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submodule
opencv
Commits
f4d4b0d7
Commit
f4d4b0d7
authored
Aug 14, 2012
by
Daniil Osokin
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disabled perf test on distance transform
parent
f66ac31d
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Showing
3 changed files
with
519 additions
and
518 deletions
+519
-518
perf_distanceTransform.cpp
modules/imgproc/perf/perf_distanceTransform.cpp
+2
-2
perf_histogram.cpp
modules/imgproc/perf/perf_histogram.cpp
+4
-3
warpers.hpp
...es/stitching/include/opencv2/stitching/detail/warpers.hpp
+513
-513
No files found.
modules/imgproc/perf/perf_distanceTransform.cpp
View file @
f4d4b0d7
...
@@ -7,7 +7,7 @@ using namespace perf;
...
@@ -7,7 +7,7 @@ using namespace perf;
typedef
perf
::
TestBaseWithParam
<
Size
>
Size_DistanceTransform
;
typedef
perf
::
TestBaseWithParam
<
Size
>
Size_DistanceTransform
;
PERF_TEST_P
(
Size_DistanceTransform
,
icvTrueDistTrans
,
testing
::
Values
(
TYPICAL_MAT_SIZES
))
/*
PERF_TEST_P(Size_DistanceTransform, icvTrueDistTrans, testing::Values(TYPICAL_MAT_SIZES))
{
{
Size size = GetParam();
Size size = GetParam();
Mat src(size, CV_8UC1);
Mat src(size, CV_8UC1);
...
@@ -20,4 +20,4 @@ PERF_TEST_P(Size_DistanceTransform, icvTrueDistTrans, testing::Values(TYPICAL_MA
...
@@ -20,4 +20,4 @@ PERF_TEST_P(Size_DistanceTransform, icvTrueDistTrans, testing::Values(TYPICAL_MA
TEST_CYCLE() icvTrueDistTrans(&srcStub, &dstStub);
TEST_CYCLE() icvTrueDistTrans(&srcStub, &dstStub);
SANITY_CHECK(dst, 1);
SANITY_CHECK(dst, 1);
}
}
*/
modules/imgproc/perf/perf_histogram.cpp
View file @
f4d4b0d7
...
@@ -25,6 +25,8 @@ PERF_TEST_P(Size_Source, calcHist,
...
@@ -25,6 +25,8 @@ PERF_TEST_P(Size_Source, calcHist,
Mat
hist
;
Mat
hist
;
int
channels
[]
=
{
0
};
int
channels
[]
=
{
0
};
int
histSize
[]
=
{
256
};
int
histSize
[]
=
{
256
};
int
dims
=
1
;
int
numberOfImages
=
1
;
const
float
r
[]
=
{
0.0
f
,
256.0
f
};
const
float
r
[]
=
{
0.0
f
,
256.0
f
};
const
float
*
ranges
[]
=
{
r
};
const
float
*
ranges
[]
=
{
r
};
...
@@ -32,7 +34,7 @@ PERF_TEST_P(Size_Source, calcHist,
...
@@ -32,7 +34,7 @@ PERF_TEST_P(Size_Source, calcHist,
declare
.
in
(
source
,
WARMUP_RNG
).
time
(
20
).
iterations
(
1000
);
declare
.
in
(
source
,
WARMUP_RNG
).
time
(
20
).
iterations
(
1000
);
TEST_CYCLE
()
TEST_CYCLE
()
{
{
calcHist
(
&
source
,
1
,
channels
,
Mat
(),
hist
,
1
,
histSize
,
ranges
);
calcHist
(
&
source
,
numberOfImages
,
channels
,
Mat
(),
hist
,
dims
,
histSize
,
ranges
);
}
}
SANITY_CHECK
(
hist
);
SANITY_CHECK
(
hist
);
...
@@ -53,4 +55,4 @@ PERF_TEST_P(MatSize, equalizeHist,
...
@@ -53,4 +55,4 @@ PERF_TEST_P(MatSize, equalizeHist,
}
}
SANITY_CHECK
(
destination
);
SANITY_CHECK
(
destination
);
}
}
\ No newline at end of file
modules/stitching/include/opencv2/stitching/detail/warpers.hpp
View file @
f4d4b0d7
/*M///////////////////////////////////////////////////////////////////////////////////////
/*M///////////////////////////////////////////////////////////////////////////////////////
//
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
//
// By downloading, copying, installing or using the software you agree to this license.
