- 05 Sep, 2013 29 commits
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Ozan Tonkal authored
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Ozan Tonkal authored
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Ozan Tonkal authored
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Ozan Tonkal authored
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Ozan Tonkal authored
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Ozan Tonkal authored
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Ozan Tonkal authored
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Ozan Tonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
load mesh function is finalized: color range is always 0-255 and RGB due to vtkPLYReader limitations
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
remove cloudactormap, shapeactormap. only vtkProp is stored and view transformation can be obtained using GetUserMatrix of vtkProp3D
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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ozantonkal authored
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- 02 Sep, 2013 1 commit
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Anatoly Baksheev authored
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- 27 Aug, 2013 1 commit
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Anatoly Baksheev authored
Acess by name infrastructure
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- 23 Aug, 2013 1 commit
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ozantonkal authored
fixes based on the feedback: window name prefix is automatically added when it is not there, singleton class returns reference instead of pointer, destructor is private, release function implemented
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- 20 Aug, 2013 2 commits
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ozantonkal authored
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ozantonkal authored
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- 19 Aug, 2013 1 commit
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ozantonkal authored
initial shared pointer implementation for Viz3d, singleton VizAccessor, cv::viz::get function initial implementation
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- 13 Aug, 2013 1 commit
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Anatoly Baksheev authored
Implementing camera
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- 12 Aug, 2013 1 commit
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ozantonkal authored
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- 09 Aug, 2013 1 commit
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ozantonkal authored
principal point is always set even though the intrinsic parameters are not given (center of window), fixed computation mistakes in setWindowSize in camera class
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- 08 Aug, 2013 1 commit
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ozantonkal authored
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- 07 Aug, 2013 1 commit
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ozantonkal authored
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