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submodule
opencv
Commits
e7f59787
Commit
e7f59787
authored
Jul 02, 2012
by
Marina Kolpakova
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Plain Diff
classifier loading has been improved
parent
83ccdbd0
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Showing
1 changed file
with
24 additions
and
37 deletions
+24
-37
cascadeclassifier.cpp
modules/gpu/src/cascadeclassifier.cpp
+24
-37
No files found.
modules/gpu/src/cascadeclassifier.cpp
View file @
e7f59787
...
...
@@ -53,7 +53,6 @@ struct Stage
int
first
;
int
ntrees
;
float
threshold
;
Stage
(
int
f
=
0
,
int
n
=
0
,
float
t
=
0.
f
)
:
first
(
f
),
ntrees
(
n
),
threshold
(
t
)
{}
};
struct
DTreeNode
...
...
@@ -61,7 +60,6 @@ struct DTreeNode
int
featureIdx
;
int
left
;
int
right
;
DTreeNode
(
int
f
=
0
,
int
l
=
0
,
int
r
=
0
)
:
featureIdx
(
f
),
left
(
l
),
right
(
r
)
{}
};
#if !defined (HAVE_CUDA)
...
...
@@ -70,9 +68,9 @@ cv::gpu::CascadeClassifier_GPU::CascadeClassifier_GPU() { throw_no
cv
::
gpu
::
CascadeClassifier_GPU
::
CascadeClassifier_GPU
(
const
string
&
)
{
throw_nogpu
();
}
cv
::
gpu
::
CascadeClassifier_GPU
::~
CascadeClassifier_GPU
()
{
throw_nogpu
();
}
bool
cv
::
gpu
::
CascadeClassifier_GPU
::
empty
()
const
{
throw_nogpu
();
return
true
;
}
bool
cv
::
gpu
::
CascadeClassifier_GPU
::
load
(
const
string
&
)
{
throw_nogpu
();
return
true
;
}
Size
cv
::
gpu
::
CascadeClassifier_GPU
::
getClassifierSize
()
const
{
throw_nogpu
();
return
Size
();
}
bool
cv
::
gpu
::
CascadeClassifier_GPU
::
empty
()
const
{
throw_nogpu
();
return
true
;
}
bool
cv
::
gpu
::
CascadeClassifier_GPU
::
load
(
const
string
&
)
{
throw_nogpu
();
return
true
;
}
Size
cv
::
gpu
::
CascadeClassifier_GPU
::
getClassifierSize
()
const
{
throw_nogpu
();
return
Size
();
}
int
cv
::
gpu
::
CascadeClassifier_GPU
::
detectMultiScale
(
const
GpuMat
&
,
GpuMat
&
,
double
,
int
,
Size
)
{
throw_nogpu
();
return
0
;
}
...
...
@@ -89,13 +87,9 @@ int cv::gpu::CascadeClassifier_GPU_LBP::detectMultiScale(const cv::gpu::GpuMat&,
#else
cv
::
gpu
::
CascadeClassifier_GPU_LBP
::
CascadeClassifier_GPU_LBP
()
{
}
cv
::
gpu
::
CascadeClassifier_GPU_LBP
::
CascadeClassifier_GPU_LBP
(){}
cv
::
gpu
::
CascadeClassifier_GPU_LBP
::~
CascadeClassifier_GPU_LBP
()
{
}
cv
::
gpu
::
CascadeClassifier_GPU_LBP
::~
CascadeClassifier_GPU_LBP
(){}
void
cv
::
gpu
::
CascadeClassifier_GPU_LBP
::
preallocateIntegralBuffer
(
cv
::
Size
desired
)
{
...
...
@@ -134,6 +128,7 @@ bool cv::gpu::CascadeClassifier_GPU_LBP::load(const string& classifierAsXml)
#define GPU_CC_FEATURES "features"
#define GPU_CC_RECT "rect"
// currently only stump based boost classifiers are supported
bool
CascadeClassifier_GPU_LBP
::
read
(
const
FileNode
&
root
)
{
std
::
string
stageTypeStr
=
(
string
)
root
[
GPU_CC_STAGE_TYPE
];
...
...
@@ -149,14 +144,14 @@ bool CascadeClassifier_GPU_LBP::read(const FileNode &root)
isStumps
=
((
int
)(
root
[
GPU_CC_STAGE_PARAMS
][
GPU_CC_MAX_DEPTH
])
==
1
)
?
true
:
false
;
CV_Assert
(
isStumps
);
// features
FileNode
fn
=
root
[
GPU_CC_FEATURE_PARAMS
];
if
(
fn
.
empty
())
return
false
;
ncategories
=
fn
[
GPU_CC_MAX_CAT_COUNT
];
subsetSize
=
(
ncategories
+
31
)
/
32
,
nodeStep
=
3
+
(
ncategories
>
0
?
subsetSize
:
1
);
subsetSize
=
(
ncategories
+
31
)
/
32
;
nodeStep
=
3
+
(
ncategories
>
0
?
subsetSize
:
1
);
fn
=
root
[
GPU_CC_STAGES
];
if
(
fn
.
empty
())
...
...
@@ -166,7 +161,7 @@ bool CascadeClassifier_GPU_LBP::read(const FileNode &root)
stages
.
reserve
(
fn
.
size
());
std
::
vector
<
int
>
cl_trees
;
std
::
vector
<
DTreeNode
>
cl_nodes
;
std
::
vector
<
int
>
cl_nodes
;
std
::
vector
<
float
>
cl_leaves
;
std
::
vector
<
int
>
subsets
;
...
...
