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submodule
opencv
Commits
d2192c07
Commit
d2192c07
authored
Mar 27, 2013
by
Andrey Kamaev
Browse files
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Move cv::Matx and cv::Vec to separate header
parent
5e7ab8ba
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6 changed files
with
557 additions
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381 deletions
+557
-381
core.hpp
modules/core/include/opencv2/core.hpp
+3
-321
base.hpp
modules/core/include/opencv2/core/base.hpp
+187
-0
matx.hpp
modules/core/include/opencv2/core/matx.hpp
+363
-0
traits.hpp
modules/core/include/opencv2/core/traits.hpp
+0
-1
types.hpp
modules/core/include/opencv2/core/types.hpp
+3
-59
core.filelist
modules/java/generator/config/core.filelist
+1
-0
No files found.
modules/core/include/opencv2/core.hpp
View file @
d2192c07
...
@@ -53,6 +53,9 @@
...
@@ -53,6 +53,9 @@
#ifdef __cplusplus
#ifdef __cplusplus
#include "opencv2/core/cvstd.hpp"
#include "opencv2/core/cvstd.hpp"
#include "opencv2/core/base.hpp"
#include "opencv2/core/traits.hpp"
#include "opencv2/core/matx.hpp"
#include "opencv2/core/types.hpp"
#include "opencv2/core/types.hpp"
#ifndef SKIP_INCLUDES
#ifndef SKIP_INCLUDES
...
@@ -72,45 +75,13 @@
...
@@ -72,45 +75,13 @@
*/
*/
namespace
cv
{
namespace
cv
{
template
<
typename
_Tp
>
class
CV_EXPORTS
Size_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Point_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Rect_
;
template
<
typename
_Tp
,
int
cn
>
class
CV_EXPORTS
Vec
;
template
<
typename
_Tp
,
int
m
,
int
n
>
class
CV_EXPORTS
Matx
;
class
Mat
;
class
SparseMat
;
typedef
Mat
MatND
;
namespace
ogl
{
class
Buffer
;
class
Texture2D
;
class
Arrays
;
}
namespace
gpu
{
class
GpuMat
;
}
class
CV_EXPORTS
MatExpr
;
class
CV_EXPORTS
MatExpr
;
class
CV_EXPORTS
MatOp_Base
;
class
CV_EXPORTS
MatOp_Base
;
class
CV_EXPORTS
MatArg
;
class
CV_EXPORTS
MatArg
;
class
CV_EXPORTS
MatConstIterator
;
class
CV_EXPORTS
MatConstIterator
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Mat_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
MatIterator_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
MatConstIterator_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
MatCommaInitializer_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
MatCommaInitializer_
;
// matrix decomposition types
enum
{
DECOMP_LU
=
0
,
DECOMP_SVD
=
1
,
DECOMP_EIG
=
2
,
DECOMP_CHOLESKY
=
3
,
DECOMP_QR
=
4
,
DECOMP_NORMAL
=
16
};
enum
{
NORM_INF
=
1
,
NORM_L1
=
2
,
NORM_L2
=
4
,
NORM_L2SQR
=
5
,
NORM_HAMMING
=
6
,
NORM_HAMMING2
=
7
,
NORM_TYPE_MASK
=
7
,
NORM_RELATIVE
=
8
,
NORM_MINMAX
=
32
};
enum
{
CMP_EQ
=
0
,
CMP_GT
=
1
,
CMP_GE
=
2
,
CMP_LT
=
3
,
CMP_LE
=
4
,
CMP_NE
=
5
};
enum
{
GEMM_1_T
=
1
,
GEMM_2_T
=
2
,
GEMM_3_T
=
4
};
enum
{
DFT_INVERSE
=
1
,
DFT_SCALE
=
2
,
DFT_ROWS
=
4
,
DFT_COMPLEX_OUTPUT
=
16
,
DFT_REAL_OUTPUT
=
32
,
DCT_INVERSE
=
DFT_INVERSE
,
DCT_ROWS
=
DFT_ROWS
};
/*!
/*!
The standard OpenCV exception class.
The standard OpenCV exception class.
Instances of the class are thrown by various functions and methods in the case of critical errors.
Instances of the class are thrown by various functions and methods in the case of critical errors.
...
@@ -239,298 +210,9 @@ public:
...
@@ -239,298 +210,9 @@ public:
void
destroy
(
pointer
p
)
{
p
->~
_Tp
();
}
void
destroy
(
pointer
p
)
{
p
->~
_Tp
();
}
};
};
/////////////////////// Vec (used as element of multi-channel images /////////////////////
////////////////////////////// Small Matrix ///////////////////////////
/*!
A short numerical vector.
This template class represents short numerical vectors (of 1, 2, 3, 4 ... elements)
on which you can perform basic arithmetical operations, access individual elements using [] operator etc.
The vectors are allocated on stack, as opposite to std::valarray, std::vector, cv::Mat etc.,
which elements are dynamically allocated in the heap.
The template takes 2 parameters:
-# _Tp element type
-# cn the number of elements
In addition to the universal notation like Vec<float, 3>, you can use shorter aliases
for the most popular specialized variants of Vec, e.g. Vec3f ~ Vec<float, 3>.