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// If you do not agree to this license, do not download, install,
// copy or use the software.
// copy or use the software.
//
//
//
//
// License Agreement
// License Agreement
// For Open Source Computer Vision Library
// For Open Source Computer Vision Library
//
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
// Third party copyrights are property of their respective owners.
//
//
// Redistribution and use in source and binary forms, with or without modification,
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
// are permitted provided that the following conditions are met:
//
//
// * Redistribution's of source code must retain the above copyright notice,
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// this list of conditions and the following disclaimer.
//
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// and/or other materials provided with the distribution.
//
//
// * The name of the copyright holders may not be used to endorse or promote products
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
// derived from this software without specific prior written permission.
//
//
// This software is provided by the copyright holders and contributors "as is" and
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
// the use of this software, even if advised of the possibility of such damage.
//
//
//M*/
//M*/
#ifndef __OPENCV_STITCHING_WARPERS_HPP__
#ifndef __OPENCV_STITCHING_WARPERS_HPP__
#define __OPENCV_STITCHING_WARPERS_HPP__
#define __OPENCV_STITCHING_WARPERS_HPP__
#include "opencv2/core/core.hpp"
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/opencv_modules.hpp"
#include "opencv2/opencv_modules.hpp"
#ifdef HAVE_OPENCV_GPU
#ifdef HAVE_OPENCV_GPU
# include "opencv2/gpu/gpu.hpp"
# include "opencv2/gpu/gpu.hpp"
#endif
#endif
namespace
cv
{
namespace
cv
{
namespace
detail
{
namespace
detail
{
class
CV_EXPORTS
RotationWarper
class
CV_EXPORTS
RotationWarper
{
{
public
:
public
:
virtual
~
RotationWarper
()
{}
virtual
~
RotationWarper
()
{}
virtual
Point2f
warpPoint
(
const
Point2f
&
pt
,
const
Mat
&
K
,
const
Mat
&
R
)
=
0
;
virtual
Point2f
warpPoint
(
const
Point2f
&
pt
,
const
Mat
&
K
,
const
Mat
&
R
)
=
0
;
virtual
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
)
=
0
;
virtual
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
)
=
0
;
virtual
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
virtual
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Mat
&
dst
)
=
0
;
Mat
&
dst
)
=
0
;
virtual
void
warpBackward
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
virtual
void
warpBackward
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Size
dst_size
,
Mat
&
dst
)
=
0
;
Size
dst_size
,
Mat
&
dst
)
=
0
;
virtual
Rect
warpRoi
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
)
=
0
;
virtual
Rect
warpRoi
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
)
=
0
;
virtual
float
getScale
()
const
{
return
1.
f
;
}
virtual
float
getScale
()
const
{
return
1.
f
;
}
virtual
void
setScale
(
float
)
{}
virtual
void
setScale
(
float
)
{}
};
};
struct
CV_EXPORTS
ProjectorBase
struct
CV_EXPORTS
ProjectorBase
{
{
void
setCameraParams
(
const
Mat
&
K
=
Mat
::
eye
(
3
,
3
,
CV_32F
),
void
setCameraParams
(
const
Mat
&
K
=
Mat
::
eye
(
3
,
3
,
CV_32F
),
const
Mat
&
R
=
Mat
::
eye
(
3
,
3
,
CV_32F
),
const
Mat
&
R
=
Mat
::
eye
(
3
,
3
,
CV_32F
),
const
Mat
&
T
=
Mat
::
zeros
(
3
,
1
,
CV_32F
));
const
Mat
&
T
=
Mat
::
zeros
(
3
,
1
,
CV_32F
));
float
scale
;
float
scale
;
float
k
[
9
];
float
k
[
9
];
float
rinv
[
9
];
float
rinv
[
9
];
float
r_kinv
[
9
];
float
r_kinv
[
9
];
float
k_rinv
[
9
];
float
k_rinv
[
9
];
float
t
[
3
];
float
t
[
3
];
};
};
template
<
class
P
>
template
<
class
P
>
class
CV_EXPORTS
RotationWarperBase
:
public
RotationWarper
class
CV_EXPORTS
RotationWarperBase
:
public
RotationWarper
{
{
public
:
public
:
Point2f
warpPoint
(
const
Point2f
&
pt
,
const
Mat
&
K
,
const
Mat
&
R
);
Point2f
warpPoint
(
const
Point2f
&
pt
,
const
Mat
&
K
,
const
Mat
&
R
);
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
);
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
);
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Mat
&
dst
);
Mat
&
dst
);
void
warpBackward
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
void
warpBackward
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Size
dst_size
,
Mat
&
dst
);
Size
dst_size
,
Mat
&
dst
);
Rect
warpRoi
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
);
Rect
warpRoi
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
);
float
getScale
()
const
{
return
projector_
.
