1. 20 Aug, 2015 2 commits
    • Patrick Snape's avatar
      floor and ceil have no int overload on MSVC · 8682d7d0
      Patrick Snape authored
      Adding float casts allows them to compile on MSVC and should not
      affect other compilers.
      8682d7d0
    • Patrick Snape's avatar
      Use std::numeric_limits<float>::quiet_NaN() · 2b766bf0
      Patrick Snape authored
      NAN is a compiler specific constant that does not exist on
      visual studio. I also noticed that some NAN instances had been
      cast to float, whereas quiet_NaN is both 1) defined by the
      standard and 2) templated for the correct type. This is a much
      more portable method of getting a NaN value.
      2b766bf0
  2. 22 Jul, 2015 1 commit
  3. 18 May, 2015 1 commit
  4. 02 Sep, 2014 1 commit
  5. 20 Aug, 2014 2 commits
  6. 11 Aug, 2014 2 commits
  7. 08 Aug, 2014 3 commits
  8. 07 Aug, 2014 4 commits
  9. 05 Aug, 2014 2 commits
  10. 04 Aug, 2014 3 commits
  11. 02 Aug, 2014 1 commit
  12. 01 Aug, 2014 3 commits
  13. 25 Jul, 2014 1 commit
  14. 24 Jul, 2014 1 commit
  15. 23 Jul, 2014 1 commit
  16. 22 Jul, 2014 2 commits
  17. 21 Jul, 2014 1 commit
    • jaco's avatar
      update · d9cc4703
      jaco authored
      d9cc4703
  18. 18 Jul, 2014 2 commits
  19. 17 Jul, 2014 1 commit
  20. 20 Sep, 2013 1 commit