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submodule
opencv
Commits
f91b1a17
Commit
f91b1a17
authored
Jun 12, 2013
by
ozantonkal
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showPointCloud with single color without duplicating color
parent
0e90c0ff
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2 changed files
with
125 additions
and
5 deletions
+125
-5
viz3d_impl.cpp
modules/viz/src/viz3d_impl.cpp
+117
-3
test_viz3d.cpp
modules/viz/test/test_viz3d.cpp
+8
-2
No files found.
modules/viz/src/viz3d_impl.cpp
View file @
f91b1a17
...
...
@@ -163,14 +163,128 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray _clou
{
// Update the mapper
reinterpret_cast
<
vtkPolyDataMapper
*>
(
am_it
->
second
.
actor
->
GetMapper
())
->
SetInput
(
polydata
);
am_it
->
second
.
actor
->
GetMapper
()
->
ScalarVisibilityOn
();
am_it
->
second
.
actor
->
Modified
();
}
}
void
temp_viz
::
Viz3d
::
VizImpl
::
showPointCloud
(
const
String
&
id
,
InputArray
_cloud
,
const
Color
&
color
,
const
Affine3f
&
pose
)
{
// Generate an array of colors from single color
Mat
colors
(
_cloud
.
size
(),
CV_8UC3
,
color
);
showPointCloud
(
id
,
_cloud
,
colors
,
pose
);
Mat
cloud
=
_cloud
.
getMat
();
CV_Assert
(
cloud
.
type
()
==
CV_32FC3
||
cloud
.
type
()
==
CV_64FC3
||
cloud
.
type
()
==
CV_32FC4
||
cloud
.
type
()
==
CV_64FC4
);
vtkSmartPointer
<
vtkPolyData
>
polydata
;
vtkSmartPointer
<
vtkCellArray
>
vertices
;
vtkSmartPointer
<
vtkPoints
>
points
;
vtkSmartPointer
<
vtkIdTypeArray
>
initcells
;
vtkIdType
nr_points
=
cloud
.
total
();
// If the cloud already exists, update otherwise create new one
CloudActorMap
::
iterator
am_it
=
cloud_actor_map_
->
find
(
id
);
bool
exist
=
(
am_it
==
cloud_actor_map_
->
end
());
if
(
exist
)
{
// Add as new cloud
allocVtkPolyData
(
polydata
);
//polydata = vtkSmartPointer<vtkPolyData>::New ();
vertices
=
vtkSmartPointer
<
vtkCellArray
>::
New
();
polydata
->
SetVerts
(
vertices
);
points
=
polydata
->
GetPoints
();
if
(
!
points
)
{
points
=
vtkSmartPointer
<
vtkPoints
>::
New
();
if
(
cloud
.
depth
()
==
CV_32F
)
points
->
SetDataTypeToFloat
();
else
if
(
cloud
.
depth
()
==
CV_64F
)
points
->
SetDataTypeToDouble
();
polydata
->
SetPoints
(
points
);
}
points
->
SetNumberOfPoints
(
nr_points
);
}
else
{
// Update the cloud
// Get the current poly data
polydata
=
reinterpret_cast
<
vtkPolyDataMapper
*>
(
am_it
->
second
.
actor
->
GetMapper
())
->
GetInput
();
vertices
=
polydata
->
GetVerts
();
points
=
polydata
->
GetPoints
();
// Update the point data type based on the cloud
if
(
cloud
.
depth
()
==
CV_32F
)
points
->
SetDataTypeToFloat
();
else
if
(
cloud
.
depth
()
==
CV_64F
)
points
->
SetDataTypeToDouble
();
points
->
SetNumberOfPoints
(
nr_points
);
}
if
(
cloud
.
depth
()
==
CV_32F
)
{
// Get a pointer to the beginning of the data array
Vec3f
*
data_beg
=
vtkpoints_data
<
float
>
(
points
);
Vec3f
*
data_end
=
NanFilter
::
copy
(
cloud
,
data_beg
,
cloud
);
std
::
transform
(
data_beg
,
data_end
,
data_beg
,
ApplyAffine
(
pose
));
nr_points
=
data_end
-
data_beg
;
}
else
if
(
cloud
.