scale
;
}
float
getScale
()
const
{
return
projector_
.
scale
;
}
void
setScale
(
float
val
)
{
projector_
.
scale
=
val
;
}
void
setScale
(
float
val
)
{
projector_
.
scale
=
val
;
}
protected
:
protected
:
// Detects ROI of the destination image. It's correct for any projection.
// Detects ROI of the destination image. It's correct for any projection.
virtual
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
virtual
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
// Detects ROI of the destination image by walking over image border.
// Detects ROI of the destination image by walking over image border.
// Correctness for any projection isn't guaranteed.
// Correctness for any projection isn't guaranteed.
void
detectResultRoiByBorder
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
void
detectResultRoiByBorder
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
P
projector_
;
P
projector_
;
};
};
struct
CV_EXPORTS
PlaneProjector
:
ProjectorBase
struct
CV_EXPORTS
PlaneProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CV_EXPORTS
PlaneWarper
:
public
RotationWarperBase
<
PlaneProjector
>
class
CV_EXPORTS
PlaneWarper
:
public
RotationWarperBase
<
PlaneProjector
>
{
{
public
:
public
:
PlaneWarper
(
float
scale
=
1.
f
)
{
projector_
.
scale
=
scale
;
}
PlaneWarper
(
float
scale
=
1.
f
)
{
projector_
.
scale
=
scale
;
}
Point2f
warpPoint
(
const
Point2f
&
pt
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
);
Point2f
warpPoint
(
const
Point2f
&
pt
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
);
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
Mat
&
xmap
,
Mat
&
ymap
);
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
Mat
&
xmap
,
Mat
&
ymap
);
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
int
interp_mode
,
int
border_mode
,
Mat
&
dst
);
Mat
&
dst
);
Rect
warpRoi
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
);
Rect
warpRoi
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
);
protected
:
protected
:
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
};
};
struct
CV_EXPORTS
SphericalProjector
:
ProjectorBase
struct
CV_EXPORTS
SphericalProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
// Projects image onto unit sphere with origin at (0, 0, 0).
// Projects image onto unit sphere with origin at (0, 0, 0).
// Poles are located at (0, -1, 0) and (0, 1, 0) points.
// Poles are located at (0, -1, 0) and (0, 1, 0) points.
class
CV_EXPORTS
SphericalWarper
:
public
RotationWarperBase
<
SphericalProjector
>
class
CV_EXPORTS
SphericalWarper
:
public
RotationWarperBase
<
SphericalProjector
>
{
{
public
:
public
:
SphericalWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
SphericalWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
protected
:
protected
:
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
};
};
struct
CV_EXPORTS
CylindricalProjector
:
ProjectorBase
struct
CV_EXPORTS
CylindricalProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
// Projects image onto x * x + z * z = 1 cylinder
// Projects image onto x * x + z * z = 1 cylinder
class
CV_EXPORTS
CylindricalWarper
:
public
RotationWarperBase
<
CylindricalProjector
>
class
CV_EXPORTS
CylindricalWarper
:
public
RotationWarperBase
<
CylindricalProjector
>
{
{
public
:
public
:
CylindricalWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
CylindricalWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
protected
:
protected
:
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
)
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
)
{
{
RotationWarperBase
<
CylindricalProjector
>::
detectResultRoiByBorder
(
src_size
,
dst_tl
,
dst_br
);
RotationWarperBase
<
CylindricalProjector
>::
detectResultRoiByBorder
