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submodule
opencv
Commits
d0c43f16
Commit
d0c43f16
authored
Jun 29, 2015
by
Vadim Pisarevsky
Browse files
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Merge pull request #4155 from MSOpenTech:highgui_contrib
parents
fb4698e7
ccdd1126
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Showing
11 changed files
with
404 additions
and
50 deletions
+404
-50
CMakeLists.txt
modules/highgui/CMakeLists.txt
+24
-6
highgui.hpp
modules/highgui/include/opencv2/highgui.hpp
+40
-1
highgui_winrt.hpp
modules/highgui/include/opencv2/highgui/highgui_winrt.hpp
+49
-0
precomp.hpp
modules/highgui/src/precomp.hpp
+3
-1
window.cpp
modules/highgui/src/window.cpp
+5
-0
window_winrt.cpp
modules/highgui/src/window_winrt.cpp
+0
-0
window_winrt_bridge.cpp
modules/highgui/src/window_winrt_bridge.cpp
+0
-0
window_winrt_bridge.hpp
modules/highgui/src/window_winrt_bridge.hpp
+234
-0
MainPage.xaml
samples/winrt/FaceDetection/FaceDetection/MainPage.xaml
+29
-11
MainPage.xaml.cpp
samples/winrt/FaceDetection/FaceDetection/MainPage.xaml.cpp
+6
-24
opencv.props
samples/winrt/FaceDetection/FaceDetection/opencv.props
+14
-7
No files found.
modules/highgui/CMakeLists.txt
View file @
d0c43f16
...
@@ -29,6 +29,9 @@ file(GLOB highgui_ext_hdrs
...
@@ -29,6 +29,9 @@ file(GLOB highgui_ext_hdrs
"
${
CMAKE_CURRENT_LIST_DIR
}
/include/opencv2/
${
name
}
/*.hpp"
"
${
CMAKE_CURRENT_LIST_DIR
}
/include/opencv2/
${
name
}
/*.hpp"
"
${
CMAKE_CURRENT_LIST_DIR
}
/include/opencv2/
${
name
}
/*.h"
)
"
${
CMAKE_CURRENT_LIST_DIR
}
/include/opencv2/
${
name
}
/*.h"
)
# Removing WinRT API headers by default
list
(
REMOVE_ITEM highgui_ext_hdrs
"
${
CMAKE_CURRENT_LIST_DIR
}
/include/opencv2/
${
name
}
/highgui_winrt.hpp"
)
if
(
HAVE_QT5
)
if
(
HAVE_QT5
)
set
(
CMAKE_AUTOMOC ON
)
set
(
CMAKE_AUTOMOC ON
)
set
(
CMAKE_INCLUDE_CURRENT_DIR ON
)
set
(
CMAKE_INCLUDE_CURRENT_DIR ON
)
...
@@ -66,12 +69,23 @@ elseif(HAVE_QT)
...
@@ -66,12 +69,23 @@ elseif(HAVE_QT)
if
(
${
_have_flag
}
)
if
(
${
_have_flag
}
)
set_source_files_properties
(
${
_RCC_OUTFILES
}
PROPERTIES COMPILE_FLAGS -Wno-missing-declarations
)
set_source_files_properties
(
${
_RCC_OUTFILES
}
PROPERTIES COMPILE_FLAGS -Wno-missing-declarations
)
endif
()
endif
()
elseif
(
WINRT AND NOT WINRT_8_0
)
elseif
(
WINRT
)
# Dependencies used by the implementation referenced
if
(
NOT WINRT_8_0
)
