- 27 Nov, 2019 1 commit
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Pavel Rojtberg authored
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- 22 Nov, 2019 1 commit
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Pavel Rojtberg authored
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- 08 Nov, 2019 1 commit
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Pavel Rojtberg authored
to create a mesh from arbitrary sources
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- 30 Oct, 2019 2 commits
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Pavel Grunt authored
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Pavel Grunt authored
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- 01 Jul, 2019 1 commit
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aj28faty authored
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- 23 Jun, 2019 1 commit
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dnandha authored
ovis: add methods (+sample) to play/stop animations ovis: add entity property and according function override ovis: fix overloaded method wrap aliases ovis, samples: add animation to ovis demo ovis: consolidate setting entity property
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- 14 Mar, 2019 1 commit
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Pavel Rojtberg authored
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- 31 Oct, 2018 1 commit
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Pavel Rojtberg authored
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- 10 Oct, 2018 1 commit
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Pavel Rojtberg authored
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- 02 Oct, 2018 2 commits
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Pavel Rojtberg authored
the latter allows explicitly specifying channel nr/ format. Also we no longer have to manually manage an extra rendertarget any more.
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Pavel Rojtberg authored
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- 07 Sep, 2018 1 commit
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Pavel Rojtberg authored
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- 09 Aug, 2018 2 commits
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Pavel Rojtberg authored
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Pavel Rojtberg authored
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- 29 Jun, 2018 1 commit
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Pavel Rojtberg authored
enables an ordered chain of full-screen post processing effects
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- 09 Mar, 2018 1 commit
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Pavel Rojtberg authored
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- 01 Mar, 2018 1 commit
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Pavel Rojtberg authored
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- 13 Feb, 2018 1 commit
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Pavel Rojtberg authored
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- 08 Feb, 2018 3 commits
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Pavel Rojtberg authored
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Pavel Rojtberg authored
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Pavel Rojtberg authored
useful when uchar precision is not enough
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- 03 Feb, 2018 1 commit
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Pavel Rojtberg authored
also set the intrinsic in the AR demo
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- 01 Feb, 2018 2 commits
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Pavel Rojtberg authored
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Pavel Rojtberg authored
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- 03 Nov, 2017 1 commit
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Pavel Rojtberg authored
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