/* This is FAST corner detector, contributed to OpenCV by the author, Edward Rosten.
   Below is the original copyright and the references */

/*
Copyright (c) 2006, 2008 Edward Rosten
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:

	*Redistributions of source code must retain the above copyright
	 notice, this list of conditions and the following disclaimer.

	*Redistributions in binary form must reproduce the above copyright
	 notice, this list of conditions and the following disclaimer in the
	 documentation and/or other materials provided with the distribution.

	*Neither the name of the University of Cambridge nor the names of 
	 its contributors may be used to endorse or promote products derived 
	 from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

/*
The references are:
 * Machine learning for high-speed corner detection, 
   E. Rosten and T. Drummond, ECCV 2006
 * Faster and better: A machine learning approach to corner detection
   E. Rosten, R. Porter and T. Drummond, PAMI, 2009
*/

#include "precomp.hpp"

namespace cv
{

static int fast9CornerScore(const unsigned char* p, const int pixel[], int bstart)
{    
    int bmin = bstart;
    int bmax = 255;
    int b = (bmax + bmin)/2;
    
    /*Compute the score using binary search*/
    for(;;)
    {
        int cb = *p + b;
        int c_b= *p - b;

        if( p[pixel[0]] > cb)
         if( p[pixel[1]] > cb)
          if( p[pixel[2]] > cb)
           if( p[pixel[3]] > cb)
            if( p[pixel[4]] > cb)
             if( p[pixel[5]] > cb)
              if( p[pixel[6]] > cb)
               if( p[pixel[7]] > cb)
                if( p[pixel[8]] > cb)
                 goto is_a_corner;
                else
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
               else if( p[pixel[7]] < c_b)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else if( p[pixel[14]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      if( p[pixel[13]] < c_b)
                       if( p[pixel[15]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else if( p[pixel[6]] < c_b)
               if( p[pixel[15]] > cb)
                if( p[pixel[13]] > cb)
                 if( p[pixel[14]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else if( p[pixel[13]] < c_b)
                 if( p[pixel[7]] < c_b)
                  if( p[pixel[8]] < c_b)
                   if( p[pixel[9]] < c_b)
                    if( p[pixel[10]] < c_b)
                     if( p[pixel[11]] < c_b)
                      if( p[pixel[12]] < c_b)
                       if( p[pixel[14]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                if( p[pixel[7]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      if( p[pixel[13]] < c_b)
                       if( p[pixel[14]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[13]] < c_b)
                if( p[pixel[7]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      if( p[pixel[14]] < c_b)
                       if( p[pixel[15]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else if( p[pixel[5]] < c_b)
              if( p[pixel[14]] > cb)
               if( p[pixel[12]] > cb)
                if( p[pixel[13]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       if( p[pixel[11]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[12]] < c_b)
                if( p[pixel[6]] < c_b)
                 if( p[pixel[7]] < c_b)
                  if( p[pixel[8]] < c_b)
                   if( p[pixel[9]] < c_b)
                    if( p[pixel[10]] < c_b)
                     if( p[pixel[11]] < c_b)
                      if( p[pixel[13]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[14]] < c_b)
               if( p[pixel[7]] < c_b)
                if( p[pixel[8]] < c_b)
                 if( p[pixel[9]] < c_b)
                  if( p[pixel[10]] < c_b)
                   if( p[pixel[11]] < c_b)
                    if( p[pixel[12]] < c_b)
                     if( p[pixel[13]] < c_b)
                      if( p[pixel[6]] < c_b)
                       goto is_a_corner;
                      else
                       if( p[pixel[15]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               if( p[pixel[6]] < c_b)
                if( p[pixel[7]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      if( p[pixel[13]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       if( p[pixel[11]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[12]] < c_b)
               if( p[pixel[7]] < c_b)
                if( p[pixel[8]] < c_b)
                 if( p[pixel[9]] < c_b)
                  if( p[pixel[10]] < c_b)
                   if( p[pixel[11]] < c_b)
                    if( p[pixel[13]] < c_b)
                     if( p[pixel[14]] < c_b)
                      if( p[pixel[6]] < c_b)
                       goto is_a_corner;
                      else
                       if( p[pixel[15]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else if( p[pixel[4]] < c_b)
             if( p[pixel[13]] > cb)
              if( p[pixel[11]] > cb)
               if( p[pixel[12]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[11]] < c_b)
               if( p[pixel[5]] < c_b)
                if( p[pixel[6]] < c_b)
                 if( p[pixel[7]] < c_b)
                  if( p[pixel[8]] < c_b)
                   if( p[pixel[9]] < c_b)
                    if( p[pixel[10]] < c_b)
                     if( p[pixel[12]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else if( p[pixel[13]] < c_b)
              if( p[pixel[7]] < c_b)
               if( p[pixel[8]] < c_b)
                if( p[pixel[9]] < c_b)
                 if( p[pixel[10]] < c_b)
                  if( p[pixel[11]] < c_b)
                   if( p[pixel[12]] < c_b)
                    if( p[pixel[6]] < c_b)
                     if( p[pixel[5]] < c_b)
                      goto is_a_corner;
                     else
                      if( p[pixel[14]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                    else
                     if( p[pixel[14]] < c_b)
                      if( p[pixel[15]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              if( p[pixel[5]] < c_b)
               if( p[pixel[6]] < c_b)
                if( p[pixel[7]] < c_b)
                 if( p[pixel[8]] < c_b)
                  if( p[pixel[9]] < c_b)
                   if( p[pixel[10]] < c_b)
                    if( p[pixel[11]] < c_b)
                     if( p[pixel[12]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      if( p[pixel[10]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else if( p[pixel[11]] < c_b)
              if( p[pixel[7]] < c_b)
               if( p[pixel[8]] < c_b)
                if( p[pixel[9]] < c_b)
                 if( p[pixel[10]] < c_b)
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[6]] < c_b)
                     if( p[pixel[5]] < c_b)
                      goto is_a_corner;
                     else
                      if( p[pixel[14]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                    else
                     if( p[pixel[14]] < c_b)
                      if( p[pixel[15]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
           else if( p[pixel[3]] < c_b)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else if( p[pixel[10]] < c_b)
             if( p[pixel[7]] < c_b)
              if( p[pixel[8]] < c_b)
               if( p[pixel[9]] < c_b)
                if( p[pixel[11]] < c_b)
                 if( p[pixel[6]] < c_b)
                  if( p[pixel[5]] < c_b)
                   if( p[pixel[4]] < c_b)
                    goto is_a_corner;
                   else
                    if( p[pixel[12]] < c_b)
                     if( p[pixel[13]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[12]] < c_b)
                    if( p[pixel[13]] < c_b)
                     if( p[pixel[14]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[14]] < c_b)
                     if( p[pixel[15]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     if( p[pixel[9]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else if( p[pixel[10]] < c_b)
             if( p[pixel[7]] < c_b)
              if( p[pixel[8]] < c_b)
               if( p[pixel[9]] < c_b)
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[5]] < c_b)
                    if( p[pixel[4]] < c_b)
                     goto is_a_corner;
                    else
                     if( p[pixel[13]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    if( p[pixel[13]] < c_b)
                     if( p[pixel[14]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[14]] < c_b)
                     if( p[pixel[15]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
          else if( p[pixel[2]] < c_b)
           if( p[pixel[9]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[9]] < c_b)
            if( p[pixel[7]] < c_b)
             if( p[pixel[8]] < c_b)
              if( p[pixel[10]] < c_b)
               if( p[pixel[6]] < c_b)
                if( p[pixel[5]] < c_b)
                 if( p[pixel[4]] < c_b)
                  if( p[pixel[3]] < c_b)
                   goto is_a_corner;
                  else
                   if( p[pixel[11]] < c_b)
                    if( p[pixel[12]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[11]] < c_b)
                   if( p[pixel[12]] < c_b)
                    if( p[pixel[13]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[11]] < c_b)
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[14]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   if( p[pixel[14]] < c_b)
                    if( p[pixel[15]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           if( p[pixel[9]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    if( p[pixel[8]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[9]] < c_b)