(
src_size
,
dst_tl
,
dst_br
);
}
}
};
};
struct
CV_EXPORTS
FisheyeProjector
:
ProjectorBase
struct
CV_EXPORTS
FisheyeProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CV_EXPORTS
FisheyeWarper
:
public
RotationWarperBase
<
FisheyeProjector
>
class
CV_EXPORTS
FisheyeWarper
:
public
RotationWarperBase
<
FisheyeProjector
>
{
{
public
:
public
:
FisheyeWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
FisheyeWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
};
};
struct
CV_EXPORTS
StereographicProjector
:
ProjectorBase
struct
CV_EXPORTS
StereographicProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CV_EXPORTS
StereographicWarper
:
public
RotationWarperBase
<
StereographicProjector
>
class
CV_EXPORTS
StereographicWarper
:
public
RotationWarperBase
<
StereographicProjector
>
{
{
public
:
public
:
StereographicWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
StereographicWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
};
};
struct
CV_EXPORTS
CompressedRectilinearProjector
:
ProjectorBase
struct
CV_EXPORTS
CompressedRectilinearProjector
:
ProjectorBase
{
{
float
a
,
b
;
float
a
,
b
;
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CV_EXPORTS
CompressedRectilinearWarper
:
public
RotationWarperBase
<
CompressedRectilinearProjector
>
class
CV_EXPORTS
CompressedRectilinearWarper
:
public
RotationWarperBase
<
CompressedRectilinearProjector
>
{
{
public
:
public
:
CompressedRectilinearWarper
(
float
scale
,
float
A
=
1
,
float
B
=
1
)
CompressedRectilinearWarper
(
float
scale
,
float
A
=
1
,
float
B
=
1
)
{
{
projector_
.
a
=
A
;
projector_
.
a
=
A
;
projector_
.
b
=
B
;
projector_
.
b
=
B
;
projector_
.
scale
=
scale
;
projector_
.
scale
=
scale
;
}
}
};
};
struct
CV_EXPORTS
CompressedRectilinearPortraitProjector
:
ProjectorBase
struct
CV_EXPORTS
CompressedRectilinearPortraitProjector
:
ProjectorBase
{
{
float
a
,
b
;
float
a
,
b
;
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CV_EXPORTS
CompressedRectilinearPortraitWarper
:
public
RotationWarperBase
<
CompressedRectilinearPortraitProjector
>
class
CV_EXPORTS
CompressedRectilinearPortraitWarper
:
public
RotationWarperBase
<
CompressedRectilinearPortraitProjector
>
{
{
public
:
public
:
CompressedRectilinearPortraitWarper
(
float
scale
,
float
A
=
1
,
float
B
=
1
)
CompressedRectilinearPortraitWarper
(
float
scale
,
float
A
=
1
,
float
B
=
1
)
{
{
projector_
.
a
=
A
;
projector_
.
a
=
A
;
projector_
.
b
=
B
;
projector_
.
b
=
B
;
projector_
.
scale
=
scale
;
projector_
.
scale
=
scale
;
}
}
};
};
struct
CV_EXPORTS
PaniniProjector
:
ProjectorBase
struct
CV_EXPORTS
PaniniProjector
:
ProjectorBase
{
{
float
a
,
b
;
float
a
,
b
;
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CV_EXPORTS
PaniniWarper
:
public
RotationWarperBase
<
PaniniProjector
>
class
CV_EXPORTS
PaniniWarper
:
public
RotationWarperBase
<
PaniniProjector
>
{
{
public
:
public
:
PaniniWarper
(
float
scale
,
float
A
=
1
,
float
B
=
1
)
PaniniWarper
(
float
scale
,
float
A
=
1
,
float
B
=
1
)
{
{
projector_
.
a
=
A
;
projector_
.
a
=
A
;
projector_
.
b
=
B
;
projector_
.
b
=
B
;
projector_
.
scale
=
scale
;
projector_
.
scale
=
scale
;
}
}
};
};
struct
CV_EXPORTS
PaniniPortraitProjector
:
ProjectorBase
struct
CV_EXPORTS
PaniniPortraitProjector
:
ProjectorBase
{
{
float
a
,
b
;
float
a
,
b
;
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CV_EXPORTS
PaniniPortraitWarper
:
public
RotationWarperBase
<
PaniniPortraitProjector
>
class
CV_EXPORTS
PaniniPortraitWarper
:
public
RotationWarperBase
<
PaniniPortraitProjector
>
{
{
public
:
public
:
PaniniPortraitWarper
(
float
scale
,
float
A
=
1
,
float
B
=
1
)
PaniniPortraitWarper
(
float
scale
,
float
A
=
1
,
float
B
=
1
)
{
{
projector_
.