*/
struct
CV_EXPORTS
Matx_AddOp
{};
struct
CV_EXPORTS
Matx_SubOp
{};
struct
CV_EXPORTS
Matx_ScaleOp
{};
struct
CV_EXPORTS
Matx_MulOp
{};
struct
CV_EXPORTS
Matx_MatMulOp
{};
struct
CV_EXPORTS
Matx_TOp
{};
template
<
typename
_Tp
,
int
m
,
int
n
>
class
CV_EXPORTS
Matx
{
public
:
typedef
_Tp
value_type
;
typedef
Matx
<
_Tp
,
(
m
<
n
?
m
:
n
),
1
>
diag_type
;
typedef
Matx
<
_Tp
,
m
,
n
>
mat_type
;
enum
{
depth
=
DataDepth
<
_Tp
>::
value
,
rows
=
m
,
cols
=
n
,
channels
=
rows
*
cols
,
type
=
CV_MAKETYPE
(
depth
,
channels
)
};
//! default constructor
Matx
();
Matx
(
_Tp
v0
);
//!< 1x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
);
//!< 1x2 or 2x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
);
//!< 1x3 or 3x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
);
//!< 1x4, 2x2 or 4x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
);
//!< 1x5 or 5x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
);
//!< 1x6, 2x3, 3x2 or 6x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
);
//!< 1x7 or 7x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
);
//!< 1x8, 2x4, 4x2 or 8x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
);
//!< 1x9, 3x3 or 9x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
,
_Tp
v9
);
//!< 1x10, 2x5 or 5x2 or 10x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
,
_Tp
v9
,
_Tp
v10
,
_Tp
v11
);
//!< 1x12, 2x6, 3x4, 4x3, 6x2 or 12x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
,
_Tp
v9
,
_Tp
v10
,
_Tp
v11
,
_Tp
v12
,
_Tp
v13
,
_Tp
v14
,
_Tp
v15
);
//!< 1x16, 4x4 or 16x1 matrix
explicit
Matx
(
const
_Tp
*
vals
);
//!< initialize from a plain array
static
Matx
all
(
_Tp
alpha
);
static
Matx
zeros
();
static
Matx
ones
();
static
Matx
eye
();
static
Matx
diag
(
const
diag_type
&
d
);
static
Matx
randu
(
_Tp
a
,
_Tp
b
);
static
Matx
randn
(
_Tp
a
,
_Tp
b
);
//! dot product computed with the default precision
_Tp
dot
(
const
Matx
<
_Tp
,
m
,
n
>&
v
)
const
;
//! dot product computed in double-precision arithmetics
double
ddot
(
const
Matx
<
_Tp
,
m
,
n
>&
v
)
const
;
//! convertion to another data type
template
<
typename
T2
>
operator
Matx
<
T2
,
m
,
n
>
()
const
;
//! change the matrix shape
template
<
int
m1
,
int
n1
>
Matx
<
_Tp
,
m1
,
n1
>
reshape
()
const
;
//! extract part of the matrix
template
<
int
m1
,
int
n1
>
Matx
<
_Tp
,
m1
,
n1
>
get_minor
(
int
i
,
int
j
)
const
;
//! extract the matrix row
Matx
<
_Tp
,
1
,
n
>
row
(
int
i
)
const
;
//! extract the matrix column
Matx
<
_Tp
,
m
,
1
>
col
(
int
i
)
const
;
//! extract the matrix diagonal
diag_type
diag
()
const
;
//! transpose the matrix
Matx
<
_Tp
,
n
,
m
>
t
()
const
;
//! invert matrix the matrix
Matx
<
_Tp
,
n
,
m
>
inv
(
int
method
=
DECOMP_LU
)
const
;
//! solve linear system
template
<
int
l
>
Matx
<
_Tp
,
n
,
l
>
solve
(
const
Matx
<
_Tp
,
m
,
l
>&
rhs
,
int
flags
=
DECOMP_LU
)
const
;
Vec
<
_Tp
,
n
>
solve
(
const
Vec
<
_Tp
,
m
>&
rhs
,
int
method
)
const
;
//! multiply two matrices element-wise
Matx
<
_Tp
,
m
,
n
>
mul
(
const
Matx
<
_Tp
,
m
,
n
>&
a
)
const
;
//! element access
const
_Tp
&
operator
()(
int
i
,
int
j
)
const
;
_Tp
&
operator
()(
int
i
,
int
j
);
//! 1D element access
const
_Tp
&
operator
()(
int
i
)
const
;
_Tp
&
operator
()(
int
i
);
Matx
(
const
Matx
<
_Tp
,
m
,
n
>&
a
,
const
Matx
<
_Tp
,
m
,
n
>&
b
,
Matx_AddOp
);
Matx
(
const
Matx
<
_Tp
,
m
,
n
>&
a
,
const
Matx
<
_Tp
,
m
,
n
>&
b
,
Matx_SubOp
);
template
<
typename
_T2
>
Matx
(
const
Matx
<
_Tp
,
m
,
n
>&
a
,
_T2
alpha
,
Matx_ScaleOp
);
Matx
(
const
Matx
<
_Tp
,
m
,
n
>&
a
,
const
Matx
<
_Tp
,
m
,
n
>&
b
,
Matx_MulOp
);
template
<
int
l
>
Matx
(
const
Matx
<
_Tp
,
m
,
l
>&
a
,
const
Matx
<
_Tp
,
l
,
n
>&
b
,
Matx_MatMulOp
);
Matx
(
const
Matx
<
_Tp
,
n
,
m
>&
a
,
Matx_TOp
);
_Tp
val
[
m
*
n
];
//< matrix elements
};
typedef
Matx
<
float
,
1
,
2
>
Matx12f
;
typedef
Matx
<
double
,
1
,
2
>
Matx12d
;
typedef
Matx
<
float
,
1
,
3
>
Matx13f
;
typedef
Matx
<
double
,
1
,
3
>
Matx13d
;
typedef
Matx
<
float
,
1
,
4
>
Matx14f
;
typedef
Matx
<
double
,
1
,
4
>
Matx14d
;
typedef
Matx
<
float
,
1
,
6
>
Matx16f
;
typedef
Matx
<
double
,
1
,
6
>
Matx16d
;
typedef
Matx
<
float
,
2
,
1
>
Matx21f
;
typedef
Matx
<
double
,
2
,
1
>
Matx21d
;
typedef
Matx
<
float
,
3
,
1
>
Matx31f
;
typedef
Matx
<
double
,
3
,
1
>
Matx31d
;
typedef
Matx
<
float
,
4
,
1
>
Matx41f
;
typedef
Matx
<
double
,
4
,
1
>
Matx41d
;
typedef
Matx
<
float
,
6
,
1
>
Matx61f
;
typedef
Matx
<
double
,
6
,
1
>
Matx61d
;
typedef
Matx
<
float
,
2
,
2
>
Matx22f
;
typedef
Matx
<
double
,
2
,
2
>
Matx22d
;
typedef
Matx
<
float
,
2
,
3
>
Matx23f
;
typedef
Matx
<
double
,
2
,
3
>
Matx23d
;
typedef
Matx
<
float
,
3
,
2
>
Matx32f
;
typedef
Matx
<
double
,
3
,
2
>
Matx32d
;
typedef
Matx
<
float
,
3
,
3
>
Matx33f
;
typedef
Matx
<
double
,
3
,
3
>
Matx33d
;
typedef
Matx
<
float
,
3
,
4
>
Matx34f
;
typedef
Matx
<
double
,
3
,
4
>
Matx34d
;
typedef
Matx
<
float
,
4
,
3
>
Matx43f
;
typedef
Matx
<
double
,
4
,
3
>
Matx43d
;
typedef
Matx
<
float
,
4
,
4
>
Matx44f
;
typedef
Matx
<
double
,
4
,
4
>
Matx44d
;
typedef
Matx
<
float
,
6
,
6
>
Matx66f
;
typedef
Matx
<
double
,
6
,
6
>
Matx66d
;
/*!
