- 30 Sep, 2016 1 commit
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sourin authored
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- 14 Jan, 2016 1 commit
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AlexeyAB authored
When I reconstructed the 3D scene I want to show it as viz::WMesh with an initial value of lighting. For this I disable lighting and shadows: cv::viz::Viz3d viz_3d_window("3D"); viz_3d_window.setRenderingProperty("mesh", cv::viz::LIGHTING, 0); Most of the examples show the 3D reconstruction using the point cloud, but using the mesh one part of it creates a shadow on other parts of it if lighting ON. Using a 3D mesh with disabled lighting gives the most realistic picture of the reconstructed 3D scene.
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- 14 Aug, 2015 1 commit
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Antonella Cascitelli authored
- load OBJ file - set offscreen rendering - set roll angle of the camera - get Mat screenshot of the current scene - remove all lights from the scene - add a custom light in the scene - modify the size of the WImage3D widget - added ambient property for the widget Changed Vec3d in cv::viz::Color Renamed method getMatScreenshotin getScreenshot Modified showWidget Fixed on viz::Color and reverted fix on vtkProp3D Removed cameraRoll method Merged load mesh method (for ply and obj file) Fixed doc Fixed cv::viz::WImage3D::setSize for vtk5.8 Fixed enum for cv::viz::Mesh::load
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- 16 Dec, 2014 1 commit
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Maksim Shabunin authored
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- 01 Dec, 2014 3 commits
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Maksim Shabunin authored
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Maksim Shabunin authored
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Maksim Shabunin authored
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- 08 Apr, 2014 1 commit
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Anatoly Baksheev authored
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- 05 Mar, 2014 1 commit
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Anatoly Baksheev authored
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- 15 Feb, 2014 2 commits
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Anatoly Baksheev authored
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Anatoly Baksheev authored
Added WidgetMerger, Polyline - colors support for each point independently, simple widgets now compute color array instead of setting global color
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- 11 Feb, 2014 1 commit
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Anatoly Baksheev authored
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- 10 Feb, 2014 1 commit
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Anatoly Baksheev authored
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- 02 Feb, 2014 1 commit
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Anatoly Baksheev authored
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- 26 Jan, 2014 1 commit
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Anatoly Baksheev authored
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- 20 Jan, 2014 1 commit
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Anatoly Baksheev authored
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- 19 Jan, 2014 24 commits
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Anatoly Baksheev authored
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Anatoly Baksheev authored
merged background color with background gradient methods, updated tests to show description of scene
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
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Anatoly Baksheev authored
updated code to use mapper->SetInput instead of SetInputConnection. All widgets except plane, images ans texts
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Anatoly Baksheev authored
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