- 27 Feb, 2012 4 commits
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Andrey Kamaev authored
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Andrey Kamaev authored
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Patrick Mihelich authored
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Patrick Mihelich authored
No longer expose internal LINE-MOD methods like response map computation, linearizing similarities, etc in public header.
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- 26 Feb, 2012 1 commit
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Patrick Mihelich authored
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- 24 Feb, 2012 11 commits
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Andrey Kamaev authored
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Andrey Kamaev authored
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Andrey Kamaev authored
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Leonid Beynenson authored
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Andrey Kamaev authored
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Alexander Reshetnikov authored
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Andrey Kamaev authored
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Alexander Reshetnikov authored
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Andrey Kamaev authored
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Andrey Kamaev authored
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Andrey Pavlenko authored
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- 23 Feb, 2012 2 commits
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Patrick Mihelich authored
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Andrey Kamaev authored
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- 22 Feb, 2012 12 commits
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Alexander Reshetnikov authored
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Andrey Kamaev authored
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Alexander Reshetnikov authored
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Andrey Kamaev authored
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Leonid Beynenson authored
Added spherical and cylindrical warpers, which work in the portrait mode -- when poles are located NOT at (0, -1, 0) and (0, 1, 0) points, BUT at (1, 0, 0) and (-1, 0, 0) points.
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Andrey Kamaev authored
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Andrey Kamaev authored
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Alexander Reshetnikov authored
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Alexander Shishkov authored
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Alexander Shishkov authored
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Vladislav Vinogradov authored
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Vladislav Vinogradov authored
removed void integral(const GpuMat& src, GpuMat& sum, GpuMat& sqsum, Stream& stream) - it fails with NPP_NOT_IMPLEMENTED error updated docs, accuracy and performance tests
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- 21 Feb, 2012 6 commits
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Andrey Kamaev authored
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Andrey Kamaev authored
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Andrey Kamaev authored
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Victoria Zhislina authored
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Andrey Kamaev authored
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Alexander Shishkov authored
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- 20 Feb, 2012 4 commits
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Andrey Kamaev authored
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Andrey Kamaev authored
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Andrey Kamaev authored
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Andrey Kamaev authored
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