A short numerical vector.
This template class represents short numerical vectors (of 1, 2, 3, 4 ... elements)
on which you can perform basic arithmetical operations, access individual elements using [] operator etc.
The vectors are allocated on stack, as opposite to std::valarray, std::vector, cv::Mat etc.,
which elements are dynamically allocated in the heap.
The template takes 2 parameters:
-# _Tp element type
-# cn the number of elements
In addition to the universal notation like Vec<float, 3>, you can use shorter aliases
for the most popular specialized variants of Vec, e.g. Vec3f ~ Vec<float, 3>.
*/
template
<
typename
_Tp
,
int
cn
>
class
CV_EXPORTS
Vec
:
public
Matx
<
_Tp
,
cn
,
1
>
{
public
:
typedef
_Tp
value_type
;
enum
{
depth
=
DataDepth
<
_Tp
>::
value
,
channels
=
cn
,
type
=
CV_MAKETYPE
(
depth
,
channels
)
};
//! default constructor
Vec
();
Vec
(
_Tp
v0
);
//!< 1-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
);
//!< 2-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
);
//!< 3-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
);
//!< 4-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
);
//!< 5-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
);
//!< 6-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
);
//!< 7-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
);
//!< 8-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
);
//!< 9-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
,
_Tp
v9
);
//!< 10-element vector constructor
explicit
Vec
(
const
_Tp
*
values
);
Vec
(
const
Vec
<
_Tp
,
cn
>&
v
);
static
Vec
all
(
_Tp
alpha
);
//! per-element multiplication
Vec
mul
(
const
Vec
<
_Tp
,
cn
>&
v
)
const
;
//! conjugation (makes sense for complex numbers and quaternions)
Vec
conj
()
const
;
/*!
cross product of the two 3D vectors.
For other dimensionalities the exception is raised
*/
Vec
cross
(
const
Vec
&
v
)
const
;
//! convertion to another data type
template
<
typename
T2
>
operator
Vec
<
T2
,
cn
>
()
const
;
/*! element access */
const
_Tp
&
operator
[](
int
i
)
const
;
_Tp
&
operator
[](
int
i
);
const
_Tp
&
operator
()(
int
i
)
const
;
_Tp
&
operator
()(
int
i
);
Vec
(
const
Matx
<
_Tp
,
cn
,
1
>&
a
,
const
Matx
<
_Tp
,
cn
,
1
>&
b
,
Matx_AddOp
);
Vec
(
const
Matx
<
_Tp
,
cn
,
1
>&
a
,
const
Matx
<
_Tp
,
cn
,
1
>&
b
,
Matx_SubOp
);
template
<
typename
_T2
>
Vec
(
const
Matx
<
_Tp
,
cn
,
1
>&
a
,
_T2
alpha
,
Matx_ScaleOp
);
};
/* \typedef
Shorter aliases for the most popular specializations of Vec<T,n>
*/
typedef
Vec
<
uchar
,
2
>
Vec2b
;
typedef
Vec
<
uchar
,
3
>
Vec3b
;
typedef
Vec
<
uchar
,
4
>
Vec4b
;
typedef
Vec
<
short
,
2
>
Vec2s
;
typedef
Vec
<
short
,
3
>
Vec3s
;
typedef
Vec
<
short
,
4
>
Vec4s
;
typedef
Vec
<
ushort
,
2
>
Vec2w
;
typedef
Vec
<
ushort
,
3
>
Vec3w
;
typedef
Vec
<
ushort
,
4
>
Vec4w
;
typedef
Vec
<
int
,
2
>
Vec2i
;
typedef
Vec
<
int
,
3
>
Vec3i
;
typedef
Vec
<
int
,
4
>
Vec4i
;
typedef
Vec
<
int
,
6
>
Vec6i
;
typedef
Vec
<
int
,
8
>
Vec8i
;
typedef
Vec
<
float
,
2
>
Vec2f
;
typedef
Vec
<
float
,
3
>
Vec3f
;
typedef
Vec
<
float
,
4
>
Vec4f
;
typedef
Vec
<
float
,
6
>
Vec6f
;
typedef
Vec
<
double
,
2
>
Vec2d
;
typedef
Vec
<
double
,
3
>
Vec3d
;
typedef
Vec
<
double
,
4
>
Vec4d
;
typedef
Vec
<
double
,
6
>
Vec6d
;
CV_EXPORTS
void
scalarToRawData
(
const
Scalar
&
s
,
void
*
buf
,
int
type
,
int
unroll_to
=
0
);
CV_EXPORTS
void
scalarToRawData
(
const
Scalar
&
s
,
void
*
buf
,
int
type
,
int
unroll_to
=
0
);
/////////////////////////////// DataType ////////////////////////////////
template
<
typename
_Tp
,
int
m
,
int
n
>
class
DataType
<
Matx
<
_Tp
,
m
,
n
>
>
{
public
:
typedef
Matx
<
_Tp
,
m
,
n
>
value_type
;
typedef
Matx
<
typename
DataType
<
_Tp
>::
work_type
,
m
,
n
>
work_type
;
typedef
_Tp
channel_type
;
typedef
value_type
vec_type
;
enum
{
generic_type
=
0
,
depth
=
DataDepth
<
channel_type
>::
value
,
channels
=
m
*
n
,
fmt
=
((
channels
-
1
)
<<
8
)
+
DataDepth
<
channel_type
>::
fmt
,
type
=
CV_MAKETYPE
(
depth
,
channels
)
};
};
template
<
typename
_Tp
,
int
cn
>
class
DataType
<
Vec
<
_Tp
,
cn
>
>
{
public
:
typedef
Vec
<
_Tp
,
cn
>
value_type
;
typedef
Vec
<
typename
DataType
<
_Tp
>::
work_type
,
cn
>
work_type
;
typedef
_Tp
channel_type
;
typedef
value_type
vec_type
;
enum
{
generic_type
=
0
,
depth
=
DataDepth
<
channel_type
>::
value
,
channels
=
cn
,
fmt
=
((
channels
-
1
)
<<
8
)
+
DataDepth
<
channel_type
>::
fmt
,
type
=
CV_MAKETYPE
(
depth
,
channels
)
};
};
//////////////////// generic_type ref-counting pointer class for C/C++ objects ////////////////////////
//////////////////// generic_type ref-counting pointer class for C/C++ objects ////////////////////////
/*!
