<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Background Subtraction Example</title> <link href="js_example_style.css" rel="stylesheet" type="text/css" /> </head> <body> <h2>Background Subtraction Example</h2> <p> Click <b>Start/Stop</b> button to start or stop the camera capture.<br> The <b>videoInput</b> is a <video> element used as input. The <b>canvasOutput</b> is a <canvas> element used as output.<br> The code of <textarea> will be executed when video is started. You can modify the code to investigate more. </p> <div> <div class="control"><button id="startAndStop" disabled>Start</button></div> <textarea class="code" rows="29" cols="80" id="codeEditor" spellcheck="false"> </textarea> </div> <p class="err" id="errorMessage"></p> <div> <table cellpadding="0" cellspacing="0" width="0" border="0"> <tr> <td> <video id="videoInput" width="320" height="240" muted loop></video> </td> <td> <canvas id="canvasOutput" width="320" height="240"></canvas> </td> <td></td> <td></td> </tr> <tr> <td> <div class="caption">videoInput</div> </td> <td> <div class="caption">canvasOutput</div> </td> <td></td> <td></td> </tr> </table> </div> <script src="https://webrtc.github.io/adapter/adapter-5.0.4.js" type="text/javascript"></script> <script src="utils.js" type="text/javascript"></script> <script id="codeSnippet" type="text/code-snippet"> let video = document.getElementById('videoInput'); let cap = new cv.VideoCapture(video); let frame = new cv.Mat(video.height, video.width, cv.CV_8UC4); let fgmask = new cv.Mat(video.height, video.width, cv.CV_8UC1); let fgbg = new cv.BackgroundSubtractorMOG2(500, 16, true); const FPS = 30; function processVideo() { try { if (!streaming) { // clean and stop. frame.delete(); fgmask.delete(); fgbg.delete(); return; } let begin = Date.now(); // start processing. cap.read(frame); fgbg.apply(frame, fgmask); cv.imshow('canvasOutput', fgmask); // schedule the next one. let delay = 1000/FPS - (Date.now() - begin); setTimeout(processVideo, delay); } catch (err) { utils.printError(err); } }; // schedule the first one. setTimeout(processVideo, 0); </script> <script type="text/javascript"> let utils = new Utils('errorMessage'); utils.loadCode('codeSnippet', 'codeEditor'); let streaming = false; let videoInput = document.getElementById('videoInput'); let startAndStop = document.getElementById('startAndStop'); let canvasOutput = document.getElementById('canvasOutput'); let canvasContext = canvasOutput.getContext('2d'); startAndStop.addEventListener('click', () => { if (!streaming) { utils.clearError(); videoInput.play().then(() => { onVideoStarted(); }); } else { videoInput.pause(); videoInput.currentTime = 0; onVideoStopped(); } }); function onVideoStarted() { streaming = true; startAndStop.innerText = 'Stop'; videoInput.height = videoInput.width * (videoInput.videoHeight / videoInput.videoWidth); utils.executeCode('codeEditor'); } function onVideoStopped() { streaming = false; canvasContext.clearRect(0, 0, canvasOutput.width, canvasOutput.height); startAndStop.innerText = 'Start'; } utils.loadOpenCv(() => { videoInput.addEventListener('canplay', () => { startAndStop.removeAttribute('disabled'); }); videoInput.src = 'box.mp4'; }); </script> </body> </html>