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submodule
opencv
Commits
efd00238
Commit
efd00238
authored
Jan 23, 2013
by
Vadim Pisarevsky
Browse files
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Plain Diff
fixed warnings; restored fixed_size parameter in AutoBuffer
parent
dc4d0398
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7 changed files
with
346 additions
and
659 deletions
+346
-659
core.hpp
modules/core/include/opencv2/core/core.hpp
+6
-7
operations.hpp
modules/core/include/opencv2/core/operations.hpp
+22
-13
matrix_reductions.cpp
modules/gpu/src/matrix_reductions.cpp
+1
-1
convhull.cpp
modules/imgproc/src/convhull.cpp
+0
-319
linefit.cpp
modules/imgproc/src/linefit.cpp
+2
-2
rotcalipers.cpp
modules/imgproc/src/rotcalipers.cpp
+300
-301
shapedescr.cpp
modules/imgproc/src/shapedescr.cpp
+15
-16
No files found.
modules/core/include/opencv2/core/core.hpp
View file @
efd00238
...
...
@@ -109,7 +109,7 @@ template<typename _Tp> class CV_EXPORTS MatIterator_;
template
<
typename
_Tp
>
class
CV_EXPORTS
MatConstIterator_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
MatCommaInitializer_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
AutoBuffer
;
template
<
typename
_Tp
,
size_t
fixed_size
=
1024
/
sizeof
(
_Tp
)
+
8
>
class
CV_EXPORTS
AutoBuffer
;
CV_EXPORTS
string
format
(
const
char
*
fmt
,
...
);
CV_EXPORTS
string
tempfile
(
const
char
*
suffix
CV_DEFAULT
(
0
));
...
...
@@ -3093,11 +3093,10 @@ public:
}
\endcode
*/
template
<
typename
_Tp
>
class
CV_EXPORTS
AutoBuffer
template
<
typename
_Tp
,
size_t
fixed_size
>
class
CV_EXPORTS
AutoBuffer
{
public
:
typedef
_Tp
value_type
;
enum
{
fixed_size
=
1024
/
sizeof
(
_Tp
)
+
8
,
buffer_padding
=
(
int
)((
16
+
sizeof
(
_Tp
)
-
1
)
/
sizeof
(
_Tp
))
};
//! the default contructor
AutoBuffer
();
...
...
@@ -3105,9 +3104,9 @@ public:
AutoBuffer
(
size_t
_size
);
//! the copy constructor
AutoBuffer
(
const
AutoBuffer
<
_Tp
>&
buf
);
AutoBuffer
(
const
AutoBuffer
<
_Tp
,
fixed_size
>&
buf
);
//! the assignment operator
AutoBuffer
<
_Tp
>&
operator
=
(
const
AutoBuffer
<
_Tp
>&
buf
);
AutoBuffer
<
_Tp
,
fixed_size
>&
operator
=
(
const
AutoBuffer
<
_Tp
,
fixed_size
>&
buf
);
//! destructor. calls deallocate()
~
AutoBuffer
();
...
...
@@ -3117,7 +3116,7 @@ public:
//! deallocates the buffer if it was dynamically allocated
void
deallocate
();
//! resizes the buffer and preserves the content
void
resize
(
size_t
_size
);
void
resize
(
size_t
_size
);
//! returns the current buffer size
size_t
size
()
const
;
//! returns pointer to the real buffer, stack-allocated or head-allocated
...
...
@@ -3131,7 +3130,7 @@ protected:
//! size of the real buffer
size_t
sz
;
//! pre-allocated buffer
_Tp
buf
[
fixed_size
+
buffer_padding
];
_Tp
buf
[
fixed_size
];
};
/////////////////////////// multi-dimensional dense matrix //////////////////////////
...
...
modules/core/include/opencv2/core/operations.hpp
View file @
efd00238
...
...
@@ -2534,21 +2534,23 @@ inline Point LineIterator::pos() const
/////////////////////////////// AutoBuffer ////////////////////////////////////////
template
<
typename
_Tp
>
inline
AutoBuffer
<
_Tp
>::
AutoBuffer
()
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
AutoBuffer
<
_Tp
,
fixed_size
>::
AutoBuffer
()
{
ptr
=
buf
;
sz
=
fixed_size
;
}
template
<
typename
_Tp
>
inline
AutoBuffer
<
_Tp
>::
AutoBuffer
(
size_t
_size
)
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
AutoBuffer
<
_Tp
,
fixed_size
>::
AutoBuffer
(
size_t
_size
)
{
ptr
=
buf
;
sz
=
fixed_size
;
allocate
(
_size
);
}
template
<
typename
_Tp
>
inline
AutoBuffer
<
_Tp
>::
AutoBuffer
(
const
AutoBuffer
<
_Tp
>&
abuf
)
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
AutoBuffer
<
_Tp
,
fixed_size
>::
AutoBuffer
(
const
AutoBuffer
<
_Tp
,
fixed_size
>&
abuf
)
{
ptr
=
buf
;
sz
=
fixed_size
;
...
...
@@ -2557,8 +2559,8 @@ inline AutoBuffer<_Tp>::AutoBuffer(const AutoBuffer<_Tp>& abuf )
ptr
[
i
]
=
abuf
.
ptr
[
i
];
}
template
<
typename
_Tp
>
inline
AutoBuffer
<
_Tp
>&
AutoBuffer
<
_Tp
>::
operator
=
(
const
AutoBuffer
<
_Tp
>&
abuf
)
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
AutoBuffer
<
_Tp
,
fixed_size
>&
AutoBuffer
<
_Tp
,
fixed_size
>::
operator
=
(
const
AutoBuffer
<
_Tp
,
fixed_size
>&
abuf
)
{
if
(
this
!=
&
abuf
)
{
...
...
@@ -2570,10 +2572,12 @@ inline AutoBuffer<_Tp>& AutoBuffer<_Tp>::operator = (const AutoBuffer<_Tp>& abuf
return
*
this
;
}
template
<
typename
_Tp
>
inline
AutoBuffer
<
_Tp
>::~
AutoBuffer
()
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
AutoBuffer
<
_Tp
,
fixed_size
>::~
AutoBuffer
()
{
deallocate
();
}
template
<
typename
_Tp
>
inline
void
AutoBuffer
<
_Tp
>::
allocate
(
size_t
_size
)
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
void
AutoBuffer
<
_Tp
,
fixed_size
>::
allocate
(
size_t
_size
)
{
if
(
_size
<=
sz
)
{
...