/*!
...
...
modules/core/include/opencv2/core/base.hpp
0 → 100644
View file @
d2192c07
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_CORE_BASE_HPP__
#define __OPENCV_CORE_BASE_HPP__
#include "opencv2/core/cvdef.h"
namespace
cv
{
// matrix decomposition types
enum
{
DECOMP_LU
=
0
,
DECOMP_SVD
=
1
,
DECOMP_EIG
=
2
,
DECOMP_CHOLESKY
=
3
,
DECOMP_QR
=
4
,
DECOMP_NORMAL
=
16
};
// norm types
enum
{
NORM_INF
=
1
,
NORM_L1
=
2
,
NORM_L2
=
4
,
NORM_L2SQR
=
5
,
NORM_HAMMING
=
6
,
NORM_HAMMING2
=
7
,
NORM_TYPE_MASK
=
7
,
NORM_RELATIVE
=
8
,
NORM_MINMAX
=
32
};
// comparison types
enum
{
CMP_EQ
=
0
,
CMP_GT
=
1
,
CMP_GE
=
2
,
CMP_LT
=
3
,
CMP_LE
=
4
,
CMP_NE
=
5
};
enum
{
GEMM_1_T
=
1
,
GEMM_2_T
=
2
,
GEMM_3_T
=
4
};
enum
{
DFT_INVERSE
=
1
,
DFT_SCALE
=
2
,
DFT_ROWS
=
4
,
DFT_COMPLEX_OUTPUT
=
16
,
DFT_REAL_OUTPUT
=
32
,
DCT_INVERSE
=
DFT_INVERSE
,
DCT_ROWS
=
DFT_ROWS
};
/////////////// saturate_cast (used in image & signal processing) ///////////////////
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
uchar
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
schar
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
ushort
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
short
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
unsigned
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
int
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
float
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
double
v
)
{
return
_Tp
(
v
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
schar
v
)
{
return
(
uchar
)
std
::
max
((
int
)
v
,
0
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
ushort
v
)
{
return
(
uchar
)
std
::
min
((
unsigned
)
v
,
(
unsigned
)
UCHAR_MAX
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
int
v
)
{
return
(
uchar
)((
unsigned
)
v
<=
UCHAR_MAX
?
v
:
v
>
0
?
UCHAR_MAX
:
0
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
short
v
)
{
return
saturate_cast
<
uchar
>
((
int
)
v
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
unsigned
v
)
{
return
(
uchar
)
std
::
min
(
v
,
(
unsigned
)
UCHAR_MAX
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
float
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
uchar
>
(
iv
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
double
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
uchar
>
(
iv
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
uchar
v
)
{
return
(
schar
)
std
::
min
((
int
)
v
,
SCHAR_MAX
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
ushort
v
)
{
return
(
schar
)
std
::
min
((
unsigned
)
v
,
(
unsigned
)
SCHAR_MAX
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
int
v
)
{
return
(
schar
)((
unsigned
)(
v
-
SCHAR_MIN
)
<=
(
unsigned
)
UCHAR_MAX
?
v
:
v
>
0
?
SCHAR_MAX
:
SCHAR_MIN
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
short
v
)
{
return
saturate_cast
<
schar
>
((
int
)
v
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
unsigned
v
)
{
return
(
schar
)
std
::
min
(
v
,
(
unsigned
)
SCHAR_MAX
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
float
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
schar
>
(
iv
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
double
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
schar
>
(
iv
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
schar
v
)
{
return
(
ushort
)
std
::
max
((
int
)
v
,
0
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
short
v
)
{
return
(
ushort
)
std
::
max
((
int
)
v
,
0
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
int
v
)
{
return
(
ushort
)((
unsigned
)
v
<=
(
unsigned
)
USHRT_MAX
?
v
:
v
>
0
?
USHRT_MAX
:
0
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
unsigned
v
)
{
return
(
ushort
)
std
::
min
(
v
,
(
unsigned
)
USHRT_MAX
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
float
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
ushort
>
(
iv
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
double
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
ushort
>
(
iv
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
ushort
v
)
{
return
(
short
)
std
::
min
((
int
)
v
,
SHRT_MAX
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
int
v
)
{
return
(
short
)((
unsigned
)(
v
-
SHRT_MIN
)
<=
(
unsigned
)
USHRT_MAX
?
v
:
v
>
0
?