# below are not available on WinRT 8.0.
# Dependencies used by the implementation referenced
# Enabling it for WiRT 8.1+ only.
# below are not available on WinRT 8.0.
status
(
"
${
name
}
: WinRT detected"
)
# Enabling it for WiRT 8.1+ only.
list
(
APPEND highgui_srcs
${
CMAKE_CURRENT_LIST_DIR
}
/src/window_winrt.cpp
)
# WinRT 8.1+ detected. Adding WinRT API header.
status
(
"
${
name
}
: WinRT detected. Adding WinRT API header"
)
list
(
APPEND highgui_ext_hdrs
"
${
CMAKE_CURRENT_LIST_DIR
}
/include/opencv2/
${
name
}
/highgui_winrt.hpp"
)
list
(
APPEND highgui_srcs
${
CMAKE_CURRENT_LIST_DIR
}
/src/window_winrt.cpp
${
CMAKE_CURRENT_LIST_DIR
}
/src/window_winrt_bridge.cpp
)
list
(
APPEND highgui_hdrs
${
CMAKE_CURRENT_LIST_DIR
}
/src/window_winrt_bridge.hpp
)
endif
()
# libraries below are neither available nor required
# libraries below are neither available nor required
# on ARM devices and/or Windows Phone
# on ARM devices and/or Windows Phone
...
@@ -81,6 +95,10 @@ elseif(WINRT AND NOT WINRT_8_0)
...
@@ -81,6 +95,10 @@ elseif(WINRT AND NOT WINRT_8_0)
status
(
"
${
name
}
: Windows Phone detected"
)
status
(
"
${
name
}
: Windows Phone detected"
)
elseif
(
OpenCV_ARCH STREQUAL
"ARM"
)
elseif
(
OpenCV_ARCH STREQUAL
"ARM"
)
status
(
"
${
name
}
: ARM detected"
)
status
(
"
${
name
}
: ARM detected"
)
if
(
WINRT_STORE
)
list
(
REMOVE_ITEM HIGHGUI_LIBRARIES
"ws2_32"
)
status
(
"
${
name
}
: Removing 'ws2_32.lib'"
)
endif
()
endif
()
endif
()
status
(
"
${
name
}
: Removing 'comctl32.lib, gdi32.lib, ole32.lib, setupapi.lib'"
)
status
(
"
${
name
}
: Removing 'comctl32.lib, gdi32.lib, ole32.lib, setupapi.lib'"
)
status
(
"
${
name
}
: Leaving '
${
HIGHGUI_LIBRARIES
}
'"
)
status
(
"
${
name
}
: Leaving '
${
HIGHGUI_LIBRARIES
}
'"
)
...
...
modules/highgui/include/opencv2/highgui.hpp
View file @
d0c43f16
...
@@ -79,7 +79,7 @@ It provides easy interface to:
...
@@ -79,7 +79,7 @@ It provides easy interface to:
attached to the control panel is a trackbar, or the control panel is empty, a new buttonbar is
attached to the control panel is a trackbar, or the control panel is empty, a new buttonbar is
created. Then, a new button is attached to it.
created. Then, a new button is attached to it.
See below the example used to generate the figure:
:
See below the example used to generate the figure:
@code
@code
int main(int argc, char *argv[])
int main(int argc, char *argv[])
int value = 50;
int value = 50;
...
@@ -122,6 +122,45 @@ It provides easy interface to:
...
@@ -122,6 +122,45 @@ It provides easy interface to:
}
}
@endcode
@endcode
@defgroup highgui_winrt WinRT support
This figure explains new functionality implemented with WinRT GUI. The new GUI provides an Image control,
and a slider panel. Slider panel holds trackbars attached to it.
Sliders are attached below the image control. Every new slider is added below the previous one.
See below the example used to generate the figure:
@code
void sample_app::MainPage::ShowWindow()
{
static cv::String windowName("sample");
cv::winrt_initContainer(this->cvContainer);
cv::namedWindow(windowName); // not required
cv::Mat image = cv::imread("Assets/sample.jpg");
cv::Mat converted = cv::Mat(image.rows, image.cols, CV_8UC4);
cvtColor(image, converted, CV_BGR2BGRA);
cv::imshow(windowName, converted); // this will create window if it hasn't been created before
int state = 42;
cv::TrackbarCallback callback = [](int pos, void* userdata)
{
if (pos == 0) {
cv::destroyWindow(windowName);
}
};
cv::TrackbarCallback callbackTwin = [](int pos, void* userdata)
{
if (pos >= 70) {
cv::destroyAllWindows();
}
};
cv::createTrackbar("Sample trackbar", windowName, &state, 100, callback);
cv::createTrackbar("Twin brother", windowName, &state, 100, callbackTwin);
}
@endcode
@defgroup highgui_c C API
@defgroup highgui_c C API
@}
@}
*/
*/
...
