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submodule
opencv_contrib
Commits
a05d30e4
Commit
a05d30e4
authored
Jun 14, 2019
by
dnandha
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ovis: add cpp samples
ovis, aruco_ar_demo, remove trailing whitespace
parent
66aba496
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-0
aruco_ar_demo.cpp
modules/ovis/samples/aruco_ar_demo.cpp
+68
-0
ovis_demo.cpp
modules/ovis/samples/ovis_demo.cpp
+54
-0
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modules/ovis/samples/aruco_ar_demo.cpp
0 → 100644
View file @
a05d30e4
#include <opencv2/highgui.hpp>
#include <opencv2/calib3d.hpp>
#include <opencv2/videoio.hpp>
#include <opencv2/ovis.hpp>
#include <opencv2/aruco.hpp>
#include <iostream>
#define KEY_ESCAPE 27
using
namespace
cv
;
int
main
()
{
Mat
img
;
std
::
vector
<
std
::
vector
<
Point2f
>>
corners
;
std
::
vector
<
int
>
ids
;
std
::
vector
<
Vec3d
>
rvecs
;
std
::
vector
<
Vec3d
>
tvecs
;
const
Size2i
imsize
(
800
,
600
);
const
double
focal_length
=
800.0
;
// aruco
Ptr
<
aruco
::
Dictionary
>
adict
=
aruco
::
getPredefinedDictionary
(
aruco
::
DICT_4X4_50
);
//Mat out_img;
//aruco::drawMarker(adict, 0, 400, out_img);
//imshow("marker", out_img);
// random calibration data, your mileage may vary
Mat1d
cm
=
Mat1d
::
zeros
(
3
,
3
);
// init empty matrix
cm
.
at
<
double
>
(
0
,
0
)
=
focal_length
;
// f_x
cm
.
at
<
double
>
(
1
,
1
)
=
focal_length
;
// f_y
cm
.
at
<
double
>
(
2
,
2
)
=
1
;
// f_z
Mat
K
=
getDefaultNewCameraMatrix
(
cm
,
imsize
,
true
);
// AR scene
ovis
::
addResourceLocation
(
"packs/Sinbad.zip"
);
// shipped with Ogre
Ptr
<
ovis
::
WindowScene
>
win
=
ovis
::
createWindow
(
String
(
"arucoAR"
),
imsize
,
ovis
::
SCENE_INTERACTIVE
|
ovis
::
SCENE_AA
);
win
->
setCameraIntrinsics
(
K
,
imsize
);
win
->
createEntity
(
"sinbad"
,
"Sinbad.mesh"
,
Vec3i
(
0
,
0
,
5
),
Vec3f
(
1.57
,
0.0
,
0.0
));
win
->
createLightEntity
(
"sun"
,
Vec3i
(
0
,
0
,
100
));
// video capture
VideoCapture
cap
{
0
};
cap
.
set
(
CAP_PROP_FRAME_WIDTH
,
imsize
.
width
);
cap
.
set
(
CAP_PROP_FRAME_HEIGHT
,
imsize
.
height
);
std
::
cout
<<
"Press ESCAPE to exit demo"
<<
std
::
endl
;
while
(
ovis
::
waitKey
(
1
)
!=
KEY_ESCAPE
)
{
cap
.
read
(
img
);
win
->
setBackground
(
img
);
aruco
::
detectMarkers
(
img
,
adict
,
corners
,
ids
);
waitKey
(
1
);
if
(
ids
.
size
()
==
0
)
continue
;
aruco
::
estimatePoseSingleMarkers
(
corners
,
5
,
K
,
noArray
(),
rvecs
,
tvecs
);
win
->
setCameraPose
(
tvecs
.
at
(
0
),
rvecs
.
at
(
0
),
true
);
}
return
0
;
}
modules/ovis/samples/ovis_demo.cpp
0 → 100644
View file @
a05d30e4
#include <opencv2/calib3d.hpp>
#include <opencv2/videoio.hpp>
#include <opencv2/ovis.hpp>
#include <opencv2/aruco.hpp>
#include <iostream>
#define KEY_ESCAPE 27
using
namespace
cv
;
int
main
()
{
Mat
R
;
Vec3d
t
;
const
Size2i
imsize
(
800
,
600
);
const
double
focal_length
=
800.0
;
//add some external resources
ovis
::
addResourceLocation
(
"packs/Sinbad.zip"
);
// shipped with Ogre
//camera intrinsics
Mat1d
K
=
Mat1d
::
zeros
(
3
,
3
);
// init empty matrix
K
.
at
<
double
>
(
0
,
0
)
=
focal_length
;
// f_x
K
.
at
<
double
>
(
1
,
1
)
=
focal_length
;
// f_y
K
.
at
<
double
>
(
0
,
2
)
=
400
;
// t_x
K
.
at
<
double
>
(
1
,
2
)
=
500
;
// t_y
K
.
at
<
double
>
(
2
,
2
)
=
1
;
// f_z
//observer scene
Ptr
<
ovis
::
WindowScene
>
owin
=
ovis
::
createWindow
(
String
(
"VR"
),
imsize
);
ovis
::
createGridMesh
(
"ground"
,
Size2i
(
10
,
10
),
Size2i
(
10
,
10
));
owin
->
createEntity
(
"ground"
,
"ground"
,
Vec3f
(
1.57
,
0
,
0
));
owin
->
createCameraEntity
(
"cam"
,
K
,
imsize
,
5
);
owin
->
createEntity
(
"figure"
,
"Sinbad.mesh"
,
Vec3i
(
0
,
0
,
5
),
Vec3f
(
CV_PI
/
2.0
,
0.0
,
0.0
));
// externally defined mesh
owin
->
createLightEntity
(
"sun"
,
Vec3i
(
0
,
0
,
-
100
));
//interaction scene
Ptr
<
ovis
::
WindowScene
>
iwin
=
ovis
::
createWindow
(
String
(
"AR"
),
imsize
,
ovis
::
SCENE_SEPERATE
|
ovis
::
SCENE_INTERACTIVE
);
iwin
->
createEntity
(
"figure"
,
"Sinbad.mesh"
,
Vec3i
(
0
,
-
5
,
0
),
Vec3f
(
CV_PI
,
0.0
,
0.0
));
iwin
->
createLightEntity
(
"sun"
,
Vec3i
(
0
,
0
,
-
100
));
iwin
->
setCameraIntrinsics
(
K
,
imsize
);
std
::
cout
<<
"Press ESCAPE to exit demo"
<<
std
::
endl
;
while
(
ovis
::
waitKey
(
1
)
!=
KEY_ESCAPE
)
{
iwin
->
getCameraPose
(
R
,
t
);
owin
->
setEntityPose
(
"cam"
,
t
,
R
);
}
return
0
;
}
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