a
=
A
;
projector_
.
a
=
A
;
projector_
.
b
=
B
;
projector_
.
b
=
B
;
projector_
.
scale
=
scale
;
projector_
.
scale
=
scale
;
}
}
};
};
struct
CV_EXPORTS
MercatorProjector
:
ProjectorBase
struct
CV_EXPORTS
MercatorProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CV_EXPORTS
MercatorWarper
:
public
RotationWarperBase
<
MercatorProjector
>
class
CV_EXPORTS
MercatorWarper
:
public
RotationWarperBase
<
MercatorProjector
>
{
{
public
:
public
:
MercatorWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
MercatorWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
};
};
struct
CV_EXPORTS
TransverseMercatorProjector
:
ProjectorBase
struct
CV_EXPORTS
TransverseMercatorProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CV_EXPORTS
TransverseMercatorWarper
:
public
RotationWarperBase
<
TransverseMercatorProjector
>
class
CV_EXPORTS
TransverseMercatorWarper
:
public
RotationWarperBase
<
TransverseMercatorProjector
>
{
{
public
:
public
:
TransverseMercatorWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
TransverseMercatorWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
};
};
#ifdef HAVE_OPENCV_GPU
#ifdef HAVE_OPENCV_GPU
class
CV_EXPORTS
PlaneWarperGpu
:
public
PlaneWarper
class
CV_EXPORTS
PlaneWarperGpu
:
public
PlaneWarper
{
{
public
:
public
:
PlaneWarperGpu
(
float
scale
=
1.
f
)
:
PlaneWarper
(
scale
)
{}
PlaneWarperGpu
(
float
scale
=
1.
f
)
:
PlaneWarper
(
scale
)
{}
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
)
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
)
{
{
Rect
result
=
buildMaps
(
src_size
,
K
,
R
,
d_xmap_
,
d_ymap_
);
Rect
result
=
buildMaps
(
src_size
,
K
,
R
,
d_xmap_
,
d_ymap_
);
d_xmap_
.
download
(
xmap
);
d_xmap_
.
download
(
xmap
);
d_ymap_
.
download
(
ymap
);
d_ymap_
.
download
(
ymap
);
return
result
;
return
result
;
}
}
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
Mat
&
xmap
,
Mat
&
ymap
)
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
Mat
&
xmap
,
Mat
&
ymap
)
{
{
Rect
result
=
buildMaps
(
src_size
,
K
,
R
,
T
,
d_xmap_
,
d_ymap_
);
Rect
result
=
buildMaps
(
src_size
,
K
,
R
,
T
,
d_xmap_
,
d_ymap_
);
d_xmap_
.
download
(
xmap
);
d_xmap_
.
download
(
xmap
);
d_ymap_
.
download
(
ymap
);
d_ymap_
.
download
(
ymap
);
return
result
;
return
result
;
}
}
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Mat
&
dst
)
Mat
&
dst
)
{
{
d_src_
.
upload
(
src
);
d_src_
.
upload
(
src
);
Point
result
=
warp
(
d_src_
,
K
,
R
,
interp_mode
,
border_mode
,
d_dst_
);
Point
result
=
warp
(
d_src_
,
K
,
R
,
interp_mode
,
border_mode
,
d_dst_
);
d_dst_
.
download
(
dst
);
d_dst_
.
download
(
dst
);
return
result
;
return
result
;
}
}
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
int
interp_mode
,
int
border_mode
,
Mat
&
dst
)
Mat
&
dst
)
{
{
d_src_
.
upload
(
src
);
d_src_
.
upload
(
src
);
Point
result
=
warp
(
d_src_
,
K
,
R
,
T
,
interp_mode
,
border_mode
,
d_dst_
);
Point
result
=
warp
(
d_src_
,
K
,
R
,
T
,
interp_mode
,
border_mode
,
d_dst_
);
d_dst_
.
download
(
dst
);
d_dst_
.