...
modules/highgui/include/opencv2/highgui/highgui_winrt.hpp
0 → 100644
View file @
d0c43f16
// highgui (UX) support for Windows Runtime
// Copyright (c) Microsoft Open Technologies, Inc.
// All rights reserved.
//
// (3 - clause BSD License)
//
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that
// the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
// following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
// following disclaimer in the documentation and/or other materials provided with the distribution.
// 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or
// promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE ARE DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES(INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
using
namespace
Windows
::
UI
::
Xaml
::
Controls
;
namespace
cv
{
//! @addtogroup highgui_winrt
//! @{
/********************************** WinRT Specific API *************************************************/
/** @brief Initializes container component that will be used to hold generated window content.
@param container Container (Panel^) reference that will be used to hold generated window content: controls and image.
@note
Must be called to assign WinRT container that will hold created windows content.
*/
CV_EXPORTS
void
winrt_initContainer
(
::
Windows
::
UI
::
Xaml
::
Controls
::
Panel
^
container
);
//! @} videoio_winrt
}
// cv
\ No newline at end of file
modules/highgui/src/precomp.hpp
View file @
d0c43f16
...
@@ -95,16 +95,18 @@
...
@@ -95,16 +95,18 @@
#define CV_WINDOW_MAGIC_VAL 0x00420042
#define CV_WINDOW_MAGIC_VAL 0x00420042
#define CV_TRACKBAR_MAGIC_VAL 0x00420043
#define CV_TRACKBAR_MAGIC_VAL 0x00420043
//Yannick Verdie 2010
//Yannick Verdie 2010
, Max Kostin 2015
void
cvSetModeWindow_W32
(
const
char
*
name
,
double
prop_value
);
void
cvSetModeWindow_W32
(
const
char
*
name
,
double
prop_value
);
void
cvSetModeWindow_GTK
(
const
char
*
name
,
double
prop_value
);
void
cvSetModeWindow_GTK
(
const
char
*
name
,
double
prop_value
);
void
cvSetModeWindow_CARBON
(
const
char
*
name
,
double
prop_value
);
void
cvSetModeWindow_CARBON
(
const
char
*
name
,
double
prop_value
);
void
cvSetModeWindow_COCOA
(
const
char
*
name
,
double
prop_value
);
void
cvSetModeWindow_COCOA
(
const
char
*
name
,
double
prop_value
);
void
cvSetModeWindow_WinRT
(
const
char
*
name
,
double
prop_value
);
double
cvGetModeWindow_W32
(
const
char
*
name
);
double
cvGetModeWindow_W32
(
const
char
*
name
);
double
cvGetModeWindow_GTK
(
const
char
*
name
);
double
cvGetModeWindow_GTK
(
const
char
*
name
);
double
cvGetModeWindow_CARBON
(
const
char
*
name
);
double
cvGetModeWindow_CARBON
(
const
char
*
name
);
double
cvGetModeWindow_COCOA
(
const
char
*
name
);
double
cvGetModeWindow_COCOA
(
const
char
*
name
);
double
cvGetModeWindow_WinRT
(
const
char
*
name
);
double
cvGetPropWindowAutoSize_W32
(
const
char
*
name
);
double
cvGetPropWindowAutoSize_W32
(
const
char
*
name
);
double
cvGetPropWindowAutoSize_GTK
(
const
char
*
name
);
double
cvGetPropWindowAutoSize_GTK
(
const
char
*
name
);
...