...
@@ -2588,7 +2592,8 @@ template<typename _Tp> inline void AutoBuffer<_Tp>::allocate(size_t _size)
}
}
template
<
typename
_Tp
>
inline
void
AutoBuffer
<
_Tp
>::
deallocate
()
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
void
AutoBuffer
<
_Tp
,
fixed_size
>::
deallocate
()
{
if
(
ptr
!=
buf
)
{
...
...
@@ -2598,7 +2603,8 @@ template<typename _Tp> inline void AutoBuffer<_Tp>::deallocate()
}
}
template
<
typename
_Tp
>
inline
void
AutoBuffer
<
_Tp
>::
resize
(
size_t
_size
)
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
void
AutoBuffer
<
_Tp
,
fixed_size
>::
resize
(
size_t
_size
)
{
if
(
_size
<=
sz
)
{
...
...
@@ -2621,13 +2627,16 @@ template<typename _Tp> inline void AutoBuffer<_Tp>::resize(size_t _size)
delete
[]
prevptr
;
}
template
<
typename
_Tp
>
inline
size_t
AutoBuffer
<
_Tp
>::
size
()
const
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
size_t
AutoBuffer
<
_Tp
,
fixed_size
>::
size
()
const
{
return
sz
;
}
template
<
typename
_Tp
>
inline
AutoBuffer
<
_Tp
>::
operator
_Tp
*
()
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
AutoBuffer
<
_Tp
,
fixed_size
>::
operator
_Tp
*
()
{
return
ptr
;
}
template
<
typename
_Tp
>
inline
AutoBuffer
<
_Tp
>::
operator
const
_Tp
*
()
const
template
<
typename
_Tp
,
size_t
fixed_size
>
inline
AutoBuffer
<
_Tp
,
fixed_size
>::
operator
const
_Tp
*
()
const
{
return
ptr
;
}
...
...
modules/gpu/src/matrix_reductions.cpp
View file @
efd00238
...
...
@@ -92,7 +92,7 @@ namespace
}
void
download
(
double
**
hptrs
)
{
AutoBuffer
<
double
>
hbuf
(
count
);
AutoBuffer
<
double
,
2
*
sizeof
(
double
)
>
hbuf
(
count
);
cudaSafeCall
(
cudaMemcpy
((
void
*
)
hbuf
,
pdev
,
count
*
sizeof
(
double
),
cudaMemcpyDeviceToHost
)
);
for
(
int
i
=
0
;
i
<
count
;
++
i
)
*
hptrs
[
i
]
=
hbuf
[
i
];
...
...
modules/imgproc/src/convhull.cpp
View file @
efd00238
...
...
@@ -42,325 +42,6 @@
#include "precomp.hpp"
#include <iostream>
#if 0
/* contour must be a simple polygon */
/* it must have more than 3 points */
CV_IMPL CvSeq* cvConvexityDefects( const CvArr* array,
const CvArr* hullarray,
CvMemStorage* storage )
{
CvSeq* defects = 0;
int i, index;
CvPoint* hull_cur;
/* is orientation of hull different from contour one */
int rev_orientation;
CvContour contour_header;
union { CvContour c; CvSeq s; } hull_header;
CvSeqBlock block, hullblock;
CvSeq *ptseq = (CvSeq*)array, *hull = (CvSeq*)hullarray;
CvSeqReader hull_reader;
CvSeqReader ptseq_reader;
CvSeqWriter writer;
int is_index;
if( CV_IS_SEQ( ptseq ))
{
if( !CV_IS_SEQ_POINT_SET( ptseq ))
CV_Error( CV_StsUnsupportedFormat,
"Input sequence is not a sequence of points" );
if( !storage )
storage = ptseq->storage;
}
else
{
ptseq = cvPointSeqFromMat( CV_SEQ_KIND_GENERIC, array, &contour_header, &block );
}
if( CV_SEQ_ELTYPE( ptseq ) != CV_32SC2 )
CV_Error( CV_StsUnsupportedFormat, "Floating-point coordinates are not supported here" );
if( CV_IS_SEQ( hull ))
{
int hulltype = CV_SEQ_ELTYPE( hull );
if( hulltype != CV_SEQ_ELTYPE_PPOINT && hulltype != CV_SEQ_ELTYPE_INDEX )
CV_Error( CV_StsUnsupportedFormat,
"Convex hull must represented as a sequence "
"of indices or sequence of pointers" );
if( !storage )
storage = hull->storage;
}
else
{
CvMat* mat = (CvMat*)hull;
if( !CV_IS_MAT( hull ))
CV_Error(CV_StsBadArg, "Convex hull is neither sequence nor matrix");
if( (mat->cols != 1 && mat->rows != 1) ||
!CV_IS_MAT_CONT(mat->type) || CV_MAT_TYPE(mat->type) != CV_32SC1 )
CV_Error( CV_StsBadArg,
"The matrix should be 1-dimensional and continuous array of int's" );
if( mat->cols + mat->rows - 1 > ptseq->total )
CV_Error( CV_StsBadSize, "Convex hull is larger than the point sequence" );
hull = cvMakeSeqHeaderForArray(
CV_SEQ_KIND_CURVE|CV_MAT_TYPE(mat->type)|CV_SEQ_FLAG_CLOSED,
sizeof(CvContour), CV_ELEM_SIZE(mat->type), mat->data.ptr,
mat->cols + mat->rows - 1, &hull_header.s, &hullblock );
}
is_index = CV_SEQ_ELTYPE(hull) == CV_SEQ_ELTYPE_INDEX;
if( !storage )
CV_Error( CV_StsNullPtr, "NULL storage pointer" );
defects = cvCreateSeq( CV_SEQ_KIND_GENERIC, sizeof(CvSeq), sizeof(CvConvexityDefect), storage );
if( ptseq->total < 4 || hull->total < 3)
{
//CV_ERROR( CV_StsBadSize,
// "point seq size must be >= 4, convex hull size must be >= 3" );
return defects;
}
/* recognize co-orientation of ptseq and its hull */
{
int sign = 0;
int index1, index2, index3;
if( !is_index )