download
(
dst
);
return
result
;
return
result
;
}
}
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
gpu
::
GpuMat
&
xmap
,
gpu
::
GpuMat
&
ymap
);
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
gpu
::
GpuMat
&
xmap
,
gpu
::
GpuMat
&
ymap
);
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
gpu
::
GpuMat
&
xmap
,
gpu
::
GpuMat
&
ymap
);
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
gpu
::
GpuMat
&
xmap
,
gpu
::
GpuMat
&
ymap
);
Point
warp
(
const
gpu
::
GpuMat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
gpu
::
GpuMat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
gpu
::
GpuMat
&
dst
);
gpu
::
GpuMat
&
dst
);
Point
warp
(
const
gpu
::
GpuMat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
gpu
::
GpuMat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
const
Mat
&
T
,
int
interp_mode
,
int
border_mode
,
gpu
::
GpuMat
&
dst
);
gpu
::
GpuMat
&
dst
);
private
:
private
:
gpu
::
GpuMat
d_xmap_
,
d_ymap_
,
d_src_
,
d_dst_
;
gpu
::
GpuMat
d_xmap_
,
d_ymap_
,
d_src_
,
d_dst_
;
};
};
class
CV_EXPORTS
SphericalWarperGpu
:
public
SphericalWarper
class
CV_EXPORTS
SphericalWarperGpu
:
public
SphericalWarper
{
{
public
:
public
:
SphericalWarperGpu
(
float
scale
)
:
SphericalWarper
(
scale
)
{}
SphericalWarperGpu
(
float
scale
)
:
SphericalWarper
(
scale
)
{}
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
)
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
)
{
{
Rect
result
=
buildMaps
(
src_size
,
K
,
R
,
d_xmap_
,
d_ymap_
);
Rect
result
=
buildMaps
(
src_size
,
K
,
R
,
d_xmap_
,
d_ymap_
);
d_xmap_
.
download
(
xmap
);
d_xmap_
.
download
(
xmap
);
d_ymap_
.
download
(
ymap
);
d_ymap_
.
download
(
ymap
);
return
result
;
return
result
;
}
}
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Mat
&
dst
)
Mat
&
dst
)
{
{
d_src_
.
upload
(
src
);
d_src_
.
upload
(
src
);
Point
result
=
warp
(
d_src_
,
K
,
R
,
interp_mode
,
border_mode
,
d_dst_
);
Point
result
=
warp
(
d_src_
,
K
,
R
,
interp_mode
,
border_mode
,
d_dst_
);
d_dst_
.
download
(
dst
);
d_dst_
.
download
(
dst
);
return
result
;
return
result
;
}
}
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
gpu
::
GpuMat
&
xmap
,
gpu
::
GpuMat
&
ymap
);
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
gpu
::
GpuMat
&
xmap
,
gpu
::
GpuMat
&
ymap
);
Point
warp
(
const
gpu
::
GpuMat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
gpu
::
GpuMat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
gpu
::
GpuMat
&
dst
);
gpu
::
GpuMat
&
dst
);
private
:
private
:
gpu
::
GpuMat
d_xmap_
,
d_ymap_
,
d_src_
,
d_dst_
;
gpu
::
GpuMat
d_xmap_
,
d_ymap_
,
d_src_
,
d_dst_
;
};
};
class
CV_EXPORTS
CylindricalWarperGpu
:
public
CylindricalWarper
class
CV_EXPORTS
CylindricalWarperGpu
:
public
CylindricalWarper
{
{
public
:
public
:
CylindricalWarperGpu
(
float
scale
)
:
CylindricalWarper
(
scale
)
{}
CylindricalWarperGpu
(
float
scale
)
:
CylindricalWarper
(
scale
)
{}
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
)
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
Mat
&
xmap
,
Mat
&
ymap
)
{
{
Rect
result
=
buildMaps
(
src_size
,
K
,
R
,
d_xmap_
,
d_ymap_
);
Rect
result
=
buildMaps
(
src_size
,
K
,
R
,
d_xmap_
,
d_ymap_
);
d_xmap_
.
download
(
xmap
);
d_xmap_
.
download
(
xmap
);
d_ymap_
.
download
(
ymap
);
d_ymap_
.
download
(
ymap
);
return
result
;
return
result
;
}
}
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
Mat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Mat
&
dst
)
Mat
&
dst
)
{
{
d_src_
.
upload
(
src
);
d_src_
.
upload
(
src
);
Point
result
=
warp
(
d_src_
,
K
,
R
,
interp_mode
,
border_mode
,
d_dst_
);
Point
result
=
warp
(
d_src_
,
K
,
R
,
interp_mode
,
border_mode
,
d_dst_
);
d_dst_
.
