Commit b1f746fd authored by csharptest's avatar csharptest Committed by rogerk

merged issue-33 correction

parents 2bb466e4 c96ed3bb
......@@ -93,11 +93,11 @@ namespace Google.ProtocolBuffers
}
}
private readonly Dictionary<int, IEnumLite> items;
private readonly SortedList<int, IEnumLite> items;
public EnumLiteMap()
{
items = new Dictionary<int, IEnumLite>();
items = new SortedList<int, IEnumLite>();
#if SILVERLIGHT2
// Silverlight doesn't support Enum.GetValues
// TODO(jonskeet): Validate that this reflection is permitted, e.g. in Windows Phone 7
......
......@@ -87,12 +87,8 @@ namespace Google.ProtocolBuffers
public static FieldSet CreateInstance()
{
#if SILVERLIGHT2
return new FieldSet(new Dictionary<IFieldDescriptorLite, object>());
#else
// Use SortedList to keep fields in the canonical order
return new FieldSet(new SortedList<IFieldDescriptorLite, object>());
#endif
}
/// <summary>
......@@ -313,16 +309,7 @@ namespace Google.ProtocolBuffers
/// </summary>
internal IEnumerator<KeyValuePair<IFieldDescriptorLite, object>> GetEnumerator()
{
#if SILVERLIGHT2
List<KeyValuePair<IFieldDescriptorLite, object>> result = new List<KeyValuePair<IFieldDescriptorLite, object>>(fields);
result.Sort(
delegate(KeyValuePair<IFieldDescriptorLite, object> a, KeyValuePair<IFieldDescriptorLite, object> b)
{ return a.Key.CompareTo(b.Key); }
);
return result.GetEnumerator();
#else
return fields.GetEnumerator();
#endif
}
/// <summary>
......@@ -474,12 +461,9 @@ namespace Google.ProtocolBuffers
/// </summary>
public void WriteTo(ICodedOutputStream output)
{
using (IEnumerator<KeyValuePair<IFieldDescriptorLite, object>> e = GetEnumerator())
foreach (KeyValuePair<IFieldDescriptorLite, object> entry in fields)
{
while (e.MoveNext())
{
WriteField(e.Current.Key, e.Current.Value, output);
}
WriteField(entry.Key, entry.Value, output);
}
}
......
......@@ -110,6 +110,7 @@
<SubType>Code</SubType>
</Compile>
<Compile Include="InvalidProtocolBufferException.cs" />
<Compile Include="SortedList.cs" />
<Compile Include="ThrowHelper.cs" />
<Compile Include="UninitializedMessageException.cs" />
<Compile Include="WireFormat.cs" />
......
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