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submodule
opencv
Commits
d1f4f6f4
Commit
d1f4f6f4
authored
Aug 12, 2014
by
edgarriba
Browse files
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Plain Diff
DLS performance modifications
parent
dccc10ff
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Showing
4 changed files
with
60 additions
and
27 deletions
+60
-27
dls.cpp
modules/calib3d/src/dls.cpp
+38
-18
dls.h
modules/calib3d/src/dls.h
+20
-7
solvepnp.cpp
modules/calib3d/src/solvepnp.cpp
+1
-1
test_solvepnp_ransac.cpp
modules/calib3d/test/test_solvepnp_ransac.cpp
+1
-1
No files found.
modules/calib3d/src/dls.cpp
View file @
d1f4f6f4
...
...
@@ -20,6 +20,7 @@ dls::dls(const cv::Mat& opoints, const cv::Mat& ipoints)
N
=
std
::
max
(
opoints
.
checkVector
(
3
,
CV_32F
),
opoints
.
checkVector
(
3
,
CV_64F
));
p
=
cv
::
Mat
(
3
,
N
,
CV_64F
);
z
=
cv
::
Mat
(
3
,
N
,
CV_64F
);
mn
=
cv
::
Mat
::
zeros
(
3
,
1
,
CV_64F
);
cost__
=
9999
;
...
...
@@ -39,7 +40,7 @@ dls::dls(const cv::Mat& opoints, const cv::Mat& ipoints)
else
init_points
<
cv
::
Point3d
,
cv
::
Point2f
>
(
opoints
,
ipoints
);
norm_z_vector
();
//
norm_z_vector();
}
...
...
@@ -48,7 +49,7 @@ dls::~dls()
// TODO Auto-generated destructor stub
}
void
dls
::
norm_z_vector
()
/*
void dls::norm_z_vector()
{
// make z into unit vectors from normalized pixel coords
for (int i = 0; i < N; ++i)
...
...
@@ -63,7 +64,7 @@ void dls::norm_z_vector()
z.at<double>(1, i) /= sr;
z.at<double>(2, i) /= sr;
}
}
}
*/
bool
dls
::
compute_pose
(
cv
::
Mat
&
R
,
cv
::
Mat
&
t
)
{
...
...
@@ -73,13 +74,14 @@ bool dls::compute_pose(cv::Mat& R, cv::Mat& t)
R_
.
push_back
(
roty
(
CV_PI
/
2
));
R_
.
push_back
(
rotz
(
CV_PI
/
2
));
cv
::
Mat
t_mean
=
this
->
mean
(
p
);
//
cv::Mat t_mean = this->mean(p);
// version that calls dls 3 times, to avoid Cayley singularity
for
(
int
i
=
0
;
i
<
3
;
++
i
)
{
// Make a random rotation
cv
::
Mat
pp
=
R_
[
i
]
*
(
p
-
cv
::
repeat
(
t_mean
,
1
,
p
.
cols
)
);
//cv::Mat pp = R_[i] * ( p - cv::repeat(t_mean, 1, p.cols) );
cv
::
Mat
pp
=
R_
[
i
]
*
(
p
-
cv
::
repeat
(
mn
,
1
,
p
.
cols
)
);
// clear for new data
C_est_
.
clear
();
...
...
@@ -93,7 +95,8 @@ bool dls::compute_pose(cv::Mat& R, cv::Mat& t)
{
if
(
cost_
[
j
]
<
cost__
)
{
t_est__
=
t_est_
[
j
]
-
C_est_
[
j
]
*
R_
[
i
]
*
t_mean
;
//t_est__ = t_est_[j] - C_est_[j] * R_[i] * t_mean;
t_est__
=
t_est_
[
j
]
-
C_est_
[
j
]
*
R_
[
i
]
*
mn
;
C_est__
=
C_est_
[
j
]
*
R_
[
i
];
cost__
=
cost_
[
j
];
}
...
...
@@ -236,21 +239,28 @@ void dls::build_coeff_matrix(const cv::Mat& pp, cv::Mat& Mtilde, cv::Mat& D)
cv
::
Mat
H
=
cv
::
Mat
::
zeros
(
3
,
3
,
CV_64F
);
cv
::
Mat
A
=
cv
::
Mat
::
zeros
(
3
,
9
,
CV_64F
);
cv
::
Mat
z_i
(
3
,
1
,
CV_64F
);
for
(
int
i
=
0
;
i
<
N
;
++
i
)
{
cv
::
Mat
z_dot
=
z
.
col
(
i
)
*
z
.
col
(
i
).
t
();
H
+=
eye
-
z_dot
;
A
+=
(
z_dot
-
eye
)
*
LeftMultVec
(
pp
.
col
(
i
));
z
.
col
(
i
).
copyTo
(
z_i
);
A
+=
(
z_i
*
z_i
.
