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submodule
opencv
Commits
f01c5d90
Commit
f01c5d90
authored
Sep 04, 2012
by
marina.kolpakova
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compute scales pyramid
parent
a54d456a
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1 changed file
with
110 additions
and
140 deletions
+110
-140
softcascade.cpp
modules/objdetect/src/softcascade.cpp
+110
-140
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modules/objdetect/src/softcascade.cpp
View file @
f01c5d90
...
...
@@ -75,27 +75,93 @@ namespace {
{
printf
(
" stage: %f %f
\n
"
,
threshold
,
weight
);}
};
// according to R. Benenson, M. Mathias, R. Timofte and L. Van Gool paper
struct
CascadeIntrinsics
{
static
const
float
lambda
=
1.099
f
,
a
=
0.89
f
;
static
const
float
intrinsics
[
10
][
4
];
static
float
getFor
(
int
channel
,
float
scaling
)
{
CV_Assert
(
channel
<
10
);
if
((
scaling
-
1.
f
)
<
FLT_EPSILON
)
return
1.
f
;
int
ud
=
(
int
)(
scaling
<
1.
f
);
return
intrinsics
[
channel
][(
ud
<<
1
)]
*
pow
(
scaling
,
intrinsics
[
channel
][(
ud
<<
1
)
+
1
]);
}
};
const
float
CascadeIntrinsics
::
intrinsics
[
10
][
4
]
=
{
//da, db, ua, ub
// hog-like orientation bins
{
a
,
lambda
/
log
(
2
),
1
,
2
},
{
a
,
lambda
/
log
(
2
),
1
,
2
},
{
a
,
lambda
/
log
(
2
),
1
,
2
},
{
a
,
lambda
/
log
(
2
),
1
,
2
},
{
a
,
lambda
/
log
(
2
),
1
,
2
},
{
a
,
lambda
/
log
(
2
),
1
,
2
},
// gradient magnitude
{
a
,
lambda
/
log
(
2
),
1
,
2
},
// luv color channels
{
1
,
2
,
1
,
2
},
{
1
,
2
,
1
,
2
},
{
1
,
2
,
1
,
2
}
};
static
const
char
*
SC_F_THRESHOLD
=
"threshold"
;
static
const
char
*
SC_F_DIRECTION
=
"direction"
;
static
const
char
*
SC_F_CHANNEL
=
"ch
e
nnel"
;
static
const
char
*
SC_F_CHANNEL
=
"ch
a
nnel"
;
static
const
char
*
SC_F_RECT
=
"rect"
;
struct
Feature
{
float
threshold
;
int
direction
;
int
ch
e
nnel
;
int
ch
a
nnel
;
cv
::
Rect
rect
;
Feature
()
{}
Feature
(
const
cv
::
FileNode
&
fn
)
:
threshold
((
float
)
fn
[
SC_F_THRESHOLD
]),
direction
((
int
)
fn
[
SC_F_DIRECTION
]),
ch
e
nnel
((
int
)
fn
[
SC_F_CHANNEL
])
ch
a
nnel
((
int
)
fn
[
SC_F_CHANNEL
])
{
cv
::
FileNode
rn
=
fn
[
SC_F_RECT
];
cv
::
FileNodeIterator
r_it
=
rn
.
begin
();
rect
=
cv
::
Rect
(
*
(
r_it
++
),
*
(
r_it
++
),
*
(
r_it
++
),
*
(
r_it
++
));
printf
(
" feature: %f %d %d [%d %d %d %d]
\n
"
,
threshold
,
direction
,
chennel
,
rect
.
x
,
rect
.
y
,
rect
.
width
,
rect
.
height
);}
printf
(
" feature: %f %d %d [%d %d %d %d]
\n
"
,
threshold
,
direction
,
channel
,
rect
.
x
,
rect
.
y
,
rect
.
width
,
rect
.
height
);}
Feature
rescale
(
float
relScale
)
{
Feature
res
(
*
this
);
res
.
rect
=
cv
::
Rect
(
cvRound
(
rect
.
x
*
relScale
),
cvRound
(
rect
.
y
*
relScale
),
cvRound
(
rect
.
width
*
relScale
),
cvRound
(
rect
.
height
*
relScale
));
res
.
