#include "utils.h" #ifdef DEBUG #include <android/log.h> #define MODULE_LOG_TAG "OpenCV.utils.cpp" #define LOGD(...) ((void)__android_log_print(ANDROID_LOG_DEBUG, MODULE_LOG_TAG, __VA_ARGS__)) #else //DEBUG #define LOGD(...) #endif //DEBUG using namespace cv; // vector_int void Mat_to_vector_int(Mat& mat, vector<int>& v_int) { v_int.clear(); if(mat.type()!= CV_32SC1 || mat.rows!=1) return; /* for(int i=0; i<mat.cols; i++) v_int.push_back( mat.at< int >(0, i) ); */ v_int = (vector<int>) mat; } void vector_int_to_Mat(vector<int>& v_int, Mat& mat) { /* mat.create(1, v_int.size(), CV_32SC1); for(size_t i=0; i<v_int.size(); i++) mat.at< int >(0, i) = v_int[i]; */ mat = Mat(v_int); } //vector_double void Mat_to_vector_double(Mat& mat, vector<double>& v_double) { v_double.clear(); if(mat.type()!= CV_64FC1 || mat.rows!=1) return; /* for(int i=0; i<mat.cols; i++) v_double.push_back( mat.at< double >(0, i) ); */ v_double = (vector<double>) mat; } void vector_double_to_Mat(vector<double>& v_double, Mat& mat) { /* mat.create(1, v_double.size(), CV_64FC1); for(size_t i=0; i<v_double.size(); i++) mat.at< double >(0, i) = v_double[i]; */ mat = Mat(v_double); } // vector_float void Mat_to_vector_float(Mat& mat, vector<float>& v_float) { v_float.clear(); if(mat.type()!= CV_32FC1 || mat.rows!=1) return; /* for(int i=0; i<mat.cols; i++) v_float.push_back( mat.at< float >(0, i) ); */ v_float = (vector<float>) mat; } void vector_float_to_Mat(vector<float>& v_float, Mat& mat) { /* mat.create(1, v_float.size(), CV_32FC1); for(size_t i=0; i<v_float.size(); i++) mat.at< float >(0, i) = v_float[i]; */ mat = Mat(v_float); } //vector_uchar void Mat_to_vector_uchar(Mat& mat, vector<uchar>& v_uchar) { v_uchar.clear(); if(mat.type()!= CV_8UC1 || mat.rows!=1) return; /* for(int i=0; i<mat.cols; i++) v_uchar.push_back( mat.at< uchar >(0, i) ); */ v_uchar = (vector<uchar>) mat; } //vector_Rect void Mat_to_vector_Rect(Mat& mat, vector<Rect>& v_rect) { v_rect.clear(); if(mat.type()!= CV_32SC4 || mat.rows!=1) { LOGD("ERROR mat.type()!= CV_32SC4 || mat.rows!=1"); return; } for(int i=0; i<mat.cols; i++) { Vec<int, 4> v=mat.at< Vec<int, 4> >(0, i); v_rect.push_back( Rect(v[0], v[1], v[2], v[3]) ); } } void vector_Rect_to_Mat(vector<Rect>& v_rect, Mat& mat) { mat.create(1, v_rect.size(), CV_32SC4); for(size_t i=0; i<v_rect.size(); i++) { mat.at< Vec<int, 4> >(0, i) = Vec<int, 4>(v_rect[i].x, v_rect[i].y, v_rect[i].width, v_rect[i].height); } } //vector_Point void Mat_to_vector_Point(Mat& mat, vector<Point>& v_point) { v_point.clear(); if(mat.type()!= CV_32SC2 || mat.rows!=1) return; for(int i=0; i<mat.cols; i++) v_point.push_back( Point( mat.at< Vec<int, 2> >(0, i) ) ); } void vector_Point_to_Mat(vector<Point>& v_point, Mat& mat) { mat.create(1, v_point.size(), CV_32SC2); for(size_t i=0; i<v_point.size(); i++) mat.at< Vec<int, 2> >(0, i) = Vec<int, 2>(v_point[i].x, v_point[i].y); } //vector_KeyPoint void Mat_to_vector_KeyPoint(Mat& mat, vector<KeyPoint>& v_kp) { return; } void vector_KeyPoint_to_Mat(vector<KeyPoint>& v_kp, Mat& mat) { return; } //vector_Mat void Mat_to_vector_Mat(cv::Mat& mat, std::vector<cv::Mat>& v_mat) { v_mat.clear(); if(mat.type() == CV_32SC2 && mat.rows == 1) { for(int i=0; i<mat.cols; i++) { Vec<int, 2> a = mat.at< Vec<int, 2> >(0, i); long long addr = (((long long)a[0])<<32) | a[1]; Mat& m = *( (Mat*) addr ); v_mat.push_back(m); } } } void vector_Mat_to_Mat(std::vector<cv::Mat>& v_mat, cv::Mat& mat) { int count = v_mat.size(); mat.create(1, count, CV_32SC2); for(int i=0; i<count; i++) { long long addr = (long long) new Mat(v_mat[i]); mat.at< Vec<int, 2> >(0, i) = Vec<int, 2>(addr>>32, addr&0xffffffff); } return; }