/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2013, OpenCV Foundation, all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" namespace cv { // constructor MultiTracker::MultiTracker(const String& trackerType):defaultAlgorithm(trackerType){}; // destructor MultiTracker::~MultiTracker(){}; // add an object to be tracked, defaultAlgorithm is used bool MultiTracker::add(const Mat& image, const Rect2d& boundingBox){ // quit if defaultAlgorithm has not been configured if(defaultAlgorithm==""){ printf("Default algorithm was not defined!\n"); return false; } // add a new tracked object return add(defaultAlgorithm.c_str(), image, boundingBox); }; // add a new tracked object bool MultiTracker::add( const String& trackerType, const Mat& image, const Rect2d& boundingBox ){ // declare a new tracker Ptr<Tracker> newTracker = Tracker::create( trackerType ); // add the created tracker algorithm to the trackers list trackerList.push_back(newTracker); // add the ROI to the bounding box list objects.push_back(boundingBox); // initialize the created tracker return trackerList.back()->init(image, boundingBox); }; // add a set of objects to be tracked bool MultiTracker::add(const String& trackerType, const Mat& image, std::vector<Rect2d> boundingBox){ // status of the tracker addition bool stat=false; // add tracker for all input objects for(unsigned i =0;i<boundingBox.size();i++){ stat=add(trackerType,image,boundingBox[i]); if(!stat)break; } // return the status return stat; }; // add a set of object to be tracked, defaultAlgorithm is used. bool MultiTracker::add(const Mat& image, std::vector<Rect2d> boundingBox){ // quit if defaultAlgorithm has not been configured if(defaultAlgorithm==""){ printf("Default algorithm was not defined!\n"); return false; } return add(defaultAlgorithm.c_str(), image, boundingBox); }; // update position of the tracked objects, the result is stored in internal storage bool MultiTracker::update( const Mat& image){ for(unsigned i=0;i< trackerList.size(); i++){ trackerList[i]->update(image, objects[i]); } return true; }; // update position of the tracked objects, the result is copied to external variable bool MultiTracker::update( const Mat& image, std::vector<Rect2d> & boundingBox ){ update(image); boundingBox=objects; return true; }; } /* namespace cv */