            if( p[pixel[7]] < c_b)
             if( p[pixel[8]] < c_b)
              if( p[pixel[10]] < c_b)
               if( p[pixel[11]] < c_b)
                if( p[pixel[6]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[4]] < c_b)
                   if( p[pixel[3]] < c_b)
                    goto is_a_corner;
                   else
                    if( p[pixel[12]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[12]] < c_b)
                    if( p[pixel[13]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    if( p[pixel[14]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   if( p[pixel[14]] < c_b)
                    if( p[pixel[15]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
         else if( p[pixel[1]] < c_b)
          if( p[pixel[8]] > cb)
           if( p[pixel[9]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[2]] > cb)
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[8]] < c_b)
           if( p[pixel[7]] < c_b)
            if( p[pixel[9]] < c_b)
             if( p[pixel[6]] < c_b)
              if( p[pixel[5]] < c_b)
               if( p[pixel[4]] < c_b)
                if( p[pixel[3]] < c_b)
                 if( p[pixel[2]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[10]] < c_b)
                   if( p[pixel[11]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[10]] < c_b)
                  if( p[pixel[11]] < c_b)
                   if( p[pixel[12]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[10]] < c_b)
                 if( p[pixel[11]] < c_b)
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[10]] < c_b)
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   if( p[pixel[14]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[10]] < c_b)
               if( p[pixel[11]] < c_b)
                if( p[pixel[12]] < c_b)
                 if( p[pixel[13]] < c_b)
                  if( p[pixel[14]] < c_b)
                   if( p[pixel[15]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
         else
          if( p[pixel[8]] > cb)
           if( p[pixel[9]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[11]] > cb)
              if( p[pixel[12]] > cb)
               if( p[pixel[13]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[15]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[2]] > cb)
               if( p[pixel[3]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[7]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[8]] < c_b)
           if( p[pixel[7]] < c_b)
            if( p[pixel[9]] < c_b)
             if( p[pixel[10]] < c_b)
              if( p[pixel[6]] < c_b)
               if( p[pixel[5]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[3]] < c_b)
                  if( p[pixel[2]] < c_b)
                   goto is_a_corner;
                  else
                   if( p[pixel[11]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[11]] < c_b)
                   if( p[pixel[12]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[11]] < c_b)
                  if( p[pixel[12]] < c_b)
                   if( p[pixel[13]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   if( p[pixel[14]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[11]] < c_b)
                if( p[pixel[12]] < c_b)
                 if( p[pixel[13]] < c_b)
                  if( p[pixel[14]] < c_b)
                   if( p[pixel[15]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
        else if( p[pixel[0]] < c_b)
         if( p[pixel[1]] > cb)
          if( p[pixel[8]] > cb)
           if( p[pixel[7]] > cb)
            if( p[pixel[9]] > cb)
             if( p[pixel[6]] > cb)
              if( p[pixel[5]] > cb)
               if( p[pixel[4]] > cb)
                if( p[pixel[3]] > cb)
                 if( p[pixel[2]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[10]] > cb)
                   if( p[pixel[11]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[10]] > cb)
                  if( p[pixel[11]] > cb)
                   if( p[pixel[12]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[10]] > cb)
                 if( p[pixel[11]] > cb)
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[10]] > cb)
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   if( p[pixel[14]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[10]] > cb)
               if( p[pixel[11]] > cb)
                if( p[pixel[12]] > cb)
                 if( p[pixel[13]] > cb)
                  if( p[pixel[14]] > cb)
                   if( p[pixel[15]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[8]] < c_b)
           if( p[pixel[9]] < c_b)
            if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[2]] < c_b)
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
         else if( p[pixel[1]] < c_b)
          if( p[pixel[2]] > cb)
           if( p[pixel[9]] > cb)
            if( p[pixel[7]] > cb)
             if( p[pixel[8]] > cb)
              if( p[pixel[10]] > cb)
               if( p[pixel[6]] > cb)
                if( p[pixel[5]] > cb)
                 if( p[pixel[4]] > cb)
                  if( p[pixel[3]] > cb)
                   goto is_a_corner;
                  else
                   if( p[pixel[11]] > cb)
                    if( p[pixel[12]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[11]] > cb)
                   if( p[pixel[12]] > cb)
                    if( p[pixel[13]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[11]] > cb)
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    if( p[pixel[14]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   if( p[pixel[14]] > cb)
                    if( p[pixel[15]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[9]] < c_b)
            if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[2]] < c_b)
           if( p[pixel[3]] > cb)
            if( p[pixel[10]] > cb)
             if( p[pixel[7]] > cb)
              if( p[pixel[8]] > cb)
               if( p[pixel[9]] > cb)
                if( p[pixel[11]] > cb)
                 if( p[pixel[6]] > cb)
                  if( p[pixel[5]] > cb)
                   if( p[pixel[4]] > cb)
                    goto is_a_corner;
                   else
                    if( p[pixel[12]] > cb)
                     if( p[pixel[13]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[12]] > cb)
                    if( p[pixel[13]] > cb)
                     if( p[pixel[14]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    if( p[pixel[14]] > cb)
                     if( p[pixel[15]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[3]] < c_b)
            if( p[pixel[4]] > cb)
             if( p[pixel[13]] > cb)
              if( p[pixel[7]] > cb)
               if( p[pixel[8]] > cb)
                if( p[pixel[9]] > cb)
                 if( p[pixel[10]] > cb)
                  if( p[pixel[11]] > cb)
                   if( p[pixel[12]] > cb)
                    if( p[pixel[6]] > cb)
                     if( p[pixel[5]] > cb)
                      goto is_a_corner;
                     else
                      if( p[pixel[14]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                    else
                     if( p[pixel[14]] > cb)
                      if( p[pixel[15]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else if( p[pixel[13]] < c_b)
              if( p[pixel[11]] > cb)
               if( p[pixel[5]] > cb)
                if( p[pixel[6]] > cb)
                 if( p[pixel[7]] > cb)
                  if( p[pixel[8]] > cb)
                   if( p[pixel[9]] > cb)
                    if( p[pixel[10]] > cb)
                     if( p[pixel[12]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[11]] < c_b)
               if( p[pixel[12]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              if( p[pixel[5]] > cb)
               if( p[pixel[6]] > cb)
                if( p[pixel[7]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else if( p[pixel[4]] < c_b)
             if( p[pixel[5]] > cb)
              if( p[pixel[14]] > cb)
               if( p[pixel[7]] > cb)
                if( p[pixel[8]] > cb)
                 if( p[pixel[9]] > cb)
                  if( p[pixel[10]] > cb)
                   if( p[pixel[11]] > cb)
                    if( p[pixel[12]] > cb)
                     if( p[pixel[13]] > cb)
                      if( p[pixel[6]] > cb)
                       goto is_a_corner;
                      else
                       if( p[pixel[15]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[14]] < c_b)
               if( p[pixel[12]] > cb)
                if( p[pixel[6]] > cb)
                 if( p[pixel[7]] > cb)
                  if( p[pixel[8]] > cb)
                   if( p[pixel[9]] > cb)
                    if( p[pixel[10]] > cb)
                     if( p[pixel[11]] > cb)
                      if( p[pixel[13]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[12]] < c_b)
                if( p[pixel[13]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       if( p[pixel[11]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               if( p[pixel[6]] > cb)
                if( p[pixel[7]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      if( p[pixel[13]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else if( p[pixel[5]] < c_b)
              if( p[pixel[6]] > cb)
               if( p[pixel[15]] < c_b)
                if( p[pixel[13]] > cb)
                 if( p[pixel[7]] > cb)
                  if( p[pixel[8]] > cb)
                   if( p[pixel[9]] > cb)
                    if( p[pixel[10]] > cb)
                     if( p[pixel[11]] > cb)
                      if( p[pixel[12]] > cb)
                       if( p[pixel[14]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else if( p[pixel[13]] < c_b)
