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#ifndef __OPENCV_STEREO_HPP__
#define __OPENCV_STEREO_HPP__

#include "opencv2/core.hpp"
#include "opencv2/features2d.hpp"
#include "opencv2/core/affine.hpp"

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/**
@defgroup stereo Stereo Correspondance Algorithms
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 */

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namespace cv
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{
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	namespace stereo
	{
		    
//! @addtogroup stereo
//! @{
//		 void correctMatches( InputArray F, InputArray points1, InputArray points2,
		//	OutputArray newPoints1, OutputArray newPoints2 );

		/** @brief Filters off small noise blobs (speckles) in the disparity map

		@param img The input 16-bit signed disparity image
		@param newVal The disparity value used to paint-off the speckles
		@param maxSpeckleSize The maximum speckle size to consider it a speckle. Larger blobs are not
		affected by the algorithm
		@param maxDiff Maximum difference between neighbor disparity pixels to put them into the same
		blob. Note that since StereoBM, StereoSGBM and may be other algorithms return a fixed-point
		disparity map, where disparity values are multiplied by 16, this scale factor should be taken into
		account when specifying this parameter value.
		@param buf The optional temporary buffer to avoid memory allocation within the function.
		*/
		/** @brief The base class for stereo correspondence algorithms.
		*/
		class StereoMatcher : public Algorithm
		{
		public:
			enum { DISP_SHIFT = 4,
				DISP_SCALE = (1 << DISP_SHIFT)
			};

			/** @brief Computes disparity map for the specified stereo pair

			@param left Left 8-bit single-channel image.
			@param right Right image of the same size and the same type as the left one.
			@param disparity Output disparity map. It has the same size as the input images. Some algorithms,
			like StereoBM or StereoSGBM compute 16-bit fixed-point disparity map (where each disparity value
			has 4 fractional bits), whereas other algorithms output 32-bit floating-point disparity map.
			*/
			 virtual void compute( InputArray left, InputArray right,
				OutputArray disparity ) = 0;

			 virtual int getMinDisparity() const = 0;
			 virtual void setMinDisparity(int minDisparity) = 0;

			 virtual int getNumDisparities() const = 0;
			 virtual void setNumDisparities(int numDisparities) = 0;

			 virtual int getBlockSize() const = 0;
			 virtual void setBlockSize(int blockSize) = 0;

			 virtual int getSpeckleWindowSize() const = 0;
			 virtual void setSpeckleWindowSize(int speckleWindowSize) = 0;

			 virtual int getSpeckleRange() const = 0;
			 virtual void setSpeckleRange(int speckleRange) = 0;

			 virtual int getDisp12MaxDiff() const = 0;
			 virtual void setDisp12MaxDiff(int disp12MaxDiff) = 0;
		};


		/** @brief Class for computing stereo correspondence using the block matching algorithm, introduced and
		contributed to OpenCV by K. Konolige.
		*/
		class StereoBinaryBM : public StereoMatcher
		{
		public:
			enum { PREFILTER_NORMALIZED_RESPONSE = 0,
				PREFILTER_XSOBEL              = 1
			};

			 virtual int getPreFilterType() const = 0;
			 virtual void setPreFilterType(int preFilterType) = 0;

			 virtual int getPreFilterSize() const = 0;
			 virtual void setPreFilterSize(int preFilterSize) = 0;

			 virtual int getPreFilterCap() const = 0;
			 virtual void setPreFilterCap(int preFilterCap) = 0;

			 virtual int getTextureThreshold() const = 0;
			 virtual void setTextureThreshold(int textureThreshold) = 0;

			 virtual int getUniquenessRatio() const = 0;
			 virtual void setUniquenessRatio(int uniquenessRatio) = 0;

			 virtual int getSmallerBlockSize() const = 0;
			 virtual void setSmallerBlockSize(int blockSize) = 0;

			 virtual Rect getROI1() const = 0;
			 virtual void setROI1(Rect roi1) = 0;

			 virtual Rect getROI2() const = 0;
			 virtual void setROI2(Rect roi2) = 0;

			/** @brief Creates StereoBM object

			@param numDisparities the disparity search range. For each pixel algorithm will find the best
			disparity from 0 (default minimum disparity) to numDisparities. The search range can then be
			shifted by changing the minimum disparity.
			@param blockSize the linear size of the blocks compared by the algorithm. The size should be odd
			(as the block is centered at the current pixel). Larger block size implies smoother, though less
			accurate disparity map. Smaller block size gives more detailed disparity map, but there is higher
			chance for algorithm to find a wrong correspondence.

