1. 07 Feb, 2020 3 commits
  2. 06 Feb, 2020 5 commits
  3. 05 Feb, 2020 1 commit
  4. 04 Feb, 2020 10 commits
  5. 03 Feb, 2020 4 commits
  6. 02 Feb, 2020 1 commit
    • StefanBruens's avatar
      Merge pull request #16479 from StefanBruens:fix_gles_glx_h_include · f05d5888
      StefanBruens authored
      Fix compilation errors on GLES platforms
      
      * Do not include glx.h when using GLES
      
      GL/glx.h is included on all LINUX plattforms, which is wrong
      for a number of reasons:
      
      - GL_PERSPECTIVE_CORRECTION_HINT is defined in GL/gl.h, so we
        want gl.h not glx.h, the latter just includes the former
      - GL/gl.h is a Desktop GL header, and should not be included
        on GLES plattforms
      - GL/gl.h is already included via QtOpenGL ->
        QtGui/qopengl.h on desktop plattforms
      
      This fixes a problem when Qt is compiled with GLES, which
      is often done on ARM platforms where desktop GL is not or
      only poorly supported (e.g. slow due to emulation).
      
      Fixes part of #9171.
      
      * Only set GL_PERSPECTIVE_CORRECTION_HINT when GL version defines it
      
      GL_PERSPECTIVE_CORRECTION_HINT does not exist in GLES 2.0/3.x,
      and has been deprecated in OpenGL 3.0 core profiles.
      
      Fixes part of #9171.
      f05d5888
  7. 01 Feb, 2020 2 commits
  8. 31 Jan, 2020 2 commits
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  12. 27 Jan, 2020 2 commits