t
()
-
eye
)
*
LeftMultVec
(
pp
.
col
(
i
));
}
H
=
eye
.
mul
(
N
)
-
z
*
z
.
t
();
// A\B
cv
::
solve
(
H
,
A
,
A
);
cv
::
solve
(
H
,
A
,
A
,
cv
::
DECOMP_NORMAL
);
H
.
release
();
cv
::
Mat
ppi_A
(
3
,
1
,
CV_64F
);
for
(
int
i
=
0
;
i
<
N
;
++
i
)
{
cv
::
Mat
z_dot
=
z
.
col
(
i
)
*
z
.
col
(
i
).
t
();
D
+=
cv
::
Mat
(
LeftMultVec
(
pp
.
col
(
i
))
+
A
).
t
()
*
(
eye
-
z_dot
)
*
(
LeftMultVec
(
pp
.
col
(
i
))
+
A
);
//z_i = z.col(i);
z
.
col
(
i
).
copyTo
(
z_i
);
ppi_A
=
LeftMultVec
(
pp
.
col
(
i
))
+
A
;
D
+=
ppi_A
.
t
()
*
(
eye
-
z_i
*
z_i
.
t
()
)
*
ppi_A
;
}
A
.
release
();
// fill the coefficients
fill_coeff
(
&
D
);
...
...
@@ -265,9 +275,11 @@ void dls::build_coeff_matrix(const cv::Mat& pp, cv::Mat& Mtilde, cv::Mat& D)
cv
::
Mat
M2_2
=
M2
(
cv
::
Range
(
0
,
27
),
cv
::
Range
(
27
,
120
));
cv
::
Mat
M2_3
=
M2
(
cv
::
Range
(
27
,
120
),
cv
::
Range
(
27
,
120
));
cv
::
Mat
M2_4
=
M2
(
cv
::
Range
(
27
,
120
),
cv
::
Range
(
0
,
27
));
M2
.
release
();
// A/B = B'\A'
cv
::
Mat
M2_5
;
cv
::
solve
(
M2_3
.
t
(),
M2_2
.
t
(),
M2_5
);
M2_2
.
release
();
M2_3
.
release
();
// construct the multiplication matrix via schur compliment of the Macaulay
// matrix
...
...
@@ -398,20 +410,28 @@ void dls::fill_coeff(const cv::Mat * D_mat)
cv
::
Mat
dls
::
LeftMultVec
(
const
cv
::
Mat
&
v
)
{
cv
::
Mat
mat
,
row1
,
row2
,
row3
;
cv
::
Mat
zeros16
=
cv
::
Mat
::
zeros
(
1
,
6
,
CV_64F
);
cv
::
Mat
zeros13
=
cv
::
Mat
::
zeros
(
1
,
3
,
CV_64F
);
//cv::Mat mat, row1, row2, row3;
//cv::Mat zeros16 = cv::Mat::zeros(1, 6, CV_64F);
//cv::Mat zeros13 = cv::Mat::zeros(1, 3, CV_64F);
cv
::
Mat
mat_
=
cv
::
Mat
::
zeros
(
3
,
9
,
CV_64F
);
for
(
int
i
=
0
;
i
<
3
;
++
i
)
{
mat_
.
at
<
double
>
(
i
,
3
*
i
+
0
)
=
v
.
at
<
double
>
(
0
);
mat_
.
at
<
double
>
(
i
,
3
*
i
+
1
)
=
v
.
at
<
double
>
(
1
);
mat_
.
at
<
double
>
(
i
,
3
*
i
+
2
)
=
v
.
at
<
double
>
(
2
);
}
cv
::
hconcat
(
v
.
clone
().
t
(),
zeros16
,
row1
);
// first row
/*
cv::hconcat(v.clone().t(), zeros16, row1); // first row
cv::hconcat(zeros13, v.clone().t(), row2); // second row
cv::hconcat(row2, zeros13, row2); // second row
cv::hconcat(zeros16, v.clone().t(), row3); // third row
mat.push_back(row1);
mat.push_back(row2);
mat
.
push_back
(
row3
);
mat.push_back(row3);
*/
return
mat
;
return
mat
_
;
}
cv
::
Mat
dls
::
cayley_LS_M
(
const
std
::
vector
<
double
>&
a
,
const
std
::
vector
<
double
>&
b
,
const
std
::
vector
<
double
>&
c
,
const
std
::
vector
<
double
>&
u
)
...
...
modules/calib3d/src/dls.h
View file @
d1f4f6f4
...
...