                 if( p[pixel[14]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                if( p[pixel[7]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      if( p[pixel[13]] > cb)
                       if( p[pixel[14]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else if( p[pixel[6]] < c_b)
               if( p[pixel[7]] > cb)
                if( p[pixel[14]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      if( p[pixel[13]] > cb)
                       if( p[pixel[15]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[7]] < c_b)
                if( p[pixel[8]] < c_b)
                 goto is_a_corner;
                else
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[13]] > cb)
                if( p[pixel[7]] > cb)
                 if( p[pixel[8]] > cb)
                  if( p[pixel[9]] > cb)
                   if( p[pixel[10]] > cb)
                    if( p[pixel[11]] > cb)
                     if( p[pixel[12]] > cb)
                      if( p[pixel[14]] > cb)
                       if( p[pixel[15]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[12]] > cb)
               if( p[pixel[7]] > cb)
                if( p[pixel[8]] > cb)
                 if( p[pixel[9]] > cb)
                  if( p[pixel[10]] > cb)
                   if( p[pixel[11]] > cb)
                    if( p[pixel[13]] > cb)
                     if( p[pixel[14]] > cb)
                      if( p[pixel[6]] > cb)
                       goto is_a_corner;
                      else
                       if( p[pixel[15]] > cb)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       if( p[pixel[11]] < c_b)
                        goto is_a_corner;
                       else
                        goto is_not_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             if( p[pixel[11]] > cb)
              if( p[pixel[7]] > cb)
               if( p[pixel[8]] > cb)
                if( p[pixel[9]] > cb)
                 if( p[pixel[10]] > cb)
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    if( p[pixel[6]] > cb)
                     if( p[pixel[5]] > cb)
                      goto is_a_corner;
                     else
                      if( p[pixel[14]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                    else
                     if( p[pixel[14]] > cb)
                      if( p[pixel[15]] > cb)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      if( p[pixel[10]] < c_b)
                       goto is_a_corner;
                      else
                       goto is_not_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
           else
            if( p[pixel[10]] > cb)
             if( p[pixel[7]] > cb)
              if( p[pixel[8]] > cb)
               if( p[pixel[9]] > cb)
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[6]] > cb)
                   if( p[pixel[5]] > cb)
                    if( p[pixel[4]] > cb)
                     goto is_a_corner;
                    else
                     if( p[pixel[13]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                   else
                    if( p[pixel[13]] > cb)
                     if( p[pixel[14]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[13]] > cb)
                    if( p[pixel[14]] > cb)
                     if( p[pixel[15]] > cb)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     if( p[pixel[9]] < c_b)
                      goto is_a_corner;
                     else
                      goto is_not_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
          else
           if( p[pixel[9]] > cb)
            if( p[pixel[7]] > cb)
             if( p[pixel[8]] > cb)
              if( p[pixel[10]] > cb)
               if( p[pixel[11]] > cb)
                if( p[pixel[6]] > cb)
                 if( p[pixel[5]] > cb)
                  if( p[pixel[4]] > cb)
                   if( p[pixel[3]] > cb)
                    goto is_a_corner;
                   else
                    if( p[pixel[12]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                  else
                   if( p[pixel[12]] > cb)
                    if( p[pixel[13]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    if( p[pixel[14]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   if( p[pixel[14]] > cb)
                    if( p[pixel[15]] > cb)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else if( p[pixel[9]] < c_b)
            if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    if( p[pixel[8]] < c_b)
                     goto is_a_corner;
                    else
                     goto is_not_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
         else
          if( p[pixel[8]] > cb)
           if( p[pixel[7]] > cb)
            if( p[pixel[9]] > cb)
             if( p[pixel[10]] > cb)
              if( p[pixel[6]] > cb)
               if( p[pixel[5]] > cb)
                if( p[pixel[4]] > cb)
                 if( p[pixel[3]] > cb)
                  if( p[pixel[2]] > cb)
                   goto is_a_corner;
                  else
                   if( p[pixel[11]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                 else
                  if( p[pixel[11]] > cb)
                   if( p[pixel[12]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[11]] > cb)
                  if( p[pixel[12]] > cb)
                   if( p[pixel[13]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   if( p[pixel[14]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[11]] > cb)
                if( p[pixel[12]] > cb)
                 if( p[pixel[13]] > cb)
                  if( p[pixel[14]] > cb)
                   if( p[pixel[15]] > cb)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else if( p[pixel[8]] < c_b)
           if( p[pixel[9]] < c_b)
            if( p[pixel[10]] < c_b)
             if( p[pixel[11]] < c_b)
              if( p[pixel[12]] < c_b)
               if( p[pixel[13]] < c_b)
                if( p[pixel[14]] < c_b)
                 if( p[pixel[15]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[2]] < c_b)
               if( p[pixel[3]] < c_b)
                if( p[pixel[4]] < c_b)
                 if( p[pixel[5]] < c_b)
                  if( p[pixel[6]] < c_b)
                   if( p[pixel[7]] < c_b)
                    goto is_a_corner;
                   else
                    goto is_not_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
        else
         if( p[pixel[7]] > cb)
          if( p[pixel[8]] > cb)
           if( p[pixel[9]] > cb)
            if( p[pixel[6]] > cb)
             if( p[pixel[5]] > cb)
              if( p[pixel[4]] > cb)
               if( p[pixel[3]] > cb)
                if( p[pixel[2]] > cb)
                 if( p[pixel[1]] > cb)
                  goto is_a_corner;
                 else
                  if( p[pixel[10]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[10]] > cb)
                  if( p[pixel[11]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[10]] > cb)
                 if( p[pixel[11]] > cb)
                  if( p[pixel[12]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[10]] > cb)
                if( p[pixel[11]] > cb)
                 if( p[pixel[12]] > cb)
                  if( p[pixel[13]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[10]] > cb)
               if( p[pixel[11]] > cb)
                if( p[pixel[12]] > cb)
                 if( p[pixel[13]] > cb)
                  if( p[pixel[14]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             if( p[pixel[10]] > cb)
              if( p[pixel[11]] > cb)
               if( p[pixel[12]] > cb)
                if( p[pixel[13]] > cb)
                 if( p[pixel[14]] > cb)
                  if( p[pixel[15]] > cb)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
         else if( p[pixel[7]] < c_b)
          if( p[pixel[8]] < c_b)
           if( p[pixel[9]] < c_b)
            if( p[pixel[6]] < c_b)
             if( p[pixel[5]] < c_b)
              if( p[pixel[4]] < c_b)
               if( p[pixel[3]] < c_b)
                if( p[pixel[2]] < c_b)
                 if( p[pixel[1]] < c_b)
                  goto is_a_corner;
                 else
                  if( p[pixel[10]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                else
                 if( p[pixel[10]] < c_b)
                  if( p[pixel[11]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
               else
                if( p[pixel[10]] < c_b)
                 if( p[pixel[11]] < c_b)
                  if( p[pixel[12]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
              else
               if( p[pixel[10]] < c_b)
                if( p[pixel[11]] < c_b)
                 if( p[pixel[12]] < c_b)
                  if( p[pixel[13]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
             else
              if( p[pixel[10]] < c_b)
               if( p[pixel[11]] < c_b)
                if( p[pixel[12]] < c_b)
                 if( p[pixel[13]] < c_b)
                  if( p[pixel[14]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
            else
             if( p[pixel[10]] < c_b)
              if( p[pixel[11]] < c_b)
               if( p[pixel[12]] < c_b)
                if( p[pixel[13]] < c_b)
                 if( p[pixel[14]] < c_b)
                  if( p[pixel[15]] < c_b)
                   goto is_a_corner;
                  else
                   goto is_not_a_corner;
                 else
                  goto is_not_a_corner;
                else
                 goto is_not_a_corner;
               else
                goto is_not_a_corner;
              else
               goto is_not_a_corner;
             else
              goto is_not_a_corner;
           else
            goto is_not_a_corner;
          else
           goto is_not_a_corner;
         else
          goto is_not_a_corner;