SHRT_MAX
:
SHRT_MIN
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
unsigned
v
)
{
return
(
short
)
std
::
min
(
v
,
(
unsigned
)
SHRT_MAX
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
float
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
short
>
(
iv
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
double
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
short
>
(
iv
);
}
template
<>
inline
int
saturate_cast
<
int
>
(
float
v
)
{
return
cvRound
(
v
);
}
template
<>
inline
int
saturate_cast
<
int
>
(
double
v
)
{
return
cvRound
(
v
);
}
// we intentionally do not clip negative numbers, to make -1 become 0xffffffff etc.
template
<>
inline
unsigned
saturate_cast
<
unsigned
>
(
float
v
)
{
return
cvRound
(
v
);
}
template
<>
inline
unsigned
saturate_cast
<
unsigned
>
(
double
v
)
{
return
cvRound
(
v
);
}
////////////////// forward declarations for important OpenCV types //////////////////
template
<
typename
_Tp
,
int
cn
>
class
CV_EXPORTS
Vec
;
template
<
typename
_Tp
,
int
m
,
int
n
>
class
CV_EXPORTS
Matx
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Complex
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Point_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Point3_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Size_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Rect_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Scalar_
;
class
CV_EXPORTS
RotatedRect
;
class
CV_EXPORTS
Range
;
class
CV_EXPORTS
TermCriteria
;
class
CV_EXPORTS
KeyPoint
;
class
CV_EXPORTS
DMatch
;
class
CV_EXPORTS
Mat
;
class
CV_EXPORTS
SparseMat
;
typedef
Mat
MatND
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Mat_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
MatIterator_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
MatConstIterator_
;
namespace
ogl
{
class
CV_EXPORTS
Buffer
;
class
CV_EXPORTS
Texture2D
;
class
CV_EXPORTS
Arrays
;
}
namespace
gpu
{
class
CV_EXPORTS
GpuMat
;
}
}
// cv
#endif //__OPENCV_CORE_BASE_HPP__
modules/core/include/opencv2/core/matx.hpp
0 → 100644
View file @
d2192c07
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_CORE_MATX_HPP__
#define __OPENCV_CORE_MATX_HPP__
#include "opencv2/core/cvdef.h"
#include "opencv2/core/base.hpp"
#include "opencv2/core/traits.hpp"
namespace
cv
{
////////////////////////////// Small Matrix ///////////////////////////
/*!
A short numerical vector.
This template class represents short numerical vectors (of 1, 2, 3, 4 ... elements)
on which you can perform basic arithmetical operations, access individual elements using [] operator etc.
The vectors are allocated on stack, as opposite to std::valarray, std::vector, cv::Mat etc.,
which elements are dynamically allocated in the heap.
The template takes 2 parameters:
-# _Tp element type
-# cn the number of elements
In addition to the universal notation like Vec<float, 3>, you can use shorter aliases
for the most popular specialized variants of Vec, e.g. Vec3f ~ Vec<float, 3>.
*/
struct
CV_EXPORTS
Matx_AddOp
{};
struct
CV_EXPORTS
Matx_SubOp
{};
struct
CV_EXPORTS
Matx_ScaleOp
{};
struct
CV_EXPORTS
Matx_MulOp
{};
struct
CV_EXPORTS
Matx_MatMulOp
{};
struct
CV_EXPORTS
Matx_TOp
{};
template
<
typename
_Tp
,
int
m
,
int
n
>
class
CV_EXPORTS
Matx
{
public
:
typedef
_Tp
value_type
;
typedef
Matx
<
_Tp
,
(
m
<
n
?
m
:
n
),
1
>
diag_type
;
typedef
Matx
<
_Tp
,
m
,
n
>
mat_type
;
enum
{
depth
=
DataType
<
_Tp
>::
depth
,
rows
=
m
,
cols
=
n
,
channels
=
rows
*
cols
,
type
=
CV_MAKETYPE
(
depth
,
channels
)
};
//! default constructor
Matx
();
Matx
(
_Tp
v0
);
//!< 1x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
);
//!< 1x2 or 2x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
);
//!< 1x3 or 3x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
);
//!< 1x4, 2x2 or 4x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
);
//!< 1x5 or 5x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
);
//!< 1x6, 2x3, 3x2 or 6x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
);
//!< 1x7 or 7x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
);
//!< 1x8, 2x4, 4x2 or 8x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
);
//!< 1x9, 3x3 or 9x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
,
_Tp
v9
);
//!< 1x10, 2x5 or 5x2 or 10x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
,
_Tp
v9
,
_Tp
v10
,
_Tp
v11
);
//!< 1x12, 2x6, 3x4, 4x3, 6x2 or 12x1 matrix
Matx
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
,
_Tp
v9
,
_Tp
v10
,
_Tp
v11
,
_Tp
v12
,
_Tp
v13
,
_Tp
v14
,
_Tp
v15
);
