1. 25 Aug, 2017 1 commit
  2. 15 Mar, 2017 1 commit
    • Maksim Shabunin's avatar
      Reduced modules dependencies: · f8807f18
      Maksim Shabunin authored
      - made some of dependencies explicit
      - removed dependencies to highgui and some other modules where possible
      - modified some samples to build without modules
      f8807f18
  3. 06 Mar, 2017 1 commit
  4. 25 Jan, 2017 1 commit
  5. 15 Dec, 2016 1 commit
  6. 17 Oct, 2016 2 commits
  7. 07 Oct, 2016 2 commits
  8. 04 Oct, 2016 2 commits
  9. 27 Mar, 2016 1 commit
  10. 07 Jan, 2016 1 commit
  11. 17 Nov, 2015 1 commit
  12. 20 Aug, 2015 2 commits
    • Patrick Snape's avatar
      floor and ceil have no int overload on MSVC · 8682d7d0
      Patrick Snape authored
      Adding float casts allows them to compile on MSVC and should not
      affect other compilers.
      8682d7d0
    • Patrick Snape's avatar
      Use std::numeric_limits<float>::quiet_NaN() · 2b766bf0
      Patrick Snape authored
      NAN is a compiler specific constant that does not exist on
      visual studio. I also noticed that some NAN instances had been
      cast to float, whereas quiet_NaN is both 1) defined by the
      standard and 2) templated for the correct type. This is a much
      more portable method of getting a NaN value.
      2b766bf0
  13. 22 Jul, 2015 1 commit
  14. 18 May, 2015 1 commit
  15. 18 Mar, 2015 1 commit
  16. 26 Feb, 2015 1 commit
  17. 17 Feb, 2015 2 commits
  18. 08 Dec, 2014 1 commit
  19. 01 Dec, 2014 1 commit
  20. 10 Oct, 2014 1 commit
  21. 18 Sep, 2014 1 commit
  22. 03 Sep, 2014 1 commit
  23. 02 Sep, 2014 1 commit
  24. 21 Aug, 2014 4 commits
  25. 20 Aug, 2014 5 commits
  26. 13 Aug, 2014 1 commit
  27. 12 Aug, 2014 2 commits