Commit ec4ce050 authored by Vladislav Vinogradov's avatar Vladislav Vinogradov

added reprojectImageTo3D_GPU

parent f1fa3234
......@@ -351,6 +351,8 @@ namespace cv
CV_EXPORTS void colorizeDisp(const GpuMat& src_disp, GpuMat& dst_disp, int ndisp);
CV_EXPORTS void reprojectImageTo3D_GPU(const GpuMat& disp, GpuMat& xyzw, const Mat& Q);
//////////////////////////////// StereoBM_GPU ////////////////////////////////
class CV_EXPORTS StereoBM_GPU
......@@ -452,10 +454,10 @@ namespace cv
class CV_EXPORTS StereoConstantSpaceBP
{
public:
enum { DEFAULT_NDISP = 64 };
enum { DEFAULT_ITERS = 5 };
enum { DEFAULT_LEVELS = 5 };
enum { DEFAULT_NR_PLANE = 2 };
enum { DEFAULT_NDISP = 128 };
enum { DEFAULT_ITERS = 8 };
enum { DEFAULT_LEVELS = 4 };
enum { DEFAULT_NR_PLANE = 4 };
//! the default constructor
explicit StereoConstantSpaceBP(int ndisp = DEFAULT_NDISP,
......@@ -552,7 +554,7 @@ namespace cv
//! Speckle filtering - filters small connected components on diparity image.
//! It sets pixel (x,y) to newVal if it coresponds to small CC with size < maxSpeckleSize.
//! Threshold for border between CC is diffThreshold;
void filterSpeckles( Mat& img, uchar newVal, int maxSpeckleSize, uchar diffThreshold, Mat& buf);
CV_EXPORTS void filterSpeckles( Mat& img, uchar newVal, int maxSpeckleSize, uchar diffThreshold, Mat& buf);
}
#include "opencv2/gpu/matrix_operations.hpp"
......
......@@ -296,7 +296,7 @@ namespace cv { namespace gpu { namespace impl
grid.y = divUp(src.rows, threads.y);
imgproc::colorizeDisp<<<grid, threads>>>(src.ptr, src.step, dst.ptr, dst.step, src.cols, src.rows, ndisp);
cudaThreadSynchronize();
cudaSafeCall( cudaThreadSynchronize() );
}
void colorizeDisp_gpu(const DevMem2D_<short>& src, const DevMem2D& dst, int ndisp)
......@@ -307,6 +307,71 @@ namespace cv { namespace gpu { namespace impl
grid.y = divUp(src.rows, threads.y);
imgproc::colorizeDisp<<<grid, threads>>>(src.ptr, src.step / sizeof(short), dst.ptr, dst.step, src.cols, src.rows, ndisp);
cudaThreadSynchronize();
cudaSafeCall( cudaThreadSynchronize() );
}
}}}
/////////////////////////////////// colorizeDisp ///////////////////////////////////////////////
namespace imgproc
{
__constant__ float cq[16];
template <typename T>
__global__ void reprojectImageTo3D(const T* disp, size_t disp_step, float* xyzw, size_t xyzw_step, int rows, int cols)
{
const int x = blockIdx.x * blockDim.x + threadIdx.x;
const int y = blockIdx.y * blockDim.y + threadIdx.y;
if (y < rows && x < cols)
{
float qx = cq[1] * y + cq[3], qy = cq[5] * y + cq[7];
float qz = cq[9] * y + cq[11], qw = cq[13] * y + cq[15];
qx += x * cq[0];
qy += x * cq[4];
qz += x * cq[8];
qw += x * cq[12];
T d = *(disp + disp_step * y + x);
float iW = 1.f / (qw + cq[14] * d);
float4 v;
v.x = (qx + cq[2] * d) * iW;
v.y = (qy + cq[6] * d) * iW;
v.z = (qz + cq[10] * d) * iW;
v.w = 1.f;
*(float4*)(xyzw + xyzw_step * y + (x * 4)) = v;
}
}
}
namespace cv { namespace gpu { namespace impl
{
template <typename T>
inline void reprojectImageTo3D_caller(const DevMem2D_<T>& disp, const DevMem2Df& xyzw, const float* q)
{
dim3 threads(32, 8, 1);
dim3 grid(1, 1, 1);
grid.x = divUp(disp.cols, threads.x);
grid.y = divUp(disp.rows, threads.y);
cudaSafeCall( cudaMemcpyToSymbol(imgproc::cq, q, 16 * sizeof(float)) );
imgproc::reprojectImageTo3D<<<grid, threads>>>(disp.ptr, disp.step / sizeof(T), xyzw.ptr, xyzw.step / sizeof(float), disp.rows, disp.cols);
cudaSafeCall( cudaThreadSynchronize() );
}
void reprojectImageTo3D_gpu(const DevMem2D& disp, const DevMem2Df& xyzw, const float* q)
{
reprojectImageTo3D_caller(disp, xyzw, q);
}
void reprojectImageTo3D_gpu(const DevMem2D_<short>& disp, const DevMem2Df& xyzw, const float* q)
{
reprojectImageTo3D_caller(disp, xyzw, q);
}
}}}
......@@ -50,6 +50,7 @@ using namespace cv::gpu;
void cv::gpu::remap(const GpuMat&, const GpuMat&, const GpuMat&, GpuMat&) { throw_nogpu(); }
void cv::gpu::meanShiftFiltering_GPU(const GpuMat&, GpuMat&, int, int, TermCriteria ) { throw_nogpu(); }
void cv::gpu::colorizeDisp(const GpuMat&, GpuMat&, int) { throw_nogpu(); }
void cv::gpu::reprojectImageTo3D_GPU(const GpuMat&, GpuMat&, const Mat&) { throw_nogpu(); }
#else /* !defined (HAVE_CUDA) */
......@@ -63,6 +64,9 @@ namespace cv { namespace gpu
void colorizeDisp_gpu(const DevMem2D& src, const DevMem2D& dst, int ndisp);
void colorizeDisp_gpu(const DevMem2D_<short>& src, const DevMem2D& dst, int ndisp);
void reprojectImageTo3D_gpu(const DevMem2D& disp, const DevMem2Df& xyzw, const float* q);
void reprojectImageTo3D_gpu(const DevMem2D_<short>& disp, const DevMem2Df& xyzw, const float* q);
}
}}
......@@ -127,4 +131,25 @@ void cv::gpu::colorizeDisp(const GpuMat& src, GpuMat& dst, int ndisp)
dst = out;
}
namespace
{
template <typename T>
void reprojectImageTo3D_caller(const GpuMat& disp, GpuMat& xyzw, const Mat& Q)
{
impl::reprojectImageTo3D_gpu((DevMem2D_<T>)disp, xyzw, Q.ptr<float>());
}
}
void cv::gpu::reprojectImageTo3D_GPU(const GpuMat& disp, GpuMat& xyzw, const Mat& Q)
{
typedef void (*reprojectImageTo3D_caller_t)(const GpuMat& disp, GpuMat& xyzw, const Mat& Q);
static const reprojectImageTo3D_caller_t callers[] = {reprojectImageTo3D_caller<uchar>, 0, 0, reprojectImageTo3D_caller<short>, 0, 0, 0, 0};
CV_Assert((disp.type() == CV_8U || disp.type() == CV_16S) && Q.type() == CV_32F && Q.rows == 4 && Q.cols == 4);
xyzw.create(disp.rows, disp.cols, CV_32FC4);
callers[disp.type()](disp, xyzw, Q);
}
#endif /* !defined (HAVE_CUDA) */
\ No newline at end of file
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