- 31 Aug, 2011 1 commit
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Vladislav Vinogradov authored
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- 30 Aug, 2011 5 commits
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Alexander Mordvintsev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Vladislav Vinogradov authored
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Vladislav Vinogradov authored
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- 29 Aug, 2011 4 commits
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Vladislav Vinogradov authored
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Vladislav Vinogradov authored
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Alexey Spizhevoy authored
fixed bug in gpu::matchTemplate (added normalization routine to make the GPU version consistent with the CPU one), added test cases from the ticket #1341
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Andrey Pavlenko authored
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- 27 Aug, 2011 4 commits
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Vadim Pisarevsky authored
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Alexander Mordvintsev authored
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Alexander Mordvintsev authored
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Vadim Pisarevsky authored
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- 26 Aug, 2011 8 commits
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Andrey Pavlenko authored
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Andrey Pavlenko authored
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Vadim Pisarevsky authored
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Vadim Pisarevsky authored
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Vadim Pisarevsky authored
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Vadim Pisarevsky authored
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Leonid Beynenson authored
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Anatoly Baksheev authored
2) device layer utility
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- 24 Aug, 2011 2 commits
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Vladislav Vinogradov authored
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Artem Myagkov authored
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- 23 Aug, 2011 1 commit
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Artem Myagkov authored
modified highgui and ts modules and cmakelists for ios cross-compiling, added ios toolchains, added ios build tutorial
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- 22 Aug, 2011 8 commits
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Alexandre Benoit authored
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Alexandre Benoit authored
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Ana Huaman authored
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Alexander Mordvintsev authored
all video processing samples use camera as default source (and fallback to synth in case of capture error)
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Bernat Gabor authored
Added the "Camera calibration With OpenCV" tutorial. Extended with a few global links the conf.py file. Corrected an error in the linux_install.rst and one in the cascade_classifier.rst file.
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Vladislav Vinogradov authored
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Vadim Pisarevsky authored
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Vadim Pisarevsky authored
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- 21 Aug, 2011 7 commits
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Alexander Mordvintsev authored
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Alexandre Benoit authored
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Alexandre Benoit authored
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Alexandre Benoit authored
updated retina modules : minor misakes correction & changed pixel format to float instead of double to keep some memory, precision is almost sufficient, check for residual mistakes
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Alexandre Benoit authored
updated retina modules : minor misakes correction & changed pixel format to float instead of double to keep some memory, precision is almost sufficient, check for residual mistakes
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Vadim Pisarevsky authored
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Alexander Mordvintsev authored
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