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cuda added downsample function into gpu module, refactored it a little bit, added guard for CUDA related include in cascadeclassifier_nvidia_api.cpp
nvidia [~] Added nppStSetActiveCUDAstream and nppStGetActiveCUDAstream to the export table
opencv2/gpu/device *applied patch from NVidia (nppstTraspose bug)
arithm.cpp 1) NPP_staging as sources. Binaries removed.
bilateral_filter.cpp added colorizeDisp, fixed DisparityBilateralFilter
blend.cpp fixed gpu::downsample and gpu::blendLinear compite-time bugs under Ubuntu
brute_force_matcher.cpp minor + warnings
calib3d.cpp make GPU version of solvePnPRansac more consistent with CPU one
cascadeclassifier.cpp [~] Refactored, cleaned up, and consolidated the code of GPU examples (cascadeclassifier and cascadeclassifier_nvidia_api)
color.cpp fixed compilation error and warnings under ubuntu
cudastream.cpp update docs
element_operations.cpp update docs
error.cpp added CUFFT errors handling into GPU module
filtering.cpp added synchronization after NPP calls
graphcuts.cpp fixed gpu::graphcut preconditions
hog.cpp fixed extra memory allocations.
imgproc_gpu.cpp fixed gpu::downsample and gpu::blendLinear compite-time bugs under Ubuntu
initialization.cpp Fixed build errors in MSVC when building without CUDA.
match_template.cpp added first version of gpu performance tests
matrix_operations.cpp now GPU stereo_bp test prints error mesage and test system continues execution
matrix_reductions.cpp minor + warnings
mssegmentation.cpp fixed some warnings
multi_gpu_manager.cpp now GPU stereo_bp test prints error mesage and test system continues execution
precomp.cpp modified according to NPP for CUDA 3.2 API updates.
precomp.hpp some includes moved to precomp.hpp for gpu module
speckle_filtering.cpp Loading commit data...
split_merge.cpp Loading commit data...
stereobm.cpp Loading commit data...
stereobp.cpp Loading commit data...
stereocsbp.cpp Loading commit data...
surf.cpp Loading commit data...