- 22 Jul, 2015 1 commit
-
-
Vadim Pisarevsky authored
-
- 21 Jul, 2015 11 commits
-
-
Renato Florentino Garcia authored
-
Alexander Alekhin authored
-
Alexander Alekhin authored
-
Alexander Alekhin authored
-
Vadim Pisarevsky authored
-
Vadim Pisarevsky authored
-
Vadim Pisarevsky authored
-
Vadim Pisarevsky authored
-
Vadim Pisarevsky authored
-
Alexey Ershov authored
rewrite & change convertFromGLBuffer() & convertToGLBuffer() into acquireGLBuffer() & releaseGLBuffer(), respectively opengl sample: added buffer support tested and fixed buffer support on Windows change glFlush() call to glFinish() added UMat::release() call; fixed functions' names adopted & implemented API suggestion(s) from Alexander fixed unreachable code warning added more info to the mapGLBuffer/unmapGLBuffer description
-
Alexander Alekhin authored
-
- 20 Jul, 2015 8 commits
-
-
Vladimir Dudnik authored
-
Vladimir Dudnik authored
changed output from fps to time (in msec). Notes for dx10 and dx11: the first measure is wrong (zero), the followiing are correct; measured time includes output text to surface.
-
Alexander Alekhin authored
-
Alexander Alekhin authored
-
Alexander Alekhin authored
-
Suleyman TURKMEN authored
-
Philipp Hasper authored
pos should never exceed strlen, else the overflow check 'if (!len)' will wrongfully pass
-
Yan Wang authored
1. Remove uncessary index calculation. 2. Use mad/mad24 as possible. Signed-off-by: Yan Wang <yan.wang@linux.intel.com>
-
- 19 Jul, 2015 1 commit
-
-
Suleyman TURKMEN authored
by this new function we can set libjpeg "scale_denom" parameter and load jpeg images scaled 1/2 - 1/4 - 1/8 other image formats resized after loading
-
- 17 Jul, 2015 1 commit
-
-
themightyoarfish authored
-
- 15 Jul, 2015 3 commits
-
-
Maksim Shabunin authored
-
Alexander Alekhin authored
-
Josh Klontz authored
-
- 14 Jul, 2015 3 commits
-
-
sbokov authored
-
Maksim Shabunin authored
-
Alexander Alekhin authored
-
- 13 Jul, 2015 2 commits
-
-
Vladimir Dudnik authored
compute fps changed (now only interop counts). fixed d3d10 and d3d11 print info method (there were issues with texture mapping)
-
Alexander Alekhin authored
-
- 12 Jul, 2015 1 commit
-
-
ultrafro authored
Fixed polarity of ImageRegistration mode in setDepthGeneratorProperty function of CvCapture_OpenNI2 class
-
- 10 Jul, 2015 3 commits
-
-
Alexander Alekhin authored
-
Alexander Alekhin authored
-
themightyoarfish authored
-
- 09 Jul, 2015 1 commit
-
-
Vladimir Dudnik authored
simplified sample's interface (remove odd "no processing" branch, add print to screen for processing mode)
-
- 08 Jul, 2015 5 commits
-
-
Alexander Alekhin authored
-
Alexander Alekhin authored
-
Alexander Alekhin authored
-
Vadim Pisarevsky authored
-
Pavel Rojtberg authored
-