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Leonid Beynenson authored
Added spherical and cylindrical warpers, which work in the portrait mode -- when poles are located NOT at (0, -1, 0) and (0, 1, 0) points, BUT at (1, 0, 0) and (-1, 0, 0) points.
b8eeb019
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autocalib.cpp | ||
blenders.cpp | ||
camera.cpp | ||
exposure_compensate.cpp | ||
matchers.cpp | ||
motion_estimators.cpp | ||
precomp.cpp | ||
precomp.hpp | ||
seam_finders.cpp | ||
stitcher.cpp | ||
util.cpp | ||
warpers.cpp |