<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Hough Lines Example</title> <link href="js_example_style.css" rel="stylesheet" type="text/css" /> </head> <body> <h2>Hough Lines Example</h2> <p> <canvas> elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br> Click <b>Try it</b> button to see the result. You can choose another image.<br> You can change the code in the <textarea> to investigate more. </p> <div> <div class="control"><button id="tryIt" disabled>Try it</button></div> <textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false"> </textarea> <p class="err" id="errorMessage"></p> </div> <div> <table cellpadding="0" cellspacing="0" width="0" border="0"> <tr> <td> <canvas id="canvasInput"></canvas> </td> <td> <canvas id="canvasOutput"></canvas> </td> </tr> <tr> <td> <div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div> </td> <td> <div class="caption">canvasOutput</div> </td> </tr> </table> </div> <script src="utils.js" type="text/javascript"></script> <script id="codeSnippet" type="text/code-snippet"> let src = cv.imread('canvasInput'); let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3); let lines = new cv.Mat(); cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0); cv.Canny(src, src, 50, 200, 3); // You can try more different parameters cv.HoughLines(src, lines, 1, Math.PI / 180, 30, 0, 0, 0, Math.PI); // draw lines for (let i = 0; i < lines.rows; ++i) { let rho = lines.data32F[i * 2]; let theta = lines.data32F[i * 2 + 1]; let a = Math.cos(theta); let b = Math.sin(theta); let x0 = a * rho; let y0 = b * rho; let startPoint = {x: x0 - 1000 * b, y: y0 + 1000 * a}; let endPoint = {x: x0 + 1000 * b, y: y0 - 1000 * a}; cv.line(dst, startPoint, endPoint, [255, 0, 0, 255]); } cv.imshow('canvasOutput', dst); src.delete(); dst.delete(); lines.delete(); </script> <script type="text/javascript"> let utils = new Utils('errorMessage'); utils.loadCode('codeSnippet', 'codeEditor'); utils.loadImageToCanvas('shape.jpg', 'canvasInput'); utils.addFileInputHandler('fileInput', 'canvasInput'); let tryIt = document.getElementById('tryIt'); tryIt.addEventListener('click', () => { utils.executeCode('codeEditor'); }); utils.loadOpenCv(() => { tryIt.removeAttribute('disabled'); }); </script> </body> </html>