//!< 1x16, 4x4 or 16x1 matrix
explicit
Matx
(
const
_Tp
*
vals
);
//!< initialize from a plain array
static
Matx
all
(
_Tp
alpha
);
static
Matx
zeros
();
static
Matx
ones
();
static
Matx
eye
();
static
Matx
diag
(
const
diag_type
&
d
);
static
Matx
randu
(
_Tp
a
,
_Tp
b
);
static
Matx
randn
(
_Tp
a
,
_Tp
b
);
//! dot product computed with the default precision
_Tp
dot
(
const
Matx
<
_Tp
,
m
,
n
>&
v
)
const
;
//! dot product computed in double-precision arithmetics
double
ddot
(
const
Matx
<
_Tp
,
m
,
n
>&
v
)
const
;
//! convertion to another data type
template
<
typename
T2
>
operator
Matx
<
T2
,
m
,
n
>
()
const
;
//! change the matrix shape
template
<
int
m1
,
int
n1
>
Matx
<
_Tp
,
m1
,
n1
>
reshape
()
const
;
//! extract part of the matrix
template
<
int
m1
,
int
n1
>
Matx
<
_Tp
,
m1
,
n1
>
get_minor
(
int
i
,
int
j
)
const
;
//! extract the matrix row
Matx
<
_Tp
,
1
,
n
>
row
(
int
i
)
const
;
//! extract the matrix column
Matx
<
_Tp
,
m
,
1
>
col
(
int
i
)
const
;
//! extract the matrix diagonal
diag_type
diag
()
const
;
//! transpose the matrix
Matx
<
_Tp
,
n
,
m
>
t
()
const
;
//! invert matrix the matrix
Matx
<
_Tp
,
n
,
m
>
inv
(
int
method
=
DECOMP_LU
)
const
;
//! solve linear system
template
<
int
l
>
Matx
<
_Tp
,
n
,
l
>
solve
(
const
Matx
<
_Tp
,
m
,
l
>&
rhs
,
int
flags
=
DECOMP_LU
)
const
;
Vec
<
_Tp
,
n
>
solve
(
const
Vec
<
_Tp
,
m
>&
rhs
,
int
method
)
const
;
//! multiply two matrices element-wise
Matx
<
_Tp
,
m
,
n
>
mul
(
const
Matx
<
_Tp
,
m
,
n
>&
a
)
const
;
//! element access
const
_Tp
&
operator
()(
int
i
,
int
j
)
const
;
_Tp
&
operator
()(
int
i
,
int
j
);
//! 1D element access
const
_Tp
&
operator
()(
int
i
)
const
;
_Tp
&
operator
()(
int
i
);
Matx
(
const
Matx
<
_Tp
,
m
,
n
>&
a
,
const
Matx
<
_Tp
,
m
,
n
>&
b
,
Matx_AddOp
);
Matx
(
const
Matx
<
_Tp
,
m
,
n
>&
a
,
const
Matx
<
_Tp
,
m
,
n
>&
b
,
Matx_SubOp
);
template
<
typename
_T2
>
Matx
(
const
Matx
<
_Tp
,
m
,
n
>&
a
,
_T2
alpha
,
Matx_ScaleOp
);
Matx
(
const
Matx
<
_Tp
,
m
,
n
>&
a
,
const
Matx
<
_Tp
,
m
,
n
>&
b
,
Matx_MulOp
);
template
<
int
l
>
Matx
(
const
Matx
<
_Tp
,
m
,
l
>&
a
,
const
Matx
<
_Tp
,
l
,
n
>&
b
,
Matx_MatMulOp
);
Matx
(
const
Matx
<
_Tp
,
n
,
m
>&
a
,
Matx_TOp
);
_Tp
val
[
m
*
n
];
//< matrix elements
};
/*!
\typedef
*/
typedef
Matx
<
float
,
1
,
2
>
Matx12f
;
typedef
Matx
<
double
,
1
,
2
>
Matx12d
;
typedef
Matx
<
float
,
1
,
3
>
Matx13f
;
typedef
Matx
<
double
,
1
,
3
>
Matx13d
;
typedef
Matx
<
float
,
1
,
4
>
Matx14f
;
typedef
Matx
<
double
,
1
,
4
>
Matx14d
;
typedef
Matx
<
float
,
1
,
6
>
Matx16f
;
typedef
Matx
<
double
,
1
,
6
>
Matx16d
;
typedef
Matx
<
float
,
2
,
1
>
Matx21f
;
typedef
Matx
<
double
,
2
,
1
>
Matx21d
;
typedef
Matx
<
float
,
3
,
1
>
Matx31f
;
typedef
Matx
<
double
,
3
,
1
>
Matx31d
;
typedef
Matx
<
float
,
4
,
1
>
Matx41f
;
typedef
Matx
<
double
,
4
,
1
>
Matx41d
;
typedef
Matx
<
float
,
6
,
1
>
Matx61f
;
typedef
Matx
<
double
,
6
,
1
>
Matx61d
;
typedef
Matx
<
float
,
2
,
2
>
Matx22f
;
typedef
Matx
<
double
,
2
,
2
>
Matx22d
;
typedef
Matx
<
float
,
2
,
3
>
Matx23f
;
typedef
Matx
<
double
,
2
,
3
>
Matx23d
;
typedef
Matx
<
float
,
3
,
2
>
Matx32f
;
typedef
Matx
<
double
,
3
,
2
>
Matx32d
;
typedef
Matx
<
float
,
3
,
3
>
Matx33f
;
typedef
Matx
<
double
,
3
,
3
>
Matx33d
;
typedef
Matx
<
float
,
3
,
4
>
Matx34f
;
typedef
Matx
<
double
,
3
,
4
>
Matx34d
;
typedef
Matx
<
float
,
4
,
3
>
Matx43f
;
typedef
Matx
<
double
,
4
,
3
>
Matx43d
;
typedef
Matx
<
float
,
4
,
4
>
Matx44f
;
typedef
Matx
<
double
,
4
,
4
>
Matx44d
;
typedef
Matx
<
float
,
6
,
6
>
Matx66f
;
typedef
Matx
<
double
,
6
,
6
>
Matx66d
;
/*!
traits
*/
template
<
typename
_Tp
,
int
m
,
int
n
>
class
DataType
<
Matx
<
_Tp
,
m
,
n
>
>
{
public
:
typedef
Matx
<
_Tp
,
m
,
n
>
value_type
;
typedef
Matx
<
typename
DataType
<
_Tp
>::
work_type
,
m
,
n
>
work_type
;
typedef
_Tp
channel_type
;
typedef
value_type
vec_type
;
enum
{
generic_type
=
0
,
depth
=
DataType
<
channel_type
>::
depth
,
channels
=
m
*
n
,
fmt
=
DataType
<
channel_type
>::
fmt
+
((
channels
-
1
)
<<
8
),
type
=
CV_MAKETYPE
(
depth
,
channels
)
};
};
/////////////////////// Vec (used as element of multi-channel images /////////////////////
/*!
A short numerical vector.
This template class represents short numerical vectors (of 1, 2, 3, 4 ... elements)
on which you can perform basic arithmetical operations, access individual elements using [] operator etc.
The vectors are allocated on stack, as opposite to std::valarray, std::vector, cv::Mat etc.,
which elements are dynamically allocated in the heap.