...
modules/highgui/src/window.cpp
View file @
d0c43f16
...
@@ -65,7 +65,10 @@ CV_IMPL void cvSetWindowProperty(const char* name, int prop_id, double prop_valu
...
@@ -65,7 +65,10 @@ CV_IMPL void cvSetWindowProperty(const char* name, int prop_id, double prop_valu
cvSetModeWindow_CARBON
(
name
,
prop_value
);
cvSetModeWindow_CARBON
(
name
,
prop_value
);
#elif defined (HAVE_COCOA)
#elif defined (HAVE_COCOA)
cvSetModeWindow_COCOA
(
name
,
prop_value
);
cvSetModeWindow_COCOA
(
name
,
prop_value
);
#elif defined (WINRT)
cvSetModeWindow_WinRT
(
name
,
prop_value
);
#endif
#endif
break
;
break
;
case
CV_WND_PROP_AUTOSIZE
:
case
CV_WND_PROP_AUTOSIZE
:
...
@@ -104,6 +107,8 @@ CV_IMPL double cvGetWindowProperty(const char* name, int prop_id)
...
@@ -104,6 +107,8 @@ CV_IMPL double cvGetWindowProperty(const char* name, int prop_id)
return
cvGetModeWindow_CARBON
(
name
);
return
cvGetModeWindow_CARBON
(
name
);
#elif defined (HAVE_COCOA)
#elif defined (HAVE_COCOA)
return
cvGetModeWindow_COCOA
(
name
);
return
cvGetModeWindow_COCOA
(
name
);
#elif defined (WINRT)
return
cvGetModeWindow_WinRT
(
name
);
#else
#else
return
-
1
;
return
-
1
;
#endif
#endif
...
...
modules/highgui/src/window_winrt.cpp
View file @
d0c43f16
This diff is collapsed.
Click to expand it.
modules/highgui/src/window_winrt_bridge.cpp
0 → 100644
View file @
d0c43f16
This diff is collapsed.
Click to expand it.
modules/highgui/src/window_winrt_bridge.hpp
0 → 100644
View file @
d0c43f16
// highgui to XAML bridge for OpenCV
// Copyright (c) Microsoft Open Technologies, Inc.
// All rights reserved.
//
// (3 - clause BSD License)
//
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that
// the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the
// following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the
// following disclaimer in the documentation and/or other materials provided with the distribution.
// 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or
// promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE ARE DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES(INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#pragma once
#include <map>
#include <opencv2\core.hpp>
using
namespace
Windows
::
UI
::
Xaml
::
Controls
;
class
CvWindow
;
class
CvTrackbar
;
class
HighguiBridge
{
public
:
/** @brief Instantiates a Highgui singleton (Meyers type).
The function Instantiates a Highgui singleton (Meyers type) and returns reference to that instance.
*/
static
HighguiBridge
&
getInstance
();
/** @brief Finds window by name and returns the reference to it.
@param name Name of the window.
The function finds window by name and returns the reference to it. Returns nullptr
if window with specified name is not found or name argument is null.
*/
CvWindow
*
findWindowByName
(
cv
::
String
name
);
/** @brief Returns reference to the trackbar(slider) registered within window with a provided name.
@param name Name of the window.
The function returns reference to the trackbar(slider) registered within window with a provided name.
Returns nullptr if trackbar with specified name is not found or window reference is nullptr.
*/
CvTrackbar
*
findTrackbarByName
(
cv
::
String
trackbarName
,
cv
::
String
windowName
);
/** @brief Converts cv::String to Platform::String.
@param name String to convert.
The function converts cv::String to Platform::String.
Returns nullptr if conversion fails.
*/
Platform
::
String
^
convertString
(
cv
::
String
name
);
/** @brief Creates window if there is no window with this name, otherwise returns existing window.
@param name Window name.
The function creates window if there is no window with this name, otherwise returns existing window.
*/
CvWindow
*
namedWindow
(
cv
::
String
name
);
/** @brief Shows provided window.
