- 03 Feb, 2018 1 commit
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Alexander Alekhin authored
- removed tr1 usage (dropped in C++17) - moved includes of vector/map/iostream/limits into ts.hpp - require opencv_test + anonymous namespace (added compile check) - fixed norm() usage (must be from cvtest::norm for checks) and other conflict functions - added missing license headers
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- 26 Feb, 2015 1 commit
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Vladislav Vinogradov authored
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- 23 Dec, 2014 1 commit
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Vladislav Vinogradov authored
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- 02 Sep, 2013 3 commits
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Vladislav Vinogradov authored
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Vladislav Vinogradov authored
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Vladislav Vinogradov authored
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- 10 Jun, 2013 2 commits
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Vladislav Vinogradov authored
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Vladislav Vinogradov authored
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- 22 Mar, 2013 1 commit
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Vladislav Vinogradov authored
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- 18 Mar, 2013 1 commit
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Vladislav Vinogradov authored
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- 12 Mar, 2013 1 commit
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Vladislav Vinogradov authored
Fixed issues: #2737 #2848
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- 21 Feb, 2013 1 commit
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Vladislav Vinogradov authored
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- 19 Feb, 2013 1 commit
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Vladislav Vinogradov authored
* removed OpenGLFuncTab, now extensions are loaded internally * added support of GlBuffer and GlTexture2D to InputArray/OutputArray * added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets * added copyFrom/copyTo method for GlBuffer and GlTexture2D * removed GlFont * removed pointCloudShow * removed OpenGLCleanCallback * added Access parameter to GlBuffer::mapHost * added autoRelease parameter to all create methods
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- 20 Dec, 2012 1 commit
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Vladislav Vinogradov authored
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- 19 Dec, 2012 1 commit
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Vladislav Vinogradov authored
This reverts commit ab25fe9e.
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- 18 Dec, 2012 1 commit
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Vladislav Vinogradov authored
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- 05 Dec, 2012 1 commit
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Vladislav Vinogradov authored
now create window only once per test case
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- 03 Dec, 2012 1 commit
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Vladislav Vinogradov authored
* added Access parameter to GlBuffer::mapHost * added autoRelease parameter to all create methods * fixed indentation in gl_core_3_1 * minor improvments for opengl sample
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- 30 Nov, 2012 1 commit
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Vladislav Vinogradov authored
* removed OpenGLFuncTab, now extensions are loaded internally * renamed GlTexture -> GlTexture2D * added support of GlBuffer and GlTexture2D to InputArray/OutputArray * added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets * added copyFrom/copyTo method for GlBuffer and GlTexture2D * removed GlFont * removed pointCloudShow * removed OpenGLCleanCallback
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