Unverified Commit 813848d1 authored by Feng Xiao's avatar Feng Xiao Committed by GitHub

Merge pull request #4222 from JohnHBrock/increasing_max_csharp_message_size

Remove 64MB memory limit when deserializing messages in C#
parents d5f5725c 864df890
......@@ -615,5 +615,88 @@ namespace Google.Protobuf
var stream = new CodedInputStream(new byte[10]);
stream.Dispose();
}
[Test]
public void TestParseMessagesCloseTo2G()
{
byte[] serializedMessage = GenerateBigSerializedMessage();
// How many of these big messages do we need to take us near our 2GB limit?
int count = Int32.MaxValue / serializedMessage.Length;
// Now make a MemoryStream that will fake a near-2GB stream of messages by returning
// our big serialized message 'count' times.
using (RepeatingMemoryStream stream = new RepeatingMemoryStream(serializedMessage, count))
{
Assert.DoesNotThrow(()=>TestAllTypes.Parser.ParseFrom(stream));
}
}
[Test]
public void TestParseMessagesOver2G()
{
byte[] serializedMessage = GenerateBigSerializedMessage();
// How many of these big messages do we need to take us near our 2GB limit?
int count = Int32.MaxValue / serializedMessage.Length;
// Now add one to take us over the 2GB limit
count++;
// Now make a MemoryStream that will fake a near-2GB stream of messages by returning
// our big serialized message 'count' times.
using (RepeatingMemoryStream stream = new RepeatingMemoryStream(serializedMessage, count))
{
Assert.Throws<InvalidProtocolBufferException>(() => TestAllTypes.Parser.ParseFrom(stream),
"Protocol message was too large. May be malicious. " +
"Use CodedInputStream.SetSizeLimit() to increase the size limit.");
}
}
/// <returns>A serialized big message</returns>
private static byte[] GenerateBigSerializedMessage()
{
byte[] value = new byte[16 * 1024 * 1024];
TestAllTypes message = SampleMessages.CreateFullTestAllTypes();
message.SingleBytes = ByteString.CopyFrom(value);
return message.ToByteArray();
}
/// <summary>
/// A MemoryStream that repeats a byte arrays' content a number of times.
/// Simulates really large input without consuming loads of memory. Used above
/// to test the parsing behavior when the input size exceeds 2GB or close to it.
/// </summary>
private class RepeatingMemoryStream: MemoryStream
{
private readonly byte[] bytes;
private readonly int maxIterations;
private int index = 0;
public RepeatingMemoryStream(byte[] bytes, int maxIterations)
{
this.bytes = bytes;
this.maxIterations = maxIterations;
}
public override int Read(byte[] buffer, int offset, int count)
{
if (bytes.Length == 0)
{
return 0;
}
int numBytesCopiedTotal = 0;
while (numBytesCopiedTotal < count && index < maxIterations)
{
int numBytesToCopy = Math.Min(bytes.Length - (int)Position, count);
Array.Copy(bytes, (int)Position, buffer, offset, numBytesToCopy);
numBytesCopiedTotal += numBytesToCopy;
offset += numBytesToCopy;
count -= numBytesCopiedTotal;
Position += numBytesToCopy;
if (Position >= bytes.Length)
{
Position = 0;
index++;
}
}
return numBytesCopiedTotal;
}
}
}
}
\ No newline at end of file
......@@ -94,7 +94,7 @@ namespace Google.Protobuf
private bool hasNextTag = false;
internal const int DefaultRecursionLimit = 64;
internal const int DefaultSizeLimit = 64 << 20; // 64MB
internal const int DefaultSizeLimit = Int32.MaxValue;
internal const int BufferSize = 4096;
/// <summary>
......@@ -248,7 +248,7 @@ namespace Google.Protobuf
/// <remarks>
/// This limit is applied when reading from the underlying stream, as a sanity check. It is
/// not applied when reading from a byte array data source without an underlying stream.
/// The default value is 64MB.
/// The default value is Int32.MaxValue.
/// </remarks>
/// <value>
/// The size limit.
......@@ -1058,7 +1058,7 @@ namespace Google.Protobuf
RecomputeBufferSizeAfterLimit();
int totalBytesRead =
totalBytesRetired + bufferSize + bufferSizeAfterLimit;
if (totalBytesRead > sizeLimit || totalBytesRead < 0)
if (totalBytesRead < 0 || totalBytesRead > sizeLimit)
{
throw InvalidProtocolBufferException.SizeLimitExceeded();
}
......
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