        is_a_corner:
            bmin=b;
            goto end_if;

        is_not_a_corner:
            bmax=b;
            goto end_if;

        end_if:

        if(bmin == bmax - 1 || bmin == bmax)
            return bmin;
        b = (bmin + bmax) / 2;
    }
}

static void makeOffsets(int pixel[], int row_stride)
{
    pixel[0] = 0 + row_stride * 3;
    pixel[1] = 1 + row_stride * 3;
    pixel[2] = 2 + row_stride * 2;
    pixel[3] = 3 + row_stride * 1;
    pixel[4] = 3 + row_stride * 0;
    pixel[5] = 3 + row_stride * -1;
    pixel[6] = 2 + row_stride * -2;
    pixel[7] = 1 + row_stride * -3;
    pixel[8] = 0 + row_stride * -3;
    pixel[9] = -1 + row_stride * -3;
    pixel[10] = -2 + row_stride * -2;
    pixel[11] = -3 + row_stride * -1;
    pixel[12] = -3 + row_stride * 0;
    pixel[13] = -3 + row_stride * 1;
    pixel[14] = -2 + row_stride * 2;
    pixel[15] = -1 + row_stride * 3;
}


static void fast9ComputeScores(const Mat& img, vector<Point>& corners, vector<int>& scores, int b)
{   
    int pixel[16];
    makeOffsets(pixel, (int)img.step);
    size_t n, num_corners = corners.size();

    scores.resize(num_corners);
    for(n=0; n < num_corners; n++)
        scores[n] = fast9CornerScore(&img.at<uchar>(corners[n]), pixel, b);
}


static void fast9Detect(const Mat& img, vector<Point>& ret_corners, int b)
{
    int xsize = img.cols, ysize = img.rows;
    int pixel[16];
    makeOffsets(pixel, (int)img.step);

    ret_corners.reserve(512);

    for(int y=3; y < ysize - 3; y++)
        for(int x=3; x < xsize - 3; x++)
        {
            const uchar* p = &img.at<uchar>(y,x);
        