threshold
=
threshold
*
CascadeIntrinsics
::
getFor
(
channel
,
relScale
);
return
res
;
}
};
struct
Level
{
int
index
;
float
factor
;
float
logFactor
;
int
width
;
int
height
;
float
octave
;
cv
::
Size
objSize
;
Level
(
int
i
,
float
f
,
float
lf
,
int
w
,
int
h
)
:
index
(
i
),
factor
(
f
),
logFactor
(
lf
),
width
(
w
),
height
(
h
),
octave
(
0.
f
)
{}
void
assign
(
float
o
,
int
detW
,
int
detH
)
{
octave
=
o
;
objSize
=
cv
::
Size
(
cv
::
saturate_cast
<
int
>
(
detW
*
o
),
cv
::
saturate_cast
<
int
>
(
detH
*
o
));
}
float
relScale
()
{
return
(
factor
/
octave
);
}
};
}
...
...
@@ -112,6 +178,43 @@ struct cv::SoftCascade::Filds
std
::
vector
<
Octave
>
octaves
;
std
::
vector
<
Stage
>
stages
;
std
::
vector
<
Feature
>
features
;
std
::
vector
<
Level
>
levels
;
// compute levels of full pyramid
void
calcLevels
(
int
frameW
,
int
frameH
,
int
scales
)
{
CV_Assert
(
scales
>
1
);
levels
.
clear
();
float
logFactor
=
(
log
(
maxScale
)
-
log
(
minScale
))
/
(
scales
-
1
);
float
scale
=
minScale
;
for
(
int
sc
=
0
;
sc
<
scales
;
++
sc
)
{
Level
level
(
sc
,
scale
,
log
(
scale
)
+
logFactor
,
std
::
max
(
0.0
f
,
frameW
-
(
origObjWidth
*
scale
)),
std
::
max
(
0.0
f
,
frameH
-
(
origObjHeight
*
scale
)));
if
(
!
level
.
width
||
!
level
.
height
)
break
;
else
levels
.
push_back
(
level
);
if
(
fabs
(
scale
-
maxScale
)
<
FLT_EPSILON
)
break
;
scale
=
std
::
min
(
maxScale
,
expf
(
log
(
scale
)
+
logFactor
));
}
for
(
std
::
vector
<
Level
>::
iterator
level
=
levels
.
begin
();
level
<
levels
.
end
();
++
level
)
{
float
minAbsLog
=
FLT_MAX
;
for
(
std
::
vector
<
Octave
>::
iterator
oct
=
octaves
.
begin
();
oct
<
octaves
.
end
();
++
oct
)
{
const
Octave
&
octave
=*
oct
;
float
logOctave
=
log
(
octave
.
scale
);
float
logAbsScale
=
fabs
((
*
level
).
logFactor
-
logOctave
);
if
(
logAbsScale
<
minAbsLog
)
(
*
level
).
assign
(
octave
.
scale
,
ORIG_OBJECT_WIDTH
,
ORIG_OBJECT_HEIGHT
);
}
}
}
bool
fill
(
const
FileNode
&
root
,
const
float
mins
,
const
float
maxs
)
{
...
...
