/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2015, University of Ostrava, Institute for Research and Applications of Fuzzy Modeling, // Pavel Vlasanek, all rights reserved. Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" using namespace cv; void ft::createKernel(InputArray A, InputArray B, OutputArray kernel, const int chn) { Mat AMat = A.getMat(); Mat BMat = B.getMat(); Mat kernelOneChannel = AMat * BMat; std::vector<Mat> channels; for (int i = 0; i < chn; i++) { channels.push_back(kernelOneChannel); } merge(channels, kernel); } void ft::createKernel(int function, int radius, cv::OutputArray kernel, const int chn) { int basicFunctionWidth = 2 * radius + 1; Mat kernelOneChannel; Mat A(1, basicFunctionWidth, CV_32F, 0.0f); std::vector<Mat> channels; A.at<float>(0, radius) = 1; if (function == ft::LINEAR) { float a = 1.0f / radius; for (int i = 1; i < radius; i++) { float previous = A.at<float>(0, i - 1); float current = previous + a; A.at<float>(0, i) = current; A.at<float>(0, (2 * radius) - i) = current; } mulTransposed(A, kernelOneChannel, true); } for (int i = 0; i < chn; i++) { channels.push_back(kernelOneChannel); } merge(channels, kernel); } void ft::inpaint(const cv::Mat &image, const cv::Mat &mask, cv::Mat &output, int radius, int function, int algorithm) { if (algorithm == ft::ONE_STEP) { Mat kernel; ft::createKernel(function, radius, kernel, image.channels()); Mat processingInput; image.convertTo(processingInput, CV_32F); Mat processingOutput; ft::FT02D_process(processingInput, kernel, processingOutput, mask); processingInput.copyTo(processingOutput, mask); output = processingOutput; } else if (algorithm == ft::MULTI_STEP) { Mat kernel; Mat processingOutput; Mat outpuMask; int state = 0; int currentRadius = radius; Mat processingInput; image.convertTo(processingInput, CV_32F); Mat processingMask; cvtColor(mask, processingMask, COLOR_BGR2GRAY); do { ft::createKernel(function, currentRadius, kernel, image.channels()); state = ft::FT02D_iteration(processingInput, kernel, processingOutput, processingMask, outpuMask, true); currentRadius++; } while(state != 0); processingInput.copyTo(processingOutput, mask); output = processingOutput; } else if (algorithm == ft::ITERATIVE) { Mat kernel; Mat processingOutput; Mat maskOutput; int state = 0; int currentRadius = radius; Mat originalImage; image.convertTo(originalImage, CV_32F); Mat processingInput; image.convertTo(processingInput, CV_32F); Mat processingMask; cvtColor(mask, processingMask, COLOR_BGR2GRAY); do { ft::createKernel(function, currentRadius, kernel, image.channels()); Mat invMask = 1 - processingMask; state = ft::FT02D_iteration(processingInput, kernel, processingOutput, processingMask, maskOutput, false); maskOutput.copyTo(processingMask); processingOutput.copyTo(processingInput, invMask); currentRadius++; } while(state != 0); output = processingInput; } } void ft::filter(const cv::Mat &image, const cv::Mat &kernel, cv::Mat &output) { Mat mask = Mat::ones(image.size(), CV_8U); ft::FT02D_process(image, kernel, output, mask); }