            int cb = *p + b;
            int c_b= *p - b;
        if(p[pixel[0]] > cb)
         if(p[pixel[1]] > cb)
          if(p[pixel[2]] > cb)
           if(p[pixel[3]] > cb)
            if(p[pixel[4]] > cb)
             if(p[pixel[5]] > cb)
              if(p[pixel[6]] > cb)
               if(p[pixel[7]] > cb)
                if(p[pixel[8]] > cb)
                 {}
                else
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  continue;
               else if(p[pixel[7]] < c_b)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  continue;
                else if(p[pixel[14]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      if(p[pixel[13]] < c_b)
                       if(p[pixel[15]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  continue;
                else
                 continue;
              else if(p[pixel[6]] < c_b)
               if(p[pixel[15]] > cb)
                if(p[pixel[13]] > cb)
                 if(p[pixel[14]] > cb)
                  {}
                 else
                  continue;
                else if(p[pixel[13]] < c_b)
                 if(p[pixel[7]] < c_b)
                  if(p[pixel[8]] < c_b)
                   if(p[pixel[9]] < c_b)
                    if(p[pixel[10]] < c_b)
                     if(p[pixel[11]] < c_b)
                      if(p[pixel[12]] < c_b)
                       if(p[pixel[14]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                if(p[pixel[7]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      if(p[pixel[13]] < c_b)
                       if(p[pixel[14]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  continue;
                else
                 continue;
               else if(p[pixel[13]] < c_b)
                if(p[pixel[7]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      if(p[pixel[14]] < c_b)
                       if(p[pixel[15]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else if(p[pixel[5]] < c_b)
              if(p[pixel[14]] > cb)
               if(p[pixel[12]] > cb)
                if(p[pixel[13]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       if(p[pixel[11]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else if(p[pixel[12]] < c_b)
                if(p[pixel[6]] < c_b)
                 if(p[pixel[7]] < c_b)
                  if(p[pixel[8]] < c_b)
                   if(p[pixel[9]] < c_b)
                    if(p[pixel[10]] < c_b)
                     if(p[pixel[11]] < c_b)
                      if(p[pixel[13]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[14]] < c_b)
               if(p[pixel[7]] < c_b)
                if(p[pixel[8]] < c_b)
                 if(p[pixel[9]] < c_b)
                  if(p[pixel[10]] < c_b)
                   if(p[pixel[11]] < c_b)
                    if(p[pixel[12]] < c_b)
                     if(p[pixel[13]] < c_b)
                      if(p[pixel[6]] < c_b)
                       {}
                      else
                       if(p[pixel[15]] < c_b)
                        {}
                       else
                        continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               if(p[pixel[6]] < c_b)
                if(p[pixel[7]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      if(p[pixel[13]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       if(p[pixel[11]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[12]] < c_b)
               if(p[pixel[7]] < c_b)
                if(p[pixel[8]] < c_b)
                 if(p[pixel[9]] < c_b)
                  if(p[pixel[10]] < c_b)
                   if(p[pixel[11]] < c_b)
                    if(p[pixel[13]] < c_b)
                     if(p[pixel[14]] < c_b)
                      if(p[pixel[6]] < c_b)
                       {}
                      else
                       if(p[pixel[15]] < c_b)
                        {}
                       else
                        continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else if(p[pixel[4]] < c_b)
             if(p[pixel[13]] > cb)
              if(p[pixel[11]] > cb)
               if(p[pixel[12]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else if(p[pixel[11]] < c_b)
               if(p[pixel[5]] < c_b)
                if(p[pixel[6]] < c_b)
                 if(p[pixel[7]] < c_b)
                  if(p[pixel[8]] < c_b)
                   if(p[pixel[9]] < c_b)
                    if(p[pixel[10]] < c_b)
                     if(p[pixel[12]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else if(p[pixel[13]] < c_b)
              if(p[pixel[7]] < c_b)
               if(p[pixel[8]] < c_b)
                if(p[pixel[9]] < c_b)
                 if(p[pixel[10]] < c_b)
                  if(p[pixel[11]] < c_b)
                   if(p[pixel[12]] < c_b)
                    if(p[pixel[6]] < c_b)
                     if(p[pixel[5]] < c_b)
                      {}
                     else
                      if(p[pixel[14]] < c_b)
                       {}
                      else
                       continue;
                    else
                     if(p[pixel[14]] < c_b)
                      if(p[pixel[15]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              if(p[pixel[5]] < c_b)
               if(p[pixel[6]] < c_b)
                if(p[pixel[7]] < c_b)
                 if(p[pixel[8]] < c_b)
                  if(p[pixel[9]] < c_b)
                   if(p[pixel[10]] < c_b)
                    if(p[pixel[11]] < c_b)
                     if(p[pixel[12]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      if(p[pixel[10]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else if(p[pixel[11]] < c_b)
              if(p[pixel[7]] < c_b)
               if(p[pixel[8]] < c_b)
                if(p[pixel[9]] < c_b)
                 if(p[pixel[10]] < c_b)
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[6]] < c_b)
                     if(p[pixel[5]] < c_b)
                      {}
                     else
                      if(p[pixel[14]] < c_b)
                       {}
                      else
                       continue;
                    else
                     if(p[pixel[14]] < c_b)
                      if(p[pixel[15]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
           else if(p[pixel[3]] < c_b)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else if(p[pixel[10]] < c_b)
             if(p[pixel[7]] < c_b)
              if(p[pixel[8]] < c_b)
               if(p[pixel[9]] < c_b)
                if(p[pixel[11]] < c_b)
                 if(p[pixel[6]] < c_b)
                  if(p[pixel[5]] < c_b)
                   if(p[pixel[4]] < c_b)
                    {}
                   else
                    if(p[pixel[12]] < c_b)
                     if(p[pixel[13]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                  else
                   if(p[pixel[12]] < c_b)
                    if(p[pixel[13]] < c_b)
                     if(p[pixel[14]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[14]] < c_b)
                     if(p[pixel[15]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     if(p[pixel[9]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else if(p[pixel[10]] < c_b)
             if(p[pixel[7]] < c_b)
              if(p[pixel[8]] < c_b)
               if(p[pixel[9]] < c_b)
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[5]] < c_b)
                    if(p[pixel[4]] < c_b)
                     {}
                    else
                     if(p[pixel[13]] < c_b)
                      {}
                     else
                      continue;
                   else
                    if(p[pixel[13]] < c_b)
                     if(p[pixel[14]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                  else
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[14]] < c_b)
                     if(p[pixel[15]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else
             continue;
          else if(p[pixel[2]] < c_b)
           if(p[pixel[9]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[9]] < c_b)
            if(p[pixel[7]] < c_b)
             if(p[pixel[8]] < c_b)
              if(p[pixel[10]] < c_b)
               if(p[pixel[6]] < c_b)
                if(p[pixel[5]] < c_b)
                 if(p[pixel[4]] < c_b)
                  if(p[pixel[3]] < c_b)
                   {}
                  else
                   if(p[pixel[11]] < c_b)
                    if(p[pixel[12]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[11]] < c_b)
                   if(p[pixel[12]] < c_b)
                    if(p[pixel[13]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[11]] < c_b)
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[14]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   if(p[pixel[14]] < c_b)
                    if(p[pixel[15]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else
            continue;
          else
           if(p[pixel[9]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    if(p[pixel[8]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[9]] < c_b)
            if(p[pixel[7]] < c_b)
             if(p[pixel[8]] < c_b)
              if(p[pixel[10]] < c_b)
               if(p[pixel[11]] < c_b)
                if(p[pixel[6]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[4]] < c_b)
                   if(p[pixel[3]] < c_b)
                    {}
                   else
                    if(p[pixel[12]] < c_b)
                     {}
                    else
                     continue;
                  else
                   if(p[pixel[12]] < c_b)
                    if(p[pixel[13]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    if(p[pixel[14]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   if(p[pixel[14]] < c_b)
                    if(p[pixel[15]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else
            continue;
         else if(p[pixel[1]] < c_b)
          if(p[pixel[8]] > cb)
           if(p[pixel[9]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[2]] > cb)
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[8]] < c_b)
