/*
// Copyright (c) 2016 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
*/

///////////////////////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "api/CPP/custom_gpu_primitive.hpp"
#include "primitive_inst.h"

namespace cldnn
{

template <>
struct typed_program_node<custom_gpu_primitive> : public typed_program_node_base<custom_gpu_primitive>
{
    using parent = typed_program_node_base<custom_gpu_primitive>;
public:
    using parent::parent;

    program_node& input(size_t idx = 0) const { return get_dependency(idx); }
};

using custom_gpu_primitive_node = typed_program_node<custom_gpu_primitive>;

template <>
class typed_primitive_inst<custom_gpu_primitive> : public typed_primitive_inst_base<custom_gpu_primitive>
{
    using parent = typed_primitive_inst_base<custom_gpu_primitive>;

public:
    static layout calc_output_layout(custom_gpu_primitive_node const& node)
    {
        assert((bool)node.get_primitive()->output_data_type == false
               && "Output data type forcing is not supported for "
                  "custom_gpu_primitive_node!");
        layout output_layout = node.get_primitive()->output_layout;
        
        // if the output layout format was set to any, it means the layer output format will be the same as the first input
        if (output_layout.format == format::any)
        {
            output_layout.format = node.get_dependency(0).get_output_layout().format;
        }
        return output_layout;
    }

    static std::string to_string(custom_gpu_primitive_node const& node);

public:
    typed_primitive_inst(network_impl& network, custom_gpu_primitive_node const& node);
};

using custom_gpu_primitive_inst = typed_primitive_inst<custom_gpu_primitive>;

}
