Skip to content
Projects
Groups
Snippets
Help
Loading...
Sign in / Register
Toggle navigation
O
opencv
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Packages
Packages
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
submodule
opencv
Commits
e10582ce
Commit
e10582ce
authored
May 29, 2013
by
ozantonkal
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Initial implementation of keyboard callback registration mechanism without boost
parent
e7505795
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
96 additions
and
32 deletions
+96
-32
viz3d.hpp
modules/viz/include/opencv2/viz/viz3d.hpp
+3
-0
interactor_style.cpp
modules/viz/src/interactor_style.cpp
+22
-4
interactor_style.h
modules/viz/src/q/interactor_style.h
+25
-6
viz3d_impl.hpp
modules/viz/src/q/viz3d_impl.hpp
+35
-18
viz3d.cpp
modules/viz/src/viz3d.cpp
+6
-0
viz_main.cpp
modules/viz/src/viz_main.cpp
+5
-4
No files found.
modules/viz/include/opencv2/viz/viz3d.hpp
View file @
e10582ce
...
...
@@ -10,6 +10,7 @@
#include <string>
#include <opencv2/viz/types.hpp>
#include <opencv2/viz/events.hpp>
namespace
temp_viz
{
...
...
@@ -57,6 +58,8 @@ namespace temp_viz
void
spin
();
void
spinOnce
(
int
time
=
1
,
bool
force_redraw
=
false
);
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
NULL
);
private
:
Viz3d
(
const
Viz3d
&
);
...
...
modules/viz/src/interactor_style.cpp
View file @
e10582ce
...
...
@@ -35,6 +35,10 @@ void temp_viz::InteractorStyle::Initialize ()
init_
=
true
;
stereo_anaglyph_mask_default_
=
true
;
// Initialize the keyboard callback as none
keyboardCallback_
=
NULL
;
keyboard_callback_cookie_
=
NULL
;
}
//////////////////////////////////////////////////////////////////////////////////////////////
...
...
@@ -144,9 +148,17 @@ boost::signals2::connection temp_viz::InteractorStyle::registerMouseCallback (bo
}
//////////////////////////////////////////////////////////////////////////////////////////////
boost
::
signals2
::
connection
temp_viz
::
InteractorStyle
::
registerKeyboardCallback
(
boost
::
function
<
void
(
const
cv
::
KeyboardEvent
&
)
>
callback
)
// boost::signals2::connection temp_viz::InteractorStyle::registerKeyboardCallback (boost::function<void (const cv::KeyboardEvent&)> callback)
// {
// return (keyboard_signal_.connect (callback));
// }
//////////////////////////////////////////////////////////////////////////////////////////////
void
temp_viz
::
InteractorStyle
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
{
return
(
keyboard_signal_
.
connect
(
callback
));
/* Register the new callback function by assigning it to the internal callback function pointer */
keyboardCallback_
=
callback
;
keyboard_callback_cookie_
=
NULL
;
}
//////////////////////////////////////////////////////////////////////////////////////////////
...
...
@@ -508,7 +520,10 @@ temp_viz::InteractorStyle::OnKeyDown ()
}
KeyboardEvent
event
(
true
,
Interactor
->
GetKeySym
(),
Interactor
->
GetKeyCode
(),
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
keyboard_signal_
(
event
);
// Check if there is a keyboard callback registered
if
(
keyboardCallback_
!=
NULL
)
keyboardCallback_
(
event
,
keyboard_callback_cookie_
);
//keyboard_signal_ (event);
renderer_
->
Render
();
Interactor
->
Render
();
...
...
@@ -518,7 +533,10 @@ temp_viz::InteractorStyle::OnKeyDown ()
void
temp_viz
::
InteractorStyle
::
OnKeyUp
()
{
KeyboardEvent
event
(
false
,
Interactor
->
GetKeySym
(),
Interactor
->
GetKeyCode
(),
Interactor
->
GetAltKey
(),
Interactor
->
GetControlKey
(),
Interactor
->
GetShiftKey
());
keyboard_signal_
(
event
);
// Check if there is a keyboard callback registered
if
(
keyboardCallback_
!=
NULL
)
keyboardCallback_
(
event
,
keyboard_callback_cookie_
);
// keyboard_signal_ (event);
Superclass
::
OnKeyUp
();
}
...