The template takes 2 parameters:
-# _Tp element type
-# cn the number of elements
In addition to the universal notation like Vec<float, 3>, you can use shorter aliases
for the most popular specialized variants of Vec, e.g. Vec3f ~ Vec<float, 3>.
*/
template
<
typename
_Tp
,
int
cn
>
class
CV_EXPORTS
Vec
:
public
Matx
<
_Tp
,
cn
,
1
>
{
public
:
typedef
_Tp
value_type
;
enum
{
depth
=
Matx
<
_Tp
,
cn
,
1
>::
depth
,
channels
=
cn
,
type
=
CV_MAKETYPE
(
depth
,
channels
)
};
//! default constructor
Vec
();
Vec
(
_Tp
v0
);
//!< 1-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
);
//!< 2-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
);
//!< 3-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
);
//!< 4-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
);
//!< 5-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
);
//!< 6-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
);
//!< 7-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
);
//!< 8-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
);
//!< 9-element vector constructor
Vec
(
_Tp
v0
,
_Tp
v1
,
_Tp
v2
,
_Tp
v3
,
_Tp
v4
,
_Tp
v5
,
_Tp
v6
,
_Tp
v7
,
_Tp
v8
,
_Tp
v9
);
//!< 10-element vector constructor
explicit
Vec
(
const
_Tp
*
values
);
Vec
(
const
Vec
<
_Tp
,
cn
>&
v
);
static
Vec
all
(
_Tp
alpha
);
//! per-element multiplication
Vec
mul
(
const
Vec
<
_Tp
,
cn
>&
v
)
const
;
//! conjugation (makes sense for complex numbers and quaternions)
Vec
conj
()
const
;
/*!
cross product of the two 3D vectors.
For other dimensionalities the exception is raised
*/
Vec
cross
(
const
Vec
&
v
)
const
;
//! convertion to another data type
template
<
typename
T2
>
operator
Vec
<
T2
,
cn
>
()
const
;
/*! element access */
const
_Tp
&
operator
[](
int
i
)
const
;
_Tp
&
operator
[](
int
i
);
const
_Tp
&
operator
()(
int
i
)
const
;
_Tp
&
operator
()(
int
i
);
Vec
(
const
Matx
<
_Tp
,
cn
,
1
>&
a
,
const
Matx
<
_Tp
,
cn
,
1
>&
b
,
Matx_AddOp
);
Vec
(
const
Matx
<
_Tp
,
cn
,
1
>&
a
,
const
Matx
<
_Tp
,
cn
,
1
>&
b
,
Matx_SubOp
);
template
<
typename
_T2
>
Vec
(
const
Matx
<
_Tp
,
cn
,
1
>&
a
,
_T2
alpha
,
Matx_ScaleOp
);
};
/* \typedef
Shorter aliases for the most popular specializations of Vec<T,n>
*/
typedef
Vec
<
uchar
,
2
>
Vec2b
;
typedef
Vec
<
uchar
,
3
>
Vec3b
;
typedef
Vec
<
uchar
,
4
>
Vec4b
;
typedef
Vec
<
short
,
2
>
Vec2s
;
typedef
Vec
<
short
,
3
>
Vec3s
;
typedef
Vec
<
short
,
4
>
Vec4s
;
typedef
Vec
<
ushort
,
2
>
Vec2w
;
typedef
Vec
<
ushort
,
3
>
Vec3w
;
typedef
Vec
<
ushort
,
4
>
Vec4w
;
typedef
Vec
<
int
,
2
>
Vec2i
;
typedef
Vec
<
int
,
3
>
Vec3i
;
typedef
Vec
<
int
,
4
>
Vec4i
;
typedef
Vec
<
int
,
6
>
Vec6i
;
typedef
Vec
<
int
,
8
>
Vec8i
;
typedef
Vec
<
float
,
2
>
Vec2f
;
typedef
Vec
<
float
,
3
>
Vec3f
;
typedef
Vec
<
float
,
4
>
Vec4f
;
typedef
Vec
<
float
,
6
>
Vec6f
;
typedef
Vec
<
double
,
2
>
Vec2d
;
typedef
Vec
<
double
,
3
>
Vec3d
;
typedef
Vec
<
double
,
4
>
Vec4d
;
typedef
Vec
<
double
,
6
>
Vec6d
;
/*!
traits
*/
template
<
typename
_Tp
,
int
cn
>
class
DataType
<
Vec
<
_Tp
,
cn
>
>
{
public
:
typedef
Vec
<
_Tp
,
cn
>
value_type
;
typedef
Vec
<
typename
DataType
<
_Tp
>::
work_type
,
cn
>
work_type
;
typedef
_Tp
channel_type
;
typedef
value_type
vec_type
;
enum
{
generic_type
=
0
,
depth
=
DataType
<
channel_type
>::
depth
,
channels
=
cn
,
fmt
=
DataType
<
channel_type
>::
fmt
+
((
channels
-
1
)
<<
8
),
type
=
CV_MAKETYPE
(
depth
,
channels
)
};
};
}
// cv
#endif // __OPENCV_CORE_MATX_HPP__
\ No newline at end of file
modules/core/include/opencv2/core/traits.hpp
View file @
d2192c07
...
@@ -45,7 +45,6 @@
...
@@ -45,7 +45,6 @@
#define __OPENCV_CORE_TRAITS_HPP__
#define __OPENCV_CORE_TRAITS_HPP__
#include "opencv2/core/cvdef.h"
#include "opencv2/core/cvdef.h"
#include "opencv2/core/cvstd.hpp"
namespace
cv
namespace
cv
{
{
...
...
modules/core/include/opencv2/core/types.hpp
View file @
d2192c07
...
@@ -53,67 +53,10 @@
...