           if(p[pixel[7]] < c_b)
            if(p[pixel[9]] < c_b)
             if(p[pixel[6]] < c_b)
              if(p[pixel[5]] < c_b)
               if(p[pixel[4]] < c_b)
                if(p[pixel[3]] < c_b)
                 if(p[pixel[2]] < c_b)
                  {}
                 else
                  if(p[pixel[10]] < c_b)
                   if(p[pixel[11]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[10]] < c_b)
                  if(p[pixel[11]] < c_b)
                   if(p[pixel[12]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[10]] < c_b)
                 if(p[pixel[11]] < c_b)
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[10]] < c_b)
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   if(p[pixel[14]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[10]] < c_b)
               if(p[pixel[11]] < c_b)
                if(p[pixel[12]] < c_b)
                 if(p[pixel[13]] < c_b)
                  if(p[pixel[14]] < c_b)
                   if(p[pixel[15]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else
           continue;
         else
          if(p[pixel[8]] > cb)
           if(p[pixel[9]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[11]] > cb)
              if(p[pixel[12]] > cb)
               if(p[pixel[13]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[15]] > cb)
                  {}
                 else
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[2]] > cb)
               if(p[pixel[3]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[7]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[8]] < c_b)
           if(p[pixel[7]] < c_b)
            if(p[pixel[9]] < c_b)
             if(p[pixel[10]] < c_b)
              if(p[pixel[6]] < c_b)
               if(p[pixel[5]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[3]] < c_b)
                  if(p[pixel[2]] < c_b)
                   {}
                  else
                   if(p[pixel[11]] < c_b)
                    {}
                   else
                    continue;
                 else
                  if(p[pixel[11]] < c_b)
                   if(p[pixel[12]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[11]] < c_b)
                  if(p[pixel[12]] < c_b)
                   if(p[pixel[13]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   if(p[pixel[14]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[11]] < c_b)
                if(p[pixel[12]] < c_b)
                 if(p[pixel[13]] < c_b)
                  if(p[pixel[14]] < c_b)
                   if(p[pixel[15]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else
            continue;
          else
           continue;
        else if(p[pixel[0]] < c_b)
         if(p[pixel[1]] > cb)
          if(p[pixel[8]] > cb)
           if(p[pixel[7]] > cb)
            if(p[pixel[9]] > cb)
             if(p[pixel[6]] > cb)
              if(p[pixel[5]] > cb)
               if(p[pixel[4]] > cb)
                if(p[pixel[3]] > cb)
                 if(p[pixel[2]] > cb)
                  {}
                 else
                  if(p[pixel[10]] > cb)
                   if(p[pixel[11]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[10]] > cb)
                  if(p[pixel[11]] > cb)
                   if(p[pixel[12]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[10]] > cb)
                 if(p[pixel[11]] > cb)
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[10]] > cb)
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   if(p[pixel[14]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[10]] > cb)
               if(p[pixel[11]] > cb)
                if(p[pixel[12]] > cb)
                 if(p[pixel[13]] > cb)
                  if(p[pixel[14]] > cb)
                   if(p[pixel[15]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[8]] < c_b)
           if(p[pixel[9]] < c_b)
            if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[2]] < c_b)
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else
           continue;
         else if(p[pixel[1]] < c_b)
          if(p[pixel[2]] > cb)
           if(p[pixel[9]] > cb)
            if(p[pixel[7]] > cb)
             if(p[pixel[8]] > cb)
              if(p[pixel[10]] > cb)
               if(p[pixel[6]] > cb)
                if(p[pixel[5]] > cb)
                 if(p[pixel[4]] > cb)
                  if(p[pixel[3]] > cb)
                   {}
                  else
                   if(p[pixel[11]] > cb)
                    if(p[pixel[12]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[11]] > cb)
                   if(p[pixel[12]] > cb)
                    if(p[pixel[13]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[11]] > cb)
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    if(p[pixel[14]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   if(p[pixel[14]] > cb)
                    if(p[pixel[15]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[9]] < c_b)
            if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[2]] < c_b)
           if(p[pixel[3]] > cb)
            if(p[pixel[10]] > cb)
             if(p[pixel[7]] > cb)
              if(p[pixel[8]] > cb)
               if(p[pixel[9]] > cb)
                if(p[pixel[11]] > cb)
                 if(p[pixel[6]] > cb)
                  if(p[pixel[5]] > cb)
                   if(p[pixel[4]] > cb)
                    {}
                   else
                    if(p[pixel[12]] > cb)
                     if(p[pixel[13]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                  else
                   if(p[pixel[12]] > cb)
                    if(p[pixel[13]] > cb)
                     if(p[pixel[14]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    if(p[pixel[14]] > cb)
                     if(p[pixel[15]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[3]] < c_b)
            if(p[pixel[4]] > cb)
             if(p[pixel[13]] > cb)
              if(p[pixel[7]] > cb)
               if(p[pixel[8]] > cb)
                if(p[pixel[9]] > cb)
                 if(p[pixel[10]] > cb)
                  if(p[pixel[11]] > cb)
                   if(p[pixel[12]] > cb)
                    if(p[pixel[6]] > cb)
                     if(p[pixel[5]] > cb)
                      {}
                     else
                      if(p[pixel[14]] > cb)
                       {}
                      else
                       continue;
                    else
                     if(p[pixel[14]] > cb)
                      if(p[pixel[15]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else if(p[pixel[13]] < c_b)
              if(p[pixel[11]] > cb)
               if(p[pixel[5]] > cb)
                if(p[pixel[6]] > cb)
                 if(p[pixel[7]] > cb)
                  if(p[pixel[8]] > cb)
                   if(p[pixel[9]] > cb)
                    if(p[pixel[10]] > cb)
                     if(p[pixel[12]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[11]] < c_b)
               if(p[pixel[12]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else
              if(p[pixel[5]] > cb)
               if(p[pixel[6]] > cb)
                if(p[pixel[7]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else if(p[pixel[4]] < c_b)
             if(p[pixel[5]] > cb)
              if(p[pixel[14]] > cb)
               if(p[pixel[7]] > cb)
                if(p[pixel[8]] > cb)
                 if(p[pixel[9]] > cb)
                  if(p[pixel[10]] > cb)
                   if(p[pixel[11]] > cb)
                    if(p[pixel[12]] > cb)
                     if(p[pixel[13]] > cb)
                      if(p[pixel[6]] > cb)
                       {}
                      else
                       if(p[pixel[15]] > cb)
                        {}
                       else
                        continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[14]] < c_b)
               if(p[pixel[12]] > cb)
                if(p[pixel[6]] > cb)
                 if(p[pixel[7]] > cb)
                  if(p[pixel[8]] > cb)
                   if(p[pixel[9]] > cb)
                    if(p[pixel[10]] > cb)
                     if(p[pixel[11]] > cb)
                      if(p[pixel[13]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else if(p[pixel[12]] < c_b)
                if(p[pixel[13]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       if(p[pixel[11]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else
               if(p[pixel[6]] > cb)
                if(p[pixel[7]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      if(p[pixel[13]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else if(p[pixel[5]] < c_b)
              if(p[pixel[6]] > cb)
               if(p[pixel[15]] < c_b)
                if(p[pixel[13]] > cb)
                 if(p[pixel[7]] > cb)
                  if(p[pixel[8]] > cb)
                   if(p[pixel[9]] > cb)
                    if(p[pixel[10]] > cb)
                     if(p[pixel[11]] > cb)
                      if(p[pixel[12]] > cb)
                       if(p[pixel[14]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else if(p[pixel[13]] < c_b)
                 if(p[pixel[14]] < c_b)
                  {}
                 else
                  continue;
                else
                 continue;
               else
                if(p[pixel[7]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      if(p[pixel[13]] > cb)
                       if(p[pixel[14]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else if(p[pixel[6]] < c_b)
               if(p[pixel[7]] > cb)
                if(p[pixel[14]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      if(p[pixel[13]] > cb)
                       if(p[pixel[15]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  continue;
                else
                 continue;
               else if(p[pixel[7]] < c_b)
                if(p[pixel[8]] < c_b)
                 {}
                else
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  continue;
               else
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[13]] > cb)