...
modules/viz/src/q/interactor_style.h
View file @
e10582ce
...
...
@@ -68,13 +68,27 @@ namespace temp_viz
*/
boost
::
signals2
::
connection
registerMouseCallback
(
boost
::
function
<
void
(
const
cv
::
MouseEvent
&
)
>
cb
);
/** \brief Register a callback
boost::
function for keyboard events
* \param[in] c
b a boost
function that will be registered as a callback for a keyboard event
* \
return a connection object that allows to disconnect the callback function.
/** \brief Register a callback function for keyboard events
* \param[in] c
allback a
function that will be registered as a callback for a keyboard event
* \
param[in] cookie user data passed to the callback function
*/
boost
::
signals2
::
connection
registerKeyboardCallback
(
boost
::
function
<
void
(
const
cv
::
KeyboardEvent
&
)
>
cb
);
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
NULL
);
// TODO Implement callback function as a method of an instance
/** \brief Register a callback function for keyboard input
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] instance the instance that the callback function belongs to
* \param[in] cookie for passing user data to callback
*/
// template<typename T> inline void registerKeyboardCallback(void (T::*callback)(const cv::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
// {
// registerKeyboardCallback(callback, cookie);
// // Set the instance for calling the callback
// keyboard_callback_instance_ = (void *) &instance;
//
// }
/** \brief Save the current rendered image to disk, as a PNG screenshot.
* \param[in] file the name of the PNG file
*/
...
...
@@ -146,5 +160,10 @@ namespace temp_viz
/** \brief The keyboard modifier to use. Default: Alt. */
KeyboardModifier
modifier_
;
/** \brief Keyboard-Callback function */
void
(
*
keyboardCallback_
)(
const
cv
::
KeyboardEvent
&
,
void
*
);
void
*
keyboard_callback_cookie_
;
void
*
keyboard_callback_instance_
;
};
}
modules/viz/src/q/viz3d_impl.hpp
View file @
e10582ce
...
...
@@ -22,23 +22,41 @@ public:
virtual
~
VizImpl
();
void
setFullScreen
(
bool
mode
);
void
setWindowName
(
const
std
::
string
&
name
);
/** \brief Register a callback boost::function for keyboard events
* \param[in] cb a boost function that will be registered as a callback for a keyboard event
* \return a connection object that allows to disconnect the callback function.
*/
boost
::
signals2
::
connection
registerKeyboardCallback
(
boost
::
function
<
void
(
const
cv
::
KeyboardEvent
&
)
>
cb
);
inline
boost
::
signals2
::
connection
registerKeyboardCallback
(
void
(
*
callback
)
(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
NULL
)
{
return
(
registerKeyboardCallback
(
boost
::
bind
(
callback
,
_1
,
cookie
)));
}
/** \brief Register a callback function for keyboard events
* \param[in] callback the member function that will be registered as a callback for a keyboard event
* \param[in] instance instance to the class that implements the callback function
* \param[in] cookie user data that is passed to the callback
* \return a connection object that allows to disconnect the callback function.
*/
template
<
typename
T
>
inline
boost
::
signals2
::
connection
registerKeyboardCallback
(
void
(
T
::*
callback
)
(
const
cv
::
KeyboardEvent
&
,
void
*
),
T
&
instance
,
void
*
cookie
=
NULL
)
{
return
(
registerKeyboardCallback
(
boost
::
bind
(
callback
,
boost
::
ref
(
instance
),
_1
,
cookie
)));
}
/** \brief Register a callback function for keyboard input
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] cookie for passing user data to callback
*/
void
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
=
NULL
);
// TODO Implement callback function as a method of an instance
/** \brief Register a callback function for keyboard input
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] instance the instance that the callback function belongs to
* \param[in] cookie for passing user data to callback
*/
// template<typename T> inline void registerKeyboardCallback(void (T::*callback)(const cv::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
// { }
// /** \brief Register a callback boost::function for keyboard events
// * \param[in] cb a boost function that will be registered as a callback for a keyboard event
// * \return a connection object that allows to disconnect the callback function.