			The function create StereoBM object. You can then call StereoBM::compute() to compute disparity for
			a specific stereo pair.
			*/
			CV_EXPORTS static Ptr< cv::stereo::StereoBinaryBM > create(int numDisparities = 0, int blockSize = 21);
		};

		/** @brief The class implements the modified H. Hirschmuller algorithm @cite HH08 that differs from the original
		one as follows:

		-   By default, the algorithm is single-pass, which means that you consider only 5 directions
		instead of 8. Set mode=StereoSGBM::MODE_HH in createStereoSGBM to run the full variant of the
		algorithm but beware that it may consume a lot of memory.
		-   The algorithm matches blocks, not individual pixels. Though, setting blockSize=1 reduces the
		blocks to single pixels.
		-   Mutual information cost function is not implemented. Instead, a simpler Birchfield-Tomasi
		sub-pixel metric from @cite BT98 is used. Though, the color images are supported as well.
		-   Some pre- and post- processing steps from K. Konolige algorithm StereoBM are included, for
		example: pre-filtering (StereoBM::PREFILTER_XSOBEL type) and post-filtering (uniqueness
		check, quadratic interpolation and speckle filtering).

		@note
		-   (Python) An example illustrating the use of the StereoSGBM matching algorithm can be found
		at opencv_source_code/samples/python2/stereo_match.py
		*/
		class StereoBinarySGBM : public StereoMatcher
		{
		public:
			enum
			{
				MODE_SGBM = 0,
				MODE_HH   = 1
			};

			 virtual int getPreFilterCap() const = 0;
			 virtual void setPreFilterCap(int preFilterCap) = 0;

			 virtual int getUniquenessRatio() const = 0;
			 virtual void setUniquenessRatio(int uniquenessRatio) = 0;

			 virtual int getP1() const = 0;
			 virtual void setP1(int P1) = 0;

			 virtual int getP2() const = 0;
			 virtual void setP2(int P2) = 0;

			 virtual int getMode() const = 0;
			 virtual void setMode(int mode) = 0;

			/** @brief Creates StereoSGBM object

			@param minDisparity Minimum possible disparity value. Normally, it is zero but sometimes
			rectification algorithms can shift images, so this parameter needs to be adjusted accordingly.
			@param numDisparities Maximum disparity minus minimum disparity. The value is always greater than
			zero. In the current implementation, this parameter must be divisible by 16.
			@param blockSize Matched block size. It must be an odd number \>=1 . Normally, it should be
			somewhere in the 3..11 range.
			@param P1 The first parameter controlling the disparity smoothness. See below.
			@param P2 The second parameter controlling the disparity smoothness. The larger the values are,
			the smoother the disparity is. P1 is the penalty on the disparity change by plus or minus 1
			between neighbor pixels. P2 is the penalty on the disparity change by more than 1 between neighbor
			pixels. The algorithm requires P2 \> P1 . See stereo_match.cpp sample where some reasonably good
			P1 and P2 values are shown (like 8\*number_of_image_channels\*SADWindowSize\*SADWindowSize and
			32\*number_of_image_channels\*SADWindowSize\*SADWindowSize , respectively).
			@param disp12MaxDiff Maximum allowed difference (in integer pixel units) in the left-right
			disparity check. Set it to a non-positive value to disable the check.
			@param preFilterCap Truncation value for the prefiltered image pixels. The algorithm first
			computes x-derivative at each pixel and clips its value by [-preFilterCap, preFilterCap] interval.
			The result values are passed to the Birchfield-Tomasi pixel cost function.
			@param uniquenessRatio Margin in percentage by which the best (minimum) computed cost function
			value should "win" the second best value to consider the found match correct. Normally, a value
			within the 5-15 range is good enough.
			@param speckleWindowSize Maximum size of smooth disparity regions to consider their noise speckles
			and invalidate. Set it to 0 to disable speckle filtering. Otherwise, set it somewhere in the
			50-200 range.
			@param speckleRange Maximum disparity variation within each connected component. If you do speckle
			filtering, set the parameter to a positive value, it will be implicitly multiplied by 16.
			Normally, 1 or 2 is good enough.
			@param mode Set it to StereoSGBM::MODE_HH to run the full-scale two-pass dynamic programming
			algorithm. It will consume O(W\*H\*numDisparities) bytes, which is large for 640x480 stereo and
			huge for HD-size pictures. By default, it is set to false .

			The first constructor initializes StereoSGBM with all the default parameters. So, you only have to
			set StereoSGBM::numDisparities at minimum. The second constructor enables you to set each parameter
			to a custom value.
			*/
			 CV_EXPORTS static Ptr<cv::stereo::StereoBinarySGBM> create(int minDisparity, int numDisparities, int blockSize,
				int P1 = 0, int P2 = 0, int disp12MaxDiff = 0,
				int preFilterCap = 0, int uniquenessRatio = 0,
				int speckleWindowSize = 0, int speckleRange = 0,
				int mode = StereoBinarySGBM::MODE_SGBM);
		};
		//! @}
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	}//stereo
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} // cv

#ifndef DISABLE_OPENCV_24_COMPATIBILITY
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#include "opencv2/stereo/stereo_c.h"
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#endif

#endif
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