{
CvPoint* pos = *CV_SEQ_ELEM( hull, CvPoint*, 0 );
index1 = cvSeqElemIdx( ptseq, pos );
pos = *CV_SEQ_ELEM( hull, CvPoint*, 1 );
index2 = cvSeqElemIdx( ptseq, pos );
pos = *CV_SEQ_ELEM( hull, CvPoint*, 2 );
index3 = cvSeqElemIdx( ptseq, pos );
}
else
{
index1 = *CV_SEQ_ELEM( hull, int, 0 );
index2 = *CV_SEQ_ELEM( hull, int, 1 );
index3 = *CV_SEQ_ELEM( hull, int, 2 );
}
sign += (index2 > index1) ? 1 : 0;
sign += (index3 > index2) ? 1 : 0;
sign += (index1 > index3) ? 1 : 0;
rev_orientation = (sign == 2) ? 0 : 1;
}
cvStartReadSeq( ptseq, &ptseq_reader, 0 );
cvStartReadSeq( hull, &hull_reader, rev_orientation );
if( !is_index )
{
hull_cur = *(CvPoint**)hull_reader.prev_elem;
index = cvSeqElemIdx( ptseq, (char*)hull_cur, 0 );
}
else
{
index = *(int*)hull_reader.prev_elem;
hull_cur = CV_GET_SEQ_ELEM( CvPoint, ptseq, index );
}
cvSetSeqReaderPos( &ptseq_reader, index );
cvStartAppendToSeq( defects, &writer );
/* cycle through ptseq and hull with computing defects */
for( i = 0; i < hull->total; i++ )
{
CvConvexityDefect defect;
int is_defect = 0;
double dx0, dy0;
double depth = 0, scale;
CvPoint* hull_next;
if( !is_index )
hull_next = *(CvPoint**)hull_reader.ptr;
else
{
int t = *(int*)hull_reader.ptr;
hull_next = CV_GET_SEQ_ELEM( CvPoint, ptseq, t );
}
dx0 = (double)hull_next->x - (double)hull_cur->x;
dy0 = (double)hull_next->y - (double)hull_cur->y;
assert( dx0 != 0 || dy0 != 0 );
scale = 1./sqrt(dx0*dx0 + dy0*dy0);
defect.start = hull_cur;
defect.end = hull_next;
for(;;)
{
/* go through ptseq to achieve next hull point */
CV_NEXT_SEQ_ELEM( sizeof(CvPoint), ptseq_reader );
if( ptseq_reader.ptr == (schar*)hull_next )
break;
else
{
CvPoint* cur = (CvPoint*)ptseq_reader.ptr;
/* compute distance from current point to hull edge */
double dx = (double)cur->x - (double)hull_cur->x;
double dy = (double)cur->y - (double)hull_cur->y;
/* compute depth */
double dist = fabs(-dy0*dx + dx0*dy) * scale;
if( dist > depth )
{
depth = dist;
defect.depth_point = cur;
defect.depth = (float)depth;
is_defect = 1;
}
}
}
if( is_defect )
{
CV_WRITE_SEQ_ELEM( defect, writer );
}
hull_cur = hull_next;
if( rev_orientation )
{
CV_PREV_SEQ_ELEM( hull->elem_size, hull_reader );
}
else
{
CV_NEXT_SEQ_ELEM( hull->elem_size, hull_reader );
}
}
return cvEndWriteSeq( &writer );
}
CV_IMPL int
cvCheckContourConvexity( const CvArr* array )
{
int flag = -1;
int i;
int orientation = 0;
CvSeqReader reader;
CvContour contour_header;
CvSeqBlock block;
CvSeq* contour = (CvSeq*)array;
if( CV_IS_SEQ(contour) )
{
if( !CV_IS_SEQ_POINT_SET(contour))
CV_Error( CV_StsUnsupportedFormat,
"Input sequence must be polygon (closed 2d curve)" );
}
else
{
contour = cvPointSeqFromMat(CV_SEQ_KIND_CURVE|CV_SEQ_FLAG_CLOSED, array, &contour_header, &block );
}
if( contour->total == 0 )
return -1;
cvStartReadSeq( contour, &reader, 0 );
flag = 1;
if( CV_SEQ_ELTYPE( contour ) == CV_32SC2 )
{
CvPoint *prev_pt = (CvPoint*)reader.prev_elem;
CvPoint *cur_pt = (CvPoint*)reader.ptr;
int dx0 = cur_pt->x - prev_pt->x;
int dy0 = cur_pt->y - prev_pt->y;
for( i = 0; i < contour->total; i++ )
{
int dxdy0, dydx0;
int dx, dy;
/*int orient; */
CV_NEXT_SEQ_ELEM( sizeof(CvPoint), reader );
prev_pt = cur_pt;
cur_pt = (CvPoint *) reader.ptr;
dx = cur_pt->x - prev_pt->x;
dy = cur_pt->y - prev_pt->y;
dxdy0 = dx * dy0;
dydx0 = dy * dx0;
/* find orientation */
/* orient = -dy0 * dx + dx0 * dy;
orientation |= (orient > 0) ? 1 : 2;
*/
orientation |= (dydx0 > dxdy0) ? 1 : ((dydx0 < dxdy0) ? 2 : 3);
if( orientation == 3 )
{
flag = 0;
break;
}
dx0 = dx;
dy0 = dy;
}
}
else
{
CV_Assert( CV_SEQ_ELTYPE(contour) == CV_32FC2 );
CvPoint2D32f *prev_pt = (CvPoint2D32f*)reader.prev_elem;
CvPoint2D32f *cur_pt = (CvPoint2D32f*)reader.ptr;
float dx0 = cur_pt->x - prev_pt->x;
float dy0 = cur_pt->y - prev_pt->y;
for( i = 0; i < contour->total; i++ )
{
float dxdy0, dydx0;
float dx, dy;
/*int orient; */
CV_NEXT_SEQ_ELEM( sizeof(CvPoint2D32f), reader );
prev_pt = cur_pt;
cur_pt = (CvPoint2D32f*) reader.ptr;
dx = cur_pt->x - prev_pt->x;
dy = cur_pt->y - prev_pt->y;
dxdy0 = dx * dy0;
dydx0 = dy * dx0;
/* find orientation */
/* orient = -dy0 * dx + dx0 * dy;
orientation |= (orient > 0) ? 1 : 2;
*/
orientation |= (dydx0 > dxdy0) ? 1 : ((dydx0 < dxdy0) ? 2 : 3);
if( orientation == 3 )
{
flag = 0;
break;
}
dx0 = dx;
dy0 = dy;
}
}
return flag;
}
#endif
namespace
cv
{
...