The function shows provided window: makes provided window current, removes current container
contents and shows current window by putting it as a container content.
*/
void
showWindow
(
CvWindow
*
window
);
/** @brief Destroys window if there exists window with this name, otherwise does nothing.
@param name Window name.
The function destroys window if there exists window with this name, otherwise does nothing.
If window being destroyed is the current one, it will be hidden by clearing the window container.
*/
void
destroyWindow
(
cv
::
String
name
);
/** @brief Destroys all windows.
The function destroys all windows.
*/
void
destroyAllWindows
();
/** @brief Assigns container used to display windows.
@param _container Container reference.
The function assigns container used to display windows.
*/
void
setContainer
(
Windows
::
UI
::
Xaml
::
Controls
::
Panel
^
_container
);
private
:
// Meyers singleton
HighguiBridge
(
const
HighguiBridge
&
);
void
operator
=
(
HighguiBridge
&
);
HighguiBridge
()
{
windowsMap
=
new
std
::
map
<
cv
::
String
,
CvWindow
*>
();
};
/** @brief Creates window if there is no window with this name.
@param name Window name.
The function creates window if there is no window with this name.
*/
CvWindow
*
createWindow
(
cv
::
String
name
);
/** @brief Cleans current container contents.
The function cleans current container contents.
*/
void
cleanContainer
();
// see https://msdn.microsoft.com/en-US/library/windows/apps/xaml/hh700103.aspx
// see https://msdn.microsoft.com/ru-ru/library/windows.foundation.collections.aspx
std
::
map
<
cv
::
String
,
CvWindow
*>*
windowsMap
;
CvWindow
*
currentWindow
;
// Holds current container/content to manipulate with
Windows
::
UI
::
Xaml
::
Controls
::
Panel
^
container
;
};
class
CvTrackbar
{
public
:
CvTrackbar
(
cv
::
String
name
,
Slider
^
slider
,
CvWindow
*
parent
);
~
CvTrackbar
();
double
getPosition
();
void
setPosition
(
double
pos
);
double
getMaxPosition
();
void
setMaxPosition
(
double
pos
);
Slider
^
getSlider
();
void
setSlider
(
Slider
^
pos
);
CvTrackbarCallback2
callback
;
private
:
cv
::
String
name
;
Slider
^
slider
;
CvWindow
*
parent
;
};
class
CvWindow
{
public
:
CvWindow
(
cv
::
String
name
,
int
flag
=
CV_WINDOW_NORMAL
);
~
CvWindow
();
/** @brief NOTE: prototype.
Should create button if there is no button with this name already.
*/
void
createButton
(
cv
::
String
name
);
/** @brief Creates slider if there is no slider with this name already.
The function creates slider if there is no slider with this name already OR resets
provided values for the existing one.
*/
void
createSlider
(
cv
::
String
name
,
int
*
val
,
int
count
,
CvTrackbarCallback2
on_notify
,
void
*
userdata
);
/** @brief Updates window image.
@param src Image data object reference.
The function updates window image. If argument is null or image control is not found - does nothing.
*/
void
updateImage
(
CvMat
*
arr
);
/** @brief Returns reference to the trackbar(slider) registered within provided window.
@param name Name of the window.
The function returns reference to the trackbar(slider) registered within provided window.
Returns nullptr if trackbar with specified name is not found or window reference is nullptr.
*/
CvTrackbar
*
findTrackbarByName
(
cv
::
String
name
);
Page
^
getPage
();
private
:
cv
::
String
name
;
// Holds image data in CV format
CvMat
*
imageData
;
// Map of all sliders assigned to this window
std
::
map
<
cv
::
String
,
CvTrackbar
*>*
sliderMap
;
// Window contents holder
Page
^
page
;
// Image control displayed by this window
Image
^
imageControl
;
// Container for sliders
Panel
^
sliderPanel
;
// Container for buttons
// TODO: prototype, not available via API
Panel
^
buttonPanel
;
// Holds image width to arrange other UI elements.