// */
// void registerKeyboardCallback (boost::function<void (const cv::KeyboardEvent&)> cb);
// inline boost::signals2::connection registerKeyboardCallback (void (*callback) (const cv::KeyboardEvent&, void*), void* cookie = NULL)
// { return (registerKeyboardCallback (boost::bind (callback, _1, cookie))); }
//
// /** \brief Register a callback function for keyboard events
// * \param[in] callback the member function that will be registered as a callback for a keyboard event
// * \param[in] instance instance to the class that implements the callback function
// * \param[in] cookie user data that is passed to the callback
// * \return a connection object that allows to disconnect the callback function.
// */
// template<typename T> inline boost::signals2::connection registerKeyboardCallback (void (T::*callback) (const cv::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
// { return (registerKeyboardCallback (boost::bind (callback, boost::ref (instance), _1, cookie))); }
/** \brief Register a callback function for mouse events
* \param[in] cb a boost function that will be registered as a callback for a mouse event
...
...
@@ -446,7 +464,6 @@ private:
void
allocVtkPolyData
(
vtkSmartPointer
<
vtkAppendPolyData
>
&
polydata
);
void
allocVtkPolyData
(
vtkSmartPointer
<
vtkPolyData
>
&
polydata
);
void
allocVtkUnstructuredGrid
(
vtkSmartPointer
<
vtkUnstructuredGrid
>
&
polydata
);
};
//void getTransformationMatrix (const Eigen::Vector4f &origin, const Eigen::Quaternionf& orientation, Eigen::Matrix4f &transformation);
...
...
modules/viz/src/viz3d.cpp
View file @
e10582ce
...
...
@@ -92,3 +92,8 @@ bool temp_viz::Viz3d::removeCoordinateSystem (const String &id)
{
return
impl_
->
removeCoordinateSystem
(
id
);
}
void
temp_viz
::
Viz3d
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
{
impl_
->
registerKeyboardCallback
(
callback
,
cookie
);
}
\ No newline at end of file
modules/viz/src/viz_main.cpp
View file @
e10582ce
...
...
@@ -95,15 +95,16 @@ temp_viz::Viz3d::VizImpl::~VizImpl ()
void
temp_viz
::
Viz3d
::
VizImpl
::
saveScreenshot
(
const
std
::
string
&
file
)
{
style_
->
saveScreenshot
(
file
);
}
/////////////////////////////////////////////////////////////////////////////////////////////
boost
::
signals2
::
connection
temp_viz
::
Viz3d
::
VizImpl
::
register
KeyboardCallback
(
boost
::
function
<
void
(
const
cv
::
Keyboard
Event
&
)
>
callback
)
boost
::
signals2
::
connection
temp_viz
::
Viz3d
::
VizImpl
::
register
MouseCallback
(
boost
::
function
<
void
(
const
cv
::
Mouse
Event
&
)
>
callback
)
{
return
(
style_
->
register
Keyboard
Callback
(
callback
));
return
(
style_
->
register
Mouse
Callback
(
callback
));
}
/////////////////////////////////////////////////////////////////////////////////////////////
boost
::
signals2
::
connection
temp_viz
::
Viz3d
::
VizImpl
::
registerMouseCallback
(
boost
::
function
<
void
(
const
cv
::
MouseEvent
&
)
>
callback
)
void
temp_viz
::
Viz3d
::
VizImpl
::
registerKeyboardCallback
(
void
(
*
callback
)(
const
cv
::
KeyboardEvent
&
,
void
*
),
void
*
cookie
)
{
return
(
style_
->
registerMouseCallback
(
callback
));
// Register the callback function in the interactor style
style_
->
registerKeyboardCallback
(
callback
,
cookie
);
}
/////////////////////////////////////////////////////////////////////////////////////////////
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment