// Copyright (c) 2010 libmv authors. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // // Compute a 3D position of a point from several images of it. In particular, // compute the projective point X in R^4 such that x = PX. // // Algorithm is the standard DLT; for derivation see appendix of Keir's thesis. #ifndef LIBMV_TWOVIEW_NVIEWTRIANGULATION_H #define LIBMV_TWOVIEW_NVIEWTRIANGULATION_H #include "libmv/numeric/numeric.h" namespace libmv { /** * Two view triangulation for cameras in canonical form, * where the reference camera is in the form [I|0] and P is in * the form [R|t]. The algorithm minimizes the re-projection error * in the first image only, i.e. the error in the second image is 0 * while the point in the first image is the point lying on the * epipolar line that is closest to x1. * * \param x1 The normalized image point in the first camera * (inv(K1)*x1_image) * \param x2 The normalized image point in the second camera * (inv(K2)*x2_image) * \param P The second camera matrix in the form [R|t] * \param E The essential matrix between the two cameras * \param X The 3D homogeneous point * * This is the algorithm described in Appendix A in: * "An efficient solution to the five-point relative pose problem", * by D. Nist\'er, IEEE PAMI, vol. 26 */ void TwoViewTriangulationByPlanes(const Vec3 &x1, const Vec3 &x2, const Mat34 &P,const Mat3 &E, Vec4 *X); void TwoViewTriangulationByPlanes(const Vec2 &x1, const Vec2 &x2, const Mat34 &P,const Mat3 &E, Vec3 *X); /** * The same algorithm as above generalized for ideal points, * e.i. where x1*E*x2' = 0. This will not work if the points are * not ideal. In the case of measured image points it is best to * either use the TwoViewTriangulationByPlanes function or correct * the points so that they lay on the corresponding epipolar lines. * * \param x1 The normalized image point in the first camera * (inv(K1)*x1_image) * \param x2 The normalized image point in the second camera * (inv(K2)*x2_image) * \param P The second camera matrix in the form [R|t] * \param E The essential matrix between the two cameras * \param X The 3D homogeneous point */ void TwoViewTriangulationIdeal(const Vec3 &x1, const Vec3 &x2, const Mat34 &P, const Mat3 &E, Vec4 *X); void TwoViewTriangulationIdeal(const Vec2 &x1, const Vec2 &x2, const Mat34 &P, const Mat3 &E, Vec3 *X); } // namespace libmv #endif // LIBMV_MULTIVIEW_RESECTION_H