// Required since imageData->width value gets recalculated when processing
int
imageWidth
;
// Default markup for the container content allowing for proper components placement
static
const
Platform
::
String
^
markupContent
;
// Default Slider size, fallback solution for unexpected edge cases
static
const
double
sliderDefaultWidth
;
};
\ No newline at end of file
samples/winrt/FaceDetection/FaceDetection/MainPage.xaml
View file @
d0c43f16
<Page
<Page x:Class="FaceDetection.MainPage"
x:Class="FaceDetection.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:FaceDetection"
xmlns:local="using:FaceDetection"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
mc:Ignorable="d">
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Button x:Name="InitBtn" Content="Initialize" HorizontalAlignment="Left" Height="67" Margin="69,81,0,0" VerticalAlignment="Top" Width="218" Click="InitBtn_Click"/>
<Button x:Name="InitBtn"
<Button x:Name="detectBtn" Content="Detect Faces" HorizontalAlignment="Left" Height="67" Margin="69,168,0,0" VerticalAlignment="Top" Width="218" Click="detectBtn_Click"/>
Width="218"
<Image x:Name="img1" HorizontalAlignment="Left" Height="446" Margin="354,84,0,0" VerticalAlignment="Top" Width="883"/>
Height="67"
Margin="69,81,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
Click="InitBtn_Click"
Content="Initialize" />
<Button x:Name="detectBtn"
Width="218"
Height="67"
Margin="69,168,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
Click="detectBtn_Click"
Content="Detect Faces" />
<StackPanel x:Name="cvContainer"
Width="883"
Height="446"
Margin="354,84,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top" />
</Grid>
</Grid>
</Page>
</Page>
samples/winrt/FaceDetection/FaceDetection/MainPage.xaml.cpp
View file @
d0c43f16
...
@@ -10,6 +10,8 @@
...
@@ -10,6 +10,8 @@
#include <opencv2\imgcodecs\imgcodecs.hpp>
#include <opencv2\imgcodecs\imgcodecs.hpp>
#include <opencv2\core\core.hpp>
#include <opencv2\core\core.hpp>
#include <opencv2\imgproc\imgproc.hpp>
#include <opencv2\imgproc\imgproc.hpp>
#include <opencv2\highgui.hpp>
#include <opencv2\highgui\highgui_winrt.hpp>
#include <Robuffer.h>
#include <Robuffer.h>
...
@@ -33,6 +35,7 @@ using namespace Microsoft::WRL;
...
@@ -33,6 +35,7 @@ using namespace Microsoft::WRL;
// Name of the resource classifier used to detect human faces (frontal)
// Name of the resource classifier used to detect human faces (frontal)
cv
::
String
face_cascade_name
=
"Assets/haarcascade_frontalface_alt.xml"
;
cv
::
String
face_cascade_name
=
"Assets/haarcascade_frontalface_alt.xml"
;
cv
::
String
window_name
=
"Faces"
;
MainPage
::
MainPage
()
MainPage
::
MainPage
()
{
{
...
@@ -45,7 +48,8 @@ void FaceDetection::MainPage::InitBtn_Click(Platform::Object^ sender, Windows::U
...
@@ -45,7 +48,8 @@ void FaceDetection::MainPage::InitBtn_Click(Platform::Object^ sender, Windows::U
cv
::
Mat
image
=
cv
::
imread
(
"Assets/group1.jpg"
);
cv
::
Mat
image
=
cv
::
imread
(
"Assets/group1.jpg"
);
groupFaces
=
cv
::
Mat
(
image
.
rows
,
image
.
cols
,
CV_8UC4
);
groupFaces
=
cv
::
Mat
(
image
.
rows
,
image
.
cols
,
CV_8UC4
);
cv
::
cvtColor
(
image
,
groupFaces
,
CV_BGR2BGRA
);
cv
::
cvtColor
(
image
,
groupFaces
,
CV_BGR2BGRA
);
UpdateImage
(
groupFaces
);
cv
::
winrt_initContainer
(
cvContainer
);
cv
::
imshow
(
window_name
,
groupFaces
);
if
(
!
face_cascade
.
load
(
face_cascade_name
))
{
if
(
!
face_cascade
.
load
(
face_cascade_name
))
{
Windows
::
UI
::
Popups
::
MessageDialog
(
"Couldn't load face detector
\n
"
).