...
modules/imgproc/src/linefit.cpp
View file @
efd00238
...
...
@@ -323,7 +323,7 @@ static void fitLine2D( const Point2f * points, int count, int dist,
float
rdelta
=
reps
!=
0
?
reps
:
1.0
f
;
float
adelta
=
aeps
!=
0
?
aeps
:
0.01
f
;
double
min_err
=
DBL_MAX
,
err
=
0
;
RNG
rng
(
-
1
);
RNG
rng
(
(
uint64
)
-
1
);
memset
(
line
,
0
,
4
*
sizeof
(
line
[
0
])
);
...
...
@@ -463,7 +463,7 @@ static void fitLine3D( Point3f * points, int count, int dist,
float
rdelta
=
reps
!=
0
?
reps
:
1.0
f
;
float
adelta
=
aeps
!=
0
?
aeps
:
0.01
f
;
double
min_err
=
DBL_MAX
,
err
=
0
;
RNG
rng
(
-
1
);
RNG
rng
(
(
uint64
)
-
1
);
switch
(
dist
)
{
...
...
modules/imgproc/src/rotcalipers.cpp
View file @
efd00238
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000, Intel Corporation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of OpenCV Foundation may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the OpenCV Foundation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000, Intel Corporation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of OpenCV Foundation may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the OpenCV Foundation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#include "precomp.hpp"
namespace
cv
{
struct
MinAreaState
{
int
bottom
;
int
left
;
float
height
;
float
width
;
float
base_a
;
float
base_b
;
};
enum
{
CALIPERS_MAXHEIGHT
=
0
,
CALIPERS_MINAREARECT
=
1
,
CALIPERS_MAXDIST
=
2
};
/*F///////////////////////////////////////////////////////////////////////////////////////
// Name: rotatingCalipers
// Purpose:
// Rotating calipers algorithm with some applications
//
// Context:
// Parameters:
// points - convex hull vertices ( any orientation )
// n - number of vertices
// mode - concrete application of algorithm
// can be CV_CALIPERS_MAXDIST or
// CV_CALIPERS_MINAREARECT
// left, bottom, right, top - indexes of extremal points
// out - output info.
// In case CV_CALIPERS_MAXDIST it points to float value -
// maximal height of polygon.
// In case CV_CALIPERS_MINAREARECT
// ((CvPoint2D32f*)out)[0] - corner
// ((CvPoint2D32f*)out)[1] - vector1
// ((CvPoint2D32f*)out)[0] - corner2
//
// ^
// |
// vector2 |
// |
// |____________\
// corner /
// vector1
//
// Returns:
// Notes:
//F*/
/* we will use usual cartesian coordinates */
static
void
rotatingCalipers
(
const
Point2f
*
points
,
int
n
,
int
mode
,
float
*
out
)
struct
MinAreaState
{
int
bottom
;
int
left
;
float
height
;
float
width
;
float
base_a
;
float
base_b
;
};
enum
{
CALIPERS_MAXHEIGHT
=
0
,
CALIPERS_MINAREARECT
=
1
,
CALIPERS_MAXDIST
=
2
};
/*F///////////////////////////////////////////////////////////////////////////////////////
// Name: rotatingCalipers
// Purpose:
// Rotating calipers algorithm with some applications
//
// Context:
// Parameters:
// points - convex hull vertices ( any orientation )
// n - number of vertices
// mode - concrete application of algorithm
// can be CV_CALIPERS_MAXDIST or
// CV_CALIPERS_MINAREARECT
// left, bottom, right, top - indexes of extremal points
// out - output info.
// In case CV_CALIPERS_MAXDIST it points to float value -
// maximal height of polygon.
// In case CV_CALIPERS_MINAREARECT
// ((CvPoint2D32f*)out)[0] - corner
// ((CvPoint2D32f*)out)[1] - vector1
// ((CvPoint2D32f*)out)[0] - corner2
//
// ^
// |
// vector2 |
// |
// |____________\
// corner /
// vector1
//
// Returns:
// Notes:
//F*/
/* we will use usual cartesian coordinates */
static
void
rotatingCalipers
(
const
Point2f
*
points
,
int
n
,
int
mode
,
float
*
out
)
{
float
minarea
=
FLT_MAX
;
float
max_dist
=
0
;
char
buffer
[
32
]
=
{};
int
i
,
k
;
AutoBuffer
<
float
>
abuf
(
n
*
3
);
float
*
inv_vect_length
=
abuf
;
Point2f
*
vect
=
(
Point2f
*
)(
inv_vect_length
+
n
);
int
left
=
0
,
bottom
=
0
,
right
=
0
,
top
=
0
;
int
seq
[
4
]
=
{
-
1
,
-
1
,
-
1
,
-
1
};
/* rotating calipers sides will always have coordinates
(a,b) (-b,a) (-a,-b) (b, -a)
*/
/* this is a first base bector (a,b) initialized by (1,0) */
float
orientation
=
0
;
float
base_a
;
float
base_b
=
0
;
float
left_x
,
right_x
,
top_y
,
bottom_y
;
Point2f
pt0
=
points
[
0
];
left_x
=
right_x
=
pt0
.
x
;
top_y
=
bottom_y
=
pt0
.