@@ -53,67 +53,10 @@
#include "opencv2/core/cvdef.h"
#include "opencv2/core/cvdef.h"
#include "opencv2/core/cvstd.hpp"
#include "opencv2/core/cvstd.hpp"
#include "opencv2/core/
traits
.hpp"
#include "opencv2/core/
matx
.hpp"
namespace
cv
namespace
cv
{
{
template
<
typename
_Tp
>
class
CV_EXPORTS
Size_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Point_
;
template
<
typename
_Tp
>
class
CV_EXPORTS
Rect_
;
template
<
typename
_Tp
,
int
cn
>
class
CV_EXPORTS
Vec
;
//template<typename _Tp, int m, int n> class CV_EXPORTS Matx;
/////////////// saturate_cast (used in image & signal processing) ///////////////////
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
uchar
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
schar
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
ushort
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
short
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
unsigned
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
int
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
float
v
)
{
return
_Tp
(
v
);
}
template
<
typename
_Tp
>
static
inline
_Tp
saturate_cast
(
double
v
)
{
return
_Tp
(
v
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
schar
v
)
{
return
(
uchar
)
std
::
max
((
int
)
v
,
0
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
ushort
v
)
{
return
(
uchar
)
std
::
min
((
unsigned
)
v
,
(
unsigned
)
UCHAR_MAX
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
int
v
)
{
return
(
uchar
)((
unsigned
)
v
<=
UCHAR_MAX
?
v
:
v
>
0
?
UCHAR_MAX
:
0
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
short
v
)
{
return
saturate_cast
<
uchar
>
((
int
)
v
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
unsigned
v
)
{
return
(
uchar
)
std
::
min
(
v
,
(
unsigned
)
UCHAR_MAX
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
float
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
uchar
>
(
iv
);
}
template
<>
inline
uchar
saturate_cast
<
uchar
>
(
double
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
uchar
>
(
iv
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
uchar
v
)
{
return
(
schar
)
std
::
min
((
int
)
v
,
SCHAR_MAX
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
ushort
v
)
{
return
(
schar
)
std
::
min
((
unsigned
)
v
,
(
unsigned
)
SCHAR_MAX
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
int
v
)
{
return
(
schar
)((
unsigned
)(
v
-
SCHAR_MIN
)
<=
(
unsigned
)
UCHAR_MAX
?
v
:
v
>
0
?
SCHAR_MAX
:
SCHAR_MIN
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
short
v
)
{
return
saturate_cast
<
schar
>
((
int
)
v
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
unsigned
v
)
{
return
(
schar
)
std
::
min
(
v
,
(
unsigned
)
SCHAR_MAX
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
float
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
schar
>
(
iv
);
}
template
<>
inline
schar
saturate_cast
<
schar
>
(
double
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
schar
>
(
iv
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
schar
v
)
{
return
(
ushort
)
std
::
max
((
int
)
v
,
0
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
short
v
)
{
return
(
ushort
)
std
::
max
((
int
)
v
,
0
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
int
v
)
{
return
(
ushort
)((
unsigned
)
v
<=
(
unsigned
)
USHRT_MAX
?
v
:
v
>
0
?
USHRT_MAX
:
0
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
unsigned
v
)
{
return
(
ushort
)
std
::
min
(
v
,
(
unsigned
)
USHRT_MAX
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
float
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
ushort
>
(
iv
);
}
template
<>
inline
ushort
saturate_cast
<
ushort
>
(
double
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
ushort
>
(
iv
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
ushort
v
)
{
return
(
short
)
std
::
min
((
int
)
v
,
SHRT_MAX
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
int
v
)
{
return
(
short
)((
unsigned
)(
v
-
SHRT_MIN
)
<=
(
unsigned
)
USHRT_MAX
?
v
:
v
>
0
?
SHRT_MAX
:
SHRT_MIN
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
unsigned
v
)
{
return
(
short
)
std
::
min
(
v
,
(
unsigned
)
SHRT_MAX
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
float
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
short
>
(
iv
);
}
template
<>
inline
short
saturate_cast
<
short
>
(
double
v
)
{
int
iv
=
cvRound
(
v
);
return
saturate_cast
<
short
>
(
iv
);
}
template
<>
inline
int
saturate_cast
<
int
>
(
float
v
)
{
return
cvRound
(
v
);
}
template
<>
inline
int
saturate_cast
<
int
>
(
double
v
)
{
return
cvRound
(
v
);
}
// we intentionally do not clip negative numbers, to make -1 become 0xffffffff etc.
template
<>
inline
unsigned
saturate_cast
<
unsigned
>
(
float
v
)
{
return
cvRound
(
v
);
}
template
<>
inline
unsigned
saturate_cast
<
unsigned
>
(
double
v
)
{
return
cvRound
(
v
);
}
//////////////////////////////// Complex //////////////////////////////
//////////////////////////////// Complex //////////////////////////////
...
@@ -667,8 +610,9 @@ inline KeyPoint::KeyPoint(float x, float y, float _size, float _angle, float _re
...
@@ -667,8 +610,9 @@ inline KeyPoint::KeyPoint(float x, float y, float _size, float _angle, float _re
/*
/*
* Struct for matching: query descriptor index, train descriptor index, train image index and distance between descriptors.
* Struct for matching: query descriptor index, train descriptor index, train image index and distance between descriptors.
*/
*/
struct
CV_EXPORTS_W_SIMPLE
DMatch
class
CV_EXPORTS_W_SIMPLE
DMatch
{
{
public
:
CV_WRAP
DMatch
();
CV_WRAP
DMatch
();
CV_WRAP
DMatch
(
int
_queryIdx
,
int
_trainIdx
,
float
_distance
);
CV_WRAP
DMatch
(
int
_queryIdx
,
int
_trainIdx
,
float
_distance
);
CV_WRAP
DMatch
(
int
_queryIdx
,
int
_trainIdx
,
int
_imgIdx
,
float
_distance
);
CV_WRAP
DMatch
(
int
_queryIdx
,
int
_trainIdx
,
int
_imgIdx
,
float
_distance
);
...
...
modules/java/generator/config/core.filelist
View file @
d2192c07
include/opencv2/core/base.hpp
include/opencv2/core.hpp
include/opencv2/core.hpp
include/opencv2/core/utility.hpp
include/opencv2/core/utility.hpp
../java/generator/src/cpp/core_manual.hpp
../java/generator/src/cpp/core_manual.hpp
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