                if(p[pixel[7]] > cb)
                 if(p[pixel[8]] > cb)
                  if(p[pixel[9]] > cb)
                   if(p[pixel[10]] > cb)
                    if(p[pixel[11]] > cb)
                     if(p[pixel[12]] > cb)
                      if(p[pixel[14]] > cb)
                       if(p[pixel[15]] > cb)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[12]] > cb)
               if(p[pixel[7]] > cb)
                if(p[pixel[8]] > cb)
                 if(p[pixel[9]] > cb)
                  if(p[pixel[10]] > cb)
                   if(p[pixel[11]] > cb)
                    if(p[pixel[13]] > cb)
                     if(p[pixel[14]] > cb)
                      if(p[pixel[6]] > cb)
                       {}
                      else
                       if(p[pixel[15]] > cb)
                        {}
                       else
                        continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       if(p[pixel[11]] < c_b)
                        {}
                       else
                        continue;
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             if(p[pixel[11]] > cb)
              if(p[pixel[7]] > cb)
               if(p[pixel[8]] > cb)
                if(p[pixel[9]] > cb)
                 if(p[pixel[10]] > cb)
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    if(p[pixel[6]] > cb)
                     if(p[pixel[5]] > cb)
                      {}
                     else
                      if(p[pixel[14]] > cb)
                       {}
                      else
                       continue;
                    else
                     if(p[pixel[14]] > cb)
                      if(p[pixel[15]] > cb)
                       {}
                      else
                       continue;
                     else
                      continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      if(p[pixel[10]] < c_b)
                       {}
                      else
                       continue;
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else
              continue;
           else
            if(p[pixel[10]] > cb)
             if(p[pixel[7]] > cb)
              if(p[pixel[8]] > cb)
               if(p[pixel[9]] > cb)
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[6]] > cb)
                   if(p[pixel[5]] > cb)
                    if(p[pixel[4]] > cb)
                     {}
                    else
                     if(p[pixel[13]] > cb)
                      {}
                     else
                      continue;
                   else
                    if(p[pixel[13]] > cb)
                     if(p[pixel[14]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                  else
                   if(p[pixel[13]] > cb)
                    if(p[pixel[14]] > cb)
                     if(p[pixel[15]] > cb)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     if(p[pixel[9]] < c_b)
                      {}
                     else
                      continue;
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               continue;
             else
              continue;
            else
             continue;
          else
           if(p[pixel[9]] > cb)
            if(p[pixel[7]] > cb)
             if(p[pixel[8]] > cb)
              if(p[pixel[10]] > cb)
               if(p[pixel[11]] > cb)
                if(p[pixel[6]] > cb)
                 if(p[pixel[5]] > cb)
                  if(p[pixel[4]] > cb)
                   if(p[pixel[3]] > cb)
                    {}
                   else
                    if(p[pixel[12]] > cb)
                     {}
                    else
                     continue;
                  else
                   if(p[pixel[12]] > cb)
                    if(p[pixel[13]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                 else
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    if(p[pixel[14]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   if(p[pixel[14]] > cb)
                    if(p[pixel[15]] > cb)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                continue;
              else
               continue;
             else
              continue;
            else
             continue;
           else if(p[pixel[9]] < c_b)
            if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    if(p[pixel[8]] < c_b)
                     {}
                    else
                     continue;
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else
            continue;
         else
          if(p[pixel[8]] > cb)
           if(p[pixel[7]] > cb)
            if(p[pixel[9]] > cb)
             if(p[pixel[10]] > cb)
              if(p[pixel[6]] > cb)
               if(p[pixel[5]] > cb)
                if(p[pixel[4]] > cb)
                 if(p[pixel[3]] > cb)
                  if(p[pixel[2]] > cb)
                   {}
                  else
                   if(p[pixel[11]] > cb)
                    {}
                   else
                    continue;
                 else
                  if(p[pixel[11]] > cb)
                   if(p[pixel[12]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[11]] > cb)
                  if(p[pixel[12]] > cb)
                   if(p[pixel[13]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   if(p[pixel[14]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[11]] > cb)
                if(p[pixel[12]] > cb)
                 if(p[pixel[13]] > cb)
                  if(p[pixel[14]] > cb)
                   if(p[pixel[15]] > cb)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              continue;
            else
             continue;
           else
            continue;
          else if(p[pixel[8]] < c_b)
           if(p[pixel[9]] < c_b)
            if(p[pixel[10]] < c_b)
             if(p[pixel[11]] < c_b)
              if(p[pixel[12]] < c_b)
               if(p[pixel[13]] < c_b)
                if(p[pixel[14]] < c_b)
                 if(p[pixel[15]] < c_b)
                  {}
                 else
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                else
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[2]] < c_b)
               if(p[pixel[3]] < c_b)
                if(p[pixel[4]] < c_b)
                 if(p[pixel[5]] < c_b)
                  if(p[pixel[6]] < c_b)
                   if(p[pixel[7]] < c_b)
                    {}
                   else
                    continue;
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             continue;
           else
            continue;
          else
           continue;
        else
         if(p[pixel[7]] > cb)
          if(p[pixel[8]] > cb)
           if(p[pixel[9]] > cb)
            if(p[pixel[6]] > cb)
             if(p[pixel[5]] > cb)
              if(p[pixel[4]] > cb)
               if(p[pixel[3]] > cb)
                if(p[pixel[2]] > cb)
                 if(p[pixel[1]] > cb)
                  {}
                 else
                  if(p[pixel[10]] > cb)
                   {}
                  else
                   continue;
                else
                 if(p[pixel[10]] > cb)
                  if(p[pixel[11]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[10]] > cb)
                 if(p[pixel[11]] > cb)
                  if(p[pixel[12]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[10]] > cb)
                if(p[pixel[11]] > cb)
                 if(p[pixel[12]] > cb)
                  if(p[pixel[13]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[10]] > cb)
               if(p[pixel[11]] > cb)
                if(p[pixel[12]] > cb)
                 if(p[pixel[13]] > cb)
                  if(p[pixel[14]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             if(p[pixel[10]] > cb)
              if(p[pixel[11]] > cb)
               if(p[pixel[12]] > cb)
                if(p[pixel[13]] > cb)
                 if(p[pixel[14]] > cb)
                  if(p[pixel[15]] > cb)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
           else
            continue;
          else
           continue;
         else if(p[pixel[7]] < c_b)
          if(p[pixel[8]] < c_b)
           if(p[pixel[9]] < c_b)
            if(p[pixel[6]] < c_b)
             if(p[pixel[5]] < c_b)
              if(p[pixel[4]] < c_b)
               if(p[pixel[3]] < c_b)
                if(p[pixel[2]] < c_b)
                 if(p[pixel[1]] < c_b)
                  {}
                 else
                  if(p[pixel[10]] < c_b)
                   {}
                  else
                   continue;
                else
                 if(p[pixel[10]] < c_b)
                  if(p[pixel[11]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
               else
                if(p[pixel[10]] < c_b)
                 if(p[pixel[11]] < c_b)
                  if(p[pixel[12]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
              else
               if(p[pixel[10]] < c_b)
                if(p[pixel[11]] < c_b)
                 if(p[pixel[12]] < c_b)
                  if(p[pixel[13]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
             else
              if(p[pixel[10]] < c_b)
               if(p[pixel[11]] < c_b)
                if(p[pixel[12]] < c_b)
                 if(p[pixel[13]] < c_b)
                  if(p[pixel[14]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
            else
             if(p[pixel[10]] < c_b)
              if(p[pixel[11]] < c_b)
               if(p[pixel[12]] < c_b)
                if(p[pixel[13]] < c_b)
                 if(p[pixel[14]] < c_b)
                  if(p[pixel[15]] < c_b)
                   {}
                  else
                   continue;
                 else
                  continue;
                else
                 continue;
               else
                continue;
              else
               continue;
             else
              continue;
           else
            continue;
          else
           continue;
         else
          continue;
      ret_corners.push_back(Point(x,y));
        }
}

/* This defines non-strict maxima */
#define Compare(X, Y) ((X)>=(Y))

/* This is a fast, integer only, sparse nonmaximal suppression. */
/* probably only useful for FAST corner detection */
static void fastNonmaxSuppression(const vector<Point>& corners,
                                  const vector<int>& scores,
                                  vector<KeyPoint>& ret_nonmax)
{
    int i, j, num_corners = (int)corners.size(); 

    // Point above points (roughly) to the pixel above the one of interest, if there is a feature there.
    int point_above = 0;
    int point_below = 0;

    ret_nonmax.clear();
    if(num_corners < 1)
        return;

    /* Find where each row begins
       (the corners are output in raster scan order). A beginning of -1 signifies
       that there are no corners on that row. */
    int last_row = corners[num_corners-1].y;
    vector<int> row_start(last_row+1);

    for(i=0; i < last_row+1; i++)
        row_start[i] = -1;

    int prev_row = -1;
    for(i=0; i< num_corners; i++)
        if(corners[i].y != prev_row)
        {
            row_start[corners[i].y] = i;
            prev_row = corners[i].y;
        }

    ret_nonmax.reserve(num_corners);
    for(i = 0; i < num_corners; i++)
    {
        int score = scores[i];
        Point pos = corners[i];
    
        // Check left
        if(i > 0 && corners[i-1].x == pos.x-1 && corners[i-1].y == pos.y && Compare(scores[i-1], score))
            continue;
    
        // Check right
        if(i < num_corners-1 && corners[i+1].x == pos.x+1 && corners[i+1].y == pos.y && Compare(scores[i+1], score))
            continue;

        bool suppressed = false;
        // Check above (if there is a valid row above)
        if(pos.y != 0 && row_start[pos.y - 1] != -1) 
        {
            // Make sure that current point_above is one row above.
            if(corners[point_above].y < pos.y - 1)
                point_above = row_start[pos.y-1];
    
            // Make point_above point to the first of the pixels above the current point, if it exists.
            for(; corners[point_above].y < pos.y && corners[point_above].x < pos.x - 1; point_above++)
                ;
    
            for(j=point_above; corners[j].y < pos.y && corners[j].x <= pos.x + 1; j++)
            {
                int x = corners[j].x;
                if( (x == pos.x - 1 || x ==pos.x || x == pos.x+1) && Compare(scores[j], score))
                {
                    suppressed = true;
                    break;
                }
            }
            if( suppressed )
                continue;
        }
    
        // Check below (if there is anything below)
        if(pos.y != last_row && row_start[pos.y + 1] != -1 && point_below < num_corners) // Nothing below
        {
            if(corners[point_below].y < pos.y + 1)
                point_below = row_start[pos.y+1];
    
            // Make point below point to one of the pixels belowthe current point, if it exists.
            for(; point_below < num_corners && corners[point_below].y == pos.y+1
                && corners[point_below].x < pos.x - 1; point_below++)
                ;

            for(j=point_below; j < num_corners && corners[j].y == pos.y+1 && corners[j].x <= pos.x + 1; j++)
            {
                int x = corners[j].x;
                if( (x == pos.x - 1 || x ==pos.x || x == pos.x+1) && Compare(scores[j],score))
                {
                    suppressed = true;
                    break;
                }
            }
            if( suppressed )
                continue;
        }

        ret_nonmax.push_back(KeyPoint(corners[i], 6.f, -1.f, (float)score));
    }
}

}

void cv::FAST( const Mat& image, vector<KeyPoint>& keypoints, int threshold, bool nonmax_suppression )
{
    CV_Assert(image.data && image.type() == CV_8U);

    vector<Point> corners;
    fast9Detect(image, corners, threshold);
    
    if(nonmax_suppression)
    {
        vector<int> scores;
        fast9ComputeScores(image, corners, scores, threshold);
        fastNonmaxSuppression(corners, scores, keypoints);
    }
    else
    {
        size_t i, n = corners.size();
        keypoints.resize(n);
        for( i = 0; i < n; i++ )
            keypoints[i] = KeyPoint(corners[i], 6.f);
    }
}