- 01 Nov, 2012 1 commit
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Vadim Pisarevsky authored
another fix to make OpenCV more friendly for iOS developers. We now use libc++ instead of libstdc++ and clang instead of gcc to build opencv2.framework.
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- 19 Oct, 2012 1 commit
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Alexander Shishkov authored
for supporting with iOS 6 devices
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- 24 Aug, 2012 1 commit
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Andrey Kamaev authored
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- 07 Aug, 2012 1 commit
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Andrey Kamaev authored
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- 28 Jun, 2012 1 commit
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Marina Kolpakova authored
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- 10 Jun, 2012 1 commit
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Vadim Pisarevsky authored
always remove libopencv_world.a before building framework to always include the up-to-date code into the framework binary.
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- 09 Jun, 2012 1 commit
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Vadim Pisarevsky authored
added script to build the universal opencv2.framework for iOS device and simulator. fixed opencv_world cmake script to create static libopencv_world.a for iOS. temporarily disable compressed file storages in the case of iOS (to avoid dependency of zlib)
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