y
;
for
(
i
=
0
;
i
<
n
;
i
++
)
{
float
minarea
=
FLT_MAX
;
float
max_dist
=
0
;
char
buffer
[
32
]
=
{};
int
i
,
k
;
AutoBuffer
<
float
>
buf
(
n
*
3
);
float
*
inv_vect_length
=
buf
;
Point2f
*
vect
=
(
Point2f
*
)(
inv_vect_length
+
n
);
int
left
=
0
,
bottom
=
0
,
right
=
0
,
top
=
0
;
int
seq
[
4
]
=
{
-
1
,
-
1
,
-
1
,
-
1
};
/* rotating calipers sides will always have coordinates
(a,b) (-b,a) (-a,-b) (b, -a)
*/
/* this is a first base bector (a,b) initialized by (1,0) */
float
orientation
=
0
;
float
base_a
;
float
base_b
=
0
;
float
left_x
,
right_x
,
top_y
,
bottom_y
;
Point2f
pt0
=
points
[
0
];
left_x
=
right_x
=
pt0
.
x
;
top_y
=
bottom_y
=
pt0
.
y
;
double
dx
,
dy
;
for
(
i
=
0
;
i
<
n
;
i
++
)
{
double
dx
,
dy
;
if
(
pt0
.
x
<
left_x
)
left_x
=
pt0
.
x
,
left
=
i
;
if
(
pt0
.
x
<
lef
t_x
)
left_x
=
pt0
.
x
,
lef
t
=
i
;
if
(
pt0
.
x
>
righ
t_x
)
right_x
=
pt0
.
x
,
righ
t
=
i
;
if
(
pt0
.
x
>
right_x
)
right_x
=
pt0
.
x
,
right
=
i
;
if
(
pt0
.
y
>
top_y
)
top_y
=
pt0
.
y
,
top
=
i
;
if
(
pt0
.
y
>
top
_y
)
top_y
=
pt0
.
y
,
top
=
i
;
if
(
pt0
.
y
<
bottom
_y
)
bottom_y
=
pt0
.
y
,
bottom
=
i
;
if
(
pt0
.
y
<
bottom_y
)
bottom_y
=
pt0
.
y
,
bottom
=
i
;
Point2f
pt
=
points
[(
i
+
1
)
&
(
i
+
1
<
n
?
-
1
:
0
)];
Point2f
pt
=
points
[(
i
+
1
)
&
(
i
+
1
<
n
?
-
1
:
0
)];
dx
=
pt
.
x
-
pt0
.
x
;
dy
=
pt
.
y
-
pt0
.
y
;
dx
=
pt
.
x
-
pt0
.
x
;
dy
=
pt
.
y
-
pt0
.
y
;
vect
[
i
].
x
=
(
float
)
dx
;
vect
[
i
].
y
=
(
float
)
dy
;
inv_vect_length
[
i
]
=
(
float
)(
1.
/
sqrt
(
dx
*
dx
+
dy
*
dy
));
vect
[
i
].
x
=
(
float
)
dx
;
vect
[
i
].
y
=
(
float
)
dy
;
inv_vect_length
[
i
]
=
(
float
)(
1.
/
sqrt
(
dx
*
dx
+
dy
*
dy
));
pt0
=
pt
;
}
pt0
=
pt
;
}
// find convex hull orientation
{
double
ax
=
vect
[
n
-
1
].
x
;
double
ay
=
vect
[
n
-
1
].
y
;
// find convex hull orientation
for
(
i
=
0
;
i
<
n
;
i
++
)
{
double
ax
=
vect
[
n
-
1
].
x
;
double
ay
=
vect
[
n
-
1
].
y
;
double
bx
=
vect
[
i
].
x
;
double
by
=
vect
[
i
].
y
;
double
convexity
=
ax
*
by
-
ay
*
bx
;
for
(
i
=
0
;
i
<
n
;
i
++
)
if
(
convexity
!=
0
)
{
double
bx
=
vect
[
i
].
x
;
double
by
=
vect
[
i
].
y
;
double
convexity
=
ax
*
by
-
ay
*
bx
;
if
(
convexity
!=
0
)
{
orientation
=
(
convexity
>
0
)
?
1.
f
:
(
-
1.
f
);
break
;
}
ax
=
bx
;
ay
=
by
;
orientation
=
(
convexity
>
0
)
?
1.
f
:
(
-
1.
f
);
break
;
}
CV_Assert
(
orientation
!=
0
);
ax
=
bx
;
ay
=
by
;
}
base_a
=
orientation
;
/*****************************************************************************************/
/* init calipers position */
seq
[
0
]
=
bottom
;
seq
[
1
]
=
right
;
seq
[
2
]
=
top
;
seq
[
3
]
=
left
;
/*****************************************************************************************/
/* Main loop - evaluate angles and rotate calipers */
/* all of edges will be checked while rotating calipers by 90 degrees */
for
(
k
=
0
;
k
<
n
;
k
++
)
CV_Assert
(
orientation
!=
0
);
}
base_a
=
orientation
;
/*****************************************************************************************/
/* init calipers position */
seq
[
0
]
=
bottom
;
seq
[
1
]
=
right
;
seq
[
2
]
=
top
;
seq
[
3
]
=
left
;
/*****************************************************************************************/
/* Main loop - evaluate angles and rotate calipers */
/* all of edges will be checked while rotating calipers by 90 degrees */
for
(
k
=
0
;
k
<
n
;
k
++
)
{
/* sinus of minimal angle */
/*float sinus;*/
/* compute cosine of angle between calipers side and polygon edge */
/* dp - dot product */
float
dp0
=
base_a
*
vect
[
seq
[
0
]].
x
+
base_b
*
vect
[
seq
[
0
]].
y
;
float
dp1
=
-
base_b
*
vect
[
seq
[
1
]].
x
+
base_a
*
vect
[
seq
[
1
]].
y
;
float
dp2
=
-
base_a
*
vect
[
seq
[
2
]].
x
-
base_b
*
vect
[
seq
[
2
]].
y
;
float
dp3
=
base_b
*
vect
[
seq
[
3
]].
x
-
base_a
*
vect
[
seq
[
3
]].
y
;
float
cosalpha
=
dp0
*
inv_vect_length
[
seq
[
0
]];
float
maxcos
=
cosalpha
;
/* number of calipers edges, that has minimal angle with edge */
int
main_element
=
0
;
/* choose minimal angle */
cosalpha
=
dp1
*
inv_vect_length
[
seq
[
1
]];
maxcos
=
(
cosalpha
>
maxcos
)
?
(
main_element
=
1
,
cosalpha
)
:
maxcos
;
cosalpha
=
dp2
*
inv_vect_length
[
seq
[
2
]];
maxcos
=
(
cosalpha
>
maxcos
)
?