depth
()
==
CV_64F
)
{
// Get a pointer to the beginning of the data array
Vec3d
*
data_beg
=
vtkpoints_data
<
double
>
(
points
);
Vec3d
*
data_end
=
NanFilter
::
copy
(
cloud
,
data_beg
,
cloud
);
std
::
transform
(
data_beg
,
data_end
,
data_beg
,
ApplyAffine
(
pose
));
nr_points
=
data_end
-
data_beg
;
}
points
->
SetNumberOfPoints
(
nr_points
);
vtkSmartPointer
<
vtkIdTypeArray
>
cells
=
vertices
->
GetData
();
if
(
exist
)
updateCells
(
cells
,
initcells
,
nr_points
);
else
updateCells
(
cells
,
am_it
->
second
.
cells
,
nr_points
);
// Set the cells and the vertices
vertices
->
SetCells
(
nr_points
,
cells
);
// Get a random color
Color
c
=
vtkcolor
(
color
);
polydata
->
GetPointData
()
->
SetScalars
(
0
);
// If this is the new point cloud, a new actor is created
if
(
exist
)
{
vtkSmartPointer
<
vtkLODActor
>
actor
;
createActorFromVTKDataSet
(
polydata
,
actor
,
false
);
actor
->
GetProperty
()
->
SetColor
(
c
.
val
);
// Add it to all renderers
renderer_
->
AddActor
(
actor
);
// Save the pointer/ID pair to the global actor map
(
*
cloud_actor_map_
)[
id
].
actor
=
actor
;
(
*
cloud_actor_map_
)[
id
].
cells
=
initcells
;
const
Eigen
::
Vector4f
sensor_origin
=
Eigen
::
Vector4f
::
Zero
();
const
Eigen
::
Quaternionf
sensor_orientation
=
Eigen
::
Quaternionf
::
Identity
();
// Save the viewpoint transformation matrix to the global actor map
vtkSmartPointer
<
vtkMatrix4x4
>
transformation
=
vtkSmartPointer
<
vtkMatrix4x4
>::
New
();
convertToVtkMatrix
(
sensor_origin
,
sensor_orientation
,
transformation
);
(
*
cloud_actor_map_
)[
id
].
viewpoint_transformation_
=
transformation
;
}
else
{
// Update the mapper
reinterpret_cast
<
vtkPolyDataMapper
*>
(
am_it
->
second
.
actor
->
GetMapper
())
->
SetInput
(
polydata
);
am_it
->
second
.
actor
->
GetProperty
()
->
SetColor
(
c
.
val
);
am_it
->
second
.
actor
->
GetMapper
()
->
ScalarVisibilityOff
();
am_it
->
second
.
actor
->
Modified
();
}
}
bool
temp_viz
::
Viz3d
::
VizImpl
::
addPointCloudNormals
(
const
cv
::
Mat
&
cloud
,
const
cv
::
Mat
&
normals
,
int
level
,
float
scale
,
const
std
::
string
&
id
)
...
...
modules/viz/test/test_viz3d.cpp
View file @
f91b1a17
...
...
@@ -92,12 +92,18 @@ TEST(Viz_viz3d, accuracy)
int
col_blue
=
0
;
int
col_green
=
0
;
int
col_red
=
0
;
bool
alternate
=
true
;
while
(
!
v
.
wasStopped
())
{
// Creating new point cloud with id cloud1
cv
::
Affine3f
cloudPosition
(
angle_x
,
angle_y
,
angle_z
,
cv
::
Vec3f
(
pos_x
,
pos_y
,
pos_z
));
v
.
showPointCloud
(
"cloud1"
,
cloud
,
temp_viz
::
Color
(
col_blue
,
col_green
,
col_red
),
cloudPosition
);
if
(
!
alternate
)
v
.
showPointCloud
(
"cloud1"
,
cloud
,
temp_viz
::
Color
(
255
,
0
,
0
),
cloudPosition
);
else
v
.
showPointCloud
(
"cloud1"
,
cloud
,
colors
,
cloudPosition
);
alternate
=
!
alternate
;
angle_x
+=
0.1
f
;
angle_y
-=
0.1
f
;
...
...
@@ -109,7 +115,7 @@ TEST(Viz_viz3d, accuracy)
col_green
=
int
(
angle_x
*
20
)
%
256
;
col_red
=
int
(
angle_x
*
30
)
%
256
;
v
.
spinOnce
(
1
,
true
);
v
.
spinOnce
(
1
0
,
true
);
}
// cv::Mat normals(cloud.size(), CV_32FC3, cv::Scalar(0, 10, 0));
...
...
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