ShowAsync
();
Windows
::
UI
::
Popups
::
MessageDialog
(
"Couldn't load face detector
\n
"
).
ShowAsync
();
...
@@ -70,29 +74,8 @@ void FaceDetection::MainPage::detectBtn_Click(Platform::Object^ sender, Windows:
...
@@ -70,29 +74,8 @@ void FaceDetection::MainPage::detectBtn_Click(Platform::Object^ sender, Windows:
cv
::
rectangle
(
groupFaces
,
face
,
cv
::
Scalar
(
0
,
255
,
255
),
5
);
cv
::
rectangle
(
groupFaces
,
face
,
cv
::
Scalar
(
0
,
255
,
255
),
5
);
}
}
UpdateImage
(
groupFaces
);
cv
::
imshow
(
window_name
,
groupFaces
);
}
else
{
}
else
{
Windows
::
UI
::
Popups
::
MessageDialog
(
"Initialize image before processing
\n
"
).
ShowAsync
();
Windows
::
UI
::
Popups
::
MessageDialog
(
"Initialize image before processing
\n
"
).
ShowAsync
();
}
}
}
void
FaceDetection
::
MainPage
::
UpdateImage
(
const
cv
::
Mat
&
image
)
{
// Create the WriteableBitmap
WriteableBitmap
^
bitmap
=
ref
new
WriteableBitmap
(
image
.
cols
,
image
.
rows
);
// Get access to the pixels
IBuffer
^
buffer
=
bitmap
->
PixelBuffer
;
unsigned
char
*
dstPixels
;
// Obtain IBufferByteAccess
ComPtr
<
IBufferByteAccess
>
pBufferByteAccess
;
ComPtr
<
IInspectable
>
pBuffer
((
IInspectable
*
)
buffer
);
pBuffer
.
As
(
&
pBufferByteAccess
);
// Get pointer to pixel bytes
pBufferByteAccess
->
Buffer
(
&
dstPixels
);
memcpy
(
dstPixels
,
image
.
data
,
image
.
step
.
buf
[
1
]
*
image
.
cols
*
image
.
rows
);
// Set the bitmap to the Image element
img1
->
Source
=
bitmap
;
}
}
\ No newline at end of file
samples/winrt/FaceDetection/FaceDetection/opencv.props
View file @
d0c43f16
...
@@ -2,13 +2,14 @@
...
@@ -2,13 +2,14 @@
<Project
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<Project
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ImportGroup
Label=
"PropertySheets"
/>
<ImportGroup
Label=
"PropertySheets"
/>
<PropertyGroup
Label=
"UserMacros"
>
<PropertyGroup
Label=
"UserMacros"
>
<OpenCV_Bin>
$(OPENCV_WINRT_INSTALL_DIR)\WS\8.1\$(PlatformTarget)\$(PlatformTarget)\vc12\bin\
</OpenCV_Bin>
<Runtime
Condition=
"'$(ApplicationType)'=='Windows Phone'"
>
WP
</Runtime>
<OpenCV_Lib>
$(OPENCV_WINRT_INSTALL_DIR)\WS\8.1\$(PlatformTarget)\$(PlatformTarget)\vc12\lib\
</OpenCV_Lib>
<Runtime
Condition=
"'$(ApplicationType)'=='Windows Store'"
>
WS
</Runtime>
<OpenCV_Include>
$(OPENCV_WINRT_INSTALL_DIR)\WS\8.1\$(PlatformTarget)\include\
</OpenCV_Include>
<OpenCV_Bin>
$(OPENCV_WINRT_INSTALL_DIR)\$(Runtime)\8.1\$(PlatformTarget)\$(PlatformTarget)\vc12\bin\
</OpenCV_Bin>
<OpenCV_Lib>
$(OPENCV_WINRT_INSTALL_DIR)\$(Runtime)\8.1\$(PlatformTarget)\$(PlatformTarget)\vc12\lib\
</OpenCV_Lib>
<OpenCV_Include>
$(OPENCV_WINRT_INSTALL_DIR)\$(Runtime)\8.1\$(PlatformTarget)\include\