(
main_element
=
2
,
cosalpha
)
:
maxcos
;
cosalpha
=
dp3
*
inv_vect_length
[
seq
[
3
]];
maxcos
=
(
cosalpha
>
maxcos
)
?
(
main_element
=
3
,
cosalpha
)
:
maxcos
;
/*rotate calipers*/
{
/* sinus of minimal angle */
/*float sinus;*/
/* compute cosine of angle between calipers side and polygon edge */
/* dp - dot product */
float
dp0
=
base_a
*
vect
[
seq
[
0
]].
x
+
base_b
*
vect
[
seq
[
0
]].
y
;
float
dp1
=
-
base_b
*
vect
[
seq
[
1
]].
x
+
base_a
*
vect
[
seq
[
1
]].
y
;
float
dp2
=
-
base_a
*
vect
[
seq
[
2
]].
x
-
base_b
*
vect
[
seq
[
2
]].
y
;
float
dp3
=
base_b
*
vect
[
seq
[
3
]].
x
-
base_a
*
vect
[
seq
[
3
]].
y
;
float
cosalpha
=
dp0
*
inv_vect_length
[
seq
[
0
]];
float
maxcos
=
cosalpha
;
/* number of calipers edges, that has minimal angle with edge */
int
main_element
=
0
;
/* choose minimal angle */
cosalpha
=
dp1
*
inv_vect_length
[
seq
[
1
]];
maxcos
=
(
cosalpha
>
maxcos
)
?
(
main_element
=
1
,
cosalpha
)
:
maxcos
;
cosalpha
=
dp2
*
inv_vect_length
[
seq
[
2
]];
maxcos
=
(
cosalpha
>
maxcos
)
?
(
main_element
=
2
,
cosalpha
)
:
maxcos
;
cosalpha
=
dp3
*
inv_vect_length
[
seq
[
3
]];
maxcos
=
(
cosalpha
>
maxcos
)
?
(
main_element
=
3
,
cosalpha
)
:
maxcos
;
/*rotate calipers*/
//get next base
int
pindex
=
seq
[
main_element
];
float
lead_x
=
vect
[
pindex
].
x
*
inv_vect_length
[
pindex
];
float
lead_y
=
vect
[
pindex
].
y
*
inv_vect_length
[
pindex
];
switch
(
main_element
)
{
//get next base
int
pindex
=
seq
[
main_element
];
float
lead_x
=
vect
[
pindex
].
x
*
inv_vect_length
[
pindex
];
float
lead_y
=
vect
[
pindex
].
y
*
inv_vect_length
[
pindex
];
switch
(
main_element
)
{
case
0
:
base_a
=
lead_x
;
base_b
=
lead_y
;
break
;
case
1
:
base_a
=
lead_y
;
base_b
=
-
lead_x
;
break
;
case
2
:
base_a
=
-
lead_x
;
base_b
=
-
lead_y
;
break
;
case
3
:
base_a
=
-
lead_y
;
base_b
=
lead_x
;
break
;
default:
CV_Error
(
CV_StsError
,
"main_element should be 0, 1, 2 or 3"
);
}
case
0
:
base_a
=
lead_x
;
base_b
=
lead_y
;
break
;
case
1
:
base_a
=
lead_y
;
base_b
=
-
lead_x
;
break
;
case
2
:
base_a
=
-
lead_x
;
base_b
=
-
lead_y
;
break
;
case
3
:
base_a
=
-
lead_y
;
base_b
=
lead_x
;
break
;
default:
CV_Error
(
CV_StsError
,
"main_element should be 0, 1, 2 or 3"
);
}
/* change base point of main edge */
seq
[
main_element
]
+=
1
;
seq
[
main_element
]
=
(
seq
[
main_element
]
==
n
)
?
0
:
seq
[
main_element
];
switch
(
mode
)
{
case
CALIPERS_MAXHEIGHT
:
{
/* now main element lies on edge alligned to calipers side */
/* find opposite element i.e. transform */
/* 0->2, 1->3, 2->0, 3->1 */
int
opposite_el
=
main_element
^
2
;
float
dx
=
points
[
seq
[
opposite_el
]].
x
-
points
[
seq
[
main_element
]].
x
;
float
dy
=
points
[
seq
[
opposite_el
]].
y
-
points
[
seq
[
main_element
]].
y
;
float
dist
;
if
(
main_element
&
1
)
dist
=
(
float
)
fabs
(
dx
*
base_a
+
dy
*
base_b
);
else
dist
=
(
float
)
fabs
(
dx
*
(
-
base_b
)
+
dy
*
base_a
);
if
(
dist
>
max_dist
)
max_dist
=
dist
;
break
;
}
case
CALIPERS_MINAREARECT
:
/* find area of rectangle */
{
float
height
;
float
area
;
/* find vector left-right */
float
dx
=
points
[
seq
[
1
]].
x
-
points
[
seq
[
3
]].
x
;
float
dy
=
points
[
seq
[
1
]].
y
-
points
[
seq
[
3
]].
y
;
/* dotproduct */
float
width
=
dx
*
base_a
+
dy
*
base_b
;
/* find vector left-right */
dx
=
points
[
seq
[
2
]].
x
-
points
[
seq
[
0
]].
x
;
dy
=
points
[
seq
[
2
]].
y
-
points
[
seq
[
0
]].
y
;
/* dotproduct */
height
=
-
dx
*
base_b
+
dy
*
base_a
;
area
=
width
*
height
;
if
(
area
<=
minarea
)
{
float
*
buf
=
(
float
*
)
buffer
;
minarea
=
area
;
/* leftist point */
((
int
*
)
buf
)[
0
]
=
seq
[
3
];
buf
[
1
]
=
base_a
;
buf
[
2
]
=
width
;
buf
[
3
]
=
base_b
;
buf
[
4
]
=
height
;
/* bottom point */
((
int
*
)
buf
)[
5
]
=
seq
[
0
];
buf
[
6
]
=
area
;
}
break
;
}
}
/*switch */
}
/* for */
}
/* change base point of main edge */
seq
[
main_element
]
+=
1
;
seq
[
main_element
]
=
(
seq
[
main_element
]
==
n
)
?