@@ -26,15 +26,30 @@ private:
p
.
at
<
double
>
(
1
,
i
)
=
opoints
.
at
<
OpointType
>
(
0
,
i
).
y
;
p
.
at
<
double
>
(
2
,
i
)
=
opoints
.
at
<
OpointType
>
(
0
,
i
).
z
;
z
.
at
<
double
>
(
0
,
i
)
=
ipoints
.
at
<
IpointType
>
(
0
,
i
).
x
;
z
.
at
<
double
>
(
1
,
i
)
=
ipoints
.
at
<
IpointType
>
(
0
,
i
).
y
;
z
.
at
<
double
>
(
2
,
i
)
=
(
double
)
1
;
// compute mean of object points
mn
.
at
<
double
>
(
0
)
+=
p
.
at
<
double
>
(
0
,
i
);
mn
.
at
<
double
>
(
1
)
+=
p
.
at
<
double
>
(
1
,
i
);
mn
.
at
<
double
>
(
2
)
+=
p
.
at
<
double
>
(
2
,
i
);
// make z into unit vectors from normalized pixel coords
double
sr
=
std
::
pow
(
ipoints
.
at
<
IpointType
>
(
0
,
i
).
x
,
2
)
+
std
::
pow
(
ipoints
.
at
<
IpointType
>
(
0
,
i
).
y
,
2
)
+
(
double
)
1
;
sr
=
std
::
sqrt
(
sr
);
z
.
at
<
double
>
(
0
,
i
)
=
ipoints
.
at
<
IpointType
>
(
0
,
i
).
x
/
sr
;
z
.
at
<
double
>
(
1
,
i
)
=
ipoints
.
at
<
IpointType
>
(
0
,
i
).
y
/
sr
;
z
.
at
<
double
>
(
2
,
i
)
=
(
double
)
1
/
sr
;
}
mn
.
at
<
double
>
(
0
)
/=
(
double
)
N
;
mn
.
at
<
double
>
(
1
)
/=
(
double
)
N
;
mn
.
at
<
double
>
(
2
)
/=
(
double
)
N
;
}
void
norm_z_vector
();
//
void norm_z_vector();
// main algorithm
cv
::
Mat
LeftMultVec
(
const
cv
::
Mat
&
v
);
void
run_kernel
(
const
cv
::
Mat
&
pp
);
void
build_coeff_matrix
(
const
cv
::
Mat
&
pp
,
cv
::
Mat
&
Mtilde
,
cv
::
Mat
&
D
);
void
compute_eigenvec
(
const
cv
::
Mat
&
Mtilde
,
cv
::
Mat
&
eigenval_real
,
cv
::
Mat
&
eigenval_imag
,
...
...
@@ -42,7 +57,6 @@ private:
void
fill_coeff
(
const
cv
::
Mat
*
D
);
// useful functions
cv
::
Mat
LeftMultVec
(
const
cv
::
Mat
&
v
);
cv
::
Mat
cayley_LS_M
(
const
std
::
vector
<
double
>&
a
,
const
std
::
vector
<
double
>&
b
,
const
std
::
vector
<
double
>&
c
,
const
std
::
vector
<
double
>&
u
);
cv
::
Mat
Hessian
(
const
double
s
[]);
...
...
@@ -57,8 +71,7 @@ private:
bool
is_empty
(
const
cv
::
Mat
*
v
);
bool
positive_eigenvalues
(
const
cv
::
Mat
*
eigenvalues
);
cv
::
Mat
p
,
z
;
// object-image points
cv
::
Mat
p
,
z
,
mn
;
// object-image points
int
N
;
// number of input points
std
::
vector
<
double
>
f1coeff
,
f2coeff
,
f3coeff
,
cost_
;
// coefficient for coefficients matrix
std
::
vector
<
cv
::
Mat
>
C_est_
,
t_est_
;
// optimal candidates
...
...
modules/calib3d/src/solvepnp.cpp
View file @
d1f4f6f4
...
...
@@ -108,7 +108,7 @@ bool cv::solvePnP( InputArray _opoints, InputArray _ipoints,
return
result
;
}
else
CV_Error
(
CV_StsBadArg
,
"The flags argument must be one of
CV_ITERATIVE, CV_P3P, CV_EPNP or CV
_DLS"
);
CV_Error
(
CV_StsBadArg
,
"The flags argument must be one of
SOLVEPNP_ITERATIVE, SOLVEPNP_P3P, SOLVEPNP_EPNP or SOLVEPNP
_DLS"
);
return
false
;
}
...
...
modules/calib3d/test/test_solvepnp_ransac.cpp
View file @
d1f4f6f4
...
...
@@ -196,7 +196,7 @@ public:
eps
[
SOLVEPNP_ITERATIVE
]
=
1.0e-6
;
eps
[
SOLVEPNP_EPNP
]
=
1.0e-6
;
eps
[
SOLVEPNP_P3P
]
=
1.0e-4
;
eps
[
SOLVEPNP_DLS
]
=
1.0e-
6
;
eps
[
SOLVEPNP_DLS
]
=
1.0e-
4
;
totalTestsCount
=
1000
;
}
...
...
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