@@ -184,7 +179,7 @@ bool CascadeClassifier_GPU_LBP::read(const FileNode &root)
st
.
ntrees
=
(
int
)
fns
.
size
();
st
.
first
=
(
int
)
cl_trees
.
size
();
stages
.
push_back
(
st
);
stages
.
push_back
(
st
);
// (int, int, float)
cl_trees
.
reserve
(
stages
[
si
].
first
+
stages
[
si
].
ntrees
);
...
...
@@ -198,10 +193,11 @@ bool CascadeClassifier_GPU_LBP::read(const FileNode &root)
FileNode
leafValues
=
fnw
[
GPU_CC_LEAF_VALUES
];
if
(
internalNodes
.
empty
()
||
leafValues
.
empty
()
)
return
false
;
int
nodeCount
=
(
int
)
internalNodes
.
size
()
/
nodeStep
;
cl_trees
.
push_back
(
nodeCount
);
cl_nodes
.
reserve
(
cl_nodes
.
size
()
+
nodeCount
);
cl_nodes
.
reserve
(
(
cl_nodes
.
size
()
+
nodeCount
)
*
3
);
cl_leaves
.
reserve
(
cl_leaves
.
size
()
+
leafValues
.
size
());
if
(
subsetSize
>
0
)
...
...
@@ -212,8 +208,9 @@ bool CascadeClassifier_GPU_LBP::read(const FileNode &root)
for
(
;
iIt
!=
iEnd
;
)
{
DTreeNode
node
((
int
)
*
(
iIt
++
),
(
int
)
*
(
iIt
++
),
(
int
)
*
(
iIt
++
));
cl_nodes
.
push_back
(
node
);
cl_nodes
.
push_back
((
int
)
*
(
iIt
++
));
cl_nodes
.
push_back
((
int
)
*
(
iIt
++
));
cl_nodes
.
push_back
((
int
)
*
(
iIt
++
));
if
(
subsetSize
>
0
)
for
(
int
j
=
0
;
j
<
subsetSize
;
j
++
,
++
iIt
)
...
...
@@ -226,15 +223,16 @@ bool CascadeClassifier_GPU_LBP::read(const FileNode &root)
cl_leaves
.
push_back
((
float
)
*
iIt
);
}
}
fn
=
root
[
GPU_CC_FEATURES
];
if
(
fn
.
empty
()
)
return
false
;
std
::
vector
<
char
>
features
;
std
::
vector
<
u
char
>
features
;
features
.
reserve
(
fn
.
size
()
*
4
);
FileNodeIterator
f_it
=
fn
.
begin
(),
f_end
=
fn
.
end
();
for
(;
f_it
!=
f_end
;
++
f_it
)
{
FileNode
rect
=
(
*
it
)[
GPU_CC_RECT
];
FileNode
rect
=
(
*
f_
it
)[
GPU_CC_RECT
];
FileNodeIterator
r_it
=
rect
.
begin
();
features
.
push_back
(
saturate_cast
<
uchar
>
((
int
)
*
(
r_it
++
)));
features
.
push_back
(
saturate_cast
<
uchar
>
((
int
)
*
(
r_it
++
)));
...
...
@@ -243,23 +241,12 @@ bool CascadeClassifier_GPU_LBP::read(const FileNode &root)
}
// copy data structures on gpu
stage_mat
=
cv
::
gpu
::
GpuMat
(
1
,
(
int
)
stages
.
size
()
*
sizeof
(
Stage
),
CV_8UC1
);
stage_mat
.
upload
(
cv
::
Mat
(
1
,
stages
.
size
()
*
sizeof
(
Stage
),
CV_8UC1
,
&
(
stages
[
0
])
));
trees_mat
=
cv
::
gpu
::
GpuMat
(
1
,
(
int
)
cl_trees
.
size
(),
CV_32SC1
);
stage_mat
.
upload
(
cv
::
Mat
(
cl_trees
));
nodes_mat
=
cv
::
gpu
::
GpuMat
(
1
,
(
int
)
cl_nodes
.
size
()
*
sizeof
(
DTreeNode
),
CV_8UC1
);
stage_mat
.
upload
(
cv
::
Mat
(
1
,
cl_nodes
.
size
()
*
sizeof
(
DTreeNode
),
CV_8UC1
,
&
(
cl_nodes
[
0
])
));
leaves_mat
=
cv
::
gpu
::
GpuMat
(
1
,
(
int
)
cl_leaves
.
size
(),
CV_32FC1
);
stage_mat
.
upload
(
cv
::
Mat
(
cl_leaves
));
subsets_mat
=
cv
::
gpu
::
GpuMat
(
1
,
(
int
)
subsets
.
size
(),
CV_32SC1
);
stage_mat
.
upload
(
cv
::
Mat
(
subsets
));
features_mat
=
cv
::
gpu
::
GpuMat
(
1
,
(
int
)
features
.
size
(),
CV_8UC1
);
features_mat
.
upload
(
cv
::
Mat
(
features
));
stage_mat
.
upload
(
cv
::
Mat
(
1
,
stages
.
size
()
*
sizeof
(
Stage
),
CV_8UC1
,
(
uchar
*
)
&
(
stages
[
0
])
));
trees_mat
.
upload
(
cv
::
Mat
(
cl_trees
).
reshape
(
1
,
1
));
nodes_mat
.
upload
(
cv
::
Mat
(
cl_nodes
).
reshape
(
1
,
1
));
leaves_mat
.
upload
(
cv
::
Mat
(
cl_leaves
).
reshape
(
1
,
1
));
subsets_mat
.
upload
(
cv
::
Mat
(
subsets
).
reshape
(
1
,
1
));
features_mat
.
upload
(
cv
::
Mat
(
features
).
reshape
(
4
,
1
));
return
true
;
}
...
...
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