0
:
seq
[
main_element
];
switch
(
mode
)
{
case
CALIPERS_MINAREAREC
T
:
case
CALIPERS_MAXHEIGH
T
:
{
float
*
buf
=
(
float
*
)
buffer
;
/* now main element lies on edge alligned to calipers side */
float
A1
=
buf
[
1
];
float
B1
=
buf
[
3
];
/* find opposite element i.e. transform */
/* 0->2, 1->3, 2->0, 3->1 */
int
opposite_el
=
main_element
^
2
;
float
A2
=
-
buf
[
3
];
float
B2
=
buf
[
1
];
float
dx
=
points
[
seq
[
opposite_el
]].
x
-
points
[
seq
[
main_element
]].
x
;
float
dy
=
points
[
seq
[
opposite_el
]].
y
-
points
[
seq
[
main_element
]].
y
;
float
dist
;
float
C1
=
A1
*
points
[((
int
*
)
buf
)[
0
]].
x
+
points
[((
int
*
)
buf
)[
0
]].
y
*
B1
;
float
C2
=
A2
*
points
[((
int
*
)
buf
)[
5
]].
x
+
points
[((
int
*
)
buf
)[
5
]].
y
*
B2
;
if
(
main_element
&
1
)
dist
=
(
float
)
fabs
(
dx
*
base_a
+
dy
*
base_b
);
else
dist
=
(
float
)
fabs
(
dx
*
(
-
base_b
)
+
dy
*
base_a
);
float
idet
=
1.
f
/
(
A1
*
B2
-
A2
*
B1
);
if
(
dist
>
max_dist
)
max_dist
=
dist
;
}
break
;
case
CALIPERS_MINAREARECT
:
/* find area of rectangle */
{
float
height
;
float
area
;
float
px
=
(
C1
*
B2
-
C2
*
B1
)
*
idet
;
float
py
=
(
A1
*
C2
-
A2
*
C1
)
*
idet
;
/* find vector left-right */
float
dx
=
points
[
seq
[
1
]].
x
-
points
[
seq
[
3
]].
x
;
float
dy
=
points
[
seq
[
1
]].
y
-
points
[
seq
[
3
]].
y
;
out
[
0
]
=
px
;
out
[
1
]
=
py
;
out
[
2
]
=
A1
*
buf
[
2
];
out
[
3
]
=
B1
*
buf
[
2
];
out
[
4
]
=
A2
*
buf
[
4
];
out
[
5
]
=
B2
*
buf
[
4
];
}
break
;
case
CALIPERS_MAXHEIGHT
:
/* dotproduct */
float
width
=
dx
*
base_a
+
dy
*
base_b
;
/* find vector left-right */
dx
=
points
[
seq
[
2
]].
x
-
points
[
seq
[
0
]].
x
;
dy
=
points
[
seq
[
2
]].
y
-
points
[
seq
[
0
]].
y
;
/* dotproduct */
height
=
-
dx
*
base_b
+
dy
*
base_a
;
area
=
width
*
height
;
if
(
area
<=
minarea
)
{
out
[
0
]
=
max_dist
;
float
*
buf
=
(
float
*
)
buffer
;
minarea
=
area
;
/* leftist point */
((
int
*
)
buf
)[
0
]
=
seq
[
3
];
buf
[
1
]
=
base_a
;
buf
[
2
]
=
width
;
buf
[
3
]
=
base_b
;
buf
[
4
]
=
height
;
/* bottom point */
((
int
*
)
buf
)[
5
]
=
seq
[
0
];
buf
[
6
]
=
area
;
}
break
;
}
break
;
}
/*switch */
}
/* for */
switch
(
mode
)
{
case
CALIPERS_MINAREARECT
:
{
float
*
buf
=
(
float
*
)
buffer
;
float
A1
=
buf
[
1
];
float
B1
=
buf
[
3
];
float
A2
=
-
buf
[
3
];
float
B2
=
buf
[
1
];
float
C1
=
A1
*
points
[((
int
*
)
buf
)[
0
]].
x
+
points
[((
int
*
)
buf
)[
0
]].
y
*
B1
;
float
C2
=
A2
*
points
[((
int
*
)
buf
)[
5
]].
x
+
points
[((
int
*
)
buf
)[
5
]].
y
*
B2
;
float
idet
=
1.
f
/
(
A1
*
B2
-
A2
*
B1
);
float
px
=
(
C1
*
B2
-
C2
*
B1
)
*
idet
;
float
py
=
(
A1
*
C2
-
A2
*
C1
)
*
idet
;
out
[
0
]
=
px
;
out
[
1
]
=
py
;
out
[
2
]
=
A1
*
buf
[
2
];
out
[
3
]
=
B1
*
buf
[
2
];
out
[
4
]
=
A2
*
buf
[
4
];
out
[
5
]
=
B2
*
buf
[
4
];
}
break
;
case
CALIPERS_MAXHEIGHT
:
{
out
[
0
]
=
max_dist
;
}
break
;
}
}
}
...
...
@@ -390,7 +389,7 @@ cv::RotatedRect cv::minAreaRect( InputArray _points )
CV_IMPL
CvBox2D
cvMinAreaRect2
(
const
CvArr
*
array
,
CvMemStorage
*
storage
)
cvMinAreaRect2
(
const
CvArr
*
array
,
CvMemStorage
*
/*storage*/
)
{
cv
::
AutoBuffer
<
double
>
abuf
;
cv
::
Mat
points
=
cv
::
cvarrToMat
(
array
,
false
,
false
,
0
,
&
abuf
);
...
...
modules/imgproc/src/shapedescr.cpp
View file @
efd00238
...
...
@@ -110,7 +110,7 @@ static int findEnslosingCicle4pts_32f( Point2f* pts, Point2f& _center, float& _r
for
(
i
=
0
;
i
<
4
;
i
++
)
for
(
j
=
i
+
1
;
j
<
4
;
j
++
)
{
float
dist
=
norm
(
pts
[
i
]
-
pts
[
j
]);
float
dist
=
(
float
)
norm
(
pts
[
i
]
-
pts
[
j
]);
if
(
max_dist
<
dist
)
{
...
...