@@ -193,110 +296,6 @@ struct cv::SoftCascade::Filds
}
};
// namespace {
// struct Cascade {
// int logOctave;
// float octave;
// cv::Size objSize;
// };
// struct Level {
// int index;
// float factor;
// float logFactor;
// int width;
// int height;
// float octave;
// cv::Size objSize;
// Level(int i,float f, float lf, int w, int h) : index(i), factor(f), logFactor(lf), width(w), height(h), octave(0.f) {}
// void assign(float o, int detW, int detH)
// {
// octave = o;
// objSize = cv::Size(cv::saturate_cast<int>(detW * o), cv::saturate_cast<int>(detH * o));
// }
// float relScale() {return (factor / octave); }
// };
// // compute levels of full pyramid
// void pyrLevels(int frameW, int frameH, int detW, int detH, int scales, float minScale, float maxScale, std::vector<Level> levels)
// {
// CV_Assert(scales > 1);
// levels.clear();
// float logFactor = (log(maxScale) - log(minScale)) / (scales -1);
// float scale = minScale;
// for (int sc = 0; sc < scales; ++sc)
// {
// Level level(sc, scale, log(scale) + logFactor, std::max(0.0f, frameW - (detW * scale)), std::max(0.0f, frameH - (detH * scale)));
// if (!level.width || !level.height)
// break;
// else
// levels.push_back(level);
// if (fabs(scale - maxScale) < FLT_EPSILON) break;
// scale = std::min(maxScale, expf(log(scale) + logFactor));
// }
// }
// // according to R. Benenson, M. Mathias, R. Timofte and L. Van Gool paper
// struct CascadeIntrinsics {
// static const float lambda = 1.099f, a = 0.89f;
// static const float intrinsics[10][4];
// static float getFor(int chennel, float scaling)
// {
// CV_Assert(chennel < 10);
// if ((scaling - 1.f) < FLT_EPSILON)
// return 1.f;
// int ud = (int)(scaling < 1.f);
// return intrinsics[chennel][(ud << 1)] * pow(scaling, intrinsics[chennel][(ud << 1) + 1]);
// }
// };
// const float CascadeIntrinsics::intrinsics[10][4] =
// { //da, db, ua, ub
// // hog-like orientation bins
// {a, lambda / log(2), 1, 2},
// {a, lambda / log(2), 1, 2},
// {a, lambda / log(2), 1, 2},
// {a, lambda / log(2), 1, 2},
// {a, lambda / log(2), 1, 2},
// {a, lambda / log(2), 1, 2},
// // gradient magnitude
// {a, lambda / log(2), 1, 2},
// // luv -color chennels
// {1, 2, 1, 2},
// {1, 2, 1, 2},
// {1, 2, 1, 2}
// };
// struct Feature
// {
// cv::Rect rect;
// int channel;
// float threshold;
// Feature(int x, int y, int w, int h, int c, float t) : rect(cv::Rect(x, y, w, h)), channel(c), threshold(t) {}
// Feature(cv::Rect r, int c, float t) : rect(r), channel(c), threshold(t) {}
// Feature rescale(float relScale)
// {
// cv::Rect r(cvRound(rect.x * relScale), cvRound(rect.y * relScale), cvRound(rect.width * relScale), cvRound(rect.height * relScale));
// return Feature( r, channel, threshold * CascadeIntrinsics::getFor(channel, relScale));
// }
// };
// }
cv
::
SoftCascade
::
SoftCascade
()
:
filds
(
0
)
{}
cv
::
SoftCascade
::
SoftCascade
(
const
string
&
filename
,
const
float
minScale
,
const
float
maxScale
)
...
...
@@ -318,38 +317,9 @@ bool cv::SoftCascade::load( const string& filename, const float minScale, const
if
(
!
fs
.
isOpened
())
return
false
;
filds
=
new
Filds
;
if
(
!
(
*
filds
).
fill
(
fs
.
getFirstTopLevelNode
(),
minScale
,
maxScale
))
return
false
;
// ////////////////
// // temp fixture
// Filds& flds = *filds;
// flds.octaves.push_back(0.5f);
// flds.octaves.push_back(1.0f);
// flds.octaves.push_back(2.0f);
// flds.octaves.push_back(4.0f);
// flds.octaves.push_back(8.0f);
// // scales calculations
// std::vector<Level> levels;
// pyrLevels(FRAME_WIDTH, FRAME_HEIGHT, ORIG_OBJECT_WIDTH, ORIG_OBJECT_HEIGHT, TOTAL_SCALES, minScale, maxScale, levels);
// for (std::vector<Level>::iterator level = levels.begin(); level < levels.end(); ++level)
// {
// float minAbsLog = FLT_MAX;
// for (std::vector<float>::iterator oct = flds.octaves.begin(); oct < flds.octaves.end(); ++oct)
// {
// float logOctave = log(*oct);
// float logAbsScale = fabs((*level).logFactor - logOctave);
// if(logAbsScale < minAbsLog)
// (*level).assign(*oct, ORIG_OBJECT_WIDTH, ORIG_OBJECT_HEIGHT);
// }
// }
// load cascade from xml
// read(const FileNode &root)
Filds
&
flds
=
*
filds
;
if
(
!
flds
.
fill
(
fs
.
getFirstTopLevelNode
(),
minScale
,
maxScale
))
return
false
;
// flds.calcLevels(FRAME_WIDTH, FRAME_HEIGHT, TOTAL_SCALES);
return
true
;
}
...
...
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