1. 06 Dec, 2014 1 commit
  2. 18 Nov, 2014 1 commit
  3. 09 Sep, 2014 1 commit
  4. 06 Aug, 2014 1 commit
    • Björn Wöldecke's avatar
      fix misinterpretation of empty window name · f3aa4bdf
      Björn Wöldecke authored
      The documentation states, that a NULL or an empty window name can be used
      to refer to the control panel. But the string parameters of the C++ frontend
      methods cannot be NULL and converting an empty string to a const char* by
      c_str() doesn't produce a NULL pointer, but an empty string. Unfortunately,
      the const char* pointer is just passed on to the standard C functions in
      the QT backend, which doesn't check for the empty string case.
      
      There are two places where the empty string check could have been introduced:
      inside the frontend or inside the backend. As long as the documentation only
      mentions this as a special case for the QT backend, the best place seems to
      be there.
      f3aa4bdf
  5. 04 Mar, 2014 1 commit
  6. 16 Sep, 2013 1 commit
  7. 21 Aug, 2013 1 commit
  8. 19 Jun, 2013 1 commit
  9. 06 Jun, 2013 2 commits
  10. 01 Apr, 2013 1 commit
  11. 22 Mar, 2013 1 commit
  12. 19 Feb, 2013 1 commit
    • Vladislav Vinogradov's avatar
      updated OpenGL functionality: · e06c3ec7
      Vladislav Vinogradov authored
      * removed OpenGLFuncTab, now extensions are loaded internally
      * added support of GlBuffer and GlTexture2D to InputArray/OutputArray
      * added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
      * added copyFrom/copyTo method for GlBuffer and GlTexture2D
      * removed GlFont
      * removed pointCloudShow
      * removed OpenGLCleanCallback
      * added Access parameter to GlBuffer::mapHost
      * added autoRelease parameter to all create methods
      e06c3ec7
  13. 30 Jan, 2013 1 commit
  14. 30 Nov, 2012 1 commit
    • Vladislav Vinogradov's avatar
      refactored opengl functionality · 08fbf667
      Vladislav Vinogradov authored
      * removed OpenGLFuncTab, now extensions are loaded internally
      * renamed GlTexture -> GlTexture2D
      * added support of GlBuffer and GlTexture2D to InputArray/OutputArray
      * added ELEMENT_ARRAY_BUFFER and PIXEL_PACK_BUFFER targets
      * added copyFrom/copyTo method for GlBuffer and GlTexture2D
      * removed GlFont
      * removed pointCloudShow
      * removed OpenGLCleanCallback
      08fbf667
  15. 17 Oct, 2012 2 commits
  16. 17 Sep, 2012 1 commit
  17. 02 Jul, 2012 2 commits
  18. 29 Jun, 2012 2 commits
  19. 15 Jun, 2012 1 commit
  20. 12 Jun, 2012 1 commit
  21. 07 Jun, 2012 1 commit
  22. 30 Apr, 2012 1 commit
  23. 16 Apr, 2012 1 commit
  24. 30 Mar, 2012 1 commit
  25. 28 Mar, 2012 1 commit
  26. 13 Dec, 2011 1 commit
  27. 12 Dec, 2011 2 commits
  28. 20 Jun, 2011 1 commit
  29. 17 Jun, 2011 1 commit
  30. 16 Jun, 2011 3 commits
  31. 15 Jun, 2011 2 commits
  32. 13 Jun, 2011 1 commit