1. 03 Feb, 2018 1 commit
    • Alexander Alekhin's avatar
      ts: refactor OpenCV tests · 4a297a24
      Alexander Alekhin authored
      - removed tr1 usage (dropped in C++17)
      - moved includes of vector/map/iostream/limits into ts.hpp
      - require opencv_test + anonymous namespace (added compile check)
      - fixed norm() usage (must be from cvtest::norm for checks) and other conflict functions
      - added missing license headers
      4a297a24
  2. 26 Feb, 2015 1 commit
  3. 23 Dec, 2014 1 commit
  4. 02 Sep, 2013 3 commits
  5. 10 Jun, 2013 2 commits
  6. 22 Mar, 2013 1 commit
  7. 18 Mar, 2013 1 commit
  8. 12 Mar, 2013 1 commit
  9. 21 Feb, 2013 1 commit
  10. 19 Feb, 2013 1 commit
    • Vladislav Vinogradov's avatar
      updated OpenGL functionality: · e06c3ec7
      Vladislav Vinogradov authored
      * removed OpenGLFuncTab, now extensions are loaded internally
      * added support of GlBuffer and GlTexture2D to InputArray/OutputArray
      * added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
      * added copyFrom/copyTo method for GlBuffer and GlTexture2D
      * removed GlFont
      * removed pointCloudShow
      * removed OpenGLCleanCallback
      * added Access parameter to GlBuffer::mapHost
      * added autoRelease parameter to all create methods
      e06c3ec7
  11. 20 Dec, 2012 1 commit
  12. 19 Dec, 2012 1 commit
  13. 18 Dec, 2012 1 commit
  14. 05 Dec, 2012 1 commit
  15. 03 Dec, 2012 1 commit
    • Vladislav Vinogradov's avatar
      a bit more opengl refactoring: · 05d842bc
      Vladislav Vinogradov authored
      * added Access parameter to GlBuffer::mapHost
      * added autoRelease parameter to all create methods
      * fixed indentation in gl_core_3_1
      * minor improvments for opengl sample
      05d842bc
  16. 30 Nov, 2012 1 commit
    • Vladislav Vinogradov's avatar
      refactored opengl functionality · 08fbf667
      Vladislav Vinogradov authored
      * removed OpenGLFuncTab, now extensions are loaded internally
      * renamed GlTexture -> GlTexture2D
      * added support of GlBuffer and GlTexture2D to InputArray/OutputArray
      * added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
      * added copyFrom/copyTo method for GlBuffer and GlTexture2D
      * removed GlFont
      * removed pointCloudShow
      * removed OpenGLCleanCallback
      08fbf667