-
Paul Shin authored
- This is to accommodate the variabiilty in floating-point operations in new platforms/compilers - Specifically due to the error margin found in NVIDIA Jetson TX2
1c468add
Name |
Last commit
|
Last update |
---|---|---|
.. | ||
doc | ||
include/opencv2 | ||
misc/python | ||
perf | ||
src | ||
test | ||
CMakeLists.txt |