@@ -132,13 +132,14 @@ static int findEnslosingCicle4pts_32f( Point2f* pts, Point2f& _center, float& _r
idxs
[
k
++
]
=
i
;
}
center
=
Point2f
(
(
pts
[
idxs
[
0
]].
x
+
pts
[
idxs
[
1
]].
x
)
*
0.5
f
,
(
pts
[
idxs
[
0
]].
y
+
pts
[
idxs
[
1
]].
y
)
*
0.5
f
);
center
=
Point2f
(
(
pts
[
idxs
[
0
]].
x
+
pts
[
idxs
[
1
]].
x
)
*
0.5
f
,
(
pts
[
idxs
[
0
]].
y
+
pts
[
idxs
[
1
]].
y
)
*
0.5
f
);
radius
=
(
float
)(
norm
(
pts
[
idxs
[
0
]]
-
center
)
*
1.03
);
if
(
radius
<
1.
f
)
radius
=
1.
f
;
if
(
pointInCircle
(
pts
[
idxs
[
2
]],
center
,
radius
)
>=
0
&&
pointInCircle
(
pts
[
idxs
[
3
]],
center
,
radius
)
>=
0
)
pointInCircle
(
pts
[
idxs
[
3
]],
center
,
radius
)
>=
0
)
{
k
=
2
;
//rand()%2+2;
}
...
...
@@ -148,14 +149,14 @@ static int findEnslosingCicle4pts_32f( Point2f* pts, Point2f& _center, float& _r
for
(
i
=
0
;
i
<
4
;
i
++
)
{
if
(
findCircle
(
pts
[
shuffles
[
i
][
0
]],
pts
[
shuffles
[
i
][
1
]],
pts
[
shuffles
[
i
][
2
]],
&
center
,
&
radius
)
>=
0
)
pts
[
shuffles
[
i
][
2
]],
&
center
,
&
radius
)
)
{
radius
*=
1.03
f
;
if
(
radius
<
2.
f
)
radius
=
2.
f
;
if
(
pointInCircle
(
pts
[
shuffles
[
i
][
3
]],
center
,
radius
)
>=
0
&&
min_radius
>
radius
)
min_radius
>
radius
)
{
min_radius
=
radius
;
min_center
=
center
;
...
...
@@ -217,9 +218,9 @@ void cv::minEnclosingCircle( InputArray _points, Point2f& _center, float& _radiu
Point2f
pt
=
is_float
?
ptsf
[
0
]
:
Point2f
((
float
)
ptsi
[
0
].
x
,(
float
)
ptsi
[
0
].
y
);
Point2f
pts
[
4
]
=
{
pt
,
pt
,
pt
,
pt
};
for
(
int
i
=
1
;
i
<
count
;
i
++
)
for
(
i
=
1
;
i
<
count
;
i
++
)
{
Point2f
pt
=
is_float
?
ptsf
[
i
]
:
Point2f
((
float
)
ptsi
[
i
].
x
,
(
float
)
ptsi
[
i
].
y
);
pt
=
is_float
?
ptsf
[
i
]
:
Point2f
((
float
)
ptsi
[
i
].
x
,
(
float
)
ptsi
[
i
].
y
);
if
(
pt
.
x
<
pts
[
0
].
x
)
pts
[
0
]
=
pt
;
...
...
@@ -234,20 +235,20 @@ void cv::minEnclosingCircle( InputArray _points, Point2f& _center, float& _radiu
for
(
k
=
0
;
k
<
max_iters
;
k
++
)
{
double
min_delta
=
0
,
delta
;
Point2f
ptf
,
farAway
(
0
,
0
);
Point2f
farAway
(
0
,
0
);
/*only for first iteration because the alg is repared at the loop's foot*/
if
(
k
==
0
)
findEnslosingCicle4pts_32f
(
pts
,
center
,
radius
);
for
(
i
=
0
;
i
<
count
;
i
++
)
{
pt
f
=
is_float
?
ptsf
[
i
]
:
Point2f
((
float
)
ptsi
[
i
].
x
,(
float
)
ptsi
[
i
].
y
);
pt
=
is_float
?
ptsf
[
i
]
:
Point2f
((
float
)
ptsi
[
i
].
x
,(
float
)
ptsi
[
i
].
y
);
delta
=
pointInCircle
(
pt
f
,
center
,
radius
);
delta
=
pointInCircle
(
pt
,
center
,
radius
);
if
(
delta
<
min_delta
)
{
min_delta
=
delta
;
farAway
=
pt
f
;
farAway
=
pt
;
}
}
result
=
min_delta
>=
0
;
...
...
@@ -275,10 +276,10 @@ void cv::minEnclosingCircle( InputArray _points, Point2f& _center, float& _radiu
if
(
!
result
)
{
radius
=
0.
f
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
for
(
i
=
0
;
i
<
count
;
i
++
)
{
Point2f
ptf
=
is_float
?
ptsf
[
i
]
:
Point2f
((
float
)
ptsi
[
i
].
x
,(
float
)
ptsi
[
i
].
y
);
float
dx
=
center
.
x
-
pt
f
.
x
,
dy
=
center
.
y
-
ptf
.
y
;
pt
=
is_float
?
ptsf
[
i
]
:
Point2f
((
float
)
ptsi
[
i
].
x
,(
float
)
ptsi
[
i
].
y
);
float
dx
=
center
.
x
-
pt
.
x
,
dy
=
center
.
y
-
pt
.
y
;
float
t
=
dx
*
dx
+
dy
*
dy
;
radius
=
MAX
(
radius
,
t
);
}
...
...
@@ -1045,14 +1046,12 @@ cvFitEllipse2( const CvArr* array )
CV_IMPL
CvRect
cvBoundingRect
(
CvArr
*
array
,
int
update
)
{
CvSeqReader
reader
;
CvRect
rect
=
{
0
,
0
,
0
,
0
};
CvContour
contour_header
;
CvSeq
*
ptseq
=
0
;
CvSeqBlock
block
;
CvMat
stub
,
*
mat
=
0
;
int
xmin
=
0
,
ymin
=
0
,
xmax
=
-
1
,
ymax
=
-
1
,
i
,
j
,
k
;
int
calculate
=
update
;
if
(
CV_IS_SEQ
(
array
))
...
...
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