-
Vladimir Dudnik authored
finished with NV12 support for D3D11-interop. Now, if texture is in NV12 format then it will be converted to/from BGR UMat.
6bd01a96
Name |
Last commit
|
Last update |
---|---|---|
.. | ||
CMakeLists.txt | ||
d3d10_interop.cpp | ||
d3d11_interop.cpp | ||
d3d9_interop.cpp | ||
d3d9ex_interop.cpp | ||
d3dsample.hpp | ||
winapp.hpp |