 Jul, 2016 1 commit
    • Thomas Van Lenten's avatar
      Don't #import the .m files. · be0d7f66
      Thomas Van Lenten authored
      As bazel folks are looking at getting auto generation of module maps going and
      the importing of sources files causes issues there.  We were only do it to
      hack around some of the apple linker behaviors around objc classes and
      categories, but even that isn't complete and CocoaPods was already doing -ObjC,
      and developers not using pods could have still needed it to ensure everything
      was linked anyways; so drop the hack of importing sources.
      be0d7f66
  9. 24 May, 2016 1 commit
    • Thomas Van Lenten's avatar
      Better support for using the proto library from a framework. · 7da023b8
      Thomas Van Lenten authored
      - Add generator constant for the default framework name.
      - Add generator api for making the CPP symbol from the name.
      - Add generator api to see if it is a bundled proto file.
      - Output a CPP conditional and two imports for the core library headers.
      - Add helper for generating the #import for file headers to deal with the
        framework imports.
      - Add a reference from the unittests to a WKT to use that to inspect how
        imports generate.
      - Update the podspec to define the CPP symbol and require pods 1.0 (or later).
      
      Fixes https://github.com/google/protobuf/issues/1457
      7da023b8
  10. 18 May, 2016 1 commit
  11. 17 Mar, 2016 1 commit
    • Thomas Van Lenten's avatar
      Shrink ObjC overhead (generated size and some runtime sizes) · 79a23c43
      Thomas Van Lenten authored
      NOTE: This is a binary breaking change as structure sizes have changed size
      and/or order.
      
      - Drop capturing field options, no other options were captured and other mobile
        targeted languages don't try to capture this sort information (saved 8
        bytes for every field defined (in static data and again in field descriptor
        instance size data).
      - No longer generate/compile in the messages/enums in descriptor.proto. If
        developers need it, they should generate it and compile it in. Reduced the
        overhead of the core library.
      - Compute the number of has_bits actually needs to avoid over reserving.
      - Let the boolean single fields store via a has_bit to avoid storage, makes
        the common cases of the instance size smaller.
      - Reorder some flags and down size the enums to contain the bits needed.
      - Reorder the items in the structures to manually ensure they are are packed
        better (especially when generating 64bit code - 8 bytes for every field,
        16 bytes for every extension, instance sizes 8 bytes also).
      - Split off the structure initialization so when the default is zero, the
        generated static storage doesn't need to reserve the space. This is batched
        at the message level, so all the fields for the message have to have zero
        defaults to get the saves. By definition all proto3 syntax  files fall into
        this case but it also saves space for the proto2 that use the standard
        defaults. (saves 8 bytes of static data for every field that had a zero
        default)
      - Don't track the enums defined by a message. Nothing in the runtime needs it
        and it was just generation and runtime overhead. (saves 8 bytes per enum)
      - Ensure EnumDescriptors are started up threadsafe in all cases.
      - Split some of the Descriptor initialization into multiple methods so the
        generated code isn't padded with lots of zero/nil args.
      - Change how oneof info is feed to the runtime enabling us to generate less
        static data (8 bytes saved per oneof for 64bit).
      - Change how enum value informat is capture to pack the data and only decode
        it if it ends up being needed. Avoids padding issues causing bloat of 64bit,
        and removes the needs for extra pointers in addition to the data (just the
        data and one pointer now).
      79a23c43
  12. 11 Feb, 2016 1 commit
  13. 16 Jan, 2016 1 commit
  14. 29 Sep, 2015 1 commit
  15. 04 Sep, 2015 1 commit
  16. 27 Aug, 2015 1 commit
  17. 26 Aug, 2015 1 commit
    • Feng Xiao's avatar
      Update version number. · ffe92151
      Feng Xiao authored
      Protoc, C++ runtime and Java runtime are updated to v3.0.0-beta-1, other
      languages are updated to v3.0.0-alpha-4.
      ffe92151
  18. 27 Jul, 2015 1 commit
  19. 06 Jul, 2015 1 commit
  20. 10 Jun, 2015 1 commit
  21. 09 Jun, 2015 1 commit
  22. 02 Jun, 2015 7 commits
  23. 01 Jun, 2015 1 commit
  24. 14 May, 2015 4 commits