</OpenCV_Include>
<!--debug suffix for OpenCV dlls and libs -->
<!--debug suffix for OpenCV dlls and libs -->
<DebugSuffix
Condition=
"'$(Configuration)'=='Debug'"
>
d
</DebugSuffix>
<DebugSuffix
Condition=
"'$(Configuration)'=='Debug'"
>
d
</DebugSuffix>
<DebugSuffix
Condition=
"'$(Configuration)'!='Debug'"
>
<DebugSuffix
Condition=
"'$(Configuration)'!='Debug'"
></DebugSuffix>
</DebugSuffix>
</PropertyGroup>
</PropertyGroup>
<ItemGroup>
<ItemGroup>
<!--Add required OpenCV dlls here-->
<!--Add required OpenCV dlls here-->
...
@@ -33,14 +34,20 @@
...
@@ -33,14 +34,20 @@
<None
Include=
"$(OpenCV_Bin)opencv_objdetect300$(DebugSuffix).dll"
>
<None
Include=
"$(OpenCV_Bin)opencv_objdetect300$(DebugSuffix).dll"
>
<DeploymentContent>
true
</DeploymentContent>
<DeploymentContent>
true
</DeploymentContent>
</None>
</None>
<None
Include=
"$(OpenCV_Bin)opencv_videoio300$(DebugSuffix).dll"
>
<DeploymentContent>
true
</DeploymentContent>
</None>
<None
Include=
"$(OpenCV_Bin)opencv_highgui300$(DebugSuffix).dll"
>
<DeploymentContent>
true
</DeploymentContent>
</None>
</ItemGroup>
</ItemGroup>
<ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<ClCompile>
<AdditionalIncludeDirectories>
$(OpenCV_Include);
$(ProjectDir);$(GeneratedFilesDir);$(IntDir);
%(AdditionalIncludeDirectories);
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
$(OpenCV_Include);%(AdditionalIncludeDirectories);
</AdditionalIncludeDirectories>
</ClCompile>
</ClCompile>
<Link>
<Link>
<!--Add required OpenCV libs here-->
<!--Add required OpenCV libs here-->
<AdditionalDependencies>
opencv_core300$(DebugSuffix).lib;opencv_img
codecs300$(DebugSuffix).lib;opencv_imgproc300$(DebugSuffix).lib;opencv_features2d300$(DebugSuffix).lib;opencv_flann300$(DebugSuffix).lib;opencv_ml300$(DebugSuffix).lib;opencv_imgcodecs300$(DebugSuffix).lib;opencv_objdetect
300$(DebugSuffix).lib;%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalDependencies>
opencv_core300$(DebugSuffix).lib;opencv_img
proc300$(DebugSuffix).lib;opencv_imgcodecs300$(DebugSuffix).lib;opencv_flann300$(DebugSuffix).lib;opencv_videoio300$(DebugSuffix).lib;opencv_features2d300$(DebugSuffix).lib;opencv_objdetect300$(DebugSuffix).lib;opencv_ml300$(DebugSuffix).lib;opencv_highgui
300$(DebugSuffix).lib;%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalLibraryDirectories>
$(OpenCV_Lib);%(AdditionalLibraryDirectories);
</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>
$(OpenCV_Lib);%(AdditionalLibraryDirectories);
</AdditionalLibraryDirectories>
</Link>
</Link>
</ItemDefinitionGroup>
</ItemDefinitionGroup>
...
...
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