download
(
dst
);
d_dst_
.
download
(
dst
);
return
result
;
return
result
;
}
}
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
gpu
::
GpuMat
&
xmap
,
gpu
::
GpuMat
&
ymap
);
Rect
buildMaps
(
Size
src_size
,
const
Mat
&
K
,
const
Mat
&
R
,
gpu
::
GpuMat
&
xmap
,
gpu
::
GpuMat
&
ymap
);
Point
warp
(
const
gpu
::
GpuMat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
Point
warp
(
const
gpu
::
GpuMat
&
src
,
const
Mat
&
K
,
const
Mat
&
R
,
int
interp_mode
,
int
border_mode
,
gpu
::
GpuMat
&
dst
);
gpu
::
GpuMat
&
dst
);
private
:
private
:
gpu
::
GpuMat
d_xmap_
,
d_ymap_
,
d_src_
,
d_dst_
;
gpu
::
GpuMat
d_xmap_
,
d_ymap_
,
d_src_
,
d_dst_
;
};
};
#endif
#endif
struct
SphericalPortraitProjector
:
ProjectorBase
struct
SphericalPortraitProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
// Projects image onto unit sphere with origin at (0, 0, 0).
// Projects image onto unit sphere with origin at (0, 0, 0).
// Poles are located NOT at (0, -1, 0) and (0, 1, 0) points, BUT at (1, 0, 0) and (-1, 0, 0) points.
// Poles are located NOT at (0, -1, 0) and (0, 1, 0) points, BUT at (1, 0, 0) and (-1, 0, 0) points.
class
SphericalPortraitWarper
:
public
RotationWarperBase
<
SphericalPortraitProjector
>
class
SphericalPortraitWarper
:
public
RotationWarperBase
<
SphericalPortraitProjector
>
{
{
public
:
public
:
SphericalPortraitWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
SphericalPortraitWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
protected
:
protected
:
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
);
};
};
struct
CylindricalPortraitProjector
:
ProjectorBase
struct
CylindricalPortraitProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
CylindricalPortraitWarper
:
public
RotationWarperBase
<
CylindricalPortraitProjector
>
class
CylindricalPortraitWarper
:
public
RotationWarperBase
<
CylindricalPortraitProjector
>
{
{
public
:
public
:
CylindricalPortraitWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
CylindricalPortraitWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
protected
:
protected
:
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
)
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
)
{
{
RotationWarperBase
<
CylindricalPortraitProjector
>::
detectResultRoiByBorder
(
src_size
,
dst_tl
,
dst_br
);
RotationWarperBase
<
CylindricalPortraitProjector
>::
detectResultRoiByBorder
(
src_size
,
dst_tl
,
dst_br
);
}
}
};
};
struct
PlanePortraitProjector
:
ProjectorBase
struct
PlanePortraitProjector
:
ProjectorBase
{
{
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapForward
(
float
x
,
float
y
,
float
&
u
,
float
&
v
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
void
mapBackward
(
float
u
,
float
v
,
float
&
x
,
float
&
y
);
};
};
class
PlanePortraitWarper
:
public
RotationWarperBase
<
PlanePortraitProjector
>
class
PlanePortraitWarper
:
public
RotationWarperBase
<
PlanePortraitProjector
>
{
{
public
:
public
:
PlanePortraitWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
PlanePortraitWarper
(
float
scale
)
{
projector_
.
scale
=
scale
;
}
protected
:
protected
:
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
)
void
detectResultRoi
(
Size
src_size
,
Point
&
dst_tl
,
Point
&
dst_br
)
{
{
RotationWarperBase
<
PlanePortraitProjector
>::
detectResultRoiByBorder
(
src_size
,
dst_tl
,
dst_br
);
RotationWarperBase
<
PlanePortraitProjector
>::
detectResultRoiByBorder
(
src_size
,
dst_tl
,
dst_br
);
}
}
};
};
}
// namespace detail
}
// namespace detail
}
// namespace cv
}
// namespace cv
#include "warpers_inl.hpp"
#include "warpers_inl.hpp"
#endif // __OPENCV_STITCHING_WARPERS_HPP__
#endif // __OPENCV_STITCHING_WARPERS_HPP__
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